http://bugs.winehq.org/show_bug.cgi?id=25629
Summary: Left 4 Dead 2 - Only a sound channel is heard in the
Introduction.
Product: Wine
Version: 1.3.10
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: luisalvaradox(a)gmail.com
When one of the characters starts reading a list in the intro of L4D2 the sound
is not heard properly. It looks like a channel is not working correctly, no
duplex, no eax or something related.
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http://bugs.winehq.org/show_bug.cgi?id=20043
Summary: uTorrent 1.8 does not start correctly
Product: Wine
Version: 1.1.29
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: heavensblade23(a)gmail.com
'The application doesn't start. After copying itself to the destination folder
it gives the error "It seems like uTorrent is already running, but not
responding. Please close all uTorrent processes and try again."'
Seemed to work okay a few versions ago.
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http://bugs.winehq.org/show_bug.cgi?id=28222
Summary: Sid Meier's Civilization V - wine-1.3.27 not able to
load - previous wine versions fine.
Product: Wine
Version: 1.3.27
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: morgancoxuk(a)gmail.com
Created an attachment (id=36151)
--> (http://bugs.winehq.org/attachment.cgi?id=36151)
console output
wine-1.3.26 played civ5 fine - I could install and play the steam version out
the box (i.e I needed not to install any other components)
When I install 1.3.27 I am not able to load civ5 from steam, wine crashes and I
have to manually kill the process.
Downgrading to wine 1.3.26 I can play again fine.
Athlon64-X2
Nvidia geforce 450 GTS
Arch linux 64 (using the 32bit wine version)
If it helps here is the output on the console (attached)
Regards
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http://bugs.winehq.org/show_bug.cgi?id=27480
Summary: [Assassin's Creed]Transparent Ground
Product: Wine
Version: 1.3.22
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: berillions(a)gmail.com
Hi,
There is a problem with this game since many versions of wine.
The game runs completly without problem but there is a graphical bug when the
character is in the Kingdoms.
In the 4 city : Damas, Jerusalem, Acre and Masyaf, there isn't this problem,
the ground is visible correctly.
You can see the log, it's always the same message, there is nothing else.
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http://bugs.winehq.org/show_bug.cgi?id=26361
Summary: ExeFile.exe brokes on char creation
Product: Wine
Version: 1.3.15
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ret_majestik(a)mail.ru
Created an attachment (id=33583)
--> (http://bugs.winehq.org/attachment.cgi?id=33583)
console out
ExeFile.exe brokes when new character creation goes from 3 stage to 4.
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http://bugs.winehq.org/show_bug.cgi?id=28134
Summary: X-Wing vs. Tie Fighter: "Direct Input Create FAILED"
regression
Product: Wine
Version: 1.3.26
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dinput
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kristoffer.james79(a)gmail.com
In X-Wing vs. Tie Fighter, entering a mission pops up a box with the error
"Direct Input Create FAILED" and no inputs are recognized. (The game requires a
joystick, which I have confirmed is on /dev/input/js0) Neither keys nor
joystick inputs are recognized, except the space bar key which seems to move
the game clock along. This is a regression in 1.3.26, since in the current
stable version of Wine (1.2.3) the game runs without flaw.
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http://bugs.winehq.org/show_bug.cgi?id=27585
Summary: F.E.A.R.3 crashes once game starts
Product: Wine
Version: 1.3.22
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: berillions(a)gmail.com
Created an attachment (id=35262)
--> (http://bugs.winehq.org/attachment.cgi?id=35262)
F.E.A.R.3 Crash Log
It's not my crash log but i have the same message when i launch the game with
Steam. This log come from the Wine Forums :
http://forum.winehq.org/viewtopic.php?t=12633
For me, i installed F.E.A.R.3 in a clean wineprefix. I installed vcrun2005 and
vcrun2008 before the game but i have always the same crash.
I'm not dev' so i can't decrypt myself the crash log to find where come from
the problem.
