http://bugs.winehq.org/show_bug.cgi?id=20934
Summary: Bloom filter shows artifacts in fr-041_debris
(demoscene demo)
Product: Wine
Version: 1.1.33
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: knight666(a)gmail.com
Created an attachment (id=25091)
--> (http://bugs.winehq.org/attachment.cgi?id=25091)
Comparison shot between Windows Vista Home Premium and Wine 1.1.33
I wanted to test to see how far Wine got, and decided to try some things that
depend on weird Windows-specific quirks. So: demoscene demo's. :)
This demo runs perfectly in Wine, except for the bloom filter. I've added two
comparison shots that show the difference between the demo running in Windows
Vista Home Premium and Wine 1.1.33 on Linux Mint 7 (Ubuntu 9.04).
You can download the demo here: http://www.pouet.net/prod.php?which=30244
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http://bugs.winehq.org/show_bug.cgi?id=20960
Summary: Textures missing in demoscene's demo fr-041_debris
Product: Wine
Version: 1.1.34
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wylda(a)volny.cz
Hi, i wanted to test bug 20934 and find out, that the demoscene demo is badly
broken in current git (wine-1.1.34-99-g8da7a00). Free download available
fr-041_debris.exe, only 179kB.
1. All the textures are missing, houses have just wired skeleton and console is
flooded by "fixme:d3d_shader:shader_glsl_load_constants >>>>>>>>>>>>>>>>>
GL_INVALID_OPERATION (0x502) from glUniform4fvARB @ glsl_shader.c / 667"
2. Did a regression test between 1.1.33 and 1.1.34:
b9243b721a6c747986003c76463b4bd7b3a50208 is first bad commit
commit b9243b721a6c747986003c76463b4bd7b3a50208
Author: Henri Verbeet <hverbeet(a)codeweavers.com>
Date: Wed Nov 18 10:45:50 2009 +0100
d3d9: Add a separate function for device initialization.
:040000 040000 5941942ae303c760ba6cfe45f89e2b90dbd79128
eed9f7f18d83dec196542ea9b547b9d4ade9e7ef M dlls
3. No other bug report suffers from this commit.
4. Revert of this patch on top of current git (wine-1.1.34-99-g8da7a00) makes
that problem goes away.
5. Adding author of this patch to CC.
--private keyword: bisected
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http://bugs.winehq.org/show_bug.cgi?id=24093
Summary: Demoscene fr-041 debris shows garbage instead of black
strip
Product: Wine
Version: 1.3.1
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: download, regression
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wylda(a)volny.cz
CC: hverbeet(a)gmail.com
Created an attachment (id=30317)
--> (http://bugs.winehq.org/attachment.cgi?id=30317)
Image showing the problem
"Demoscene fr-041 debris" shows garbage instead of black strip. Attachment
shows that better. It can be seen since cca 15th sec of run. I used app's
default setting except "Wait for VSync" which were disabled... It looks like,
as time passes it's getting worse.
1. I did a regression test between 1.3.0 and 1.3.1:
commit 6e30387f81235578e67afc54a8d6695f0413a8f5
Author: Henri Verbeet <hverbeet(a)codeweavers.com>
Date: Wed Aug 4 11:10:23 2010 +0200
wined3d: Replace color_fill_fbo() with device_clear_render_targets().
:040000 040000 2a79c4e1934776671edc137577435af40286a97c
a031df0049d1334b901fff0588ef457670b30490 M dlls
2. No other bug report suffers from this commit.
3. Revert of this patch after git checkout makes that problem go away.
4. Adding author of this patch to CC.
--private keyword: bisected
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http://bugs.winehq.org/show_bug.cgi?id=24131
Summary: HEAP corruption in-between 1.3.0~1.3.1-135
Product: Wine
Version: 1.3.1
Platform: x86
URL: http://www.pouet.net/prod.php?which=30244
OS/Version: Linux
Status: NEW
Keywords: download, regression
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wylda(a)volny.cz
CC: cookiecaper(a)gmail.com
This happens to me under "Demoscene fr-041 debris". When i run this
application:
WINEDEBUG=warn+heap wine fr-041_debris.exe
then at the very end i get:
err:heap:HEAP_ValidateInUseArena Heap 0x110000: block 0x113678 tail overwritten
at 0x113b64 (byte 0/12 == 0x44)
There is always the same values "(byte 0/12 == 0x44)"
1. I did a regression test between 1.3.0 and 1.3.1-135:
commit 6120d7cc14522983fbc38026ab4fcb6e4a68cdf0
Author: Jeff Cook <jeff(a)deserettechnology.com>
Date: Mon Aug 2 17:48:52 2010 -0600
winealsa.drv: Init mixer on cards with a single Mic control, like
snd_usb_audio mics.
