http://bugs.winehq.org/show_bug.cgi?id=24483
Summary: cmd hangs if run in background
Product: Wine
Version: 1.3.3
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
This worked two weeks ago:
wine cmd /c echo %windir% &
But now it hangs after printing until you bring it to the foreground.
This makes it hard to use winetricks et al in the background. Noticed
when running wisotooltest.
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http://bugs.winehq.org/show_bug.cgi?id=24536
Summary: environ is NULL under Wine but not on real Windows
Product: Wine
Version: 1.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: simon(a)josefsson.org
Running the program below prints NULL under Wine but non-NULL under real
Windows.
Thanks,
Simon
jas@mocca:~$ cat environ-wine.c
#include <stdio.h>
#include <stddef.h>
#include <stdlib.h>
int main (void)
{
if (environ == NULL)
puts("NULL");
else
puts("non-NULL");
return 0;
}
jas@mocca:~$ i686-w64-mingw32-gcc -o environ-wine.exe environ-wine.c
jas@mocca:~$ wine ./environ-wine.exe
NULL
jas@mocca:~$ wine --version
wine-1.2
jas@mocca:~$
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http://bugs.winehq.org/show_bug.cgi?id=24589
Summary: Make NTDLL_mergesort() stable.
Product: Wine
Version: 1.3.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: stefan(a)obssys.com
Created an attachment (id=31055)
--> (http://bugs.winehq.org/attachment.cgi?id=31055)
Patch to make NTDLL_mergesort() stable.
Make NTDLL_mergesort() stable.
A mergesort is stable per definition.
qsort() is the only function calling NTDLL_mergesort().
qsort() is not stable - so there is no problem pending.
But if we use double memory and name the function ...mergesort()
we can take the benefit without performance issues getting a stable
result.
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http://bugs.winehq.org/show_bug.cgi?id=25354
Summary: King's Quest Collection Series (1997): setup.exe
crashes
Product: Wine
Version: 1.3.7
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tristan_schmelcher(a)alumni.uwaterloo.ca
When attempting to install the game King's Quest Collection Series (the 1997
edition), setup.exe crashes partway through the installation. It happens every
time and always at the same place.
After debugging, I have determined that the problem is caused by incorrect
stack cleanup code in the 16-bit DDEML DLL. A number of functions in the .spec
file specify HSZ argument values as occupying one word on the stack, but in
fact they are a double word. As a result the stack cleanup code does not
increment the stack pointer by enough, so upon return the calling code's stack
pointer is not restored to the correct value.
I have attached a patch that changes the type of all HSZ arguments in the spec
to "long", which fixes the bug. (I will submit it to wine-patches too.)
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http://bugs.winehq.org/show_bug.cgi?id=25401
Summary: The Wine implementation of Winsock API
(WSAStringToAddress) has a bug.
Product: Wine
Version: unspecified
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winsock
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alfaar_alhazin(a)hotmail.com
According to MSDN description:
INT WSAStringToAddress(
__in LPTSTR AddressString,
__in INT AddressFamily,
__in LPWSAPROTOCOL_INFO lpProtocolInfo,
__out LPSOCKADDR lpAddress,
__in_out LPINT lpAddressLength
);
lpAddressLength
Length of the Address buffer, in bytes. Returns the size of the resultant
sockaddr structure. If the specified buffer is not large enough, the function
fails with a specific error of WSAEFAULT and this parameter is updated with the
required size in bytes.
when function call returns successfully, the parameter lpAddressLength should
have already been updated to the correct size of the address (for example: 16
for IPv4 address, 28 for IPv6 address). During our tests, the Wine
implementation doesn't update the parameter before its return. The parameter
remains unchanged (the input value of the parameter is usually larger than 16,
usually 128).
As reported at: http://www.bitspirit.cc/en/index.php?q=node/153 By BitSpirit
Team
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http://bugs.winehq.org/show_bug.cgi?id=25404
Summary: Super Meat Boy: game is running at insane framerate
Product: Wine
Version: 1.3.8
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: knight666+wine(a)gmail.com
Running Super Meat Boy (Steam version) works just fine. Everything about the
game works.
Except that it works at what appears to be 600 fps.
On the same machine, on Windows 7, it runs at a normal framerate. So it's only
in Wine that the framerate goes wonkers.
There are a few stubs, but no errors in the log.
I don't know what other information to attach, but ask and you shall receive.
:)
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http://bugs.winehq.org/show_bug.cgi?id=25491
Summary: BearShare: Fails to install
Product: Wine
Version: 1.3.9
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Steps to reproduce:
1) remove ~/.wine
2) install BearShareV9pl.exe
Behaviour:
Unhandled exception.
Expected behaviour:
No unhandled exception.
Terminal output:
wine: Unhandled exception 0xc0000417 at address 0x100e613 (thread 0030),
starting debugger...
Process of pid=0024 has terminated
No process loaded, cannot execute 'echo Modules:'
Cannot get info on module while no process is loaded
No process loaded, cannot execute 'echo Threads:'
process tid prio (all id:s are in hex)
00000008
00000009 0
0000000e services.exe
00000019 0
00000017 0
00000015 0
00000014 0
00000010 0
0000000f 0
00000011 winedevice.exe
00000018 0
00000016 0
00000013 0
00000012 0
0000001a explorer.exe
0000001b 0
You must be attached to a process to run this command.
No process loaded, cannot execute 'detach'
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http://bugs.winehq.org/show_bug.cgi?id=25616
Summary: Comet Busters: Error displays indicating Wine cannot
continue
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: craig.schulstad(a)infor.com
Created an attachment (id=32616)
--> (http://bugs.winehq.org/attachment.cgi?id=32616)
Debug trace of running Comet Busters
When launching the Comet Busters executable program (comet.exe), the program
error dialog box is displayed that winedvm.exe has encountered an error. When
the "close" button is clicked, a short backtrace display is shown (screen print
attached). When I ran the program using the WINEDEBUG command, the point in
the program where it appears to fail is in using the midimap.dll library.
Again, I have attached the output from the WINEDEBUG process.
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http://bugs.winehq.org/show_bug.cgi?id=25720
Summary: Invisible input text in wineconsole
Product: Wine
Version: 1.3.10
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pgr(a)arcelectronicsinc.com
Using ./wine wineconsole cmd
typing in to the wineconsole moves the cursor but no text shows
9febdf3f582a3bf443391633bf14297c09d4e088 is the first bad commit
commit 9febdf3f582a3bf443391633bf14297c09d4e088
Author: Andrew Nguyen <anguyen(a)codeweavers.com>
Date: Mon Jan 3 21:25:21 2011 -0600
kernel32: Improve parameter validation for WriteConsoleInputA.
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