http://bugs.winehq.org/show_bug.cgi?id=28114
Summary: Star Wars Knights of the Old Republic II can't be
played on fullscreen
Product: Wine
Version: 1.3.26
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: samurai_no_densetsu(a)yahoo.es
This seems to be an ancient …
[View More]unreported bug (circa 2007), but it didn't changed.
Star Wars Kotor II still can't go into fullscreen, although it can be played on
virtual desktop, fullscreen or creating a new X DISPLAY, but not in the default
X session for some reason. This leads to the unpleasant situation of having to
workaround in some nasty way. Also, there are issues changing resolutions.
Aside of this, game is perfectly playable.
Tested with the following:
-------------------------------------------------------------------
direct rendering: Yes
server glx version string: 1.4
client glx version string: 1.4
GLX version: 1.4
OpenGL vendor string: NVIDIA Corporation
OpenGL renderer string: GeForce 9300M GS/PCI/SSE2
OpenGL version string: 3.3.0 NVIDIA 270.41.06
OpenGL shading language version string: 3.30 NVIDIA via Cg compiler
-------------------------------------------------------------------
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http://bugs.winehq.org/show_bug.cgi?id=22733
Summary: Gestan installer crashes in winex11.drv when running
within NX session
Product: Wine
Version: 1.1.44
Platform: x86
URL: http://www.ics-informatique.com/html/gestan.html
OS/Version: Linux
Status: NEW
Keywords: download, Installer
Severity: normal
Priority: P2
Component: winex11.drv
AssignedTo: wine-…
[View More]bugs(a)winehq.org
ReportedBy: arethusa26(a)gmail.com
Created an attachment (id=28026)
--> (http://bugs.winehq.org/attachment.cgi?id=28026)
Gestan installer backtrace
While trying to test bug 21978 with wine-1.1.44-170-g69326aa, I noticed that
trying to launch the Gestan installer induces a crash within an xrender helper
in winex11.drv. This only seems to happen when running the installer within an
NX session; running within a local X session doesn't seem to cause a crash. The
relevant backtrace is attached.
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http://bugs.winehq.org/show_bug.cgi?id=27727
Summary: newsbin problems
Product: Wine
Version: 1.2.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jernej.makovsek(a)gmail.com
Several problems:
1. the gui is not responding anymore:
fixme:file:SetFileValidData stub: 0x374, e1a1ae
err:…
[View More]ntdll:RtlpWaitForCriticalSection section 0xa73850 "?" wait timed out in
thread 0041, blocked by 0044, retrying (60 sec)
2. crash:
fixme:file:MoveFileWithProgressW MOVEFILE_WRITE_THROUGH unimplemented
fixme:file:SetFileValidData stub: 0x18c, 1388000
fixme:file:MoveFileWithProgressW MOVEFILE_WRITE_THROUGH unimplemented
fixme:file:SetFileValidData stub: 0x18c, 1388000
fixme:file:MoveFileWithProgressW MOVEFILE_WRITE_THROUGH unimplemented
err:seh:raise_exception Exception frame is not in stack limits => unable to
dispatch exception.
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http://bugs.winehq.org/show_bug.cgi?id=27472
Summary: Duke Nukem Forever hangs in many locations.
Product: Wine
Version: 1.3.22
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mblackwell1024(a)gmail.com
While getting the game to start can be difficult (every game start a crash
dialog …
[View More]will display and the game may or may not launch when it is closed) it
does run. However in various scenes the game will hang.
In the intro map looking around will cause the game to hang. You can bypass
this crash by looking down and strafing out to the hallway. The game will then
play normally until you get a level involving a television station. The game
will then hang if you try and explore the employee lounge. Again, you can avoid
this area and continue to play. From there I had no issues until it loaded up
the level Lady Killer. After pressing Space to start the level the game again
hangs.
There's no console output specific to this event. I'll post any log info from
requested debug variables in order to help someone track down this issue.
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http://bugs.winehq.org/show_bug.cgi?id=18833
Summary: Fullscreen behavior constrains virtual desktops to
leftmost Monitor when using Twinview
Product: Wine
Version: 1.1.23
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P1
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Skiri-ki(a)gmx.de
I have a dual-monitor …
[View More]setup using nvidias twinview to combine two monitors with
a resolution of 1280x1024 each summing up to 2560x1024 total resolution. Some
Fullscreen applications only receive the total resolution, try to use it, and
get restricted to one monitor. Therefor only half of the application is
rendered while the rest gets cut of (e.g. Portal). Alternately the application
fails to start entirely (e.g Oblivion).
