http://bugs.winehq.org/show_bug.cgi?id=25429
Summary: Necrovision demo fails to start
Product: Wine
Version: 1.3.8
Platform: x86
URL: http://demos.gamersgate.com/19461
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Created an attachment (id=32367)
--> (http://bugs.winehq.org/attachment.cgi?id=32367)
terminal output
The demo of the game crashes on startup, without displaying anything.
Only native d3dx9_36.dll was installed to prevent an earlier crash due to some
unimplemented functions in the built-in dll.
It seems this game never started correctly in Wine. However I found out that
using Wine-1.1.0 and 1.1.1 the game doesn't crash instantly: I can hear the
sounds of the intros although the screen is pure black, and the game crashes
afterwards.
The demo is 0.95GB in size; I willingly provide further logs if someone is
interested.
Fedora 14
Nvidia 7600 / driver 260.19.21
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http://bugs.winehq.org/show_bug.cgi?id=28201
Summary: Diablo III D3D error when restarting graphics
Product: Wine
Version: 1.3.26
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adys.wh(a)gmail.com
When restarting the graphic engine in D3, a message box pops up complaining "An
error occured reseting D3D. Click OK to retry". Havent found any workaround.
No relevant terminal output when it happens. I have a +d3d trace but it looks
quite useless (just a lot of spam, cant really tell when the error happens).
What kind of debug channels could be useful?
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http://bugs.winehq.org/show_bug.cgi?id=27918
Summary: GTAIV doesn't show anything after switching resolution
Product: Wine
Version: 1.3.25
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: b7.10110111(a)gmail.com
Steps to reproduce:
1. Back up GTAIV settings
2. Set up LaunchGTAIV.exe to start in virtual desktop
3. Start GTAIV
4. Change resolution to lower one
5. Restart the game
6. See blue virtual desktop background with invisible GTAIV window. The game
intro sound is audible, i.e. the game itself is working.
Recover from this restoring GTAIV settings, having original resolution back.
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http://bugs.winehq.org/show_bug.cgi?id=22936
Summary: AutoCAD 2008: QuickCalc fails to start
Product: Wine
Version: 1.2-rc2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: gdiplus
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Created an attachment (id=28393)
--> (http://bugs.winehq.org/attachment.cgi?id=28393)
QuickCalc window
Steps to reproduce:
1) winetricks dotnet20
2) install AutoCAD 2008
3) start AutoCAD 2008
4) RMB in drawing area and choose QuickCalc from drop down menu
Behaviour:
Nothing happens
Expected Behaviour:
Window from attachment should be displayed
Workaround:
Use native gdiplus
After clicking QuickCalc the following is in terminal:
fixme:shell:SHAutoComplete stub
fixme:bitmap:CreateDIBSection should fail 48 bpp compression 0
err:xrender:get_xrender_format_from_color_shifts No XRender format found!
fixme:ole:OLEFontImpl_QueryInterface () : asking for unsupported interface
{c3fcc19e-a970-11d2-8b5a-00a0c9b7c9c4}
fixme:ole:OLEFontImpl_QueryInterface () : asking for unsupported interface
{b196b283-bab4-101a-b69c-00aa00341d07}
fixme:ole:OLEFontImpl_QueryInterface () : asking for unsupported interface
{00000003-0000-0000-c000-000000000046}
fixme:ole:OLEFontImpl_QueryInterface () : asking for unsupported interface
{00000144-0000-0000-c000-000000000046}
fixme:shell:SHAutoComplete stub
fixme:shell:SHAutoComplete stub
fixme:shell:SHAutoComplete stub
fixme:shell:SHAutoComplete stub
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http://bugs.winehq.org/show_bug.cgi?id=12731
Summary: Lego Digital Designer fonts rendered look bad
Product: Wine
Version: 0.9.59.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: compbrain(a)gmail.com
A handful of text rendered in the Lego Digital Designer application
(ldd.lego.com)
look like they are compressed.
As an example:
In ldd-screenshot1.png the texts "Installing bricks..." and "Receiving...." are
the samples in question. Similar cases can be found throughout normal
application usage.
