http://bugs.winehq.org/show_bug.cgi?id=19299
Summary: fixme:quartz:MediaControl_RenderFile
(0x7c20978/0x7c2097c)->(L"D:\\assimil\\d_fr\\sounds\\e
001_01.mp3" (0x7c47674)): stub !!!
Product: Wine
Version: 1.1.25
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: quartz
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: quickhelp(a)gmail.com
CC: quickhelp(a)gmail.com
Created an attachment (id=22346)
--> (http://bugs.winehq.org/attachment.cgi?id=22346)
output of the WINEPREFIX=/bla wine Assimil.exe command
- I copied all files from the cd into /blub.
- I created a clean wine v1.1.25 environment: WINEPREFIX=/bla winecfg
windows XP
sound turned on with default (ALSA) settings that work for me in other
programs
d: = /blub as type CD-ROM
- I installed the application (ASSIMIL french CD version 3.10): WINEPREFIX=/bla
wine d:\setup.exe
This seems to have worked.
- cd /bla/drive_c/Programme/Assimil/d_fr
- WINEPREFIX=/bla wine Assimil.exe
The program starts.
But when it comes to play sentences that are stored in mp3 files I hear nothing
and see the above error message.
Unfortunately with google I didn't found a lot about it.
I tried several reinstalls with "winetricks vb6run d3dx9 ie6 vc6run" but it
does not work.
Any hint will be highly appreciated!
Please let me know if you need anything else!
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http://bugs.winehq.org/show_bug.cgi?id=32012
Bug #: 32012
Summary: PokerStars hangs for no reason
Product: Wine
Version: 1.5.15
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: r3pek(a)r3pek.org
Classification: Unclassified
After updating wine to 1.5.15, PokerStars started to hand while I was playing.
The exact error message is:
err:ole:CoInitializeEx Attempt to change threading model of this apartment from
multi-threaded to apartment threaded
fixme:win:FlashWindowEx 0x33c984
fixme:win:FlashWindowEx 0x33c984
err:ntdll:RtlpWaitForCriticalSection section 0x7edd3960
"/var/tmp/portage/app-emulation/wine-1.5.15-r1/work/wine-1.5.15/dlls/user32/win.c:
surfaces_section" wait timed out in thread 0009, blocked by 0044, retrying (60
sec)
err:ntdll:RtlpWaitForCriticalSection section 0x7edd3960
"/var/tmp/portage/app-emulation/wine-1.5.15-r1/work/wine-1.5.15/dlls/user32/win.c:
surfaces_section" wait timed out in thread 0040, blocked by 0044, retrying (60
sec)
after this, I normally have to kill the app myself. This error does not appear
while running under wine 1.5.14.
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http://bugs.winehq.org/show_bug.cgi?id=32008
Bug #: 32008
Summary: Divinity 2 - Developer's Cut crashes in game on
certain animations
Product: Wine
Version: 1.5.15
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xvachon(a)gmail.com
Classification: Unclassified
Created attachment 42189
--> http://bugs.winehq.org/attachment.cgi?id=42189
+d3d log
Divinity 2 crashes on certain animations. One way to reproduce the bug is to
destroy a barrel in the starting town. When this happens, the geometry breaks
and then the game crashes.
Divinity 2 Developer's Cut (GOG)
Wine 1.5.15
Overrides : d3dx9_36 (needed to load the game)
Nvidia hardware
Arch Linux X64
A +d3d log is attached.
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http://bugs.winehq.org/show_bug.cgi?id=6955
Jerome Leclanche <adys.wh(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Summary|Graphical glitches in NOLF2 |Software vertex blending
|demo |not implemented (affects
| |NOLF2, Divinity 2, ...)
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http://bugs.winehq.org/show_bug.cgi?id=6955
--- Comment #114 from Xavier Vachon <xvachon(a)gmail.com> 2012-10-19 13:27:14 CDT ---
Many bugs have been marked duplicate of this one. Can the name of the bug be
changed to reflect what needs to be implemented and prevent more dupes to be
created? (software vertex blending?)
