http://bugs.winehq.org/show_bug.cgi?id=19283
Summary: PROJECT in a box: unimplemented and "fixme" dll's
(Crossover CE for Mac)
Product: Wine
Version: unspecified
Platform: Macintosh
OS/Version: Mac OS X 10.5
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jodroog(a)hotmail.com
When using CrossOver for MAc the application "PROJECT in a box"
(http://www.projectinabox.org.uk). Doesnt start up.
When running in Darwine, it starts up and shows the application startupscreen,
but when opening a file within the application: it crashes.
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http://bugs.winehq.org/show_bug.cgi?id=19470
Summary: Wine shouldn't assume the default visual supports GLX
Product: Wine
Version: 1.1.26
Platform: PC
OS/Version: Mac OS X 10.5
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cdavis(a)mines.edu
Created an attachment (id=22631)
--> (http://bugs.winehq.org/attachment.cgi?id=22631)
Output from glxinfo command
Right now, when initializing OpenGL support, and determining the OpenGL
capabilities of the host system (in X11DRV_WineGL_InitOpenglInfo()), Wine makes
a very crucial assumption: that the default visual supports GLX. This is not
necessarily true, so therefore Wine should not make this assumption.
In the 2.4.0 release candidate from the Xquartz project, for example, the
default visual does not support GLX. The fact that it doesn't caused the
glXCreateContext() call in the mentioned function to fail.
In particular, that call to glXCreateContext() fails with the following
message:
X Error of failed request: BadValue (integer parameter out of range for
operation)
Major opcode of failed request: 0 ()
Value in failed request: 0x22
Serial number of failed request: 515
Current serial number in output stream: 515
That value in the message happens to be the ID of the default visual on my
system. Under 2.4.0 RC1, that visual doesn't support GLX. (In the next 2.4.0
RC, it will, for reasons which become apparent in the next paragraph.) I've
attached the output from glxinfo under that version, so you can see for
yourself.
I filed a bug with Xquartz (http://xquartz.macosforge.org/trac/ticket/287).
They told me they would fix it (and they did, and the fix is going into the
next 2.4.0 RC), but they also warned me that the default visual for a given
display and screen doesn't have to support GLX, and that I should report this
to WineHQ.
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http://bugs.winehq.org/show_bug.cgi?id=11760
Summary: Deleting files from Winefile does not send them to the
Trash
Product: Wine
Version: 0.9.55.
Platform: Macintosh
OS/Version: Mac OS X 10.4
Status: UNCONFIRMED
Severity: minor
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jjmckenzie51(a)sprintpcs.com
If I create a file using the WineLib Notepad and then use WineFile to delete
it, the file is deleted instead of sending it to the Trash application. The
file is permenantly deleted from the system. Bug 5055 discusses the file
deletion problem on Linux based PC systems and may apply to this issue.
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http://bugs.winehq.org/show_bug.cgi?id=9629
Summary: winecfg: selecting the audio tab crashes winecfg
Product: Wine
Version: 0.9.44.
Platform: Macintosh
OS/Version: Mac OS X 10.4
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-multimedia
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: singingwolfboy(a)gmail.com
Created an attachment (id=8023)
--> (http://bugs.winehq.org/attachment.cgi?id=8023)
crash log of winecfg audio tab crash
When I click on the Audio tab in winecfg, it begins to crash. First, it
displays this message:
There is no audio driver currently specified in the registry.
A recommended driver has been selected for you. You can use this driver or
select another driver if available.
You must click Apply for the selection to take effect.
When I hit OK on that message, winecfg briefly stays up with no menu options in
the open tab, and then crashes. Crash log is attached.
I thought this might be a duplicate of bug 4051, but since wine no longer uses
arts, it can't be. Still, it seems to be a similar problem.
System info:
Apple Macbook (Intel chip, 2 GHz processor, 1st generation white Macbook)
running Mac OS X 10.4.10. Running wine through Apple X11.
