http://bugs.winehq.org/show_bug.cgi?id=26530
Summary: Frogger: 3D models not rendering correctly/Only
shadows
Product: Wine
Version: 1.3.16
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gaming4jc2(a)yahoo.com
Created an attachment (id=33789)
--> (http://bugs.winehq.org/attachment.cgi?id=33789)
Terminal Log: ...fixme:d3d:swapchain_init Add OpenGL context recreation support
to context_validate_onscreen_formats(?)
It is nearly impossible to play frogger on the PC due to the fact that the
models render incorrectly and only show the shadow of frogger, not even the
shadow of cars which is considerably disruptive to the actual gameplay.
Attached is terminal log of the situation. Pretty sure it's a d3d bug.
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http://bugs.winehq.org/show_bug.cgi?id=25010
Summary: radmin fast search halfworking.
Product: Wine
Version: 1.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: emoxam(a)gmail.com
cursors moves unlogical when trying to search a folder by pressing a keys
matched first letter of the folder name! it works logical only if you press
only first letter!
what did i mean!
we know that in the most every folderlist we can press fisrt letters of the
folder name and cursors moves to the right folder if a folder exists in the
current location.
so that function i used in windows.. it's really comfortable when you have
about 80 folders..
so how it works in radmin through wine - really unlogical!
we have two fims.. begins with the "ved" and "var" (var is the first in the
folder listing who begins from "v")
so we press leters "v" and then "e" - all good - we are on "ved"
so we press letters "v" and then "a" - cursor position is firm wich begins from
"ve" - i mean "ved" adain! why "ved" ?
so we have "oao" - i press "o,a,o" and i am on the third firm that in the
listing begins from "o", but firm begins from oao is only one!
uncorrect "a" letter work ?
so we have "lpq" - i press "l,p" i am on the seconf firm.. the first was lpq ..
unlogical - i am pressed the "p" and cursors didn't stay on the place. this is
the only one firm begins from "lpq"! BUT if a press "l,p,q" i exactly ont "lpq"
firm!
so thats what i meant unlogical moves! i caanot understand algorithm.
thank you!
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http://bugs.winehq.org/show_bug.cgi?id=19799
Summary: cscript crashes if you call WScript.Arguments(0).
Breaks Chromium build setup.
Product: Wine
Version: 1.1.27
Platform: PC
URL: http://src.chromium.org/viewvc/chrome/trunk/tools/depo
t_tools/bootstrap/win/get_file.js?revision=14457&pathr
ev=14457
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: ole32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Chromium has a nifty self-bootstrapping source code management
script (see http://dev.chromium.org/developers/how-tos/install-gclient )
gclient downloads svn for you before it runs it. This used to use
a little wget binary checked in to the source tree (!) but now uses
a little javascript script, get_file.js
http://src.chromium.org/viewvc/chrome/trunk/tools/depot_tools/bootstrap/win…
(which looks pretty similar to the vb in
http://www.xefteri.com/articles/show.cfm?id=7 )
If you read the script, it's kind of scary; there's ADO and all sorts
of weird shit going on, just to download a file.
And since it uses cscript, I think you have to do 'winetricks wsh56' to try it.
But guess what Wine fails on? After a little effort,
I reduced that script down to the single line:
WScript.Arguments(0);
Yup, that crashes. But if you do 'winetricks dcom98', it succeeds.
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http://bugs.winehq.org/show_bug.cgi?id=25599
Summary: Editing Word drawing object does not work
Product: Wine
Version: 1.3.9
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jan-winehq(a)h-i-s.nl
After a re-install of Word 2000, I cannot edit word drawings that I made with
Word/wine on another computer anymore.
Upon clicking open / Microsoft Word Document Objcet, I get an error pop-up:
"The server application, source file or item cannot be found. Make sure the
application is properly installed, and that it has not been deleted, moved, or
renamed".
The wine output is:
wine WINWORD &
[2] 19702
jhh@his10:~/.wine/drive_c/Program Files/Microsoft Office/Office$
fixme:x11drv:X11DRV_GetDeviceCaps (0x598): CAPS1 is unimplemented, will return
0
fixme:storage:Storage_ConstructTransacted Unimplemented flags 110022
fixme:storage:create_storagefile Storage share mode not implemented.
fixme:ole:snapshot_QueryGetData (0x214420, 0x32f090 {cf c00a ptd (nil) aspect 1
lindex -1 tymed 4})
fixme:ole:snapshot_QueryGetData (0x214420, 0x32f05c {cf c055 ptd (nil) aspect 1
lindex -1 tymed 1})
fixme:ole:snapshot_QueryGetData (0x1aa088, 0x32faf4 {cf c00a ptd (nil) aspect 1
lindex -1 tymed 4})
fixme:ole:snapshot_QueryGetData (0x1aa088, 0x32fac0 {cf c055 ptd (nil) aspect 1
lindex -1 tymed 1})
fixme:ole:snapshot_QueryGetData (0xb1dda0, 0x32faf4 {cf c00a ptd (nil) aspect 1
lindex -1 tymed 4})
fixme:ole:snapshot_QueryGetData (0xb1dda0, 0x32fac0 {cf c055 ptd (nil) aspect 1
lindex -1 tymed 1})
fixme:storage:GetConvertStg unimplemented stub!
fixme:storage:GetConvertStg unimplemented stub!