:040000 040000 0edca612f774126778453257b9149cf893d32f24
0a9b8d3df5d78d176a69bc52d4ceea22ba2d80cf M dlls
2. There is another bug report suffering from this commit, see bug 23902.
3. Revert of this patch is not tested yet (time :-/).
4. Adding author of this patch to CC.
--private keyword: bisected
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http://bugs.winehq.org/show_bug.cgi?id=25218
Summary: 4k demoscene demo ergon crashes
Product: Wine
Version: 1.3.7
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
The 4k demo http://pouet.net/prod.php?which=54529
crashes with
wine: Unhandled page fault on read access to 0x00000000 at address 0x4200fb
Backtrace:
=>0 0x004200fb in frq_ergon_640x480_high (+0x200fb) (0x1ac3fe90)
According to
http://code4k.blogspot.com/2010/08/making-of-ergon-4k-pc-intro.html
it uses d3d9.
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http://bugs.winehq.org/show_bug.cgi?id=21817
Summary: Elevated demo crashes with builtin d3dx9_33.dll
Product: Wine
Version: 1.1.39
Platform: x86
URL: http://www.rgba.org/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: t.artem(a)mailcity.com
Created an attachment (id=26402)
--> (http://bugs.winehq.org/attachment.cgi?id=26402)
Elevated demo
Program received signal SIGSEGV, Segmentation fault.
0x7e7800ae in __wine_spec_nt_header () from
/opt/wine/bin/../lib/wine/d3dx9_33.dll.so
fixme:win:EnumDisplayDevicesW ((null),0,0x1464f968,0x00000000), stub!
fixme:d3d:swapchain_init The application requested more than one back buffer,
this is not properly
Please configure the application to use double buffering (1 back buffer) if
possible.
fixme:d3d:WineD3D_ChoosePixelFormat Add OpenGL context recreation support to
SetDepthStencilSurface
wine: Unhandled page fault on read access to 0xffffffff at address 0x7e7820ae
(thread 0009), starting debugger...
Unhandled exception: page fault on read access to 0xffffffff in 32-bit code
(0x7e7820ae).
Register dump:
CS:0073 SS:007b DS:007b ES:007b FS:0033 GS:003b
EIP:7e7820ae ESP:1464fe6c EBP:00000000 EFLAGS:00010246( R- -- I Z- -P- )
EAX:00000000 EBX:004000d8 ECX:00110060 EDX:0013e3a0
ESI:00870104 EDI:004300d8
Stack dump:
0x1464fe6c: 00420851 00420caf 00000da4 00000000
0x1464fe7c: 00000000 00420a40 00420a11 00000000
0x1464fe8c: 00870104 00000000 00000000 004300d8
0x1464fe9c: 00420a40 00000000 1464feb8 004000d8
0x1464feac: 0013e3a0 00110060 00000000 004200c8
0x1464febc: 7ee0b049 7ffdf000 00000000 00000000
Backtrace:
0x7e7820ae: xorl %fs:0x39(%eax,%edi,2),%esp
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http://bugs.winehq.org/show_bug.cgi?id=21234
Summary: Monopoly Deluxe installer crash at the end of the
installation
Product: Wine
Version: 1.1.35
Platform: x86
URL: http://cdn.media.zylom.com/games/2130/7/34/2964/monopo
lydownload.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jaimerave(a)gmail.com
Created an attachment (id=25511)
--> (http://bugs.winehq.org/attachment.cgi?id=25511)
backtrace
After finishing the installation the installer crash. I'm attaching the
backtrace.
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http://bugs.winehq.org/show_bug.cgi?id=17184
Summary: Achieve Planner 1.9.0 requires explicit native override
of mscoree.dll
Product: Wine
Version: 1.1.13
Platform: PC
URL: http://www.effexis.com/achieve/downloadn.htm
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mscoree
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: arethusa26(a)gmail.com
As a follow-up to bug 17150, after installing the .NET Framework 1.1 and
Achieve Planner 1.9.0, starting Achieve Planner yields:
wine: Call from 0x7b844cc8 to unimplemented function
mscoree.dll.StrongNameSignatureVerificationEx, aborting
An explicit override is needed to allow the application to use the native
mscoree shipped with the .NET Framework, which is contrary to Wine's mscoree's
preference to use the native version.
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http://bugs.winehq.org/show_bug.cgi?id=25385
Summary: The UnderGarden Demo won't run without winetricks
d3dx9_36
Product: Wine
Version: 1.3.8
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: shannon.vanwagner(a)gmail.com
Created an attachment (id=32291)
--> (http://bugs.winehq.org/attachment.cgi?id=32291)
Terminal output from starting game
The UnderGarden Demo won't run without winetricks d3dx9_36
The title screen loads but the game never makes it to the start menu.
Also need winetricks vcrun2008 to install - as shown in bug 25384
http://bugs.winehq.org/show_bug.cgi?id=25384
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