http://bugs.winehq.org/show_bug.cgi?id=15053
Summary: for some apps wine update forces reinstalls
Product: Wine
Version: 1.1.3
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bluedzins(a)wp.pl
It applies not for all applications. It is not only the problem with current
version of Wine, because it happened before.
Take for example Great PWN Dictionary -- you install wine, you install this
app, everything works fine. But when you update wine something is changed in
that way that this app is corrupted and it (not wine) says the installation was
not successful, reinstall is required. After reinstall everything is fine again
until... next wine update. And so on.
I know there is not much details here, please ask what should I add, I will
help for sure.
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http://bugs.winehq.org/show_bug.cgi?id=16830
Summary: Condor:crash during online game
Product: Wine
Version: 1.1.12
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tsierkkis(a)gmail.com
Created an attachment (id=18534)
--> (http://bugs.winehq.org/attachment.cgi?id=18534)
log taken with WINEDEBUG=+winsock
Typically about 5mins after online game start the game freezes and locks X.
Condor process is in defunct state and needs to be killed from console to
unlock X. Remote server can be any windows based server visible in game
developers site. The same happens regardless of selected map or glider type.
Native "d3dxof.dll", "dplaysvr.exe", "dplayx.dll", "dpnet.dll", "dpnhpast.dll"
and "dpwsockx.dll" are in use.
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http://bugs.winehq.org/show_bug.cgi?id=29711
Bug #: 29711
Summary: Quick Lohn installation crashes on setup
Product: Wine
Version: 1.2.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: maikwagner(a)yahoo.com
Classification: Unclassified
Created attachment 38558
--> http://bugs.winehq.org/attachment.cgi?id=38558
Quicklohn output on installation
Hi everyone,
I am trying to get a German program for calculating salries to work. The
product page is at:
http://www.quick-lohn.de/index.php?option=com_content&task=view&id=32&Itemi…
and the trial version can be downloaded from the following address:
http://www.quick-lohn.de/demos/setupex_allg.exe
I have attached my console output as an attachment. Hope this helps.
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http://bugs.winehq.org/show_bug.cgi?id=19097
Summary: Everquest 1 fails on server launch with a "Microsoft
Visual C++ Runtime Library" error
Product: Wine
Version: 1.1.23
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ppl.info.portal(a)gmail.com
Created an attachment (id=22049)
--> (http://bugs.winehq.org/attachment.cgi?id=22049)
Output to run eqgame.exe via command line using wine 1.1.23
Using wine 1.1.23 (provided with Fedora 11), the Everquest patcher opens, runs
and completes giving the expected server selection screen however when any of
the servers are selected the program crashes giving a pop-up error box stating:
Runtime Error!
Program: C:\Program Files\Sony\EverQuest\eqgame.exe
This application has requested the Runtime to terminate it in an unusual way.
Please contact the application's support team for more information.
(screen shot available)
This happens with using the "env WINEPREFIX" and also when using wine without.
This was not experienced with the version of wine provided with Fedora 10
(1.1.15) or before.
Output from wine command via command prompt attached.
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http://bugs.winehq.org/show_bug.cgi?id=18429
Summary: Printing is weird in educational software
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: peterson(a)orkutcidio.org
Hello,
I'm from Brazil and in my English school we were trying to use the software
"Click and Change FC" (I believe it's from Cambridge) but we are not able to
print it because it never prints correctly: eveything on the paper gets messy;
there's a big black box in the middle of it, etc. Our printer is an HP Laserjet
1018.
How can I provide information about printing? Is this a known bug (couldn't
find anything about it)? Thanks =)
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http://bugs.winehq.org/show_bug.cgi?id=26815
Summary: Mini Golf cannot be played a second time
Product: Wine
Version: 1.3.18
Platform: x86
URL: http://www.myrealgames.com/download-free-games/mini-go
lf/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrew.millington(a)gmail.com
Starting the first time works but closing and starting up again doesn't
All that happens in the terminal is this
fixme:msxml:domelem_setAttributeNode (0x1319e0)->(0x1319cc 0x32ee14): semi-stub
fixme:msxml:domelem_setAttributeNode (0x131a10)->(0x1319fc 0x32ee14): semi-stub
fixme:msxml:domelem_setAttributeNode (0x1319c0)->(0x131a34 0x32ee30): semi-stub
...........
With Runtime Error! that pops up.
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http://bugs.winehq.org/show_bug.cgi?id=25312
Summary: WINE needs to support XRandR 1.2
Product: Wine
Version: unspecified
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: owen.riddy(a)gmail.com
Created an attachment (id=32154)
--> (http://bugs.winehq.org/attachment.cgi?id=32154)
A patch to add support for XRandA 1.2. It will break many things.
Wine currently supports XRandR 1.1, which is fine for single-monitor users. It
is bad for multi-monitor users because every time wine tries to change the
resolution it completely mucks everything up, and usually switches off a
monitor, eg, bug 16958 (which is a XRandR problem).
XRandR 1.2 introduced some very major architecture changes (*) to support
multi-monitor setups.
I've attached a badly formatted & crufty patch that implements the required
bits of XRandR 1.2. Some issues remain:
A) Fullscreen applications no longer occupy the whole X Screen - only one
physical screen. Games will need to confine the mouse pointer to that screen to
remain playable, and I don't know where in Wine to do this. This may run afoul
of bug 6971.
B) I'm not certain how this patch might interact with DirectDraw & Direct3D -
it probably breaks the screen co-ordinate assumptions in wine.
I don't think it is worth tidying this patch to the formatting standard
required for Wine until A is dealt with.
The patch includes a lot of garbage included as I tried to work out how ddraw
and xrandr interacted (sorry), and what Xinerama was doing in the mix. The
really important parts are X11DRV_XRandR_Init(void), make_modes(void), int
X11DRV_XRandR_GetCurrentMode(void) and LONG X11DRV_XRandR_SetCurrentMode(int
mode) in xrandr12.c.
(*) http://cgit.freedesktop.org/xorg/proto/randrproto/tree/randrproto.txt -
Sec. 1.2 - wine should be resizing crtc, not the screen.
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http://bugs.winehq.org/show_bug.cgi?id=25187
Summary: Sandlot games launcher "Play Now" button does nothing
Product: Wine
Version: 1.3.7
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: mshtml
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
After patching crypt32 to get past bug 25174, the game fails to launch
when you run the launcher. The log shows
fixme:mshtml:nsURI_GetAsciiHost Use Uri_PUNYCODE_IDN_HOST flag
0[139448]: file chrome://global/content/commonDialog.js, line 49: TypeError:
window.arguments is undefined
0[139448]: file chrome://global/content/commonDialog.js, line 60: TypeError:
gArgs is undefined
0[139448]: file chrome://global/content/commonDialog.js, line 176: TypeError:
gArgs is undefined
fixme:shdocvw:ClOleCommandTarget_Exec Unimplemented cmdid 28
winetricks ie6 gets rid of log messages, but the game still doesn't launch.
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