http://bugs.winehq.org/show_bug.cgi?id=25787
Summary: MYST V Demo: Black screen after into movies
Product: Wine
Version: 1.3.11
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gaming4jc2(a)yahoo.com
Created an attachment (id=32862)
--> (http://bugs.winehq.org/attachment.cgi?id=32862)
Terminal output: wine "MystVDemo.exe" + WINEDEBUG=+d3d wine "MystVDemo.exe"
The problem occurs once the user has finished watching the Ubisoft and
CyanWorlds introduction .bik videos. The screen is black and flickers
numbers/letters and a pointer finger followed by a completely black screen
which locks up the game.
I've done a trace on d3d which seems to be causing it. Attached.
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http://bugs.winehq.org/show_bug.cgi?id=21200
Summary: HotWheels Stunt Track Driver: On-Screen Mouse Cursor
stuck to top left of screen
Product: Wine
Version: 1.1.35
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dinput
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gaming4jc2(a)yahoo.com
Created an attachment (id=25460)
--> (http://bugs.winehq.org/attachment.cgi?id=25460)
fixme:dinput:SysMouseAImpl_Acquire Clipping cursor to (0,0)-(640,480) and
more...
Upon installing and running the retail CD of HotWheels Stunt Track Driver, I
can say it works perfectly with the exception that the mouse cursor is stuck to
the top left of the screen in both windowed and full screen modes. You can move
the mouse but it will promptly return to this position. This makes it
impossible to drive the car because it is always being pulled to the left of
the track and crashing, and making the game menu nearly impossible to select
items.
I'm pretty positive it's a DirectInput issue as seen in the attached log.
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http://bugs.winehq.org/show_bug.cgi?id=22588
Summary: Starcraft 2 Editor doesn't render anything on the
terrain view
Product: Wine
Version: 1.1.43
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ape(a)ape3000.com
Created an attachment (id=27717)
--> (http://bugs.winehq.org/attachment.cgi?id=27717)
Output after starting the terrain view
I can start Starcraft 2 Editor if I set "HKEY_CURRENT_USER\Software\Blizzard
Entertainment\StarCraft II Editor Beta\Preferences\StartupModules" to 0. The
editor seems to be working generally, but the most important feature is
unusable.
When I enter the terrain view the editor freezes and I have to kill it.
The output I get hints that the problem is probably in directx-d3d.
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http://bugs.winehq.org/show_bug.cgi?id=20445
Summary: WMP10: Crash on changing tab
Product: Wine
Version: 1.1.31
Platform: PC
URL: http://download.microsoft.com/download/1/2/A/12A31F29-
2FA9-4F50-B95D-E45EF7013F87/MP10Setup.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: shell32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Created an attachment (id=24292)
--> (http://bugs.winehq.org/attachment.cgi?id=24292)
log from running on wine-1.1.31-491-geea0d75
I'm using Fedora 11 32 bit and wine-1.1.31-491-geea0d75 compiled with gcc (GCC)
4.4.1 20090725 (Red Hat 4.4.1-2)
Steps to reproduce:
1) start clean ~/.wine
2) sh winetricks wmp10
3) wine "~/.wine/drive_c/Program Files/Windows Media Player/wmplayer.exe"
4) change tab from "Library" to e.g. "Now playing"
5) get crash
debugger shows that the error may be in
IAutoComplete2_fnInit
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http://bugs.winehq.org/show_bug.cgi?id=26435
Summary: Dragon Age: Origins has no sound... unless you edit
DragonAge.ini and change SoundDisabled to 0
Product: Wine
Version: 1.3.15
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
With current git, Dragon Age Origins installed for me with
SoundDisabled=1 in DragonAge.ini, and there is no sound.
Changing that to SoundDisabled=0 works around the problem.
Filing new bug per http://bugs.winehq.org/show_bug.cgi?id=20575#c4
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http://bugs.winehq.org/show_bug.cgi?id=24538
Summary: gdi bug from EasyToon 1.9.9 beta 3
Product: Wine
Version: 1.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nitrofurano(a)gmail.com
EasyToon is maybe the most efficient raster animation editor available on w32,
and not yet anything similar exists nativelly on Linux.
I tried the version 1.9.9 beta 3 on Wine 1.2 (Ubuntu 10.10 beta 1, installed
from the repository)
a screenshot shows the bug is
http://img826.imageshack.us/img826/9849/easytoononwine.png , while these gdi
patterns (from that horizontal 17 buttons) should have a more smooth
progressive grayscale simulation, from black to white, like
http://yfrog.com/4beasytoontonesp
thanks
p
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http://bugs.winehq.org/show_bug.cgi?id=19745
Summary: Direct download (no Google Updater) install of Google
Earth 5 fails
Product: Wine
Version: 1.1.27
Platform: PC
URL: http://dl.google.com/earth/client/current/GoogleEarthW
in.exe
OS/Version: Linux
Status: NEW
Keywords: download, Installer
Severity: normal
Priority: P2
Component: msxml3
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Since the normal Google Earth download at http://earth.google.com
uses Google Updater, which still doesn't work (see bug 5713 and bug 16183),
I tried the direct, no Updater installer,
http://dl.google.com/earth/client/current/GoogleEarthWin.exe
This installer seems to get further; it puts up a dialog saying
"Connecting to the Internet", but then fails.
The log has lots of
fixme:msxml:domdoc_createNode nodes with namespaces currently not supported.
in it, so I tried winetricks msxml3.
That fixed it; the installer was able to download and install Earth
successfully. The app even ran (if slowly).
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http://bugs.winehq.org/show_bug.cgi?id=23882
Summary: AvP hangs/crashes with GLSL out of memory.
Product: Wine
Version: 1.3.0
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mblackwell1024(a)gmail.com
While playing the level Research Station in the Marine campaign Wine does a
large load of SRGB texture copies, causing d3d to run out of memory. This
eventually causes the error "fixme:d3d_shader:shader_glsl_validate_link Program
611 link status invalid. " and then Wine proceeds to dump the current GLSL info
to console (among other things).
To note, graphics hardware is a GTX 460 (768).
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http://bugs.winehq.org/show_bug.cgi?id=27935
Summary: Dora's Carnival 2: Boardwalk Adventure doesn't show
'play free trial' button
Product: Wine
Version: 1.3.25
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
http://www.nickjr.com/games/p-doras-carnival-2-adventure.jhtml
is a free trial of the game. The lower left part of the splash
screen should show a 'play free trial' button, but doesn't unless
you use 'winetricks ie6'.
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