http://bugs.winehq.org/show_bug.cgi?id=10382
Summary: Tribes 2: must double-tap for in game chat
Product: Wine
Version: 0.9.48.
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: wine-directx-dinput
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: spock128(a)gmail.com
When in game, the chat keys must be pressed twice after the first use.
For example, I can press 'u' (global chat) once to bring up a text entry box to
say something in the global channel (correct operation). After that, I must
hit 'u' twice to bring up the text entry box. In-game console shows the error:
DInputDevice::syncKeyboardState - DIERR_INVALIDPARAM
Switching out of the game window and back will reset the condition - it works
for first use then must hit twice.
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http://bugs.winehq.org/show_bug.cgi?id=24480
Summary: File handles keep open after PowerPoint 2007 is closed
Product: Wine
Version: 1.3.1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: m.duelli(a)web.de
When working with PowerPoint 2007 on files which are stored on a USB stick, you
cannot cleanly unmount the USB stick after closing PowerPoint since it
complains about open file handles.
Workaround:
You have to kill the wineserver such that all file handles are closed.
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http://bugs.winehq.org/show_bug.cgi?id=14764
Summary: MissionForce Cyberstorm demo crashes on startup
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://www.fileplanet.com/11494/10000/fileinfo/MissionFo
rce:-CyberStorm
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=15274)
--> (http://bugs.winehq.org/attachment.cgi?id=15274)
+relay,+seh,+tid
Crashes on startup. +relay,+seh,+tid attached
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http://bugs.winehq.org/show_bug.cgi?id=11727
Summary: Mouse button events generated by a window's app are not
propagated to X server
Product: Wine
Version: 0.9.56.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gideon.wine(a)gmail.com
Created an attachment (id=10969)
--> (http://bugs.winehq.org/attachment.cgi?id=10969)
Patch to send mouse button events to the X server
winex11.drv uses XWarpPointer to send mouse movements to the X server. Mouse
button events are not sent. If a pointing device device communicates directly
with a windows app running in wine, the user will be able to move the mouse
pointer, but button presses will only work on windows controlled by wine.
The attached patch adds calls to send mouse button events generated by a
windows application to the X server. The way this is done is similar to the way
it is done in the Synergy client - by using XTestFakeButtonEvent
(see http://synergy2.sourceforge.net/).
Requires libXtst.
This bug might also resolve bug 7032.
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http://bugs.winehq.org/show_bug.cgi?id=28020
Summary: winepath -w should also look into user folders
(Desktop, Music, etc), not just dosdevices
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wine(a)rodrigosilva.com
Currently, winepath -w (seems to) only search for symlinks in
$WINEPREFIX/dosdevices to map a given native path to a windows one. But it
should also look for user folder's symlinks (like Desktop, My Music, My
Pyctures, etc)
This is specially helpful if a given prefix has removed the "catch all" Z: => /
mapping. In that case, winepath is mapping my "~/Desktop" to "\\?\unix\...",
but it could be "smarter" and map it to "C:\users\rodrigo\Desktop" instead.
Last but not least, a related limitation is the lack of winepath -u to
understand windows env variables, like %USERPROFILE%. That usually points to
C:\users\$USER , but since that can be changed in registry, a "windows
enviroment-aware winepath -u" would be truly useful.
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http://bugs.winehq.org/show_bug.cgi?id=27655
Summary: Orbiter window disappears behind main orbiter window.
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kfreezen(a)gmail.com
On orbiter, if a window, such as the menu (F4), is opened, and then the cursor
is moved to the main window, the former window disappears behind the main
window.
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http://bugs.winehq.org/show_bug.cgi?id=27335
Summary: Microsoft Golf 98 crashes when you try to play the
game
Product: Wine
Version: 1.2-rc1
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: germany(a)backspace.bz
Microsoft Golf 98 starts up fine, but then crashes when you actually try to
start a game.
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http://bugs.winehq.org/show_bug.cgi?id=26547
Summary: Champions Online: IE game starter fails using multilib
binaries
Product: Wine
Version: 1.3.16
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: brianbourke75(a)gmail.com
Champions online requires IE to launch/patch their game. When attempting to
launch the game in a true 32 bit install it seems to work just fine. When
attempting to launch the game using a multilib install on a 64bit system, it
fails almost straight off.
Using WINEARCH=win32 or win64 makes no difference.
Using WINEDEBUG=+relay allows for the game to launch correct, thus indicating
to me that there is probably a thread timing issue since the relay messages
require a large time investment and the launcher takes much longer to run.
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http://bugs.winehq.org/show_bug.cgi?id=26158
Summary: Audio CD-ROM is lacking some integration into volume
management on MacOS
Product: Wine
Version: 1.3.13
Platform: x86
OS/Version: Mac OS X 10.5
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hoehle(a)users.sourceforge.net
MCICDA loops across all drives looking for one matching
(GetDriveTypeW(root) == DRIVE_CDROM)
but finds none on MacOS even when an audio CD-ROM is inserted.
Oddly, winecfg correctly displays "Audio CD" for e.g. drive D: in
auto-detection mode. However it is not until I force D: to type CD-ROM in
winecfg that GetDriveType() returns the expected type, granting access to
MCICDA.
Furthermore, I must hit "Apply" in winecfg and leave its window open for this
trick to work. Presumably otherwise the list is dynamically rebuilt by the
volume manager upon the next process start and the setting overwritten.
I believe this is sufficiently different from bug #20555 (A. pure audio vs.
mixed data+audio CD-ROM; B. /media/cdrom vs. cdrom0) on Linux to warrant its
own entry.
Reproduce using my MCI shell (bug #20232, comment #10)
wine wintest.exe mcishell
open cdaudio
will yield MCIERR_CANNOT_LOAD_DRIVER if there's no drive type match.
Leave the shell open, apply configuration change in winecfg, then it succeeds.
close cdaudio
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http://bugs.winehq.org/show_bug.cgi?id=21654
Summary: Implement CLSID_DestinationList
Product: Wine
Version: 1.1.37
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: shell32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: madewokherd(a)gmail.com
Windows 7 introduced a new interface to customize the taskbar menu of an
application. Steam uses it.
We should consider writing a stub implementation.
http://msdn.microsoft.com/en-us/library/dd378402%28VS.85%29.aspx
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