Thanks for your help
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http://bugs.winehq.org/show_bug.cgi?id=27729
Summary: shell32/shlfolder.c test always fails on 32-bit gentoo
Product: Wine
Version: 1.3.23
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: download, testcase
Severity: minor
Priority: P2
Component: shell32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=35483)
--> (http://bugs.winehq.org/attachment.cgi?id=35483)
+shell
My only current failure, it seems, aside from flaky tests..
../../../tools/runtest -q -P wine -M shell32.dll -T ../../.. -p
shell32_test.exe.so shlfolder.c && touch shlfolder.ok
fixme:shdocvw:IEParseDisplayNameWithBCW stub: 0x0 L"http:\\yyy" (nil) 0x32fc98
fixme:shdocvw:IEParseDisplayNameWithBCW stub: 0x0 L"xx:yyy" (nil) 0x32fc98
err:shell:HCR_GetFolderAttributes should be called for simple PIDL's only!
fixme:shell:ISF_Desktop_IPersistFolder2_fnInitialize (0x129590)->((nil)) stub
fixme:shell:ISvItemCm_fnInvokeCommand Unhandled Verb 270fl
fixme:shell:ISvItemCm_fnInvokeCommand Unhandled string verb "foobar_wine_test"
fixme:pidl:SHGetNameFromIDList Unsupported SIGDN 80068000
fixme:pidl:SHGetNameFromIDList Unsupported SIGDN 80068000
fixme:shell:SHGetItemFromDataObject Failed to create item, should try CF_URL.
fixme:shell:SHGetItemFromDataObject Failed to create item, should try CF_URL.
shlfolder.c:2798: Test failed: ParseDisplayName returned 80070002
shlfolder.c:2798: Test failed: ParseDisplayName returned 80070002
shlfolder.c:2798: Test failed: ParseDisplayName returned 80070002
+shell trace attached
occurs with gcc 4.4.5 / 4.6.0
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http://bugs.winehq.org/show_bug.cgi?id=27009
Summary: Fallout 3 Launcher crashes with builtin msvcp
Product: Wine
Version: 1.3.19
Platform: x86
OS/Version: Linux
Status: NEW
Severity: minor
Priority: P2
Component: msvcp
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=34441)
--> (http://bugs.winehq.org/attachment.cgi?id=34441)
+msvcrt,+msvcp90
Backtrace:
=>0 0x7b83a362 RaiseException+0x52(code=0xc0000417, flags=0x1, nbargs=0,
args=0x0(nil)) [/home/austin/wine-git/dlls/kernel32/except.c:84] in kernel32
(0x00a7fc38)
1 0x7e619d55 MSVCRT__invalid_parameter+0x84(expr=0x0(nil), func=0x0(nil),
file=0x0(nil), line=0, arg=0) [/home/austin/wine-git/dlls/msvcrt/errno.c:427]
in msvcrt (0x00a7fc98)
2 0x7e6be552 MSVCP_char_traits_char__Copy_s+0x61(dest="", size=0x7b826be5,
src=0x0(nil), count=0) [/home/austin/wine-git/dlls/msvcp90/string.c:77] in
msvcp90 (0x00a7fcc8)
3 0x7e6c0898 T+0xa7() in msvcp90 (0x00a7fd08)
4 0x7e6c0bb4 MSVCP_basic_string_char_assign_substr+0x53(this=0x41bbd0,
assign=0xa7fdb4, pos=0, len=0x8)
[/home/austin/wine-git/dlls/msvcp90/string.c:639] in msvcp90 (0x00a7fd58)
5 0x7e6c1034 MSVCP_basic_string_char_assign+0x33(this=0x41bbd0,
assign=0xa7fdb4) [/home/austin/wine-git/dlls/msvcp90/string.c:656] in msvcp90
(0x00a7fd78)
I'll attach a +msvcrt,+msvcp90 trace.
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http://bugs.winehq.org/show_bug.cgi?id=25117
Summary: Antialising does not work in portal.
Product: Wine
Version: 1.3.6
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrewplayssax(a)gmail.com
The antialising in Portal is not selectable in the advanced graphics menu. When
one turns AA on in the nvidia settings, portal fails to render and screen is
black, save for the crosshair.
Intel core 2 quad Q8200
Nvidia GTS 250 (512MB) running with the 260.19.06 driver
4GB ram.
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