http://bugs.winehq.org/show_bug.cgi?id=26856
Summary: EA Create Demo: cursor moves erratically
Product: Wine
Version: 1.3.18
Platform: x86
URL: http://www.create.ea.com/en_GB/home/index
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fjuni5(a)msn.com
This is a regression, introduced by:
git bisect good
39c4e6d1d9572e2015282578c124615128afa45f is the first bad commit
commit 39c4e6d1d9572e2015282578c124615128afa45f
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Mon Feb 28 22:50:21 2011 +0100
user32: Retrieve the current cursor position from the server.
:040000 040000 ac674bec70c91b1ffcf9caf670168357c5b8110d
ed7865d4c003c4fcd24dc112e866e609fa4671d7 M dlls
still present in current git.
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http://bugs.winehq.org/show_bug.cgi?id=29624
Bug #: 29624
Summary: Commandos: Behind Enemy Lines crashes on startup with
OpenGL renderer
Product: Wine
Version: 1.3.37
Platform: x86
URL: http://www.oldgames.sk/en/game/commandos/download/3991
/
OS/Version: Linux
Status: NEW
Keywords: download, regression
Severity: minor
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
CC: hverbeet(a)gmail.com
Classification: Unclassified
Regression SHA1: 94ae743ea668e49d40ae4e2dc5fe1f5d9be018cb
Created attachment 38378
--> http://bugs.winehq.org/attachment.cgi?id=38378
terminal output
Commandos 1 turns the screen black after starting, then it crashes. Can be
reproduced with the demo too.
Workaround: ddr=gdi
As for being a regression, I must add that the game used to crash with Wine
versions<1.3.27, if DirectDrawRenderer was set to opengl in the registry.
94ae743ea668e49d40ae4e2dc5fe1f5d9be018cb is the first bad commit
commit 94ae743ea668e49d40ae4e2dc5fe1f5d9be018cb
Author: Henri Verbeet <hverbeet(a)codeweavers.com>
Date: Tue Aug 30 20:12:31 2011 +0200
ddraw: Make the OpenGL renderer the default one.
:040000 040000 fbce2dc172258a4a7eabc65b6f86bd58522b4667
dfb3b24196ac3ad09100758a48b2d4ef7e45e26b M dlls
Fedora 16
Nvidia 250 / driver 290.10
X.Org X Server 1.11.3
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http://bugs.winehq.org/show_bug.cgi?id=29682
Bug #: 29682
Summary: tcpanalyzer from Windows Platform SDK 7.1 crashes due
to unimplemented function IPHLPAPI.DLL.GetTcpTable2
Product: Wine
Version: 1.3.37
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: iphlpapi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: focht(a)gmx.net
Classification: Unclassified
Hello,
--- snip ---
$ pwd
/home/focht/.wine/drive_c/Program Files/Microsoft SDKs/Windows/v7.1/Bin
...
$ wine ./tcpanalyzer.exe
fixme:actctx:parse_manifest_buffer root element is L"?Copyright", not
<assembly>
wine: Call from 0x7bc4bd9a to unimplemented function IPHLPAPI.DLL.GetTcpTable2,
aborting
wine: Unimplemented function IPHLPAPI.DLL.GetTcpTable2 called at address
0x7bc4bd9a (thread 0024), starting debugger...
--- snip ---
Regards
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http://bugs.winehq.org/show_bug.cgi?id=29635
Bug #: 29635
Summary: Starcraft 2 Read Access Violation Regression possibly
related to wine_cp_mbstowc
Product: Wine
Version: 1.3.36
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cobaltjacket(a)gmail.com
Classification: Unclassified
Steps by which I can reproduce:
1. Create a clean wine prefix.
2. Link (or move) a functional Starcraft 2 directory into "C:\Program Files"
3. Run Starcraft 2.
Note: This will seem to work correctly, it loads and even can get into a game.
I believe that it may crash immediately afterward. That crash may be unrelated,
so I don't want to deal with it right now.
4. Close Starcraft.
5. Run it again.
6. Crash before load.
The Starcraft Error Reporter says:
> ACCESS_VIOLATION (0xC0000005)
> occurred at 0023:F7620108. The memory at '0x04F9100F' could not be read.
Later on in that same window "wine_cp_mbstowc" is mentioned (under "Manual
Stack Trace"):
> ----------------------------------------
> Manual Stack Trace (ID:72 Stack:0x00000000 + 0)
> ----------------------------------------
>
> F7642108 wine_cp_mbstowcs+632
I can provide the full text of this if you would like.
