http://bugs.winehq.org/show_bug.cgi?id=15028
Summary: a safe directory/paths setting?
Product: Wine
Version: 1.1.3
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: spam(a)femail.mine.nu
I would like a way to configure wine to only run a .exe if it's within a list
of "safe" paths, so that I don't have to worry about accidentally running
something nasty (like an e-mail virus that I extracted to get a better look
at).
I've seen WINE as the default file association for .exe files in at least KDE
and Gnome, so an accidental double-click is possible. It isn't really wine's
fault, but wine seems the surest place to counter the problem and this is
probably pretty easily to implement.
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http://bugs.winehq.org/show_bug.cgi?id=10245
Summary: Half-life 2 font issue with 0.9.48 (works 0.9.40)
Product: Wine
Version: 0.9.48.
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sandbag(a)luukku.com
Hello,
Half-Life 2: Episode Two main menu and game fonts are messed up when using WINE
0.9.48. Fonts will work on WINE 0.9.40.
HL2-specific fonts are replaced with some other font and main menu fonts look
"jagged" when compared to 0.9.40. During game play crosshair and HUD fonts are
using some other font than HL2crosshair.ttf and halflife2.ttf. Game crashes
when changing weapon. However, HL2 console font looks far better on 0.9.48.
Please see following screenshots.
HL2:Episode Two Main Menu in WINE 0.9.40 (works, please note errors on console)
http://www.imgplace.com/users/sandbag/WINE_HL2_font_bug/1193774217.jpg
HL2:EP2 Main Menu in WINE 0.9.48 (wrong font, jagged edges on menu text)
http://www.imgplace.com/users/sandbag/WINE_HL2_font_bug/1193774231.jpg
HL2:EP2 in-game screen shot on WINE 0.9.40 (works)
http://www.imgplace.com/users/sandbag/WINE_HL2_font_bug/1193774181.jpg
HL2:EP2 in-game screen shot on WINE 0.9.48 (crosshair and HUD messed up, HUD
font has jagged edges)
http://www.imgplace.com/users/sandbag/WINE_HL2_font_bug/1193774200.jpg
Going back to WINE 0.9.40 fixes fonts, but there are some game crash issues.
Version 0.9.40 is the last one which works, 0.9.41 introduces this font
problem.
Also Half-Life 2 and Half-Life 2: Episode One has this same problem with all
WINE versions starting with 0.9.41.
I'm using HL2:EP2 with SteamEmu and starting game with following command line:
wine hl2.exe -dxlevel 81 -steam -game ep2 -novid -console -heapsize 512000
Having extracted GCF-files has no effect on this, tested on HL2:EP1.
I tried to fix problem with following steps.
1) by copying HL2-fonts to KDE ".fonts" dir. They will show up on KDE and
Control Center, but this does not fix issue.
2) Deleting all duplicate fonts which are included with WINE from windows font
directory. No effect.
3) "Reinstalling" wine by deleting ".wine"-dir and recreating it with winecfg.
Installed only HL2: Episode Two. No effect.
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http://bugs.winehq.org/show_bug.cgi?id=11105
Summary: GFA-Basic editor invisible
Product: Wine
Version: CVS/GIT
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bero(a)arklinux.org
The GFA-Basic (free download from http://team1161.googlepages.com/ )
interpreter works fine in wine (git from 2008/01/09), but its editor comes up
invisible (showing whatever window was behind it instead of a white background
with any text you type).
This is a fairly recent regression, it worked last time I tried (a couple of
months back).
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http://bugs.winehq.org/show_bug.cgi?id=13133
Summary: Warcraft III TFT fails to start with prefixes never used
by <wine-0.9.61
Product: Wine
Version: 0.9.61.
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: quartz
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: malteeggers(a)googlemail.com
CC: julliard(a)winehq.org, m.b.lankhorst(a)gmail.com
2 regressions in Warcraft III The Frozen Throne 1.18 have occurred between
wine-0.9.59 and wine-0.9.61.
One of them is just an enhancement which occurred in 0.9.60. When starting WC3
the first time with a fresh prefix, the mouse seems to be used on a huge screen
that has WC3 in it's upper left corner. So you have to move the mouse a long
way up left until it appears on the screen where it always "jumps" a few
centimetres when moving (probably just due to the mouses sensitivity
limitations). When I start WC3 again, everything is normal. The main reason for
posting this is a possible(?) connection with the second bug.
