http://bugs.winehq.org/show_bug.cgi?id=27762
Summary: EVE Online Singularity build crashes on start due to
changes in winsock
Product: Wine
Version: 1.3.23
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: winsock
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: phoenix(a)mail.ru
What to do:
1) Get client at http://content.eveonline.com/EVE_Premium_Setup_273475_m.exe
and install it
2) Get Tranquility (live server) -> Singularity (test server) patch at
http://content.eveonline.com/test/evepremiumpatch273475-276337_test_m.exe and
apply it to installed client
3) Attempt to launch client ./wine "C:\Program Files\CCP\Singularity\eve.exe"
/server:singularity
Result:
EVE crashes during splash screen. Regression tests blame following commit:
3581d2c6d176fe922ee4c8b05768f18c59c93008 is the first bad commit
commit 3581d2c6d176fe922ee4c8b05768f18c59c93008
Author: Hans Leidekker <hans(a)codeweavers.com>
Date: Tue Jun 14 10:31:26 2011 +0200
ws2_32: Accept NULL lpNumberOfBytesSent for overlapped calls to WSASend/To.
:040000 040000 1d6630a90f16d8837bc0245c99b6fe0148e6094b
0e47b51bc6d283e1b0bccf8b18758b2c6d38fe19 M dlls
I checked with head on it and previous commit and confirmed that EVE
Singularity build under wine crashes only after this commit.
Currently it doesn't influence vast majority of EVE players, but when EVE's
developer deploys test patch to live server, impact will be much more
significant.
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http://bugs.winehq.org/show_bug.cgi?id=26375
Summary: Medal of honor 2010 requires vcrun2005 and vcrun2008
Product: Wine
Version: 1.3.15
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcp
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xvachon(a)gmail.com
Medal of honor 2010 requires vcrun2005 and vcrun2008. Mscodescan report
attached below.
./jeu/MP/mohmpgame.exe imports following stub symbols:
msvcp80:??0?$basic_istringstream@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAE@ABV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@1@H@Z
msvcp80:??5?$basic_istream@DU?$char_traits@D@std@@@std@@QAEAAV01@AAI@Z
msvcp80:??_D?$basic_istringstream@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAEXXZ
msvcp80:?begin@?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAE?AV?$_String_iterator@DU?$char_traits@D@std@@V?$allocator@D@2@@2@XZ
msvcp80:?end@?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAE?AV?$_String_iterator@DU?$char_traits@D@std@@V?$allocator@D@2@@2@XZ
msvcp80:?erase@?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAE?AV?$_String_iterator@DU?$char_traits@D@std@@V?$allocator@D@2@@2@V32@0@Z
msvcp80:?find@?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QBEIPBDII@Z
msvcp80:?replace@?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAEAAV12@IIID@Z
msvcp80:_FInf
msvcp80:_FNan
msvcp80:_FSnan
msvcp80:wctype
./jeu/MP/mohmpgame.exe imports following stub symbols:
msvcr80:__daylight
msvcr80:_resetstkoflw
./jeu/Binaries/moh.exe imports following stub symbols:
msvcr90:_findfirst32
msvcr90:_findnext32
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http://bugs.winehq.org/show_bug.cgi?id=27024
Summary: 3DMark06: dies on
msvcp71.dll.?begin@?$basic_string@DU?$char_traits@D@st
d@@V?$allocator@D@2@@std@@QBE?AVconst_iterator@12@XZ
(purist)
Product: Wine
Version: 1.3.19
Platform: x86
URL: http://www.futuremark.com/benchmarks/3dmark06/download
/
OS/Version: Linux
Status: NEW
Keywords: download
Severity: enhancement
Priority: P2
Component: msvcp
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=34460)
--> (http://bugs.winehq.org/attachment.cgi?id=34460)
stub list
Now that bug 24567 is fixed and we have a stub msvcp71, time to implement
what's missing :).
For 3DMark06, that's:
msvcp71.dll.?begin@?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QBE?AVconst_iterator@12@XZ
according to mscodescan, may want 137 more, I'll attach the list.
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http://bugs.winehq.org/show_bug.cgi?id=27852
Summary: Sid Meier's Civilization V demo first screen missing
text and graphics with builtin d3dx9_36, needs
D3DXLoadVolumeFromMemory? (purist)
Product: Wine
Version: 1.3.24
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
CC: wine-bugs(a)winehq.org
Trying to run civ5 demo without native dlls, a la 'winetricks alldlls=builtin',
first runs into bug 25275; native msvcp90.dll and msvcr90.dll work around
that. The game then starts, but the first screen is missing a lot of
text and graphics. Native d3dx9_36 works around it.
