http://bugs.winehq.org/show_bug.cgi?id=23329
Summary: Medal of Honor games: wrong video card detection
Product: Wine
Version: 1.2-rc4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: felipemoraesbr(a)gmail.com
Hello, in MOHAA, MOHA and MOHPA my video card isn´t recognized as it should. I
have a NVIDIA Geforce 9500 GT video card with 512mb, but these programs insist
I have a 256mb video card.
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http://bugs.winehq.org/show_bug.cgi?id=23700
Summary: Out of memory error in Cyber Chess
Product: Wine
Version: 1.2-rc6
Platform: x86
URL: http://www.zdnetasia.com/downloads/windows/cyber-chess
_sw-39349263.htm
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: markk(a)clara.co.uk
This bug applies to the game Cyber Chess by Cosmi, both the retail CD-ROM and
downloadable trial.
The trial can be downloaded from
https://www.cosmi.com/login.aspx?Next=Download&Matnr=CDRS831 (registration
required) or e.g.
http://www.zdnetasia.com/downloads/windows/cyber-chess_sw-39349263.htm (no
registration required). It's about 80MB.
Just before starting a game (after the FMV sequence), there is a dialog box
which says "Sorry, not enough memory to proceed. Quitting".
The Cosmi web site
http://www.cosmi.com/cgi-script/csFAQ/csFAQ.pl?command=viewFAQ&database=Cyb…
points to an article on the Microsoft web site:
http://support.microsoft.com/kb/894472 "Third-party programs that require lots
of memory do not run in Windows XP Service Pack 2".
The MS article says: "This hotfix includes a new Xpsp2res.dll file that
dynamically finds a memory location to reduce virtual memory fragmentation.
Before you apply this hotfix, we recommend that you ask the vendor of your
programs to verify that this solution is acceptable. This hotfix enables the
new Xpsp2res.dll file to find a memory location dynamically and reduce virtual
memory fragmentation."
With Windows Vista, the out of memory dialog also appears. However, the game
runs okay under Vista in XP SP2 compatibility mode. The out of memory dialog
appears when running the game under Wine in XP mode.
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http://bugs.winehq.org/show_bug.cgi?id=11910
Summary: Unimplemented function
msvcirt.dll.??0istrstream@@QAE@PADH@Z
Product: Wine
Version: 0.9.57.
Platform: PC
URL: http://www.jeuxvideo.fr/telecharger-demo-jouable-3-
simple-joueur-2900.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcrt
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jeremielapuree(a)yahoo.fr
All is said in the summary. This function is requested by Tron 2.0 demo
Joaopa
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http://bugs.winehq.org/show_bug.cgi?id=18081
Summary: GdipGetVisibleClipBounds is not implemented
Product: Wine
Version: 1.1.19
Platform: PC
URL: http://www.jeuxvideo.fr/jeux/warhammer-40-000-dawn-of-
war-ii/#demo
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jeremielapuree(a)yahoo.fr
GdipGetVisibleClipBounds is needed by the demo of
warhammer_40.000_dawn_of_war_ii
wine: Unimplemented function gdiplus.dll.GdipGetVisibleClipBounds called at
address 0x7edde09b (thread 0009), starting debugger...
Unhandled exception: unimplemented function
gdiplus.dll.GdipGetVisibleClipBounds called in 32-bit code (0x7edde09b).
Register dump:
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http://bugs.winehq.org/show_bug.cgi?id=22468
Summary: Drawing a text with very big font size causes program
to eat cpu
Product: Wine
Version: 20011108
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: developers(a)a.izhpt.com
For example, ASCON Kompas 3D LT starts to eat cpu and freezes while zooming in
the drawing containing any font elements too much (about 500%). Bug tested to
reproduce with latest git version on ubuntu 8.10 x86, 9.10 x86, 10.04 x86_64.
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http://bugs.winehq.org/show_bug.cgi?id=27671
Summary: ComboFix fails to install
Product: Wine
Version: 1.3.23
Platform: x86
URL: http://www.bleepingcomputer.com/combofix/how-to-use-co
mbofix
OS/Version: Linux
Status: NEW
Keywords: download, Installer
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Pops up a ton of errors like:
"Error opening file for writing:
c:\\32788R22FWJFW\\023.dat
Click Abort to stop the installation,
Retry to try again, or
Ignore to skip this file."
no terminal output, unfortunately.
wine-1.3.23-109-g7340dcd
456268372dadf0d3712df815f293cb160c225e81 ComboFix.exe
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http://bugs.winehq.org/show_bug.cgi?id=19063
Summary: GAP-Diveplanner : return Run time error '5'
Product: Wine
Version: 1.1.24
Platform: PC
URL: http://www.gap-software.com/download/gap-diveplanner.h
tml
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: filippom(a)gmail.com
Created an attachment (id=21988)
--> (http://bugs.winehq.org/attachment.cgi?id=21988)
shell log
The programm return a window with :
Run time error '5'
Invalid procedure call or argument
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http://bugs.winehq.org/show_bug.cgi?id=11290
Summary: Can't join chat room in paltalk
Product: Wine
Version: CVS/GIT
Platform: Other
URL: http://paltalk.com
OS/Version: other
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: shdocvw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
https://answers.launchpad.net/ubuntu/+source/wine/+question/22643
says that paltalk lets you log in but not join chat rooms.
I tried it out on vanilla wine from today's git on a 750MHz laptop
with 384MB of RAM (hot stuff back in the day :-).
The app seemed quite sluggish, and indeed, I was
unable to join any chat rooms; when I tried, after
ten seconds or so I got a chime noise that sounded like
I had joined something, but nothing changed on the screen.
There are also rendering anomolies in the genre selection
list (sometimes items are shown under the wrong parent until
you refresh).
The app seems to use lots of embedded browser stuff,
so I'm filing this under shdocvw as a wild guess.
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http://bugs.winehq.org/show_bug.cgi?id=25079
Summary: iexplore.exe: print preview unimplemented
Product: Wine
Version: 1.3.6
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: download, source
Severity: enhancement
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Found while testing bug 22157.
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http://bugs.winehq.org/show_bug.cgi?id=22731
Summary: Dungeon Keeper 2: panning right and down is
uncontrollably fast
Product: Wine
Version: 1.1.44
Platform: x86
URL: http://digiex.net/downloads/download-center-2-0/games-
downloads/159-dungeon-keeper-2-full-version-1-7-a.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: olerass(a)gmail.com
This issue occurs only with Hardware Acceleration set to ON in the game.
When panning by moving the mouse to the screen-edges, the game will pan very
very fast if the cursor is moved to the right of bottom of the screen. It will
almost pan the entire map instantly. When doing it to the left or up it's at
completely normal speed.
I have a feeling this is maybe related to the other mouse issues in this game.
Particularly the issue with the cursor hitting "invisible boxes" at the bottom
right corner of the screen. You have to move the cursor to the far left and far
top of the screen a couple of times for these "invisible boxes" to disappear.
Running current git (1.1.44) on Arch Linux x32 with Radeon HD4890 with catalyst
10.3 driver.
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