http://bugs.winehq.org/show_bug.cgi?id=26023
Summary: Live Messenger 2009 crashes on start, needs
msvcr80.dll._mbslwr_s
Product: Wine
Version: 1.3.13
Platform: x86
URL: http://www.filehippo.com/download_msn_messenger/7560/
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: msvcrt
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Initially reported in bug 18889, comment #54:
"on wine 1.3.13 at load windows live messenger 2009 appear a error
unimplemented
function msvcr80.dll._mbslwr_s (install vcrun2005 don't fix this error) and
show the wlm tray icon but don't work, this is the only error that I get so far
(unimplemented function msvcr80.dll._mbslwr_s)."
I see the same. I did:
$ rm -rf .wine
$ winetricks -q ie7 #workaround installer bugs
$ wine wlsetup-custom.exe
$ cd ~/.wine/drive_c/Program Files/Windows Live/Messenger
$ wine msnmsgr.exe
shows that same crash. Interesting, winetricks vcrun2005 doesn't fix it (even
if I run that before setup).
I suppose if we implement it in our own, however, that would fix this
particular bug as well, and probably help some other apps.
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http://bugs.winehq.org/show_bug.cgi?id=12818
Summary: Age of Mythology GOLD crashes when exiting the game
Product: Wine
Version: 0.9.60
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: goonstk(a)yahoo.com
Created an attachment (id=12503)
--> (http://bugs.winehq.org/attachment.cgi?id=12503)
AOM Gold debug log
When exiting Age of Mythology GOLD (GOLD is the original Age of Mythology game
matched with the Titans expansion pack) it crashes.
I attached a file with the debug output.
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http://bugs.winehq.org/show_bug.cgi?id=26012
Summary: Rayman 2 crashes on start-up
Product: Wine
Version: 1.2
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pieter.ideler(a)gmail.com
Created an attachment (id=33175)
--> (http://bugs.winehq.org/attachment.cgi?id=33175)
Logs Rayman 2 Bug
Rayman 2: The Great Escape installs fine but crashes on start-up
Logs and backtrace in attachments.
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http://bugs.winehq.org/show_bug.cgi?id=22493
Summary: Baldur's Gate 2: poor rendering with ddr=opengl
Product: Wine
Version: 1.1.43
Platform: x86-64
URL: http://www.brothersoft.com/games/baldur-s-gate-ii-shad
ows-of-amn.html
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: directx-ddraw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=27557)
--> (http://bugs.winehq.org/attachment.cgi?id=27557)
screenshot
Using gdi for the direct draw renderer fails (bug 22482). Using opengl lets the
game start, but there is major artifact-ing. See screenshot.
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http://bugs.winehq.org/show_bug.cgi?id=23947
Summary: WACOM Pressure sensitivity doesn't work with photoshop
CS4 and CS5
Product: Wine
Version: 1.3.0
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wintab32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jeff.artik(a)gmail.com
Pressure sensitivity perfectly works with Photoshop CS2. Baut after installing
and playing with CS4 and 5, I realized it doesn't work.
Also, CS5 is runnig cool on Wine, but I need to get a special version with a
loader. CS5 run exactly like CS4 : fine !
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http://bugs.winehq.org/show_bug.cgi?id=18959
Summary: MetaTrader 4 installer hangs at the very end of file
extraction
Product: Wine
Version: 1.1.23
Platform: PC
URL: http://www.metatrader4.com/files/mt4setup.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcrt
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: arethusa26(a)gmail.com
CC: julliard(a)winehq.org
With today's Git (wine-1.1.23-221-gafce86b), the MetaTrader installer hangs at
the very end of file extraction at "C:\Program Files\MetaTrader
4\mailbox\1190736044.english" with sufficient responsiveness to handle the
Cancel button being pressed, which merely hides the installer window until a
Ctrl+C interrupt is sent to the installer. The installer worked properly in
1.0.1, and the regression test revealed:
1c91d54503f9b2afa513dc4dd79bf19bc9bad51a is first bad commit
commit 1c91d54503f9b2afa513dc4dd79bf19bc9bad51a
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Wed Feb 18 14:44:17 2009 +0100
msvcrt: Don't try to duplicate invalid handles. Don't reset std handles if
we didn't set them.
:040000 040000 2abf5f9a82de1d29b1fccadc658fc3a956388ac4
86464380dfe4aca4c5c11ea2a539a1fc5def03b8 M dlls
Reverting the commit in HEAD allows the installer to start.
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http://bugs.winehq.org/show_bug.cgi?id=22667
Summary: Settlers II - 10th Anniversary demo crash if you
change shadows details
Product: Wine
Version: 1.1.44
Platform: x86
URL: http://www.ubi.com/UK/Downloads/Info.aspx?dlId=1671
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jaimerave(a)gmail.com
Created an attachment (id=27903)
--> (http://bugs.winehq.org/attachment.cgi?id=27903)
Screenshot of the issue.
Set graphics options to their minimum and then set shadows quality and details
to their highest level.
If you start a game and try to change the shadow details the game will crash
with the error that appear in the screenshot.
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http://bugs.winehq.org/show_bug.cgi?id=19313
Summary: IE8's menus are not visible
Product: Wine
Version: 1.1.25
Platform: PC
URL: http://download.microsoft.com/download/C/C/0/CC0BD555-
33DD-411E-936B-73AC6F95AE11/IE8-WindowsXP-x86-ENU.exe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Created an attachment (id=22359)
--> (http://bugs.winehq.org/attachment.cgi?id=22359)
Wine 1.1.25 console output
IE8's menus are not visible, but can be activated using ALT.
Tried native gdiplus (you never know), but it made no difference.
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http://bugs.winehq.org/show_bug.cgi?id=27108
Summary: windows 7 cmd.exe aborts with unimplemented function
KERNEL32.dll.RegOpenKeyExW
Product: Wine
Version: 1.3.19
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Not that it matters a whole lot, but it might be nice to be
able to use the real one for comparisons sometimes.
winedump -j import cmd.exe shows that windows' cmd.exe imports a bunch
of symbols from kernel32 that don't appear in our kernel32.spec:
CancelSynchronousIo
CreateSymbolicLinkW
DeleteProcThreadAttributeList
FindFirstStreamW
FindNextStreamW
InitializeProcThreadAttributeList
RegCloseKey
RegCreateKeyExW
RegDeleteKeyExW
RegDeleteValueW
RegOpenKeyExW
RegQueryValueExW
RegSetValueExW
SetEnvironmentStringsW
UpdateProcThreadAttribute
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http://bugs.winehq.org/show_bug.cgi?id=22307
Summary: Depth of field blur effects lag behind animation in
Dragon Age: Origins
Product: Wine
Version: 1.1.42
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winehq(a)tibit.com
During Dragon Age cut scenes, depth of field effects appear as a sort of blur
stencil overlaid atop a scene, with cut-outs in the shape of the characters
that are supposed to remain in focus. Under wine, these cut-out shapes often
do not get updated as characters move and scenes change. As a result, lots of
oddly-shaped blurs are appear where they should not be. (For example, half of
a character's face might be in focus while the other half is blurry.) Careful
examination shows that the odd blur shapes match the edges of models that were
on screen a few seconds earlier.
I'll attach some screen shots to demonstrate. Notice that the blur effects
have nearly-correct shapes and positions in the first shot, but they remain the
same in the subsequent shots even when the characters have moved or the scene
has changed.
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