http://bugs.winehq.org/show_bug.cgi?id=16107
Summary: server/mach.c: bootstrap_register is deprecated
Product: Wine
Version: 1.1.8
Platform: PC
OS/Version: Mac OS X 10.5
Status: NEW
Keywords: download, source
Severity: minor
Priority: P2
Component: wineserver
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
gcc -c -I. -I. -I../include -I../include -D__WINESRC__ -Wall -pipe
-fno-strict-aliasing -Wdeclaration-after-statement -Wwrite-strings
-Wpointer-arith -g -O2 -o mach.o mach.c
mach.c: In function ‘init_tracing_mechanism’:
mach.c:104: warning: ‘bootstrap_register’ is deprecated (declared at
/usr/include/servers/bootstrap.h:268)
And from bootstrap.h:
/*
* bootstrap_register()
*
* Registers a send right for service_port with the service identified by
* service_name. Attempts to register a service where an active binding
* already exists are rejected.
*
* If the service was previously declared with bootstrap_create_service(),
* but is not currently active, this call can be used to undeclare the
* service. The bootstrap port used must have sufficient privilege to
* do so. (Registering MACH_PORT_NULL is especially useful for shutting
* down declared services).
*
* This API is deprecated. Old scenarios and recommendations:
*
* 1) If the code was registering a well known name, please switch to launchd.
*
* 2) If the code was registering a dynamically generated string and passing
* the string to other applications, please rewrite the code to send a Mach
* send-right directly.
*
* 3) If the launchd job maintained an optional Mach service, please reserve
* the name with launchd and control the presense of the service through
* ownership of the Mach receive right like so.
*
* <key>MachServices</key>
* <dict>
* <key>com.apple.windowserver</key>
* <true/>
* <key>com.apple.windowserver.active</key>
* <dict>
* <key>HideUntilCheckIn</key>
* <true/>
* </dict>
* </dict>
*
*
* Errors: Returns appropriate kernel errors on rpc failure.
* Returns BOOTSTRAP_NOT_PRIVILEGED, if request directed to
* bootstrap port without privilege.
* Returns BOOTSTRAP_NAME_IN_USE, if service has already been
* register or checked-in.
*/
kern_return_t bootstrap_register(
mach_port_t bp,
name_t service_name,
mach_port_t sp)
AVAILABLMAC_OS_X_E_VERSION_10_0_AND_LATER_BUT_DEPRECATED_IN_MAC_OS_X_VERSION_10_5;
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http://bugs.winehq.org/show_bug.cgi?id=24785
Summary: Explorer++: tile view doesn't work
Product: Wine
Version: 1.3.5
Platform: x86-64
URL: http://www.explorerplusplus.com/download
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: RandomAccountName(a)mail.com
Created an attachment (id=31335)
--> (http://bugs.winehq.org/attachment.cgi?id=31335)
Complete terminal output
To reproduce, click view -> tiles. Nothing happens, it just looks the same as
the default icon view. This looks pretty suspicious:
fixme:listview:LISTVIEW_SetView View LV_VIEW_TILE unimplemented
I can't test with the native comctl32, though (it crashes the program on
startup).
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http://bugs.winehq.org/show_bug.cgi?id=23488
Summary: A Delphi application crashes
Product: Wine
Version: 1.2-rc6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P4
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: t.artem(a)mailcity.com
Created an attachment (id=29316)
--> (http://bugs.winehq.org/attachment.cgi?id=29316)
Application with Pascal sources
I have written an application in Delphi 5 to test Intel graphics drivers for
Linux, unfortunately this application crashes.
It does work under all Windows versions I have access to.
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http://bugs.winehq.org/show_bug.cgi?id=21801
Summary: 3D Rad demo "BeltBall" (and others) crash on exit
Product: Wine
Version: 1.1.39
Platform: x86
URL: http://www.3drad.com/games/BeltBall%20v102.exe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
The smallest demo from http://www.3drad.com/free-pc-games.php is the 8MB
http://www.3drad.com/games/BeltBall%20v102.exe, sha1sum
d8827274480b0391ad200478b2ebe26a2658166d BeltBall v102.exe
Runs great on Vista.
It installs fine; to run it, to get past bug 21790 by doing
'winetricks vcrun2005'.
