http://bugs.winehq.org/show_bug.cgi?id=20385
Summary: Half-Life crash when in-game HEV suit volume setting
too high
Product: Wine
Version: 1.1.31
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: netfab(a)gmail.com
Step to reproduce :
- run steam, half-life and load a game
- go to options, audio tab
- incrase the HEV suit volume slide to maximum
- go in game, play and take damages until the little voice say something like
:
> automatic medical assistance engaged
If the volume is too high, you come back on your desktop with a dialog box
which say :
> Fatal error
> SV_Startsound: volume = 346
(I don't know the exact volume number)
I don't know if the game really crash, but if the volume is really too high,
maybe the error should be handled differently ? Thanks.
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http://bugs.winehq.org/show_bug.cgi?id=24958
Summary: colormap? problem with internet maps in OziExplorer
Product: Wine
Version: 1.3.6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jdoutt(a)whoi.edu
I'm using wine 1.3.6 compiled from source on Ubuntu.
Oziexplorer ( http://www.oziexplorer.com/ ) is mapping software and recently
they have added the capability to use maps from the internet.
To get OziExplorer, go to "http://www.oziexplorer.com/" then click on
oziexplorer in upper left
The latest edition can be downloaded from there.
Finally, to get the new internet mapping capability click on "New click
here for details and downloads" near bottom and then click on internet maps
page. Download "internet maps.map" file.
Most of the internet maps sphw up OK, but images from GoogleSatellite &
GoogleTerrain show up as dots of different colors.
Incidentally, satellites photos from NASA in "MrSid" format are OK.
This looks like a similar problem with OziExplorer that was fixed in bug 21067.
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http://bugs.winehq.org/show_bug.cgi?id=27203
Summary: EAGL3 Engine: Does not remove splash image after intro
movies, game not displayed correctly. Unusable.
Product: Wine
Version: 1.2.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: oooze81(a)lavabit.com
After the introduction movies play, the splash image for the game is not
removed. It is possible to interact with the game, click on buttons, hear music
etc. but it is possible to play. On one occasion I did manage to reach the
first car selection screen, but the graphics were garbled (Only portions of the
car show, no background images, missing text to an unplayable level). All games
using the EAGL3 engine are affected, and the symptoms are exactly the same
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http://bugs.winehq.org/show_bug.cgi?id=24822
Summary: Word 2007, Excel 2007, etc. open document, crash
Product: Wine
Version: 1.3.5
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: inverness1(a)gmx.de
After pressing the round office button in the left hand corner, Word / excel
freezes and an error message appears. Word / excel must be closed.
Reverting to the stable 1.2 wine, the problem does no longer appear.
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http://bugs.winehq.org/show_bug.cgi?id=16035
Summary: Microsoft Office XP can't modify word document
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alexis.deruelle(a)laposte.net
Created an attachment (id=17262)
--> (http://bugs.winehq.org/attachment.cgi?id=17262)
+msi,+msidb WINWORD.EXE
MS Office XP installs correctly however :
- MSWORD.EXE displays a popup at startup advising to "repair" the installation.
- MSWORD.EXE does not allow for modification although documents are perfectly
rendered.
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http://bugs.winehq.org/show_bug.cgi?id=9359
Summary: Need for Speed Most Wanted crahshes frequently
Product: Wine
Version: 0.9.43.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mailing_list(a)orange.nl
Created an attachment (id=7649)
--> (http://bugs.winehq.org/attachment.cgi?id=7649)
Terminal_output
I tried running NfS: MW with and without sound. At first it ran great (with
sound), but now it crashes the whole time. I have attached the terminal output.
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http://bugs.winehq.org/show_bug.cgi?id=21476
Summary: Need for Speed Most Wanted - "unload the debugger and
try again"
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P1
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: robin-angermann-aka-xaviax(a)gmx.net
if i start need for speed most wanted, a message appears: "unload the debugger
and try again".
the game dont start.
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http://bugs.winehq.org/show_bug.cgi?id=21195
Summary: Wine fails to launch Pirates of the Caribean at
World's End
Product: Wine
Version: 1.1.35
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: chris(a)cpaulinski.com
I saw the other bugs listed with this app but this bug is new. Whenever I try
to play the game the system switches to 640x480 video mode the disney splash
screen comes up I get about 1 second into the pregame loading and then the
program crashes and I get a message saying that an error has occured and it may
be a defect with wine or the program. Program works under windows. I've tried
updating my wine to no avail.
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http://bugs.winehq.org/show_bug.cgi?id=20936
Summary: Code::Blocks nightly build crashes on closing.
Product: Wine
Version: 1.1.34
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcrt
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kai.mast(a)gmail.com
When closing Code::Blocks. It crasehs printing out the following in the
console:
fixme:msvcrt:MSVCRT__wsetlocale 0 L"English_United States.1252"
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http://bugs.winehq.org/show_bug.cgi?id=25587
Summary: winejack advertises incorrect supported sample rates
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: patrakov(a)gmail.com
This is a copy-paste from Bug 14717 comment 46 (by Raymond), to keep the
different bugs "zero-order-hold resampler is used" and "winejack advertises
incorrect supported sample rates" discussed in different places.
===
if winejack.drv can only supply only jack server'sample rate
wwo->sample_rate = fp_jack_get_sample_rate(client);
but in waveoutcaps , it incorrectly state that it can support 16bits 11025Hz,
22050Hz and 44100Hz if the jack server is running at 48000Hz
948 /* NOTE: we don't support any 8 bit modes so note that */
949 /* WOutDev[i].caps.dwFormats |= WAVE_FORMAT_4M08;
950 WOutDev[i].caps.dwFormats |= WAVE_FORMAT_4S08; */
951 WOutDev[i].caps.dwFormats |= WAVE_FORMAT_4S16;
952 WOutDev[i].caps.dwFormats |= WAVE_FORMAT_4M16;
953 /* WOutDev[i].caps.dwFormats |= WAVE_FORMAT_2M08;
954 WOutDev[i].caps.dwFormats |= WAVE_FORMAT_2S08; */
955 WOutDev[i].caps.dwFormats |= WAVE_FORMAT_2M16;
956 WOutDev[i].caps.dwFormats |= WAVE_FORMAT_2S16;
957 /* WOutDev[i].caps.dwFormats |= WAVE_FORMAT_1M08;
958 WOutDev[i].caps.dwFormats |= WAVE_FORMAT_1S08;*/
959 WOutDev[i].caps.dwFormats |= WAVE_FORMAT_1M16;
960 WOutDev[i].caps.dwFormats |= WAVE_FORMAT_1S16;
961 }
It only 16bit and WAVE_FORMAT_48M16 | WAVE_FORMAT_48S16 by providing 16bit ->
float conversion
if you start jack server at 96000Hz, winejack.drv should WAVE_FORMAT_96S16 |
WAVE_FORMAT_96M16 in waveoutcaps
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