http://bugs.winehq.org/show_bug.cgi?id=13439
Summary: Eudora 7.1.0.9 several bugs related to Wine
Product: WineHQ Bugzilla
Version: unspecified
Platform: PC
URL: http://www.eudora.com/
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: bugzilla-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winebugz(a)wendy.org
CC: dank(a)kegel.com
+++ This bug was initially created as a clone of Bug #13429 +++
It was and still is not possible to enter Eudora in paid mode. I have paid for
my Eudora Pro (for over 10 years, more than 1 copy, also for many colleagues),
but since I moved from Windows XP to Ubuntu, I'm working in sponsor mode. Which
has a pesky irritating window reminding me about working in sponsor mode...
The pesky window just says "Eudora" in the window body. The window has no
title. The window can be moved around in the main Eudora window, but it is
always "on top", so also over any opened mailbox or email message, or over the
list of filters.
The pesky window forces Eudora to move its main window. That means, all other
windows with mailboxes and email messages are repositioned, and horizontal and
vertical scroll bars appear in the Eudora main window. It is irritating.
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http://bugs.winehq.org/show_bug.cgi?id=25398
Summary: Crystal Cubes crashes on startup without native
d3dx9_36.dll
Product: Wine
Version: 1.3.8
Platform: x86
URL: http://www.nzlab.dk/files/cc101.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
CC: wine-bugs(a)winehq.org
After bug #24366 had been fixed, the game still crashes on startup unless I
place native d3dx9_36.dll (or native d3dx9_28.dll) into the game's directory.
Of course, 'winetricks d3dx9' also workarounds the problem.
Fedora 14
Nvidia 7600 / driver 260.19.21
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http://bugs.winehq.org/show_bug.cgi?id=12846
Summary: Command & Conquer: Generals works when run with winedbg
but not with wine
Product: Wine
Version: 0.9.60
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: djones9960(a)gmail.com
Well, the summary says it all really.
The game hangs after the splash screen when run with the wine executable (I
found I couldn't even ctrl-c out in the terminal window) but when run with
winedbg I found I could just wait for the wine-dbg prompt to appear and type
'quit' and the game would run normally (except for the cursor)
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http://bugs.winehq.org/show_bug.cgi?id=22061
Summary: IT CANT RUN
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kelvin_benson2002(a)yahoo.com
I AM USING UBUNTU 9.04.I INSTALLED THE WINE USING THE TERMINAL AND THEN
INSTALLED IT.I LATER DOWNLOADED ACTIVE SYNC 4.5 AND ALSO MY MOBILER SOFTWARE
AND RUN IT ON THE UBUNTU SO AS I CAN SYNCHRONIZE MY WINDOWS BASED PHONE BUT IT
DOES NOT SEEM TO WORK.HOW CAN I CONFIGURE THE WINE SO THAT IT WORKS PROPERLY
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http://bugs.winehq.org/show_bug.cgi?id=27665
Summary: Vampire the Masquerade Bloodlines menu textures (and
others) became corrupted
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: i30817(a)gmail.com
The textures flash around, like another texture is being drawn on top,
partially. This happens in the menu, but also when going ingame on the HUD
overlays.
A self compile of wine wine-1.3.23-109-g7340dcd did not present the problem.
Regression testing says that the problem started on
68b15bc5ffe6ddf5d08cbc13479eaf718ad5e39f is the first bad commit
commit 68b15bc5ffe6ddf5d08cbc13479eaf718ad5e39f
Author: Stefan Dösinger <stefan(a)codeweavers.com>
Date: Tue Apr 19 21:24:26 2011 +0200
wined3d: Give GL_ARB_map_buffer_range another try.
Nvidia's 270.xx.yy driver series fix the glMapBuffer alignment issues that
caused major
performance problems. If the user is using an older driver we now drop the
VBO instead of using
doublebuffered loading, which means that we fall back to the current
behavior(no dynamic VBO) as
needed. Dynamic VBOs are needed on Nvidia drivers for
GL_ARB_instanced_arrays.
:040000 040000 0cada15043b731febf2ef2a673aaaecc4af75f8d
c474ade74a8db2a9c547674dbb4c809841087a3d M dlls
Confirmed by git revert 68b15bc5ffe6ddf5d08cbc13479eaf718ad5e39f after finding
the commit.
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http://bugs.winehq.org/show_bug.cgi?id=27597
Summary: Winetriocks does not work in current Wine
Product: Wine
Version: 1.3.23
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: neptunia(a)mail.ru
I have the following output:
anixx@anixx-desktop:~> winetricks wininet msxml3 d3dx9 vcrun2008
------------------------------------------------------
wine cmd.exe /c echo '%ProgramFiles%' returned a string containing the word
'unknown', as if a voice had cried out in terror, and was suddenly silenced.
------------------------------------------------------
Wine is not customized.
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http://bugs.winehq.org/show_bug.cgi?id=24181
Summary: Bioshock v1.1 crashes when run, but remains playable
Product: Wine
Version: 1.1.31
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wylda(a)volny.cz
Bioshock v1.1 crashes when run, but remains playable. This happens only when
patch 1.1 is applied. The trace log is same in 1.1.31 and 1.3.1 so adding
actual version.
Another interesting thing, limiting to just one core (schedtool -a 0x1 -e wine)
doesn't make the problem go away :c(
1. I did a regression test between 1.1.30 and 1.1.31:
commit 474b2e4bfb46cf1bb8db0faa6ecfdb3fd157b117
Author: Juan Lang <juan.lang(a)gmail.com>
Date: Tue Sep 29 09:17:30 2009 -0700
server: Use kernel support for thread affinity when available.
:100755 100755 ceb6e205078fc890e211ee9d2fbd7939135cb5ff
d05447a9edce4b7826498ee87062591e6e76d45a M configure
:100644 100644 d489f007d41cbc2ccfb4b12417db324f2fcc7540
27ae652560eea4893e4d5944ef1fbe44c29263cc M configure.ac
:040000 040000 1e0f37ea233c8ba15132512313dbdf2bb3e77654
ad140066e30159cd5854e06c82f6fec682060600 M include
:040000 040000 52e94800e61abf27e898a7450887a1403d1687c1
2f44cf433e78754b96cd498d7c2c958ade307d06 M server
2. There are another bug reports where this commit helps, even though Juan had
some doubts: http://bugs.winehq.org/show_bug.cgi?id=20602#c7
3. Revert of this patch after git checkout makes that problem go away.
4. Adding author of this patch to CC.
--private keyword: bisected
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http://bugs.winehq.org/show_bug.cgi?id=5737
Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #4 from Austin English <austinenglish(a)gmail.com> 2011-07-07 16:15:50 CDT ---
Closing.
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http://bugs.winehq.org/show_bug.cgi?id=20355
Summary: vls_verb_module: won't start
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cinszani(a)tlen.pl
Application Error
Exception EExternalException in module ntdll.dll at 0002C5F8.
External exceptio C0000025.
OS Ubuntu 9.04 64bit
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http://bugs.winehq.org/show_bug.cgi?id=27530
Summary: Steam breaks sound on resuming from hibernate/suspend
Product: Wine
Version: 1.3.22
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dksato(a)gmail.com
If steam is running when the system is put down for suspend, there will be no
sound upon resume. All devices (pulseaudio, onboard sound, GPU HDMI sound)
appear normal in alsamixer.
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