http://bugs.winehq.org/show_bug.cgi?id=26009
Summary: Adventure games from Kheops Studio have wrong text
alignment
Product: Wine
Version: 1.3.13
Platform: x86
URL: http://www.gamershell.com/download_7332.shtml
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
CC: huw(a)codeweavers.com
Created an attachment (id=33168)
--> (http://bugs.winehq.org/attachment.cgi?id=33168)
terminal output
This is only a minor glitch but it affects most, if not all point-and-click
adventure games from the developer Kheops Studio. At least I can reproduce the
issue in Return to Mysterious Island, Egypt 3, Journey to the Moon.
Symptom: in subtitles and in the logbook words at the end of the rows are cut
in half.
This didn't occur in Wine-1.1.15:
e93d3481092f7abe72cdbab066947717f5e568a0 is the first bad commit
commit e93d3481092f7abe72cdbab066947717f5e568a0
Author: Huw Davies <huw(a)codeweavers.com>
Date: Mon Feb 16 12:39:15 2009 +0000
gdi32: Improve calculation of the character code text metrics.
The commit has been already mentioned in: bug #18140, bug #19467, bug #20707,
bug #24024.
Workaround: 'winetricks corefonts'.
Fedora 14 x86
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http://bugs.winehq.org/show_bug.cgi?id=13985
Summary: Skype 4.0.0.145 Beta crash on Gdiplus
Product: Wine
Version: 1.0.0
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdiplus
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lleoliveirabr(a)gmail.com
Hi, Skype 4.0.0.145 Beta crash: fixme:gdiplus:GdipCreateBitmapFromHBITMAP don't
know how to handle 32 bpp
To reproduce the problem, download Skype from: (direct link)
http://www.filehippo.com/download_skype/download/0ea2f324993895d73c4c5aee20…
Install it, and login. Will appear a page, close this page to go to skype.
After you close it in a second skype will crash.
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http://bugs.winehq.org/show_bug.cgi?id=27998
Summary: IE7 & IE8 have black back ground where page tabs
should be and .GIF's no longer render
Product: Wine
Version: 1.3.26
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: proent1992(a)comcast.net
Created an attachment (id=35845)
--> (http://bugs.winehq.org/attachment.cgi?id=35845)
Builtin IE vs. IE8 Snapshot
Both upgrading from wine 1.3.25 to 1.3.26 or fresh install of wine 1.3.26 cause
Microsoft IE7 & IE8 to stop rendering static .GIF images correctly and the
background area where IE's page tabs are in IE7 & IE8 is now black. I am
running OpenSuse 11.4 x86-64 with 32 bit wine I have also tested on OpenSuse
11.4 32 bit system.
IE7 and IE8 install where done using wine tricks. I tested with built in IE and
pages .GIF images render fine.
Animated .GIF images seem to render OK in IE7 & IE8 I'm not shore if all .GIF
images are affected or if it is only when they are used as links on a page.
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http://bugs.winehq.org/show_bug.cgi?id=28351
Summary: Hundred Swords demo: Fails to initialize Direct3D
Product: Wine
Version: 1.3.28
Platform: x86-64
URL: http://www.fileplanet.com/57573/50000/fileinfo/Hundred
-Swords-Demo-(Japanese)
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: asb(a)asbradbury.org
Created an attachment (id=36341)
--> (http://bugs.winehq.org/attachment.cgi?id=36341)
1.3.28: WINEDEBUG="+d3d,+tid,+ddraw"
The demo for the Sega game RTS fails to start ("Initialize error!"). I have the
exact same problem with the full game install from retail CD, giving the more
meaningful error string "Failed to initialize Direct3D". ProtectionID shows no
DRM). I can only find a Japanese version of the demo, but it shows the problem
and the logs I've taken are essentially identical.
I tried changing the reported windows version, virtual desktop, changing the
reported video card memory all with no effect. I am on Ubuntu 11.04 x86_64 with
Nvidia 270.41.06. Both the full game and load on Windows 7 x64 on the same
hardware.
Tested with wine 1.2.3, 1.3.28, 1.3.28-86-g9b729bb, and a few random 1.3.xx
releases.
To reproduce, download and install the linked demo (<50MB so quite small), then
try to launch the installed exe.
$ sha1sum 100swords.exe
fa15d9af88d8ef7cb799620c52fd78bf1c9ab707 100swords.exe
I attach a log taken with WINEDEBUG="+d3d,+tid,+ddraw" wine H_SWORDS_demo.exe
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http://bugs.winehq.org/show_bug.cgi?id=27981
Summary: Ems Mysql manager and Ems Sql Manager do not start
anymore wine 1.3.25
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pato.jamriska(a)gmail.com
Created an attachment (id=35816)
--> (http://bugs.winehq.org/attachment.cgi?id=35816)
when run on windedbg or wine, I keep getting this stack trace.
EMS products stopped working after Wine 1.3.20. I keep getting the stack trace
on the attached file.
I have to use winetricks to get some of the drivers installed to get it working
correctly with the databases, but besides that EMS software has always worked
correctly.