The next problem is a crash related to
d3dx9_36.D3DXAssembleShaderFromResourceW,
roughly bug 12020. Work around this with 'winetricks d3dx9'.
The next problem is that full-screen mode doesn't work (bug 21791).
Work around this by telling the game to run in a window.
Let the game start, then quit. It will crash after shutting down.
This affects all the demo games at that site, not just this one,
but the reported error seems to vary by game.
+relay is really slow, so I had to use
[HKEY_CURRENT_USER\Software\Wine\Debug]
"RelayExclude"="ntdll.RtlEnterCriticalSection;ntdll.RtlLeaveCriticalSection;kernel32.48;kernel32.49;kernel32.94;kernel32.95;kernel32.96;kernel32.97;kernel32.98;RtlAllocateHeap;msvcrt.isxdigit;KERNEL32.GetProcessHeap;msvcrt.isalnum;KERNEL32.CompareStringA;msvcrt.isspace;RtlAllocateHeap;msvcrt.isxdigit;KERNEL32.GetProcessHeap;msvcrt.isalnum;KERNEL32.CompareStringA;msvcrt.isspace;msvcrt.realloc;msvcrt.isalpha;msvcrt.??3@YAXPAX@Z;msvcrt.??2@YAPAXI@Z;msvcrt.isdigit;msvcrt.malloc;msvcrt.free;ntdll.RtlFreeHeap;KERNEL32.TlsGetValue;wined3d.wined3d_mutex_lock;wined3d.wined3d_mutex_unlock;user32.PeekMessageW;KERNEL32.GetTickCount;KERNEL32.lstrlenA"
to get a log of the end. (This was arrived at by starting the game,
quitting after ten seconds, analyzing the log with
tail -n 10000 log | grep Call|sed 's/(.*//;s/.*Cal| sort | uniq -c | sort -n |
awk '$1 > 200 {print $2}' | tr '\012' ';' && echo ""
adding that to the registry key, and repeating until the game ran
fast enough.)
According to the log I got, the game shuts down and all the dlls
(including ntdll) detach... then for some reason the game tries
to start again, and crashes very quickly.
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http://bugs.winehq.org/show_bug.cgi?id=20612
Summary: MIME types still added even if winemenubuilder is
disabled
Product: Wine
Version: 1.1.32
Platform: PC
OS/Version: Linux
Status: NEW
Keywords: download, source
Severity: minor
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Spawned from bug 19182. Setting WINEDLLOVERRIDES=winemenubuilder.exe=d disables
it, and .desktop files are no longer made. MIME types are still integrated, so
I get, e.g., open MPEG files with Windows Media Player after installing wmp
with winetricks.
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http://bugs.winehq.org/show_bug.cgi?id=17585
Summary: Wine behave case sensitive over CIFS/samba share
Product: Wine
Version: 1.1.16
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pepie34(a)gmail.com
Assuming you've got a computer A with the following files:
- use_mingw_dll.exe
- MinGW_DLL.dll
'use_mingw_dll.exe' was compiled to use 'mingw_dll.dll' all in lower case.
(file sources/ build script in the attachment)
You can run Wine locally on computer A with 'use_mingw_dll.exe'. Wine is clever
enough to load all the dll that the app needs even if the dll case may vary and
even if the local file system is case sensitive.
Computer A as a samba share defined to export those two files.
(smb.conf share definition in the attachment).
Now we introduce computer B, it mounts this share to mnt:
$ mount -t cifs -o username=mylogin //serverip/testdll mnt
If you try to launch 'use_mingw_dll.exe' it will failed as Wine behave now with
case sensitivity:
$wine mnt/use_mingw_dll.exe
err:module:import_dll Library mingw_dll.dll (which is needed by
L"Z:\\home\\mylogin\\tmp\\testdll\\mnt\\use_mingw_dll.exe") not found
err:module:LdrInitializeThunk Main exe initialization for
L"Z:\\home\\mylogin\\tmp\\testdll\\mnt\\use_mingw_dll.exe" failed, status
c0000135
Whereas 'ls' command recognizes correctly the dll with no case sensitivity:
$ ls mnt/mingw_dll.dll
mnt/mingw_dll.dll
$ ls mnt/mingw_DLL.dll
mnt/mingw_DLL.dll
$ls mnt/MiNgW_DlL.DlL
mnt/MiNgW_DlL.DlL
I have noticed this behavior on at least 3 different win32 apps and on the toy
example in the attachment.
