http://bugs.winehq.org/show_bug.cgi?id=29485
Bug #: 29485
Summary: sln2mak.exe crash with MS dotnet 20
Product: Wine
Version: 1.3.35
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fracting(a)gmail.com
Classification: Unclassified
Created attachment 38171
--> http://bugs.winehq.org/attachment.cgi?id=38171
Log: sln2mak crash with msdotnet20
sln2mak is a tool for converting MS *.sln files to Makefiles. For people who
google to this bug: winemaker is good at this kind of jobs:
http://wiki.winehq.org/winemaker
1. download sln2mak.exe
http://www.codeproject.com/KB/cross-platform/sln2mak.aspx
2. winetricks dotnet20, install MS dotnet
3. Download http://people.igalia.com/eocanha/dev/libertexto/npsimple.tar.gz
decompress it to the same directory with sln2mak.exe:
.
├── config.mk
├── Localized.r
├── npsimple.c
├── npsimple.rc
├── npsimple.sln
├── npsimple.vcproj
└── test.html
4. $ wine sln2mak.exe npsimple.sln
after a crash, an empty Makefile will be create.
Full log is attached
See also: Bug 27423 - sln2mak.exe can not start (with mono210)
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http://bugs.winehq.org/show_bug.cgi?id=21996
Summary: Far Cry terminates with Illegal instruction
Product: Wine
Version: 1.1.38
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wineserver
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: monraaf(a)gmail.com
CC: julliard(a)winehq.org
Created an attachment (id=26721)
--> (http://bugs.winehq.org/attachment.cgi?id=26721)
back trace
As of wine 1.1.38 Far Cry terminates with an Illegal instruction. OS is Ubuntu
Karmic 32-bit with Kernel 2.6.32. Back trace attached. I've bisected it down to
this commit:
2f3fa8596bc6410a3b535e2f12bf551841334ad7 is first bad commit
commit 2f3fa8596bc6410a3b535e2f12bf551841334ad7
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Tue Feb 2 15:58:02 2010 +0100
server: Allow changing a thread affinity before it is initialized.
:040000 040000 ab45f9c4877812d1a70110f1280dd75d34ff9487
279e2ccf7470e8c19254a739a903ad88971d4e26 M server
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http://bugs.winehq.org/show_bug.cgi?id=29185
Bug #: 29185
Summary: Final Fantasy 7 exits at startup
Product: Wine
Version: 1.3.11
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ns03ja(a)brocku.ca
Classification: Unclassified
Final Fantasy 7 worked perfectly provided you use Aali's OpenGL patch (see the
AppDB entry for details, FF7 is problematic even on newer versions of Windows).
However it recently started to fail at startup time. A bisect reveals the
following:
e786998daff4ad49521a4c9c39c172ddcdcad82a is the first bad commit
commit e786998daff4ad49521a4c9c39c172ddcdcad82a
Author: Andrew Eikum <aeikum(a)codeweavers.com>
Date: Tue Sep 27 08:51:07 2011 -0500
dsound: Reimplement rendering devices on mmdevapi.
:040000 040000 53407fdfd9131c99d768c90eeda5dadc66a63abb
af37caec04c5e8abedfd395abcd88a16e71a3b85 M dlls
Unfortunately reverting this commit on today's master produces a lot of
conflicts, so I couldn't test that.
It does not appear to crash, it simply exits, so there is no backtrace to
provide. The one thing it does output is the following fixme several times:
fixme:alsa:AudioClient_GetMixFormat Don't know what to do with 10000 channels,
pretending there's only 2 channels
I'm not sure if this fixme is relevant, but it is present both on working and
non-working runs.
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http://bugs.winehq.org/show_bug.cgi?id=21789
Summary: Regression: Vampire - Bloodlines Crashes During Level
Load
Product: Wine
Version: 1.1.39
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mblackwell1024(a)gmail.com
Vampire Bloodlines crashes after loading a level using Wine v1.1.39. It does
not crash using v1.1.38.
Please tell me what logs are required (and what commands to use to get them)
and I will attach them ASAP.
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http://bugs.winehq.org/show_bug.cgi?id=12045
Summary: foobar2000 0.9.4.4 - window close lag
Product: Wine
Version: 0.9.57.
Platform: PC
URL: http://www.foobar2000.org/
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: liquid.acid(a)gmx.net
I have some mysterious lag when working with foobar2000 version 0.9.4.4
When having windows (opened by foobar2k itself) open, like the file property
dialogue, or a file scan result window and I close this particular window
SOMETIMES (not always) I have some serious lag. Which means I click the
X-button, and at first nothing happens.
Now I can do different things:
1) Sometimes moving the mouse around triggers window closing
2) Sometimes dragging the still open window around triggers closing
3) Pushing the X a second time sometimes does the trick
I didn't notice this with wine-0.9.56, so it seems to be a regression. I'm
still trying to figure out some actions to always reproduce the problem, but
currently I'm not successful.
This problem is not bound to CPU usage. It also appears when the CPU is idling
at 99%.
Gonna try a bisect, but as I know no way to accurately reproduce it...
Someone with similar problems? Maybe not only fb2k?
Thanks,
Tobias
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http://bugs.winehq.org/show_bug.cgi?id=8054
Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #9 from Austin English <austinenglish(a)gmail.com> 2012-01-23 18:59:47 CST ---
Closing INVALID.
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http://bugs.winehq.org/show_bug.cgi?id=29442
Bug #: 29442
Summary: Click on button under start menu and Error states Wine
is having a serious problem and to go to website.
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: youfollowilead(a)aol.com
Classification: Unclassified
Click on button under start menu and Error states Wine is having a serious
problem and to go to website.
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http://bugs.winehq.org/show_bug.cgi?id=29257
Bug #: 29257
Summary: Regression: BYOND client will not run (either with
native or builtin msvcrt.dll)
Product: Wine
Version: 1.3.23
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcrt
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alex.hayton(a)gmail.com
Classification: Unclassified
Created attachment 37841
--> http://bugs.winehq.org/attachment.cgi?id=37841
Stack trace showing the error in question.
I have found a regression that was introduced with 1.3.33. When launching the
BYOND client (using the native msvcrt.dll) I get an unhandled exception, which
seems to be caused by a call to the undeclared function _getlocaltime64.
When I switch to using the builtin msvcrt.dll I do get slightly further, but
the client itself won't get past the server browser and into a game, instead
just going into an infinite loop. I'll try and get a stack trace from one of
The error seems to be related to the recent switch to the new version of Gecko
introduced in 1.3.33 (BYOND makes heavy use of internal browser windows) as
mozsqlite3 is the last place we get to before the error occurs.
The client works pretty well in 1.3.32 (I have since started using PlayOnLinux
to launch it using that version). The regression was first introduced in
1.3.33.
I am using Ubuntu 11.04 natty and the Wine PPA - I reinstalled mfc42, vcrun6,
wsh56 and gecko via winetricks just to be sure that wasn't the cause of the
problem.
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