This behavior definitely does NOT occur in 1.3.29 (which for other reasons is
the last version I was using that worked). I do not believe, however, that this
behavior was present in 1.3.35. Cursory testing discovered this problem in
1.3.36, though I performed these more careful steps with 1.3.37. For this
reason, I believe the first version with this regression is 1.3.36.
Attached is a WINEDEBUG=+relay,+seh,+tid log of the crash behavior. I have
replaced my name in the log file by "myname".
A note: downgrading to 1.3.29, the game runs again. By this, I mean:
7. Downgrade to 1.3.29
8. The game runs perfectly.
(There is no "reinstall" step: the same exact wine prefix and game directory
are used.)
Repeating the upgrade to 1.3.37 causes the behavior to return. For this reason,
I don't think that the game directory is somehow damaged.
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http://bugs.winehq.org/show_bug.cgi?id=23815
Summary: Algodoo demo needs two OpenMP functions from
VCOMP90.DLL
Product: Wine
Version: 1.2
Platform: x86
URL: http://algodoo.com
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: msvcrt
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Unless you run the visual c++ 2008 runtime installer (e.g. winetricks
vcrun2008), the game Algodoo fails to start, complaining that VCOMP90.DLL
is missing.
winedump -j import cxcore100.dll
shows
offset 000c500c VCOMP90.DLL
...
Ordn Name
95 omp_get_num_procs c6728
97 omp_get_thread_num c673c
Presumably it would be easy to implement/stub those (though
omp_get_thread_num might be annoying to get right).
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http://bugs.winehq.org/show_bug.cgi?id=19475
Summary: Hunter Dan Bowfishing demo hangs after initiating
launch
Product: Wine
Version: 1.1.26
Platform: PC
URL: http://www.hunterdan.com/downloads/HunterDanBowfishing
DemoSetup.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: arethusa26(a)gmail.com
With wine-1.1.26-231-gfe9d360, after the initial configuration window displays
when launching the game and the "Play Game" button is pressed, the game simply
hangs idly with no activity. The only output visible is:
fixme:win:EnumDisplayDevicesW ((null),0,0x32f67c,0x00000000), stub!
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http://bugs.winehq.org/show_bug.cgi?id=29699
Bug #: 29699
Summary: Hardwar fails to start: unable to save file with the
correct extension
Product: Wine
Version: 1.3.37
Platform: x86
URL: http://www.downloads.hardwar.info/ftp/demo/harddemo1.e
xe
OS/Version: Linux
Status: NEW
Keywords: download, regression
Severity: normal
Priority: P2
Component: comdlg32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
CC: alexhenrie24(a)gmail.com
Classification: Unclassified
Regression SHA1: 7a34094e6e3e8a321148c64b0c9e2b986e63a7d9
When starting a new game in Hardwar 2.04 the player must save the game first.
There is a file dialog box asking for the save game name. The game accepts the
given file name (by default this is Untitled.sav) and begins to load the game.
However an error message appears soon, before the menu could appear. The text
in the error dialog box says:
'Save file extension must be ".sav" - can't use "C:\Program
Files\Hardwar\Untitled.a?ᵬ"
See the incorrect file extension? Thus the game fails to load and quits.
This is a regression, caused by
7a34094e6e3e8a321148c64b0c9e2b986e63a7d9 is the first bad commit
commit 7a34094e6e3e8a321148c64b0c9e2b986e63a7d9
Author: Alex Henrie <alexhenrie24(a)gmail.com>
Date: Fri Jan 20 14:52:18 2012 -0700
comdlg32: Correctly handle filters with multiple file extensions in Save As
dialogs.
:040000 040000 a09f5d53eac9b84a775256e3c674a92cfb92a7ae
01d8f952110ad1aa3a628179bfc3686913749644 M dlls
The reverted patch fixed the issue.
The original demo for Hardwar doesn't have the option to save the game, but you
can reproduce the problem after installing the 2.04 patch over the demo. Please
follow the given instructions carefully (it's gonna be a little tricky doing
this).
1. Launch harddemo1.exe (download link located in the URL field) which extracts
the content of the installer. The default location for the installer will be
C:\users\your_username\Temp\harddemo.
2. Launch the installer with Setup.exe.
3. Download, unpack and install the 2.04 patch, available here:
http://www.downloads.hardwar.info/ftp/patch/official/u204patch.zip
4. Start the demo with Hardman.exe. In the launcher go to the Controls tab and
change the flight controls from keyboard to mouse, then change it back to
keyboard.
