http://bugs.winehq.org/show_bug.cgi?id=20812
Summary: Respect %windir% in middle of file path
Product: Wine
Version: 1.1.33
Platform: PC
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: scott(a)open-vote.org
Installing Performance Guru with Wine generates this desktop file:
#!/usr/bin/env xdg-open
[Desktop Entry]
Name=Performance Guru
Exec=env WINEPREFIX="/home/scott/.wine" wine "C:\\program
files\\Flygprestanda\\%windir%\\system32\\javaw.exe" -Djava.library.path=.\\
-Dguru.path=.\\ -jar "c:\\program files\\Flygprestanda\\guru-core.jar"
Type=Application
StartupNotify=true
Path=/home/scott/.wine/dosdevices/c:/Program Files/Flygprestanda
Icon=/home/scott/.local/share/icons/d37a_flygp.png
However, this .desktop file doesn't work for actually opening the application.
Wine returns:
wine: cannot find 'C:\program files\Flygprestanda\%windir%\system32\javaw.exe'
If I manually change this to:
Exec=env WINEPREFIX="/home/scott/.wine" wine "C:\\windows\\system32\\javaw.exe"
-Djava.library.path=.\\ -Dguru.path=.\\ -jar "c:\\program
files\\Flygprestanda\\guru-core.jar"
The program loads a bit but dies with a java file not found warning when I
double click the .desktop file. The same thing happens when I run the above in
a terminal window (from folder ~).
If I change my working directory to ~/.wine/drive_c/Program Files/Flygprestanda
on the terminal and then run the exec line above it works normally.
So it seems that there are 2 things: 1) we don't support %windir% properly when
it's in the middle of the file path, and 2) we need to set the working
directory to whatever the path was before the %windir%
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http://bugs.winehq.org/show_bug.cgi?id=20609
Summary: Neverwinter Nights 2 reports insufficient video RAM
Product: WineHQ Apps Database
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: oldrocker99(a)gmail.com
I have the Direct2Drive version of Neverwinter Nights 2. It installed
apparently fine with the usual problems with patches, When I run it, it reports
that I have only 128 MB of video ram. I have a nVidia 8600 with 512 MB of video
ram. I haven't found this bug elsewhere.
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http://bugs.winehq.org/show_bug.cgi?id=23522
Summary: Planescape Torment crashes when resting.
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: i30817(a)gmail.com
I have not found the cause myself, but this thread
http://www.shsforums.net/topic/44714-resting-causing-freezecrash/
seems to indicate that the cause is generated code by recent gcc.
I have no idea the primary cause, so i thought to punt it to the pros, so you
could find it and report to gcc and/or workaround the bug.
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http://bugs.winehq.org/show_bug.cgi?id=27343
Summary: Perfect World Russian doesn't start, since wine-1.3.20
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: malkov.victor(a)gmail.com
Created an attachment (id=34967)
--> (http://bugs.winehq.org/attachment.cgi?id=34967)
error message (it is unreadable, may be window title is useful)
Game shows its first startup window, but when I press "Play", error message is
shown. Message is unreadable - it is localization bug. Error dialog's title
says about something wrong with models.
Game worked in wine-1.3.18 and before, and doesn't work in 1.3.20 and 1.3.21. I
can't test the game in 1.3.19 because wine-1.3.19 doesn't compile on my Gentoo,
but there are some messages on game's forum saying it works in 1.3.19 too.
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http://bugs.winehq.org/show_bug.cgi?id=9943
Summary: cannot activate Microsoft Office 2003 over the internet
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-net
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ead1234(a)hotmail.com
Created an attachment (id=8445)
--> (http://bugs.winehq.org/attachment.cgi?id=8445)
console output
When i press activate now over the internet in EXCEL 2003 I get a dialog box
saying communications failed.
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http://bugs.winehq.org/show_bug.cgi?id=27358
Summary: Can't run d3d apps on 2011 MBP with AMD Radeon HD
6490M
Product: Wine
Version: 1.3.21
Platform: x86
OS/Version: Mac OS X 10.6
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mikejbond(a)gmail.com
I have been unable to run any d3d app in wine on the new 2011 MacBook Pros with
the AMD Radeon HD 6490M gpu. Any attempts to launch a d3d app in wine causes an
error dialog at which point the only option is to terminate wine.
Tthe fact that the card is not listed in the gpu_description_table in directx.c
I suspect is the most likely cause, however simply adding it there with vendor
and card ids does not appear to work either so I am clearly missing something.
The vendor id for the card is 0x1002 (HW_VENDOR_AMD) and the card id is 0x6760,
memory is 256m. I tried using DRIVER_AMD_R600 for the driver.