fixme:storage:GetConvertStg unimplemented stub!
fixme:storage:GetConvertStg unimplemented stub!
fixme:ole:snapshot_QueryGetData (0xaf3798, 0x32d9c4 {cf c00a ptd (nil) aspect 1
lindex -1 tymed 4})
fixme:ole:snapshot_QueryGetData (0xaf3798, 0x32d990 {cf c055 ptd (nil) aspect 1
lindex -1 tymed 1})
fixme:storage:GetConvertStg unimplemented stub!
fixme:ole:snapshot_QueryGetData (0xb1e358, 0x32faf4 {cf c00a ptd (nil) aspect 1
lindex -1 tymed 4})
fixme:ole:snapshot_QueryGetData (0xb1e358, 0x32fac0 {cf c055 ptd (nil) aspect 1
lindex -1 tymed 1})
fixme:storage:GetConvertStg unimplemented stub!
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http://bugs.winehq.org/show_bug.cgi?id=23215
Summary: 4x4 Evo 2: Pagefault on second launch of game
Product: Wine
Version: 1.2-rc3
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gaming4jc2(a)yahoo.com
Created an attachment (id=28891)
--> (http://bugs.winehq.org/attachment.cgi?id=28891)
First run goes grand, second run gets pagefault....
This bug is fairly interesting. On the first launch after a clean install it
works perfectly, then on the second launch we get a nasty little pagefault.
Logs attached.
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http://bugs.winehq.org/show_bug.cgi?id=21943
Summary: GetCharABCWidthsI does not return correct widths when
handling a DC with dc->gdiFont == null
Product: Wine
Version: 1.1.40
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P4
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: culex.eriklund(a)gmail.com
Created an attachment (id=26641)
--> (http://bugs.winehq.org/attachment.cgi?id=26641)
Log from running Aztaka
When GetCharABCWidths is passed a HDC thats DC* has dc->gdiFont == null it
performs no calculation to alter the argument LPABC abc to reflect the real
widths of the characters. Presumably abc is populated by the average width of
the characters as can be gotten from GetTextMetricsW since text does show up at
all, though truncated.
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http://bugs.winehq.org/show_bug.cgi?id=21143
Summary: Missing GUI elements in Shaiya
Product: Wine
Version: 1.1.35
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bloodywing(a)neocomy.net
Created an attachment (id=25386)
--> (http://bugs.winehq.org/attachment.cgi?id=25386)
missing GUI in shaiya
Some of Shaiyas GUI elements are missed in new Wine version. Last working
version was 1.1.30.
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http://bugs.winehq.org/show_bug.cgi?id=20590
Summary: Cities XL 1.0.3.392 crashes
Product: Wine
Version: 1.1.32
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sinner(a)psitronic.de
Created an attachment (id=24567)
--> (http://bugs.winehq.org/attachment.cgi?id=24567)
Wine output while running
Here is a logfile from a segfault crash from "Cities XL". The game ran great
until an update that occured this week.
AppDB entry:
http://appdb.winehq.org/objectManager.php?sClass=application&iId=10537
I already informed the Monte Christo game support, but maybe their answer will
be "wine is not supported". So I decided to post it here to, maybe its a wine
bug.
The game crashes when leaving the starter and loading the game. An Splashscreen
image is displayed, and then the segfault box appears.
If I can provide any other information, please let me know.
02:00.0 VGA compatible controller: nVidia Corporation G94 [GeForce 9600 GT]
(rev a1)
OpenGL vendor string: NVIDIA Corporation
OpenGL renderer string: GeForce 9600 GT/PCI/SSE2
OpenGL version string: 3.2.0 NVIDIA 190.42
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http://bugs.winehq.org/show_bug.cgi?id=17385
Summary: Zeus Master of Olympus does not render (black screen)
Product: Wine
Version: 1.1.3
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-ddraw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: olivier.leconte27(a)orange.fr
Created an attachment (id=19438)
--> (http://bugs.winehq.org/attachment.cgi?id=19438)
WINEDEBUG=+ddraw trace file
Zeus Master of Olympus does not render (black screen), but the introduction
movie before main screen is displayed works properly.
I use the following command to kick off the game in windowed mode:
wine explorer /desktop=Jeux,1280x1024 Zeus.exe
This is with the commercial version (1.x), and I don't know whether this bug
applies to the either the demo or the Atlantis extension.
This bug first started with version 1.1.3, and existed on every version I could
test up to 1.1.15 (pretty much all of them).
I have attached a WINEDEBUG=+ddraw to this bug.
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http://bugs.winehq.org/show_bug.cgi?id=13757
Summary: Outcast (and Outcast Demo 1) : can't skip credits when
exiting the game.
Product: Wine
Version: 1.0-rc4
Platform: PC
URL: http://dld-9.tomsgames.net/get/f4063e2070f59e6abd1b12881c517235/484
ae50e/9/4/4/16449/outcast_demo_1.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: remjg(a)free.fr
Hello,
When exiting the Outcast game or the Outcast demo 1, I can't skip credits by
pressing "escape"... It lasts about 4 minutes!
This is annoying because Outcast runs in 512x384 so if I kill wine, my desktop
resolution doesn't come back in 1680x1050.
Nevertheless, If I wait 4 minutes it's ok!
You can try the Outcast demo 1, maybe it's easy to solve.
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