The patch causing the regression:
d0e1dd84b22b1906a44f682394b5d1b90ba5ded8 is first bad commit
commit d0e1dd84b22b1906a44f682394b5d1b90ba5ded8
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Fri Apr 4 18:22:40 2008 +0200
user32: Fix a few ShowWindow todo tests.
:040000 040000 0c393336c0cb3ae8079d71f31f75fd91278512c5
32561eb7ab3ef0abc37c67a6e4f01aa8f9c21a97 M dlls
The second bug occurred in 0.9.61. Warcraft III does not start properly with
prefixes that have never been run (or created) by any previous wine versions.
It exits displaying a "FATAL ERROR" message box.
The patch causing the regression:
3a39805ed8345047d217f4a0d7de3954cce7cb93 is first bad commit
commit 3a39805ed8345047d217f4a0d7de3954cce7cb93
Author: Maarten Lankhorst <m.b.lankhorst(a)gmail.com>
Date: Tue Apr 22 13:57:11 2008 -0700
quartz: Make wave parser and mpeg splitter zero copy by getting rid of the
seperate allocator for the output pin.
:040000 040000 65d5061c65d0a2461b3144a051e427f865a37131
09db2b08ba369a7d7dc90679a96c8c624253a6a7 M dlls
CLI Output:
err:x11settings:X11DRV_ChangeDisplaySettingsEx No matching mode found
800x600x32 @60! (XRandR)
fixme:quartz:AVISplitter_InitializeStreams stream 1: frames found: 2166732,
frames meant to be found: 2167456
fixme:win:EnumDisplayDevicesW ((null),0,0x33e080,0x00000000), stub!
fixme:quartz:AsyncReader_QueryInterface No interface for
{56a868b5-0ad4-11ce-b03a-0020af0ba770}!
fixme:quartz:Parser_QueryInterface No interface for
{56a868b5-0ad4-11ce-b03a-0020af0ba770}!
I am using Gentoo Linux and tested for the bugs both on x86 and x86_64.
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http://bugs.winehq.org/show_bug.cgi?id=14834
Summary: Autocad 2005 VBA bug
Product: Wine
Version: CVS/GIT
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ole32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: max(a)veneto.com
VBA has problem on autocad objects declarations/usage.
For example, if I use :
Dim myDoc as Object
it does work (but of course you can't inspect object easily)
If I use
Dim myDoc as AcadDocument
it DOESN'T work, it tells something like "not yet supported".
Notice that on a windows machine both works ok.
Max
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http://bugs.winehq.org/show_bug.cgi?id=9251
Summary: sendmail error while submitting changes to a bug
Product: WineHQ Bugzilla
Version: unspecified
Platform: Other
OS/Version: All
Status: NEW
Severity: normal
Priority: P2
Component: misc-bugs
AssignedTo: jnewman(a)codeweavers.com
ReportedBy: thestig(a)google.com
I just marked bug 4566 as fixed. The bug got marked as fixed, but on the
resulting page (http://bugs.winehq.org/process_bug.cgi) I got the following:
title: HASH(0x1cb6f70)
Bugzilla has suffered an internal error. Please save this page and send it to
wine-bugs(a)winehq.org with details of what you were doing at the time this
message appeared.
There was an error sending mail from 'WineHQ Bugzilla <wine-bugs(a)winehq.org>'
to 'wine.dev(a)web.de':error when closing pipe to /usr/lib/sendmail:
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http://bugs.winehq.org/show_bug.cgi?id=10700
Summary: Dragon Naturally Speaking 9 needs native gdiplus to run
Product: Wine
Version: unspecified
Platform: PC
URL: http://nuance.com
OS/Version: All
Status: NEW
Severity: minor
Priority: P2
Component: wine-gdiplus
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: maarten(a)codeweavers.com
Right now dns9 mostly works with everything builtin, except it tries to use
currently unimplemented functions.
With a bit of grep/sed magic I found at least the following calls missing:
GdipCreateHBITMAPFromBitmap
GdipCreateLineBrushFromRectI
GdipCreatePen2
GdipDrawArcI
GdipSetLinePresetBlend
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http://bugs.winehq.org/show_bug.cgi?id=9250
Summary: Uplink wont start. (Another Micro$oft Visual C++ Runtine
error).
Product: Wine
Version: 0.9.42.
Platform: Other
OS/Version: All
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: wine-binary
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andyjstormont(a)hotmail.com
============= Microsoft Visual C++ Runtime Library =============
Runtime Error!
Program C:\Program ..
R6034
An application has made an attempt to load the C runtime library
incorrectly.
Please contact the application's support team for more information
Happens every time I attempt to start Uplink: Hacker Elite.
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