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http://bugs.winehq.org/show_bug.cgi?id=26356
Summary: Mouse "lags" and doesn't pick up quick movements.
Product: Wine
Version: 1.3.15
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nheart(a)gmail.com
After installing wine 1.3.15 and running F.E.A.R. (from steam) Mouse ingame
(the menu is fine) is not responsive enough and doesn't pick up fast movements
at all.
Related console output is:
fixme:d3d:state_zfunc D3DCMP_NOTEQUAL and D3DCMP_EQUAL do not work correctly
yet.
I suspect one of Alexandre's commits
winex11: Synchronize the mouse cursor in update_mouse_state.
winex11: Update the window cursor at most once every 100ms if nothing changed.
is the culprit. I'll do a regression testing later to find out exactly the
offending commit.
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http://bugs.winehq.org/show_bug.cgi?id=6955
GyB <gyebro69(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |xvachon(a)gmail.com
--- Comment #113 from GyB <gyebro69(a)gmail.com> 2012-10-19 00:06:56 CDT ---
*** Bug 32008 has been marked as a duplicate of this bug. ***
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http://bugs.winehq.org/show_bug.cgi?id=30670
Bug #: 30670
Summary: Swashbucklers crashes when opening credits in the main
menu
Product: Wine
Version: 1.5.4
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: regression
Severity: minor
Priority: P2
Component: quartz
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
CC: aric(a)codeweavers.com
Classification: Unclassified
Regression SHA1: 8830470a8c248546075ee32bf00e6ba9d096b5be
Created attachment 40152
--> http://bugs.winehq.org/attachment.cgi?id=40152
terminal output
Swashbucklers: Blue vs. Gray crashes when I click on <Credits> in the main
menu. The video which should be played uses WMV3/WMA v2 codec.
Interestingly, the 2 intro videos on game start are playing fine. They use the
same codec as the credits video.
It's probably unrelated, but in-game videos are opened in a separate window,
titled 'ActiveMovie Window'.
The crash is due to
8830470a8c248546075ee32bf00e6ba9d096b5be is the first bad commit
commit 8830470a8c248546075ee32bf00e6ba9d096b5be
Author: Aric Stewart <aric(a)codeweavers.com>
Date: Fri Mar 30 20:08:45 2012 -0500
quartz: Have the VideoRenderer use strmbase BaseWindow.
:040000 040000 019588c74722acabbe36f65f3844aeb9f59639b5
2c50dccdae3d4c061d1db0a4176c6cd057b774a1 M dlls
Workaround: winetricks wmp9 quartz devenum
There is no demo for the game.
Fedora 16 x86
Alsa 1.0.25
Pulseaudio is not running
Gstreamer 0.10.35 + additional plugins installed
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http://bugs.winehq.org/show_bug.cgi?id=31710
Bug #: 31710
Summary: Regression Error - OpenGL display lags and/or blanked
out with large grey rectangle
Product: Wine
Version: 1.5.13
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: opengl
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tonybcrawford(a)gmail.com
Classification: Unclassified
Created attachment 41692
--> http://bugs.winehq.org/attachment.cgi?id=41692
OpenGL Screen Showing Grey Rectangle Over Image
I have just installed the latest wine 1.5.13 fixes and see a serious regression
error! This causes the display of the OpenGL graphics screen in the SDET
product to lag. It also produces large areas that are blanked out with large
grey rectangles. This error makes the OpenGL screens unusable.
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http://bugs.winehq.org/show_bug.cgi?id=8667
Nikolay Sivov <bunglehead(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Fixed by SHA1| |9933f5e44639c5a3ca05c6ebe84
| |032d5884573d1
Status|NEW |RESOLVED
Resolution| |FIXED
--- Comment #8 from Nikolay Sivov <bunglehead(a)gmail.com> 2012-10-16 23:59:04 CDT ---
Yes, it's fixed. I had to revert both 9933f5e44639c5a3ca05c6ebe84032d5884573d1
and 0b6cf6e46a02085ae97f943f9c2ce2db9a0a0caf to be able to reproduce.
Reverting the last only doesn't break it, so I'm assuming it's the former that
fixed it.
Thanks for working on this by the way.
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