5. Go to the Display tab, select Direct3D Primary Display and choose a valid
screen resolution.
6. Go back to the Game tab and click on the <Launch...> button.
7. In the first dialog click on <Ok>. A 'save file as...' dialog appears with
the name Untitled, click on the <Save> button. The game begins to load but soon
it is interrupted with an error message.
The only relevant line in the terminal is
>fixme:commdlg:GetFileName95 Flags 0x00008000 not yet implemented
But this line was present before the regression too.
Please let me know if you need a log with debug channels enabled.
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http://bugs.winehq.org/show_bug.cgi?id=12677
Summary: Wine Desktop lacks wind deco if the window manager isn't
decorating wine windows
Product: Wine
Version: 0.9.59.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: echidnaman(a)gmail.com
The new "Allow the window manager to decorate the windows" option introduced in
Wine 0.9.60 also effects the Wine virtual desktop. When unchecked, the virtual
desktop lacks window decoration itself.
Shouldn't this option be disabled when Wine is set to use a virtual desktop?
Since all Wine apps are going to be inside the desktop, Wine already does all
the window decoration. The window decoration option should probably be grayed
out if the "Emulate a virtual desktop" option is enabled.
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http://bugs.winehq.org/show_bug.cgi?id=29545
Bug #: 29545
Summary: Black Mirror 2: mouse pointer hidden behind a white
box
Product: Wine
Version: 1.3.36
Platform: x86
URL: http://www.fileplanet.com/206087/200000/fileinfo/Black
-Mirror-2-Demo-%28German%29
OS/Version: Linux
Status: NEW
Keywords: download, regression
Severity: minor
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
CC: stefandoesinger(a)gmx.at
Classification: Unclassified
Regression SHA1: 7f97af2e2e40e39371dd1c847fdeec4d2b012d71
Created attachment 38277
--> http://bugs.winehq.org/attachment.cgi?id=38277
terminal output
Black Mirror 2 is a point-n-click adventure game.
When there is nothing of interest under the mouse pointer, the pointer is shown
as a silver (grey) arrow (this appears correctly in Wine).
When the mouse pointer hits a "hotspot" in the game (e.g. an object with which
you can interact) it turns red.
This red arrow is covered by a solid white box in Wine.
I can't show you a picture of this artefact simply because the white box
doesn't appear in the screenshots.
Steps to reproduce the problem with the demo:
1. Install the demo as usual (DirectX installation is not needed).
2. Launch the demo. You will be greeted with an error message. Click on the
<Ignore> button 7 times to get rid of it (that's bug #24563).
3. You can see the white box on the screen while the game is loading to the
menu. In the menus the pointer appears correctly (it's the default silver
arrow).
4. Start a new game, skip the intro videos. When you gain control over your
character move the mouse across the screen. There are several hotspots on the
scene, when the pointer is hitting one of them it turns to a white box. If you
move the mouse quickly you can spot the red arrow, hiding behind the white box.
I found that the mouse pointer appeared as it should have in Wine-0.9.50, and
bisecting resulted:
7f97af2e2e40e39371dd1c847fdeec4d2b012d71 is the first bad commit
commit 7f97af2e2e40e39371dd1c847fdeec4d2b012d71
Author: Stefan Dösinger <stefan(a)codeweavers.com>
Date: Thu Dec 13 12:12:23 2007 +0100
winex11: Ignore the alpha if all pixels are 0.
:040000 040000 b600b1a61b3478db4810b1855845770556534133
ef19db01eb504badaa04120868098925203c3230 M dlls
The demo has a huge download size (1.3 Gb). I willingly provide logs or tests
if they are needed.
Fedora 16
Nvidia 250 / driver 290.10
X.Org X Server 1.11.3
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http://bugs.winehq.org/show_bug.cgi?id=23316
Summary: Yahoo messenger doesn't responding
Product: Wine
Version: 1.1.42
Platform: x86
URL: http://messenger.yahoo.com/download/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ghilbert12_lhen03(a)yahoo.com.ph
When I run the latest Yahoo Messenger Full stand alone version, The
installation is working. When I run it under wine the login procedure is good
however when it go to the main window of yahoo messenger. The whole program was
slow and not responding. When the messenger notifies about new mails. Instead
of fix notification window appeared on panel. The notification window stretched
continuously and unstoppable and the notification window cant closed.
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