http://bugs.winehq.org/show_bug.cgi?id=12058
Summary: No car engine sounds in TrackMania United
Product: Wine
Version: 0.9.57.
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: artur.szymiec(a)gmail.com
The TrackMania United however works great suffer
from missing car engine sounds.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=22921
Summary: Ship Simulator 2008 demo freezes when starting a
mission if builtin msvcr71 is used
Product: Wine
Version: 1.2-rc2
Platform: x86
URL: http://www.shipsim.com/downloads/trailers
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: msvcrt
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: madewokherd(a)gmail.com
After installing d3dx9 with winetricks, the Ship Simulator 2008 demo is able to
start. However, once a mission is selected and the Select button is clicked,
the program freezes.
Installing vcrun2003 with winetricks or removing the fake dll in system32 for
msvcr71.dll works around the problem by using the native msvcr71.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=11751
Summary: Intellicad - endless loop when editing rich text (user32
SendMessageA)
Product: Wine
Version: 0.9.56.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mikesg(a)abv.bg
Created an attachment (id=11008)
--> (http://bugs.winehq.org/attachment.cgi?id=11008)
Relay log
When trying to enter rich text in a drawing in 4m - Ingellicad an endless loop
is encountered (CPU stays 98%). See details below. The console output is
attached.
Wine version: wine-0.9.56
OS: OpenSUSE 10.3
Windows: No windows, just a clean wine install
Program: 4M - Intellicad 6 classic. Download demo:
http://www.4msa.com/downloads/SetupICADClassic64_E.exe
Install: wine SetupICADClassic64_E.exe
How to run: I had to copy mfc71.dll,msvcr71.dll and msvcp71.dll from a Win XP
SP2 install into drive_c/ICAD6CLASSIC folder
Command line: wine "C:\ICAD6CLASSIC\icad.exe"
How to reproduce:
Run the program, in welcome dialog click 'Start Evaluation', in program
command line type 'mtext' in command line, drag a rectangle on screen and in
box
that appears type whatever you want (don't worry about black letters on black
background) and click 'OK'. All freezes.
When started with +relay, the following lines appear endlessly:
0009:Call user32.SendMessageA(00000000,00000150,fffffffe,00000000) ret=00585ec5
0009:Ret user32.SendMessageA() retval=00000000 ret=00585ec5
Only difference is that the third parameter decreases with 1 every time it is
displayed.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=25914
Summary: Dead Space 2 exits with error
Product: Wine
Version: 1.3.12
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andras(a)csevego.net
After starting Dead Space 2 (copied from windows partition due msi bugs and
cracked due solidshield) game exits with something like that "could not
initialize graphics hardware, please restart"
Console log (pasted here because it's not too long):
fixme:d3d9:D3DPERF_GetStatus (void) : stub
fixme:d3d9:D3DPERF_SetOptions (0x1) : stub
fixme:thread:SetThreadIdealProcessor (0x134): stub
AffinityMask = 1; Initial APIC = 0; Physical ID = 0, Core ID = 0, SMT ID = 0
AffinityMask = 2; Initial APIC = 1; Physical ID = 0, Core ID = 1, SMT ID = 0
fixme:thread:SetThreadIdealProcessor (0x138): stub
fixme:thread:SetThreadIdealProcessor (0x13c): stub
fixme:thread:SetThreadIdealProcessor (0xfffffffe): stub
fixme:win:EnumDisplayDevicesW ((null),0,0x33efe4,0x00000000), stub!
err:wgl:internal_SetPixelFormat Invalid operation on root_window
err:d3d:context_set_pixel_format Failed to set pixel format 3 on device context
0x5ec, last error 0.
err:d3d:context_create Failed to set pixel format 3 on device context 0x5ec.
err:d3d:WineD3D_ChoosePixelFormat Can't find a suitable iPixelFormat
err:wgl:internal_SetPixelFormat Invalid operation on root_window
err:d3d:context_set_pixel_format Failed to set pixel format 3 on device context
0x678, last error 0.
err:d3d:context_create Failed to set pixel format 3 on device context 0x678.
fixme:d3d:wined3d_get_format Can't find format WINED3DFMT_R24_UNORM_X8_TYPELESS
(0x49) in the format lookup table
fixme:d3d:getDepthStencilBits Unsupported depth/stencil format
WINED3DFMT_UNKNOWN.
err:wgl:internal_SetPixelFormat Invalid operation on root_window
err:d3d:context_set_pixel_format Failed to set pixel format 27 on device
context 0x68c, last error 0.
err:d3d:context_create Failed to set pixel format 27 on device context 0x68c.
err:wgl:internal_SetPixelFormat Invalid operation on root_window
err:d3d:context_set_pixel_format Failed to set pixel format 15 on device
context 0x6a0, last error 0.
err:d3d:context_create Failed to set pixel format 15 on device context 0x6a0.
err:d3d:WineD3D_ChoosePixelFormat Can't find a suitable iPixelFormat
err:wgl:internal_SetPixelFormat Invalid operation on root_window
err:d3d:context_set_pixel_format Failed to set pixel format 3 on device context
0x6b4, last error 0.
err:d3d:context_create Failed to set pixel format 3 on device context 0x6b4.
err:d3d9:device_parent_CreateSwapChain (0x1237c4) CreateAdditionalSwapChain
failed, returning 0x8876086a
I think these messages indicates the bug.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=23642
Summary: Before You Know It crashes into urlmon
Product: Wine
Version: 1.2-rc7
Platform: x86
URL: http://www.byki.com/fls/FLS.html
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: urlmon
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xerox_xerox2000(a)yahoo.co.uk
This is a follow up of bug http://bugs.winehq.org/show_bug.cgi?id=12185.
