http://bugs.winehq.org/show_bug.cgi?id=30305
Bug #: 30305
Summary: noscript-tag is not working correctly anymore
Product: Wine
Version: 1.5.0
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mshtml
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ocean04(a)suomi24.fi
Classification: Unclassified
Regression SHA1: 6c6744f80066f0aa46939a2d4c0af9c34f932e8b
wine iexplore http://netikka.net/dev/noscripttest.html
git show 6c6744f80066f0aa46939a2d4c0af9c34f932e8b | patch -p1 -R
solves the problem
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http://bugs.winehq.org/show_bug.cgi?id=31886
Bug #: 31886
Summary: Weird winedbg behaviour when issuing a command
Product: Wine
Version: 1.5.14
Platform: x86
URL: http://www.winehq.org/
OS/Version: Linux
Status: NEW
Keywords: download, regression, source
Severity: normal
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
CC: julliard(a)winehq.org
Classification: Unclassified
Regression SHA1: 2763a983fe812a731d654195b76f0ab212bdd756
I'm observing strange behaviour when issuing commands inside winedbg. This used
to work in 1.5.14 and the problem is present after
2763a983fe812a731d654195b76f0ab212bdd756 is the first bad commit
commit 2763a983fe812a731d654195b76f0ab212bdd756
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Mon Oct 1 12:19:25 2012 +0200
Mark all lexers as never-interactive.
:040000 040000 c0c5c8bfd9a925b0905dc0d4d222185fb6b9aa80
92b74023e2ed7f7cacd60ff760d852face7b726f M dlls
:040000 040000 6bd23880c048b14172f6e26f14cea810ec875c8d
e8430433b84b4a94e8404327df67fa9156057551 M programs
Reverting the patch fixes the issue.
Steps to reproduce the problem:
1. create a new wineprefix
2. wine windbg notepad
3. type 'bt' and press <Enter>...the winedbg prompt reappears but no backtrace
is displayed
4. type 'bt' again ->the backtrace is displayed correctly
5. now type 'c' ->the same backtrace is printed again
6. type 'c' again ->notepad continues running as it should
Fedora 17
gcc version 4.7.2 20120921 (Red Hat 4.7.2-2) (GCC)
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http://bugs.winehq.org/show_bug.cgi?id=31368
Bug #: 31368
Summary: XMP (Xunlei Kankan player ) crash with builtin msvcp71
Product: Wine
Version: 1.5.9
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fracting(a)gmail.com
Classification: Unclassified
Created attachment 41209
--> http://bugs.winehq.org/attachment.cgi?id=41209
Log: XMP.exe crash
wine-1.5.9-296-gc15097b
1. Download XMPSetup:
http://xmp.down.sandai.net/kankan/XMPSetup_4.9.0.1099-www.exe
1.5. (Optional)
Works around bug 31366 with `winetricks riched20` for displaying file path in
the file open dialog
2. Start XMPSetup, install XMP player
3. start XMP.exe with builtin msvcp71 and msvcr71
$ cd ".wine/drive_c/Program Files/Thunder Network/Xmp/Program"
$ wine XMP.exe
XMP crash at start. To get the backtrace, one should start XMP in winedbg
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http://bugs.winehq.org/show_bug.cgi?id=28213
Summary: IE7/IE8 x64 installation doesn't complete
Product: Wine
Version: 1.3.27
Platform: x86-64
URL: http://download.microsoft.com/download/7/5/4/754D6601-
662D-4E39-9788-6F90D8E5C097/IE8-WindowsServer2003-x64-
ENU.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: RandomAccountName(a)mail.com
Created an attachment (id=36131)
--> (http://bugs.winehq.org/attachment.cgi?id=36131)
Terminal output
The first part of the installation process for 64-bit IE7 and IE8 seems to
work, but both installers get stuck at "installing Windows Internet Explorer
core components." There is an easy workaround: manually kill cmd.exe, and the
installation will finish. (IE7 spawns a second instance of cmd which also needs
to be terminated.)
The reported Windows version must be set to Windows 2003 to run the installer.
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http://bugs.winehq.org/show_bug.cgi?id=31747
Bug #: 31747
Summary: Colobot demo crashes when changing rendering settings
Product: Wine
Version: 1.4-rc1
Platform: x86
URL: http://www.ceebot.com/download/demo/colobotdemo17e.exe
OS/Version: Linux
Status: NEW
Keywords: download, regression
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
CC: hverbeet(a)gmail.com
Classification: Unclassified
Regression SHA1: 992dbc10786b79959d8b0a790974f6630aa81e3b
Created attachment 41747
--> http://bugs.winehq.org/attachment.cgi?id=41747
terminal output
The game crashes when I change any of the available settings (screen
resolution, graphical driver, full-screen/windowed mode) on the Options ->
Device screen.
The game displays the following error message before crashing:
"A DDraw object has a non-zero reference
count (meaning it was not properly cleaned up).
COLOBOT will now exit."
Steps to reproduce the problem:
1. Install, then start the demo with colobot.exe
2. Create a new player and go to <Options> in the main menu
3. Select the <Device> page and remove the checkmark from the 'Full screen'
checkbox. Click on <Apply changes>...the game crashes at this point. Changing
anything on this page results in the same crash.