System: Ubuntu Hardy RC amd64
Wine Version: 0.9.59-0ubuntu4
Added msttcorefonts with no benefit.
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http://bugs.winehq.org/show_bug.cgi?id=11108
Summary: Unhandle exception
Product: Wine
Version: 0.9.52.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tombert(a)gmx.at
Created an attachment (id=10142)
--> (http://bugs.winehq.org/attachment.cgi?id=10142)
Backtrace of crash
Application crashes sporadically, sometimes in between, sometimes on exit.
Backtrace is attached.
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http://bugs.winehq.org/show_bug.cgi?id=24310
Summary: Civilization IV 1.74 patch can't find installed
program
Product: WineHQ Apps Database
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dbenhur+winehq(a)gmail.com
I have installed Civ4 Complete from DVD and added all the required DLLs
mentioned in installation HOWTOs. The base Civ4 exe runs fine, but when I try
to run the firaxis Civ4Patch1.74_Final.exe, it runs InstallSheild and comes up
with a dialogue saying "The setup detected that no version of Sid Meier's
Civilization 4 is installed. This update requires that a previous version of
the application be installed."
I get essentially the same message for the Civ4WarlordsPatch2.13.exe.
The Civ4BeyondTheSwordPatch3.19.exe patch finds the app and runs the upgrade
just fine.
dbenhur@devuntu:~$ cat /etc/lsb-release
DISTRIB_ID=Ubuntu
DISTRIB_RELEASE=10.04
DISTRIB_CODENAME=lucid
DISTRIB_DESCRIPTION="Ubuntu 10.04.1 LTS"
dbenhur@devuntu:~$ uname -a
Linux devuntu 2.6.32-24-generic #42-Ubuntu SMP Fri Aug 20 14:24:04 UTC 2010
i686 GNU/Linux
dbenhur@devuntu:~$ wine --version
wine-1.1.42
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http://bugs.winehq.org/show_bug.cgi?id=27521
Summary: Steam crashes after log in
Product: Wine
Version: 1.3.22
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cypressStoner420(a)gmail.com
Created an attachment (id=35188)
--> (http://bugs.winehq.org/attachment.cgi?id=35188)
console output
When I run steam and type in my user name and password steam attempts to log in
and the closes the program out.
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http://bugs.winehq.org/show_bug.cgi?id=25677
Summary: CaesarIV does not render text in game
Product: Wine
Version: 1.3.10
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wjak56(a)gmail.com
CC: wine-bugs(a)winehq.org
Created an attachment (id=32707)
--> (http://bugs.winehq.org/attachment.cgi?id=32707)
Stack trace
$ wine --version
wine-1.3.10
Follow the directions to get Caesar IV running here:
http://bugs.winehq.org/show_bug.cgi?id=10190#c14
Install dotnet20 with winetricks.
Install the game.
Replace d3dx9_30.dll and d3dx9_36.dll with native versions. I used winetricks
to install directx9 into a temporary wineprefix dir and then copied those files
over.
The game runs successfully but it does not render text. Instead there are
square yellowish boxes where the text should be.
Screenshot: http://i.imgur.com/fVmFT.jpg
I believe the issue is related to these two lines:
fixme:d3d:wined3d_get_format Can't find format unrecognized (0x36315220) in the
format lookup table
fixme:d3d:state_wrap (WINED3DRS_WRAP0) Texture wrapping not yet supported.
Some research leads me to understand that Texture wrapping isn't supported by
OpenGL and thus wine, but I was hoping there is a way to work around this bug,
or if I could be mistaken and it's unrelated to that.
I've tried various settings in the game's ini file but to no avail. I also
tried changing settings in the relevant .fx files, but nothing seemed to work,
other than me breaking different rendering aspects :D
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http://bugs.winehq.org/show_bug.cgi?id=24048
Summary: Steam crashes
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P5
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bluebriansimon(a)gmail.com
Steam crashes upon login. No known cause from what I can determine.
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