http://bugs.winehq.org/show_bug.cgi?id=19400
Summary: Quicken Will Maker 2007 crashes wine
Product: Wine
Version: 1.1.26
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ToddAndMargo(a)verizon.net
Hi All,
Just as soon as you start Quick Will Maker 2007, it crashes. I have included
the following trace from the FAQ
WINEDEBUG=+relay,+seh,+tid wine qwp.exe &> /home/temp/qwp.trace.txt
-T
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http://bugs.winehq.org/show_bug.cgi?id=28147
Summary: X3-The Threat loading savegames does not work
Product: Wine
Version: 1.3.26
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: frank.henry(a)gmx.net
Created an attachment (id=36066)
--> (http://bugs.winehq.org/attachment.cgi?id=36066)
normal game
Setup:
As per recommandations at
http://appdb.winehq.org/objectManager.php?sClass=version&iId=12888
I got the game up and running, begin able to fly around and trade.
I upgraded the game with the official 1.0 to 2.5 patch from Egosoft.
Ubuntu 11.04 2.6.38-10-generic
wine-1.3.26 (1.3.26-0ubuntu1~ppa1~natty1)
Reproduction:
Start a new game (regardless of 'normal' or 'own'), fly to the space station
and save, then immediately reload.
Result: major failure in X3.EXE
I have attached (trimmed) console outputs. I have only trimmed away all the
redundant information.
I have rated this issue as critical because while you can play the game, you
are unable to load, thus making it not usable.
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http://bugs.winehq.org/show_bug.cgi?id=24511
Summary: bsnes 0.6.8 video doesn't function properly; freezes
on subsequent run.
Product: Wine
Version: 1.3.3
Platform: x86-64
OS/Version: Mac OS X 10.6
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: LordHDL(a)yahoo.com
Created an attachment (id=30938)
--> (http://bugs.winehq.org/attachment.cgi?id=30938)
Normal Output
Video, audio, and input are required for bsnes to function properly. It will
try to initialize these the first time you run it, but fails. It freezes, and
you're forced to quit. The only way to close it when that happens is to quit
X11 altogether. On the next startup, a message appears stating that all
drivers have been disabled, and can be manually set in configuration.
Selecting them in the GUI works fine, and they will work as long as you don't
quit the application. If you do quit and then restart, it will freeze again.
The problem is caused when either Direct3D, OpenGL, or DirectDraw is selected
while you quit the application. Restarting while GDI or Qt-Raster is selected
will not result in a freeze. Furthermore, video and audio playback are
extremely slow.
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http://bugs.winehq.org/show_bug.cgi?id=21589
Summary: MacOS error from MIDI SetVolume
Product: Wine
Version: 1.1.36
Platform: x86
OS/Version: Mac OS X 10.5
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: winmm&mci
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hoehle(a)users.sourceforge.net
Created an attachment (id=26043)
--> (http://bugs.winehq.org/attachment.cgi?id=26043)
console output during tests
Hi,
The midi tests now in git that will appear with wine-1.1.38 produce a strange
error on MacOS:
err:wave:AudioUnit_GetVolume
AudioUnitGetParameter return an error "\xff\xff\xd5\x8e"
Same error for SetVolume
a) Is dbg_fourcc() really the appropriate method for reporting error codes
there? It rather looks like a small negative number:
-10866 aka. kAudioUnitErr_InvalidScope
b) The same function succeeds when called from waveGetVolume in tests/wave.c on
a wave handle instead of a MIDI one.
Perhaps the MacOS MIDI SW-synth does not support volume settings after all?
Perhaps a more elaborate filter graph would be needed to support variable
volumes? One would then question whether MIDICAPS_VOLUME need be reported at
all in such a case and possibly drop support for Get/SetVolume in midi.c -- or
implement said filter graph.
This is just supposition. I'm not familiar with MacOS programming.
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http://bugs.winehq.org/show_bug.cgi?id=20411
Summary: X11DRV_AlphaBlend not a dibsection
Product: Wine
Version: 1.1.31
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sportflieger2004-wbug(a)yahoo.de
Starting a sector of AtcWindows with the option "Transparent Supplementary
Dialogs" checked, prints the following message on the console:
fixme:xrender:X11DRV_AlphaBlend not a dibsection
The transparent message box (for the communication) is not displayed (as is
should) thus leaving you with no initial calls and read backs from the
aircrafts (making controlling the aircrafts impossible).
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http://bugs.winehq.org/show_bug.cgi?id=27510
Summary: Darkspore incorrect texture during intro scene
Product: Wine
Version: 1.3.20
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: web(a)raydenuni.com
Created an attachment (id=35174)
--> (http://bugs.winehq.org/attachment.cgi?id=35174)
Wine version with bug.
In the introduction scene in Darkspore, there is a cryostasis chamber with a
glass front. In wine it is rendered incorrectly with green banding. Have
attached Windows and Wine screenshots.
The game has a demo (http://store.steampowered.com/app/99890/) which is just
the full version of the game with an account that doesn't have the full game.
Unfortunately, you can only reproduce the bug in the intro video which is only
played the first time you play, per account.
Gentoo
Wine 1.3.20
Geforce 580
Windows 7
Geforce 480
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http://bugs.winehq.org/show_bug.cgi?id=27479
Summary: Acrobat X Pro: fails to install
Product: Wine
Version: 1.3.22
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Created an attachment (id=35137)
--> (http://bugs.winehq.org/attachment.cgi?id=35137)
Installation message
Steps to reproduce:
1) remove ~/.wine
2) wine setup.exe
3) next, next, next
4) installation starts
Behaviour:
Installation ends prematurely.
Expected behaviour:
Installation shouldn't end prematurely.
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http://bugs.winehq.org/show_bug.cgi?id=25102
Summary: Activation of Adobe Acrobat Professional 9 not
possible
Product: Wine
Version: 1.3.5
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: m.duelli(a)web.de
Created an attachment (id=31830)
--> (http://bugs.winehq.org/attachment.cgi?id=31830)
Output of wine during
Note: This is not a mere installer problem as described in other Acrobat/Adobe
related reports.
The installation of Adobe Acrobat Professional works completely fine until it
asks for the serial.
Also running Acrobat with the limited 30-days trial functionality just works
fine.
Although I have a valid serial number which is accepted on native Windows XP,
the check for activation simply fails stating that the activation serial number
is not valid.
A possibly related problem might be the inability to install updates. The
download of updates is correctly triggered, but the installation of the update
fails.
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http://bugs.winehq.org/show_bug.cgi?id=21081
Summary: Wine does not seem to register installed codec for
Final Fantasy 7
Product: Wine
Version: 1.1.35
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: leighmanthegreat(a)hotmail.com
Created an attachment (id=25285)
--> (http://bugs.winehq.org/attachment.cgi?id=25285)
terminal log
I have set up an installation of Final Fantasy 7 as per the appdb guidelines
(http://appdb.winehq.org/objectManager.php?sClass=version&iId=183).
It requires installation of the TrueMotion2.0 codec.
I have installed the codec via an installer which can be found at
http://www.free-codecs.com/download/ace_mega_codecs_pack.htm (which seems to
crash sometimes - going to file a bug when I know more)
I'm pretty sure it's installed correctly.
Videos still do not play. I did ONCE hear sound but not since :(
After a short period of black for the intro video the 'New Game/Load' option
does appear so it's definitely a problem with the codec.
Installing it worked on Vista.
Log when running ff7.exe attached
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