According to my testing, the problem appeared in Wine 1.4-rc1 and is still
present in wine-1.5.13-144-ge3a2e3a.
The result of the regression test:
992dbc10786b79959d8b0a790974f6630aa81e3b is the first bad commit
commit 992dbc10786b79959d8b0a790974f6630aa81e3b
Author: Henri Verbeet <hverbeet(a)codeweavers.com>
Date: Tue Jan 17 21:13:35 2012 +0100
ddraw: Maintain D3D state across cooperative level changes.
:040000 040000 9b0a142ccad4726276441d6b1f07d1576b0a9f5d
1cdfa767f8258ffb112b4441d09b0d602f8db3a0 M dlls
Fedora 17 x86
X.Org X Server 1.12.3
Nvidia 250 / driver 304.37
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http://bugs.winehq.org/show_bug.cgi?id=27001
Summary: Cloning Clyde hangs with a black screen on start
Product: Wine
Version: 1.3.19
Platform: x86
URL: http://store.steampowered.com/app/91800/
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: madewokherd(a)gmail.com
Cloning Clyde hangs on startup, using 100% CPU. The window is solid black.
The terminal spams:
err:d3d:swapchain_blit >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from
Swapchain present blit(EXT_framebuffer_blit)
@ swapchain.c / 326
The game has a demo, but steam won't let me install the demo because I have the
full game. So I don't know whether that demo has the same issue.
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http://bugs.winehq.org/show_bug.cgi?id=31056
Bug #: 31056
Summary: .NET Framework 3.x/4.x WPF Media Integration Layer
deadlocks between ui and render thread when calling
SetPixelFormat
Product: Wine
Version: 1.5.7
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: focht(a)gmx.net
Classification: Unclassified
Hello,
with bug 18640 fixed, .NET 3.x/4.x WPF based apps now run into a message
deadlock between main UI app thread and renderer thread.
When the d3d9 device is created, the window handle created by main UI thread is
passed.
The pixel format is propagated synchronously to target window.
Because the target thread waits for event without pumping messages (by design)
it deadlocks.
Easy to reproduce with small example app:
http://stuff.hamstersoft.com/software/hamsterfreeburningstudio.exe
Prerequisite: clean WINEPREFIX and 'winetricks -q dotnet30'
Regards
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http://bugs.winehq.org/show_bug.cgi?id=31506
Bug #: 31506
Summary: quartz video window isn't fullscreen in fullscreen
apps
Product: Wine
Version: 1.5.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: quartz
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: b7.10110111(a)gmail.com
Classification: Unclassified
Regression SHA1: 75300a7e32e198368893d06b7d6088850c614fe4
Tested on GTAVC, GTA3 and GTASA: intro videos aren't fullscreen while the game
is. This is a regression:
75300a7e32e198368893d06b7d6088850c614fe4 is the first bad commit
commit 75300a7e32e198368893d06b7d6088850c614fe4
Author: Aric Stewart <aric(a)codeweavers.com>
Date: Fri Mar 30 20:09:14 2012 -0500
quartz: Convert VideoRenderer to use strmbase's BaseControlWindow.
:040000 040000 d31c6a57e8fc2b2e95b356be727998ac48f0dd68
b9179d960b67e582e2872f0a678d2e3c8c683e0e M dlls
I didn't take any crashes on video loading into account while bisection, only
looked at the window size of the supposedly starting video (black window on
blue background), so good is fullscreen black screen/video and bad is 640x480
one.
This doesn't depend on video card being used, namely, it appears both on Intel
N10 (EEEPC 1015PN) on Ubuntu Lucid and GeForce GTX460 with binary driver on
LFS.
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http://bugs.winehq.org/show_bug.cgi?id=31832
Bug #: 31832
Summary: Cannot close wine desktop via Alt+F4 when a game is
running
Product: Wine
Version: 1.5.14
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: b7.10110111(a)gmail.com
Classification: Unclassified
Regression SHA1: 5f5f20d6cf7c38f59171b760870d58b8fdf53132
Closing games via Alt+F4 on wine desktop used to work properly. But now it
seems to ignore close events. This reproduces on GTA{3,SA,VC,IV}. How I start
the games:
wine explorer /desktop=gvc,1280x1024 gta-vc.exe
where 1280x1024 is my real desktop resolution. Then I press Alt+F4 in game
(using KWin or XFWM), and wineserver usually just started "shutdown" process.
Here's result of regression testing:
5f5f20d6cf7c38f59171b760870d58b8fdf53132 is the first bad commit
commit 5f5f20d6cf7c38f59171b760870d58b8fdf53132
Author: Aric Stewart <aric(a)codeweavers.com>
Date: Thu Sep 27 09:42:54 2012 -0500
imm32: Properly separate the IME UI window and the thread default IME
window.
:040000 040000 4232e65da77ca4d003f2b133d4f3c62f3e2ceadc
34a22bef4861ba95808e23fb8688224bb8eeac1d M dlls
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