This isn't a problem if the application also has a list of common
screen-resolutions along with the Twinview-resolution and can also be fixed by
using a Virtual Desktop which works fine save for one tiny detail.
Since Bug 14985 (http://bugs.winehq.org/show_bug.cgi?id=14985) was fixed these
desktops are constrained to the leftmost monitor.
In my case this is my "secondary" monitor, and using it for primary purposes
instead of assisting, secondary purposes causes me to rearange things on my
desk. Yes this is merely an inconvenience for me but might be creating more
trouble for others.
This could be fixed by either using the designated(by twinview) primary
display, the display the application was launched on or through a configurable
option.
If it's a to complex problem to efficiently solve, I wont mind if it's not
implemented though.
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http://bugs.winehq.org/show_bug.cgi?id=13767
Summary: Lightning Warrior Raidy : In game text not displayed
Product: Wine
Version: 1.0-rc4
Platform: PC-x86-64
URL: http://jastusa.com/raidy/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: fonts
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: taedium_vitae(a)eml.cc
Created an attachment (id=…
[View More]13802)
--> (http://bugs.winehq.org/attachment.cgi?id=13802)
Terminal output
When playing Lighting Warrior Raidy, in game text is not displayed except for
character names and the interface itself.This would seem to indicate a missing
or broken font, but my font configuration works fine with other games.While I
shouldn't need to do this I also tried copying fonts into
~/.wine/drive_c/windows/Fonts including japanese fonts from a windows
installation (which might be needed) and installing windows truetype fonts with
winetricks.Neither of these fixed the issue.I tried forcing a japanese local
with LC_ALL=ja_JP too (but again, this is probably not needed)
Terminal output is attached both with and without WINEDEBUG=+font
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http://bugs.winehq.org/show_bug.cgi?id=24766
Summary: Homeworld 1.05 crashes after startup
Product: Wine
Version: 1.2
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: akos(a)maroy.hu
after installing and updating Homeworld, one can start the application up, but
after the initial …
[View More]intros, the applicaiton will break. please find the console
output attached
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http://bugs.winehq.org/show_bug.cgi?id=16350
Summary: firefox ignores cursor blink rate setting
Product: Wine
Version: 1.1.8
Platform: Other
URL: http://appdb.winehq.org/objectManager.php?sClass=version
&iId=11541
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
…
[View More]ReportedBy: madewokherd(a)gmail.com
Windows XP can be set to not blink cursors using the Keyboard control panel.
Wine has a similar setting in win.ini (see bug 10106).
Setting the blink rate to None on Windows stops the cursor from blinking in
Firefox, but in Wine it does not affect Firefox.
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http://bugs.winehq.org/show_bug.cgi?id=22423
Summary: Oxford English Dictionary - bad fonts
Product: Wine
Version: 1.0.1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mrx(a)riseup.net
Hello friends,
I've got a little problem with my OED 2nd Edition version 1.14.
Download from http://…
[View More]www.oup.co.uk/academic/cdromsupport/oed2v1/
It still runs, but for some reason which I can't understand, it's not
displaying some special characters anymore, specially greek characters and the
phonetic characters.
I'm using the stable version (wine-1.0.1-174-gc4039bd), but the problem is even
worse with the latest development versions.
The most strange to me is that it used to show theses characters perfectly
well, and now it stop displaying them.
I couldn't find anything similar here at bugzilla.
Does anyone know how I could try to solve this?
Thank you very much!
Zac
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http://bugs.winehq.org/show_bug.cgi?id=22192
Summary: Yandex.Chrome doesn't work
Product: Wine
Version: 1.1.41
Platform: x86
URL: http://chrome.yandex.ru/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Mitya57(a)gmail.com
I installed Yandex.Chrome from http://chrome.yandex.ru/. It …
[View More]installs correctly,
but after starting the process chrome.exe is a zombie.
Also, uninstaller doesn't work
Wine 1.1.41 on Ubuntu 10.04
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