(I'm on ubuntu intrepid ibex, samba 3.2 wine 1.1.16)
Strangely, if I put "case sensitive=yes" on the definition of the samba share,
Wine will work. Nevertheless, you'd better not set this option on yes when real
windows computer access the share. "unix extensions = no" option do nothing.
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http://bugs.winehq.org/show_bug.cgi?id=12686
Summary: Lego Racers crashes at startup
Product: Wine
Version: 0.9.59.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: echidnaman(a)gmail.com
Lego Racers crashes during startup with Wine 0.9.60. Here is the console
output, I'm not attaching it since it's only 2 lines:
wine: Unhandled page fault on write access to 0x00223000 at address 0xb7d224e7
(thread 0009), starting debugger...
err:seh:raise_exception Unhandled exception code c0000005 flags 0 addr
0x7ef9efdc
To reach this crash one must bypass bug 12675 by either using the -novideo
option to launch the game or by using a native quartz.dll. Either workaround
gives the same crash.
The demo of the game doesn't crash.
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http://bugs.winehq.org/show_bug.cgi?id=20123
Summary: Addition of Windows Vista Split Button Support
Product: Wine
Version: 1.1.29
Platform: PC
URL: http://rh-software.com/
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ray(a)pobox.co.uk
Created an attachment (id=23691)
--> (http://bugs.winehq.org/attachment.cgi?id=23691)
Scren capture showing Split Buttons working on Windows 7
I have just been updating SIV (http://rh-software.com/) to use Split Buttons
(http://msdn.microsoft.com/en-us/library/aa511453.aspx) on Windows Vista and
later systems. When I tested on Wine 1.1.29, after setting the Windows Version
to Vista, all of my calls DialogBoxIndirectParam() calls started failing and I
guessed was down to Wine not supporting these. I then searched the source for
BS_SPLITBUTTON and BS_DEFSPLITBUTTON neither of which are defined which I feel
confirms this.
Please can the addition of Split Button support be added to the list of planned
enhancements.
I have currently worked around this by not using then on Wine, even when it
announces itself as Windows Vista. I have also added a -SPLIT command line
qualifier to force their use and am happy to made a SIV 4.02 Beta release
available for testing should support be added before I actually release 4.02.
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http://bugs.winehq.org/show_bug.cgi?id=13351
Summary: Empire Earth v. 1.00 Wine Bugs (Wine 1-0-rc1)
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fr.fr(a)vr-web.de
Created an attachment (id=13250)
--> (http://bugs.winehq.org/attachment.cgi?id=13250)
everything of the error output ( 2> EElog.txt)
Game has a very low FPS Rate. Even the Menu is very slow, so that the mouse
hangs.
The first frames are ok, but then the game gets a little bit brighter and
brighter, and the mouse begins to hang. I think there could be a problem with
the transparency of the mousecourser. Sorry that I can't give you detailed
information about this Problem.
I Attach every thing i found out.
PS: Now i recogniced that the coursor is drawen 2 or more times to the screen.
Or the Screen is not refreshed. And the coursor background is not realey
transparenct. Every thing in the Game witch needs transparency has problems.
When I start a Map i got 60 FPS after 5 sec. i got only 2 FPS. But i don't
changed anything.
If you need a Screenshot of the brighter Game feel free to contact me.
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http://bugs.winehq.org/show_bug.cgi?id=18879
Summary: The Sims 3 Textures go Black and sometimes Abnormal
patterns.
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: markh789(a)gmail.com
When playing The Sims 3, your figures, objects walls, floors, cars, grass and
plants go either Black or have abnormal textures.
I have no idea what to post in the attachment, if you could please direct me to
what I have to then I will do so.
The only way to fix this is to set your texture details to the lowest possible,
though my Graphics card (GeForce 8500 GT) should be able to support highest
possible details, as it did on Windows.
Here is an example of what someone posted:
http://i43.tinypic.com/2mpwiuh.png
The couch appears to have some kind of outfit design on it.
Also, Shaders 2.0 don't work (in-game known as advanced rendering).
Apparently this is due to memory leaks, though when I applied memory leak
patches I still got the same results. (Which is
bugs.winehq.org/attachment.cgi?id=20484
and bugs.winehq.org/attachment.cgi?id=20483 - applied in that order).
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