I've attached the log using the changes below:
index a29533e..53daffc 100644
--- a/dlls/wined3d/directx.c
+++ b/dlls/wined3d/directx.c
@@ -1100,6 +1100,7 @@ static const struct gpu_description
gpu_description_table[] =
{HW_VENDOR_AMD, CARD_AMD_RADEON_HD5800, "ATI Radeon HD 5800
Series", DRIVER_AMD_R600, 1024},
{HW_VENDOR_AMD, CARD_AMD_RADEON_HD5900, "ATI Radeon HD 5900
Series", DRIVER_AMD_R600, 1024},
{HW_VENDOR_AMD, CARD_AMD_RADEON_HD6310, "AMD Radeon HD 6310
Graphics", DRIVER_AMD_R600, 1024},
+ {HW_VENDOR_AMD, CARD_AMD_RADEON_HD6490, "AMD Radeon HD
6490M", DRIVER_AMD_R600, 256},
{HW_VENDOR_AMD, CARD_AMD_RADEON_HD6800, "AMD Radeon HD 6800
Series", DRIVER_AMD_R600, 1024},
{HW_VENDOR_AMD, CARD_AMD_RADEON_HD6900, "AMD Radeon HD 6900
Series", DRIVER_AMD_R600, 2048},
/* Intel cards */
diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h
index aaf1423..8e10918 100644
--- a/dlls/wined3d/wined3d_private.h
+++ b/dlls/wined3d/wined3d_private.h
@@ -1360,6 +1360,7 @@ enum wined3d_pci_device
CARD_AMD_RADEON_HD5870 = 0x6899,
CARD_AMD_RADEON_HD5900 = 0x689c,
CARD_AMD_RADEON_HD6310 = 0x9803,
+ CARD_AMD_RADEON_HD6490 = 0x6760,
CARD_AMD_RADEON_HD6800 = 0x6739,
CARD_AMD_RADEON_HD6900 = 0x6719,
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http://bugs.winehq.org/show_bug.cgi?id=26761
Summary: SIV fails to report the workgroup name
Product: Wine
Version: 1.3.17
Platform: x86
URL: http://rh-software.com/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ray(a)pobox.co.uk
SIV fails to report the workgroup name. This is caused by
NetGetJoinInformation() being a stub. Please can it be fixed?
When I run SIV the log typically starts:
ray@RUW:~/siv$ wine siv32x
fixme:thread:SetThreadIdealProcessor (0xfffffffe): stub
fixme:netapi32:NetGetJoinInformation Stub (null) 0x22981cc 0x22981d0
Note: netapi32 is missing from the Component list, so I have enterd -unknown.
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http://bugs.winehq.org/show_bug.cgi?id=26710
Summary: Minitroid tech demo does not start
Product: Wine
Version: 1.3.13
Platform: x86-64
URL: http://www.metroid-database.com/fanapps/MinitroidTechD
emo.zip
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: toddrme2178(a)gmail.com
Created an attachment (id=34021)
--> (http://bugs.winehq.org/attachment.cgi?id=34021)
commandline output when running "wine MinitroidTechDemo.exe"
The Minitroid tech demo does no start. When I run MinitroidTechDemo.exe,
before any window appears it pops up the following error message:
Runtime Error
An unexpected error occurred and the application was terminated. We
apologize for the inconvenience.
Please report this problem to the application developer.
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http://bugs.winehq.org/show_bug.cgi?id=25779
Summary: world of tanks updater: never shows a gui without
winetricks ie7
Product: Wine
Version: 1.3.11
Platform: x86
URL: http://game.worldoftanks.com/update
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: shdocvw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Blocks: 25730
Created an attachment (id=32854)
--> (http://bugs.winehq.org/attachment.cgi?id=32854)
WINEDEBUG=+shdocvw,+urlmon,+tid wine WOTLauncher.exe &> ~/log.txt
First, workaround bug 25730 with winetricks msxml3.
Then, run the updater:
austin@midna ~/.wine/drive_c/Games/World_of_Tanks_closed_Beta $ wine
WOTLauncher.exe
fixme:winsock:WSAIoctl SIO_GET_EXTENSION_FUNCTION_POINTER: unimplemented
TransmitFile
fixme:winsock:WS_setsockopt Unknown IPPROTO_IPV6 optname 0x00000017
fixme:shdocvw:PersistStreamInit_InitNew (0x15f118)
fixme:shdocvw:navigate_url Unsupported args (Flags 0x32f870:3; TargetFrameName
0x32f860:8)
fixme:urlmon:URLMoniker_BindToObject use running object table
fixme:shdocvw:bind_to_object BindToObject failed: 8007007e
'winetricks ie7' works around it.
WINEDEBUG=+shdocvw,+urlmon,+tid attached.
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http://bugs.winehq.org/show_bug.cgi?id=22865
Summary: Split Second demo foggy, doesn't show most of scene
Product: Wine
Version: 1.2-rc1
Platform: x86
URL: http://www.fileplanet.com/212404/210000/fileinfo/Split
/Second-Demo
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Looks like there are some interesting d3d errors in the log, attached.
e.g.
fixme:d3d_texture:basetexture_generate_mipmaps iface 0xb9d50a8 stub!
fixme:d3d_shader:print_glsl_info_log Error received from GLSL shader #445:
fixme:d3d_shader:print_glsl_info_log Fragment info
fixme:d3d_shader:print_glsl_info_log -------------
fixme:d3d_shader:print_glsl_info_log 0(8) : warning C7050: "R0.z" might be
used before being initialized
fixme:d3d_surface:IWineD3DBaseSurfaceImpl_Blt Filters not supported in software
blit
fixme:d3d_surface:IWineD3DBaseSurfaceImpl_Blt Stretched blit not implemented
for bpp 64!
fixme:d3d_surface:IWineD3DBaseSurfaceImpl_Blt Filters not supported in software
blit
fixme:d3d_surface:IWineD3DBaseSurfaceImpl_Blt Stretched blit not implemented
for bpp 64!
fixme:d3d_shader:shader_glsl_validate_link Program 509 link status invalid.
...
fixme:d3d_shader:print_glsl_info_log Error received from GLSL shader #509:
fixme:d3d_shader:print_glsl_info_log Fragment info
fixme:d3d_shader:print_glsl_info_log -------------
fixme:d3d_shader:print_glsl_info_log (0) : error C6001: Temporary register
limit of 2 exceeded; 9 registers needed to compile program
...
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