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http://bugs.winehq.org/show_bug.cgi?id=22605
Summary: SafeNativeMethods.SelectObject Exception
Product: Wine
Version: 1.1.43
Platform: x86
OS/Version: Mac OS X 10.6
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dorian.grey(a)mail.com
I am trying to run the Open R-Community Tools
(http://rcommunity.nazgulworld.com/index.php?page=dl). I did the following
modifications:
- used Wine 1.1.43
- Patched it according to Bug #16418 Comment #32 suggested -> helped over the
first problem
- installed the Winetricks MS gidplus.dll and ddr=gdi hacks (Note: there is an
error in 1.1.43 with Wineticks - it points to a hard coded configuration file)
Then I got the following error (log attached)
at System.Windows.Forms.SafeNativeMethods.SelectObject(HandleRef hDC,
HandleRef hObject)
at System.Windows.Forms.ContainerControl.GetFontAutoScaleDimensions()
at System.Windows.Forms.ContainerControl.get_CurrentAutoScaleDimensions()
at System.Windows.Forms.ContainerControl.get_AutoScaleFactor()
at System.Windows.Forms.ContainerControl.PerformAutoScale(Boolean
includedBounds, Boolean excludedBounds)
at System.Windows.Forms.ContainerControl.PerformNeededAutoScaleOnLayout()
at System.Windows.Forms.ContainerControl.OnLayoutResuming(Boolean
performLayout)
at System.Windows.Forms.Control.ResumeLayout(Boolean performLayout)
at OpenRCLib.usrBanner.InitializeComponent()
at OpenRCLib.usrBanner..ctor()
at OpenRCLib.frmManager.InitializeComponent()
at OpenRCLib.frmManager..ctor()
at OpenRCTools.My.MyApplication.OnCreateMainForm()
at
Microsoft.VisualBasic.ApplicationServices.WindowsFormsApplicationBase.OnRun()
at
Microsoft.VisualBasic.ApplicationServices.WindowsFormsApplicationBase.DoApplicationModel()
at
Microsoft.VisualBasic.ApplicationServices.WindowsFormsApplicationBase.Run(String[]
commandLine)
at OpenRCTools.My.MyApplication.Main(String[] Args)
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http://bugs.winehq.org/show_bug.cgi?id=21638
Summary: Motocross Madness 2 (mcm2): crashes after aborting a
race
Product: Wine
Version: 1.1.38
Platform: x86
OS/Version: Mac OS X 10.5
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hoehle(a)users.sourceforge.net
Created an attachment (id=26127)
--> (http://bugs.winehq.org/attachment.cgi?id=26127)
console log and backtrace
Aborting a race with ESC, then clicking on the leftmost button (abort race),
Wine crashes instead of resizing the desktop window to 640x480 in order to
return to the main menu.
commit 02e0b3ae1a3b3162026cdfacf077d4d3accb4ff0 prior to wine-1.1.38
Author: Henri Verbeet <hverbeet(a)codeweavers.com>
wined3d: Introduce surface_prepare_texture().
caused this regression.
2 0x91b4eb96 kCVDisplayLinkID+0x7a() in corevideo
9 0x964823ab glBegin+0x1b() in libgl.dylib
10 0x42d35843 _surface_depth_blt+0x203() in wined3d
11 0x42d3f9ed _surface_load_ds_location+0x42d() in wined3d
12 0x42cb24e8 _IWineD3DDeviceImpl_SetDepthStencilSurface+0x1d8() in wined3d
Using MacOSX 10.5.8 mini with nVidia 9400GM graphics.
Note that you need a lot of patience to be able to click the button. Bug
#17234 is gone in the main menus (640x480), but there's extreme lag when the
three button requester appears at game-resolution (1600x1400) as a result of
pressing ESC during a race: There's approximately one refresh of the mouse
cursor once every three seconds.
I've not tested what happens when you end a race "normally" (by timeout or
whatever). ESC is the only way I know to end a training session.
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http://bugs.winehq.org/show_bug.cgi?id=19094
Summary: Regression on OS X, may not be able to load dll
Product: Wine
Version: unspecified
Platform: Macintosh
OS/Version: Mac OS X 10.5
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gellule.xg(a)free.fr
Hi,
(wine, almost latest git, on OS X)
With a recent git, I stumbled on the following:
"wine client_ryzom_rd.exe" crashes with the following.
DBG 9 dynloadlib.cpp 211 NLMISC::CLibrary::loadLibrary client_ryzom_rd.exe
: Loading dynamic library 'nel_drv_opengl_win_r.dll'
dyld: lazy symbol binding failed: lazy pointer not found at address 0x303d17af
in image /opt/local/libexec/wine/wine
dyld: lazy pointer not found at address 0x303d17af in image
/opt/local/libexec/wine/wine
WRN 9 dynloadlib.cpp 45 NLMISC::nlLoadLibrary client_ryzom_rd.exe : Load
library 'nel_drv_opengl_win_r.dll' failed: ????????
WRN 9 dynloadlib.cpp 222 NLMISC::CLibrary::loadLibrary client_ryzom_rd.exe
: Loading library nel_drv_opengl_win_r.dll failed: Verify DLL existence
The application cannot load the native library 'nel_drv_opengl_win_r.dll'.
winecfg also exhibit these two lines, the first time it was run, but without
crashing:
dyld: lazy symbol binding failed: lazy pointer not found at address 0x303d17af
in image /opt/local/libexec/wine/wine
dyld: lazy pointer not found at address 0x303d17af in image
/opt/local/libexec/wine/wine
I checked out a few revisions and narrowed down the issue to be between:
"kernel32: Add call frame annotations in x86 assembly code." (which works) and
"loader: Reserve some more memory to cover the native ole32 addresses." (which
does not work).