The log shows
fixme:d3dx:D3DXLoadVolumeFromMemory (0x10ea3be0, (nil), (nil), 0x1a87bd00, 15,
128, 4096, (nil), 0x33fae4, 1, 0): stub
... 46 near-repeats removed ...
fixme:d3dx:get_format_info Unknown format 0x33545844
... 24202 near-repeats removed ---
fixme:d3dx:D3DXCreateCubeTextureFromFileInMemoryEx (0xbe5ee48, 0x6a2d424,
65744, 4294967294, 4294967295, 0, 0, 0x1, 0xffffffff, 0xffffffff, 0, (nil),
(nil), 0x30ee2c): stub
D3DXCreateCubeTextureFromFileInMemoryEx is probably bug 24530.
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http://bugs.winehq.org/show_bug.cgi?id=13394
Summary: gtk-dev-2.12.9-win32-2.exe crashes on installation
Product: Wine
Version: 1.0-rc1
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: shell32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: qelthanos(a)yahoo.com
Created an attachment (id=13303)
--> (http://bugs.winehq.org/attachment.cgi?id=13303)
Trace Log
gtk+ installer crashes on wine with shell error. Fails 1/4 through file
copying. See the the attached file for log/traceback.
Used defaults for everything with no options to wine nor user modifications to
wine/registery.
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http://bugs.winehq.org/show_bug.cgi?id=27452
Summary: Jave runtime install fails with windows version set to
7
Product: Wine
Version: 1.3.21
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: congelli501(a)gmail.com
Created an attachment (id=35102)
--> (http://bugs.winehq.org/attachment.cgi?id=35102)
Ouput (WINEDEBUG=warn+all)
Latest Java installer fails with stock wine and windows version set to windows
7 (but not with windows XP).
I have a message box with "Installer : Wrapper.CreateFile failed with error 3:
Path not found".
Exact version : JRE-6u26 (offline installer).
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http://bugs.winehq.org/show_bug.cgi?id=20098
Summary: Wine fails to run my Kernel Mode Driver in Kernel Mode
Product: Wine
Version: 1.1.29
Platform: PC
URL: http://rh-software.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ray(a)pobox.co.uk
When I run my Kernel mode driver under Wine it gets run in User Mode, rather
then kernel mode. This causes the RDMSR instructions if uses to fail. I have
tried to get roung this by using type 202 msr devices, but there is no easy way
to call mknod to create them. I raised
http://bugs.winehq.org/show_bug.cgi?id=20081 asking for a wine_mknod() to be
added, but this has been dismissed on the grounds that mknod() is not a windows
function and therefore should not be in Wine. Applications running a Kernel
Mode driver is a standard windows function used by many windows application so
should work with Wine.
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http://bugs.winehq.org/show_bug.cgi?id=26699
Summary: Comanche 3 doesn't install
Product: Wine
Version: 1.3.17
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: testing.tigerwolf(a)mail.com
Created an attachment (id=33998)
--> (http://bugs.winehq.org/attachment.cgi?id=33998)
Comanche 3 autorun.exe backtrace
Launching install.exe does nothing
Launching autorun.exe displays the installation menu but clicking on install
does nothing
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http://bugs.winehq.org/show_bug.cgi?id=14611
Summary: Diablo 1.0x crashes on a read exception when entering
main menu on x86_64
Product: Wine
Version: 1.0.0
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kohen.d(a)gmail.com
Created an attachment (id=15004)
--> (http://bugs.winehq.org/attachment.cgi?id=15004)
Diablo 1 console log when it crashes.
Hello,
I'm using a fully up-to-date (at the time of writing these lines) Fedora 9
installation on my AMD Athlon 64 CPU.
Since all tests on the AppDB in this and later versions is silver and up, I
believe that either my graphics card or my CPU bit mode is to blame.
Graphics card - nVidia Corporation GeForce 8600 GT rev 161, Nvidia binary
drivers.
Clean wine dir, fresh install from 1.00 CD, tested with 1.09 patch as well as
the 1.00 ver of the game (patched ddraw dll).
Crashes after splash (or mouse or keyboard click).
Attached console log.
I'm a programmer so if you think I should try to comment things out, change
code, etcetera, to test possible solutions, I can.
Thanks in advance,
David.
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