After downloading the application, and starting it, it first crashes because of
lacking richedit functionality, covered by bug 12185
After working around that with winetricks riched20, I get a nice crash into
urlmon.
With native urlmon the app seems to work perfectly fine
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=10919
Summary: GetLargestConsoleWindowSize() should not return hard
coded constants
Product: Wine
Version: 0.9.51.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-console
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: reijo.sund(a)helsinki.fi
Created an attachment (id=9840)
--> (http://bugs.winehq.org/attachment.cgi?id=9840)
sizepro.c - A source demonstrating the problem and a solution in terms of APIs
----------------------------------------------------------------------
MSDN library includes sample code for console applications
(http://msdn2.microsoft.com/en-us/library/aa263818.aspx). The source is
available at: http://www.helsinki.fi/~sund/console_vs6.zip . The source
compiles easily with winelib after --cuiexe transformations with winemaker.
The examples 14 and 32 deal with the GetLargestConsoleWindowSize() function.
The problem is that the current implementation in Wine returns hard coded
constants (X=80, Y=24) for the maximum size. This causes problems for
applications that have followed the conventions of sample code, because
it "prevents" the resizing of console window to bigger than "maximum".
In principle, the window size could be changed manually by using properties
dialog, but that is an "ugly" solution. Another "ugly" solution would be to
change the hard coded constants to bigger values in Wine implementation.
A better solution would be to actually implement the required functionality.
I have attached a source (sizepro.c, compiles with 'winegcc -o sizepro.exe
sizepro.c') that demonstrates the problem and infers the maximum console
window size in relation to current resolution and font.
I also tried to implement the corresponding functionality to Wine, and
attached the source for the improved function (kernel32_console_
getlargestconsolewindowssize.c). That works fine for me, but I'm not sure
whether it follows the conventions of Wine (or how to deal with strange
__i386__ definitions without duplicating the code). So, I wonder if
someone else more familiar with Wine development could check it out
and derive an adequate patch.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=14449
Summary: "North American Birds" fails to launch
Product: Wine
Version: 1.1.1
Platform: PC
URL: http://appdb.winehq.org/objectManager.php?sClass=version
&iId=12906
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: munchkinguy(a)hotmail.com
Created an attachment (id=14768)
--> (http://bugs.winehq.org/attachment.cgi?id=14768)
Stack dump, register dump, etc
Program CD in inserted. After setting pib.exe to "Windows 3.1" in Wine's
Application settings (the System Requirements say 'Windows 3.1 or higher'), I
type "wine pib.exe" into the Terminal. The program fails to launch and an error
log is given. Please see attached.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=9635
Summary: Dragon Naturally Speaking 8 fails on "spell that"
Product: Wine
Version: CVS/GIT
Platform: Other
URL: http://scansoft.com
OS/Version: other
Status: NEW
Severity: normal
Priority: P2
Component: wine-ole
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
winetricks vcrun6
else ereg fails with 'need mfc42' (but that's ok)
install word viewer 97
else app start fails with "incomplete, need docobj.dll"
winetricks fakeie6
else app start fails with 'ie required'
cd "$HOME/.wine/drive_c/Program Files/ScanSoft/NaturallySpeaking8/Program"
else app complains repeatedly err:module:import_dll Library MSVCR71.dll
(which is needed by L"...\\dd10HOOK.dll") not found, and doesn't work
After all that, it starts up remarkably quickly compared to DNS 7.
It still has one error dialog box on startup that you have to ignore.
Recognition works pretty well, but "spell that" doesn't work;
when you try it, the app puts up a dialog saying "interface not found",
and wine spits out lines like
err:ole:marshal_object couldn't get IPSFactory buffer for interface
{d5f569d0-593b-101a-b569-08002b2dbf7a}
err:ole:CoGetClassObject no class object {b9bd3860-44db-101b-90a8-00aa003e4b50}
could be created for context 0x1
err:ole:proxy_manager_create_ifproxy Could not get IPSFactoryBuffer for
interface {05eb6c68-dbab-11cd-b3ca-00aa0047ba4f}, error 0x80040155
err:ole:CoMarshalInterface Failed to marshal the interface
{d5f569d0-593b-101a-b569-08002b2dbf7a}, 80040155
err:ole:CoGetClassObject no class object {dd108005-6205-11cf-ae61-0000e8a28647}
could be created for context 0x1
(Trying to use native dcom98 quickly fails with
wine: Call from 0x7ee1ef40 to unimplemented function oleacc.dll.GetRoleTextA,
aborting)
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=9909
Summary: VB6 - CoRegisterMessageFilter
Product: Wine
Version: 0.9.46.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: test
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: stanwell(a)gmx.de
A simple VB6.exe is not working at all, Wine just gives this error message:
"fixme:ole:CoRegisterMessageFilter stub"
Source code:
------------
Module:
-------
Public Declare Sub Sleep Lib "kernel32" (ByVal dwMilliseconds As Long)
-------
Private Sub Form_Load()
Clipboard.SetText "test"
Sleep (8000)
End Sub
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
------- You are receiving this mail because: -------
You are watching all bug changes.