http://bugs.winehq.org/show_bug.cgi?id=21011
Summary: World Of Warcraft crashes after start with unhandled
exception
Product: Wine
Version: unspecified
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: oleg.sev(a)gmail.com
Ubuntu 9.10 amd64 fresh install
NVIDIA drivers 195.22 (beta)
wine 1.1.34 installed from ppa.
World Of Warcraft crashes after start with message "unhandled exception"
(with/without -opengl flag in command line). After crash Wow.exe showing in
processes with 100% CPU using.
Installing vsredist and directX9 not help.
In Windows XP WoW runs correctly without any errors.
On Ubuntu 9.04 with same NVIDIA driver works normal.
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http://bugs.winehq.org/show_bug.cgi?id=27140
Summary: wow4.x crash when flying on windrider
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: winedbg
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: roblinux(a)gmail.com
Created an attachment (id=34661)
--> (http://bugs.winehq.org/attachment.cgi?id=34661)
winedebug logs of 2 sessions of wow
Ubuntu 11.04 natty x86_64
Lenovo R500 intel GM45
1280x800 12 fps 600 ns
wow 4.0.1-14007 cata
wine1.2 1.2.2
linux-image 2.6.38
xserver-xorg-video-intel 2.14.0
pulseaudio 0.9.22
Logs for 2 wow sessions in both was riding a windrider when fault occured
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http://bugs.winehq.org/show_bug.cgi?id=27851
Summary: Super Street Fighter IV AE + fglrx = blank screen
Product: Wine
Version: 1.3.24
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cleberdemattoscasali-wine(a)yahoo.com.br
After the splash screens, the game will only display a black screen.
In the console, I get a lot of:
err:d3d_draw:drawStridedFast >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502)
from glDrawArrays @ drawprim.c / 58
err:d3d_draw:drawStridedFast >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502)
from glDrawElementsBaseVertex @ drawprim.c / 46
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http://bugs.winehq.org/show_bug.cgi?id=25367
Summary: Webdicty won't start
Product: Wine
Version: 1.3.8
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jpxsat(a)gmail.com
In wine 1.2.rc2 it worked perfectly.
Despite the functional bug, the program should start!
Look at http://bugs.winehq.org/show_bug.cgi?id=23117 to see the program i'm
talking about.
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http://bugs.winehq.org/show_bug.cgi?id=25841
Summary: Company of Heroes Talos of Valor crashes when starting
a building
Product: Wine
Version: 1.3.11
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jfd+winehq(a)butonic.de
Created an attachment (id=32925)
--> (http://bugs.winehq.org/attachment.cgi?id=32925)
grep -B3 seh coh+debug.log
The game runs after installing vcrun2005 and d3dx9_36 with winetricks.
following the debugging wild metal country wiki page i came up with several
exceptions in the attached log. just post which debug runs you want and i will
provide them
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http://bugs.winehq.org/show_bug.cgi?id=25565
Summary: No Textures/flashing textures in 3d games
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: opengl
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bjornaugustyn(a)yahoo.com
Created an attachment (id=32553)
--> (http://bugs.winehq.org/attachment.cgi?id=32553)
soldier of fortune 1
missing textures and flashing textures in 3d games.
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http://bugs.winehq.org/show_bug.cgi?id=23674
Summary: wine 1.2-rc7 reset the .wine directory when upgrade it
so all the installed applications deleted
Product: Wine
Version: 1.2-rc7
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P1
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nadavvin(a)gmail.com
wine 1.2-rc7 reset the .wine directory when upgrade it so all the installed
applications deleted
upgraded from rc6
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http://bugs.winehq.org/show_bug.cgi?id=26708
Summary: Stronghold Legends 1.2 crashes with Unhandled page
fault on read access
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: imbericle(a)gmail.com
Created an attachment (id=34016)
--> (http://bugs.winehq.org/attachment.cgi?id=34016)
Log!
When running Stronghold Legends 1.2 with either lowest or highest graphic
settings, I can start the'Singe Player' -> 'Legends Campaign' and send out my
troups, but when the initiating voice tells me something the second time the
game always crashes.
When trying to play 'Single Player' -> 'Legends Trial' -> The pink fluffy nice
and full of love and cuteness trial' , the game crashes showing the logo of
Stronghold Legends
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http://bugs.winehq.org/show_bug.cgi?id=19832
Summary: 3D models messed up in Phantasy Star Universe:
Ambition of the Illuminus
Product: Wine
Version: 1.1.28
Platform: PC
URL: http://phantasystaruniverse.com/illuminus_info.php
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cleberdemattoscasali-wine(a)yahoo.com.br
Created an attachment (id=23244)
--> (http://bugs.winehq.org/attachment.cgi?id=23244)
Screenshot
The 3D models look all messed up. All characters look really strange, with
parts like hands, shoes, arms all over the place.
Some character animations are defective, and some won't animate at all.
I suppose it has to do with this fixme:
fixme:d3d:state_vertexblend_w Vertex blending enabled, but not supported by
hardware
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http://bugs.winehq.org/show_bug.cgi?id=26636
Summary: Metal Fatigue: OpenGL renderer causes crash on game
start
Product: Wine
Version: 1.3.17
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: opengl
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: grsfdhj(a)tiscali.it
Created an attachment (id=33908)
--> (http://bugs.winehq.org/attachment.cgi?id=33908)
Backtrace of OpenGL crash
Metal Fatigue crashes every time I try to start a game, if OpenGL is selected
as renderer instead of DirectDraw.
Attached a backtrace log. Please tell me what info you need to narrow down this
issue.
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