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http://bugs.winehq.org/show_bug.cgi?id=28294
Summary: XPR108258.exe (csf player installer) crash
Product: Wine
Version: 1.3.27
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fracting(a)gmail.com
Created an attachment (id=36257)
--> (http://bugs.winehq.org/attachment.cgi?id=36257)
Log: crash while installing csf player
Download from: http://tod.collegesoft.com.cn/XPR108258.exe
Crash while installing with wine.
Backtrace:
=>0 0x7b83a537 RaiseException+0x83(code=0xe06d7363, flags=0x1, nbargs=0x3,
args=0x116e5bc) [/home/fracting/wine-git/dlls/kernel32/except.c:84] in kernel32
(0x0116e5a0)
1 0x2031a6e5 _CxxThrowException+0x3b(object=0x116e5e4, type=0x12d3cb8)
[/home/fracting/wine-git/dlls/msvcrt/cppexcept.c:481] in msvcrt (0x0116e5d0)
2 0x01281137 in ksaudio (+0x1136) (0x00da562c)
3 0x0050005c (0x003a0043)
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http://bugs.winehq.org/show_bug.cgi?id=28112
Summary: Missing mouse cursor in menus of Atlantis Evolution
Product: Wine
Version: 1.3.26
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: marc.bessieres(a)gmail.com
Created an attachment (id=36015)
--> (http://bugs.winehq.org/attachment.cgi?id=36015)
command line output without any WINEDEBUG
I am running Atlantis Evolution
(http://appdb.winehq.org/objectManager.php?sClass=version&iId=23332) except for
missing mouse cursor in the menus where I select the player, where I load/save
a game etc..
In the game itself the cursor is present and works fine.
I built wine from sources
guest@linux-30so:~/wine-git> ~/wine-git/wine --version
wine-1.3.26
guest@linux-30so:~/wine-git> gcc -v
Using built-in specs.
COLLECT_GCC=gcc
COLLECT_LTO_WRAPPER=/usr/lib/gcc/i586-suse-linux/4.5/lto-wrapper
Target: i586-suse-linux
Configured with: ../configure --prefix=/usr --infodir=/usr/share/info
--mandir=/usr/share/man --libdir=/usr/lib --libexecdir=/usr/lib
--enable-languages=c,c++,objc,fortran,obj-c++,java,ada
--enable-checking=release --with-gxx-include-dir=/usr/include/c++/4.5
--enable-ssp --disable-libssp --disable-plugin
--with-bugurl=http://bugs.opensuse.org/ --with-pkgversion='SUSE Linux'
--disable-libgcj --disable-libmudflap --with-slibdir=/lib --with-system-zlib
--enable-__cxa_atexit --enable-libstdcxx-allocator=new --disable-libstdcxx-pch
--enable-version-specific-runtime-libs --program-suffix=-4.5
--enable-linux-futex --without-system-libunwind --enable-gold
--with-plugin-ld=/usr/bin/gold --with-arch-32=i586 --with-tune=generic
--build=i586-suse-linux
Thread model: posix
gcc version 4.5.1 20101208 [gcc-4_5-branch revision 167585] (SUSE Linux)
There is a free demo of the game (found in AppDB)
http://www.gamershell.com/download_7307.shtml
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http://bugs.winehq.org/show_bug.cgi?id=9400
Summary: Panzerg General III Scorched Earth random hang,
threading-related
Product: Wine
Version: 0.9.43.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: phajdan.jr(a)gmail.com
At random moments the game hangs, will attach wine output in a moment.
Note that this log is only relevant for wine 0.9.43. Before it also hanged
sometimes, but the message
err:ntdll:RtlpWaitForCriticalSection section 0x7eb87ae0 "gdiobj.c: GDI_level"
wait timed out in thread 000c, blocked by 0009, retrying (60 sec)
wine: Critical section 7eb87ae0 wait failed at address 0x7ef97b20 (thread
000c), starting debugger...
was not present. And before upgrade to 0.9.43 it had some problems with music,
like randomly switching tracks etc (sometimes it hanged during these, sometimes
not). After the upgrade the problem is gone, when it hangs music still plays,
but the mouse does not move, and the game does not receive keyboard input.
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http://bugs.winehq.org/show_bug.cgi?id=20872
Summary: No texture in the minimap while loading a city
Product: Wine
Version: 1.1.33
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jaimerave(a)gmail.com
Created an attachment (id=25017)
--> (http://bugs.winehq.org/attachment.cgi?id=25017)
Screenshot of the problem
While the city is loading you just see blue, green and red buildings. This only
happens in Hardware mode, if you set the game to software mode the image appear
correctly.
This is ubuntu 9.10, latest git drivers for GM45.
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http://bugs.winehq.org/show_bug.cgi?id=20030
Summary: game, Taikodom doesn't run
Product: Wine
Version: 1.1.29
Platform: PC
URL: http://www.taikodom.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: flamehawk96(a)yahoo.com
The game, Taikodom installs as it should, however none of the game executables
run at all that is "taikodom.exe, taikodom-game.exe launcher.exe"
all of them give an output (that is posted in the 1st attachment)
appdb says that it doesnt run on either mac os or linux
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