http://bugs.winehq.org/show_bug.cgi?id=23048
Summary: UT3 Fails due to glPointSize invalid values.
Product: Wine
Version: 1.2-rc2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kphillisjr(a)gmail.com
Created an attachment (id=28595)
--> (http://bugs.winehq.org/attachment.cgi?id=28595)
Output log from wine.
Latest Patch from unreal tournament 3 fails and locks up before allowing me to
enter the key.
Attached is the log for wine version 1.2-rc2
Test System:
Ubuntu 10.04 (64-bit)
Radeon HD 5770
Athlon II x4 620
4gb ddr3 1600 memory.
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http://bugs.winehq.org/show_bug.cgi?id=26712
Summary: Syberia 1 Demo: Fading in virtual desktop affects the
entire screen
Product: Wine
Version: 1.3.17
Platform: x86-64
URL: http://www.adventurespiele.net/CmodsDownload-index-req
-viewdownloaddetails-lid-337.htm
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: c_korn(a)gmx.de
Created an attachment (id=34023)
--> (http://bugs.winehq.org/attachment.cgi?id=34023)
wine 1.3.17 output
The demo runs in a virtual desktop here.
Always when it fades between scenes (means turning black for a moment) this
fade does not only affect the virtual desktop but my entire screen/monitor gets
black.
Just start the demo (use wine taskmgr to bring the game to foreground and
adjust the window size). Then quit the game and you should see a fade there
which affects your entire screen.
Video card: GeForce GTX 460
Drivers: 270.29
Ubuntu 10.10 amd64
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http://bugs.winehq.org/show_bug.cgi?id=18915
Summary: FAR Manager: crashes shortly after startup
Product: Wine
Version: 1.1.17
Platform: PC
URL: http://farmanager.com/nightly/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: shdocvw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: yurivkhan(a)gmail.com
Ubuntu 9.04 Jaunty Jackalope
wine-1.1.17-123-g8e12ad4 and newer
FAR Manager 2.0 builds 908 and newer
When started in wineconsole, FAR displays empty file panels and over them an
access violation error message:
> Internal error
> "Access violation (read from 0x00000004)"
> Exception address: 0x00000004 in module:
(addresses vary depending on Wine version, but are close to zero)
FAR has to be killed then.
In Wine 1.0.1 FAR starts normally.
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http://bugs.winehq.org/show_bug.cgi?id=14916
Summary: Dameware NTutilities crashes
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://download.dameware.us/files/DNTU6x.msi
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xerox_xerox2000(a)yahoo.co.uk
Created an attachment (id=15493)
--> (http://bugs.winehq.org/attachment.cgi?id=15493)
crash log
Reported by a user on user-list. Crashes in comctl32. I'll attach the crash
log.
After winetricks cc580, it crashes in unimplemented function in activeds. I'll
send a patch for the latter crash to wine-patches. After that, the main gui is
up fine
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http://bugs.winehq.org/show_bug.cgi?id=12544
Summary: Adobe Acrobat Pro 6 -- Save As Certified Document fails
Product: Wine
Version: 0.9.59.
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jens(a)porup.com
Acrobat Pro offers a feature to digitally sign documents.
Under the File menu, selecting Save As Certified Document produces a msgbox
that prompts user to Get Digital ID From Adobe Partner. Clicking on the button
shown makes the msgbox go away, but then nothing happens.
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http://bugs.winehq.org/show_bug.cgi?id=23310
Summary: Mouse pointer prevented from leaving virtual desktop
window when it shouldn't be
Product: Wine
Version: 1.2-rc4
Platform: x86
URL: http://www.gamershell.com/download_1721.shtml
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: markk(a)clara.co.uk
With some programs which use full-screen mode, Wine stops the mouse pointer
from leaving the window, even when virtual desktop mode is enabled and "Allow
DirectX apps to stop the mouse leaving their window" is not selected. I'll
describe two such programs.
Airport Tycoon 2 is an airport management simulation game. A demo can be
downloaded from http://www.gamershell.com/download_1721.shtml
This bug applies to the full game and the demo.
[An alternative version can be downloaded from
http://d.trymedia.com/dm/take2/60m_d/t_07om/AirportTycoon2Setup.exe
That is apparently a time-limited full version which can be unlocked on
payment. Installing IE6 using winetricks could get that to work, but as the
demo shows the problem it's not necessary.]
Use winecfg to enable virtual desktop mode, and make sure "Allow DirectX apps
to stop the mouse leaving their window" is not checked. Running the game, the
pointer is captured so it cannot leave the virtual desktop window. It is
therefore difficult or impossible to e.g. move the Wine virtual desktop window.
There are also issues when you have another window open and active in front of
the virtual desktop (e.g. Alt-Tab to a terminal window). Moving the mouse in
that non-Wine window, when the pointer is about to leave it, the pointer is
moved to the position corresponding to the centre of the virtual desktop
window.