I'm ready to do some more testing if somebody could guide me. I could already
start bisecting through:
loader: Reserve some more memory to cover the native...
ntdll: Release some address space after the process...
ntdll: Don't try to decommit a heap past its initial...
ntdll: Compute the free lists address at run-time inste...
Best regards,
-Gellule
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http://bugs.winehq.org/show_bug.cgi?id=17616
Summary: TntMPD gives mapi32.dll error on startup
Product: Wine
Version: 1.1.15
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrewroth(a)gmail.com
When attempting to run TntMPD, the program gives
"This program requires Windows Messaging (mapi32.dll)"
and exits. Only
fixme:reg:GetNativeSystemInfo (0x75f0ac) using GetSystemInfo()
is output.
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http://bugs.winehq.org/show_bug.cgi?id=26980
Summary: FFXI: Depth Sorting Broken
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Mac OS X 10.6
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cpansky(a)azlance.com
Commit 96b758f7b37033bf382ce40dd3310965d3ac3f76 (d3d: Map D3DRS_ZBIAS to
WINED3DRS_DEPTH_BIAS) seems to have messed up FFXI's depth sorting. Causing
polygons that are behind others to be rendered in front. For instance the
cloud weather effect on the character screen now appears on top of the
characters instead of behind them. This continues within the game itself
across all the geometry.
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http://bugs.winehq.org/show_bug.cgi?id=23813
Summary: Icon corruption on Mac OS X
Product: Wine
Version: 1.2
Platform: x86
OS/Version: Mac OS X 10.6
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rwoodsmall(a)mac.com
Created an attachment (id=29876)
--> (http://bugs.winehq.org/attachment.cgi?id=29876)
winefile screenshot of icon corruption
I've narrowed down graphical corruption with some icons on Wine compiled from
source on Mac OS X, specifically using Git on OS X 10.6.4, the latest update of
Snow Leopard. I do *not* see this on CentOS or Fedora hosts using Nvidia
drivers. I have only seen it on Mac OS X so far, on 10.5/Leopard and 10.6/Snow
Leopard.
I'm using the system-supplied X11 application on 10.6, and Xcode 3.2.3 which
equates to GCC:
**
rbwmbp:~ ryan.woodsmall$ gcc -v
Using built-in specs.
Target: i686-apple-darwin10
Configured with: /var/tmp/gcc/gcc-5664~38/src/configure --disable-checking
--enable-werror --prefix=/usr --mandir=/share/man
--enable-languages=c,objc,c++,obj-c++
--program-transform-name=/^[cg][^.-]*$/s/$/-4.2/ --with-slibdir=/usr/lib
--build=i686-apple-darwin10 --program-prefix=i686-apple-darwin10-
--host=x86_64-apple-darwin10 --target=i686-apple-darwin10
--with-gxx-include-dir=/include/c++/4.2.1
Thread model: posix
gcc version 4.2.1 (Apple Inc. build 5664)
**
No special CFLAGS other than "-m32 -arch i386 -I/usr/X11/include" were used.
This happens in a completely empty, new prefix with no overrides, winetricks,
or anything else non-standard.
This corruption shows up in a number of apps, but I'm using winefile from a
source compile to verify the issue. I performed a bisect, and this issue
appears to have come up between 1.1.44 and 1.2-rc1; it is still an issue in the
release of 1.2 as well as the Git master. The bisect reveals the commit where
this issue first appears as:
**
ea596f8a5f7d732bb56b5921ceb964137df0b930 is the first bad commit
commit ea596f8a5f7d732bb56b5921ceb964137df0b930
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Tue May 18 14:11:51 2010 +0200
winex11: Force alpha channel to 0 when blitting to depth 32 from a lower
depth.
:040000 040000 369e8db88a7dd0c206f6b37d41bfcac27dfbc708
28700a3330faf630cb189926f9b335936f158ab9 M dlls
**
Reverting the patch with "git show ea596f8a5f7d732bb56b5921ceb964137df0b930 |
patch -p1 -R" allows icons to appear as expected. A quick check of
physDevSrc->depth with printf shows a number of the passed values to be 24,
triggering the new get_no_alpha_mask path and resulting in the icon corruption.
Unfortunately I'm a bit out of my depth on the XRender extension, particularly
on the weird OS X X11 app, and the winex11.drv code. I didn't really notice
this issue until after the code freeze, and ran winefile and a few winetricks
to test the new release. I'll keep looking around the source and reading up on
XRender, but even if this is a simple fix I'm not sure I'll be able to fix it
simply and quickly.
Thanks all, and let me know if there's anything else I can provide!
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