The only console output which might be relevant is this:
fixme:dinput:SysMouseAImpl_Acquire Clipping cursor to (108,70)-(916,697)
A second program which has this problem is 101 Bunny Pets. A time-limited demo
can be downloaded from http://www.selectsoftnow.com/software/info.php?ID=5858
You'll need to install IE6 using winetricks to run the demo after installing
it.
This game can be set to run in a window in its options menu, but the default is
full-screen. Notice the pointer is captured and the same issue with non-Wine
window in front as with Airport Tycoon 2. There didn't seem to be any relevant
console output when I ran it.
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http://bugs.winehq.org/show_bug.cgi?id=15350
Summary: [Regression] dinput wrong keyboard layout in Tomb Raider
Anniversary / Legend
Product: Wine
Version: 1.1.5
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-dinput
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: netfab(a)gmail.com
CC: aric(a)codeweavers.com
Hi,
Today I upgraded wine from 1.1.0 to 1.1.5 on a gentoo system which have a
french keyboard layout (AZERTY).
When I run Tomb Raider Anniversary or Legend, the keyboard auto-magically
switch to an english layout (QWERTY).
But, I have no problem in World of Warcraft for example.
I made some tests, and I discovered that this behaviour is here since 1.1.3.
Then I made some regression tests from 1.1.2 to 1.1.3, and found that the
guilty commit is :
http://source.winehq.org/git/wine.git/?a=commit;h=304ff3c7280a53b7cbadfa83e…
Reversing this patch on the 1.1.5 release fix the problem.
Please let me know if you want more infos or tests.
Thanks.
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http://bugs.winehq.org/show_bug.cgi?id=26574
Summary: Homefront: no sound in menu unless Hardware
acceleration = emulation
Product: Wine
Version: 1.3.16
Platform: x86
OS/Version: Linux
Status: NEW
Severity: minor
Priority: P2
Component: directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Terminal doesn't show much, just:
fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x16a1d8,0x16a148): stub
fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x16bcd8,0x16bbf8): stub
fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x16bd00,0x16bc20): stub
changing driver emulation from full to emulation gives me sound.
Note: the sound works fine in the intro videos, either way.
Gentoo 32-bit, no pulseaudio. Using winealsa driver.
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http://bugs.winehq.org/show_bug.cgi?id=22080
Summary: Wine removes custom drive mappings
Product: Wine
Version: 1.1.40
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sub.mesa(a)gmail.com
Wine appears to be forgetting or removing my drive mappings. I have an NFS
filesystem mouned on /nfs, i am the owner of that directory with appropriate
write permissions. I do something like this:
# create new wine directory
mkdir /nfs/winetest
# populate wine directory
WINEPREFIX=/nfs/winetest/ winecfg
# Now i go to Drives tab, make a new D-drive, set it to /nfs, then click Apply
# close winecfg
# when i launch winecfg again, the /nfs D-drive is still there
# so far so good
# now launch some random application on the NFS-mount
cd /nfs/
WINEPREFIX=/nfs/winetest/ wine "D:\\prip\\setup.exe"
# result: wine: module not found; application does not start properly
# now check winecfg again:
WINEPREFIX=/nfs/winetest/ winecfg
# now our D-drive mapping isn't set to anything; its empty.
So it appears wine removes my custom drive mappings whenever an application is
launched or tries to access its DLLs located there. If i did something wrong,
i'm not aware of it. Wine should just accept the D-drive and launch the
application, not removing my drive mapping.
I also tested without using NFS; on my home directory.
mkdir ~/winetest
mkdir ~/driveD
WINEPREFIX=/home/<user>/winetest winecfg
# set drive D to map to /home/<user>/driveD/ type Local Disk
# click apply & close winecfg
cp -p ~/nfs/prip/setup.exe ~/driveD/
WINEPREFIX=/home/<user>/winetest/ wine "D:\\setup.exe"
# result: fails again, drive D gone.
I'm using Ubuntu 9.10 64-bit, wine 1.1.40 per winehq.org PPA; no modifications.
The latest .41 versions is not in your PPA yet, so i can't test. Can anyone
confirm this bug?
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http://bugs.winehq.org/show_bug.cgi?id=23225
Summary: Cyberboard Player: missing control buttons
Product: Wine
Version: 1.2-rc3
Platform: x86
URL: http://cyberboard.brainiac.com/cyberboardv310.exe
OS/Version: Linux
Status: UNCONFIRMED
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wylda(a)volny.cz
Created an attachment (id=28904)
--> (http://bugs.winehq.org/attachment.cgi?id=28904)
Wine vs WinXP
There are at least 3 missing control buttons in Cyberboard Player. Attachment
shows that better. I tried many wine versions since 0.9.49 till
1.2-rc3, but it probably never worked correctly.
To reproduce: "File" -> "Open" -> "GenericGame.gam"
I left this in UNCONFIRMED, but someones confirmation is welcomed ;)
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