http://bugs.winehq.org/show_bug.cgi?id=29828
Bug #: 29828
Summary: comctl32: Trackbar controls don't show tick marks
Product: Wine
Version: 1.4-rc1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: markk(a)clara.co.uk
Classification: Unclassified
Created attachment 38738
--> http://bugs.winehq.org/attachment.cgi?id=38738
Settings window using built-in comctl32
Trackbar controls can have markings along their length, corresponding to the
possible discrete positions of the slider. Microsoft calls those markings tick
marks; see
http://msdn.microsoft.com/en-us/library/windows/desktop/bb760149(v=vs.85).a…
Wine's built-in comctl32 does not show tick marks. They are present when using
native comctl32 (winetricks comctl32).
See the attached screenshots taken when running WinUAE, with and without native
comctl32.
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http://bugs.winehq.org/show_bug.cgi?id=27984
Summary: Starcraft 2 Editor: Renaming an item in the trigger
tree suggests it's displayed text and not the item
name.
Product: Wine
Version: 1.3.25
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: florian(a)fkoeberle.de
A global integer variable with the name "hello" gets displayed in the trigger
tree as "hello = 0 <Integer>". That's fine, but if you try to rename it,
you get "hello = 0 <Integer>" as prefilled in text.
If you would confirm that the variable's name would change to
"hello = 0 <Integer>" and the displayed text would change to
"hello = 0 <Integer> = 0 <Integer>".
The bug doesn't occur with the native comctl32:
The suggested name in the upper case is with native comctl32 "hello" as it
should be.
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http://bugs.winehq.org/show_bug.cgi?id=25949
Summary: Divinity 2: The Dragon Knight Demo - fails to start
with builtin msvcr80 (purist)
Product: Wine
Version: 1.3.12
Platform: x86
URL: http://www.gamershell.com/download_67640.shtml
OS/Version: Linux
Status: NEW
Keywords: download
Severity: trivial
Priority: P2
Component: msvcrt
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=33083)
--> (http://bugs.winehq.org/attachment.cgi?id=33083)
WINEDEBUG=+msvcrt (trimmed, bzip2'ed)
Install the game, then native d3dx9_36 with winetricks. Set msvcr80 to builtin
in winecfg. Start the game. You'll get the introduction credits, then a black
screen with a rotating icon in the bottom right. With native msvcr80, it stays
here for 2-3 seconds, then you get the start menu. With builtin, it hangs here
indefinitely.
Apparently it crashes with builtin:
err:msvcrt:MSVCRT__invalid_parameter (null):0 (null): (null) 0
wine: Unhandled exception 0xc0000417 at address 0x7b839713 (thread 0026),
starting debugger...
Backtrace:
=>0 0x7b839713 RaiseException+0x83(code=0xc0000417, flags=<is not available>,
nbargs=0, args=0xb7744331) [/home/austin/wine-git/dlls/kernel32/except.c:84] in
kernel32 (0x0b9de7dc)
1 0x7e9829e9 MSVCRT__invalid_parameter+0x68(expr=0x0(nil), func=0x0(nil),
file=0x0(nil), line=0, arg=0) [/home/austin/wine-git/dlls/msvcrt/errno.c:427]
in msvcrt (0x0b9de81c)
2 0x7e9955b8 MSVCRT__mbstowcs_s_l+0x97(ret=0x0(nil), wcstr="Init.bnk?????",
size=0x8, mbstr="Init.bnk", count=0x8, locale=(nil))
[/home/austin/wine-git/dlls/msvcrt/mbcs.c:1845] in msvcrt (0x0b9de84c)
3 0x7e9956ee MSVCRT__mbstowcs_s+0x2d(ret=0x0(nil), wcstr="Init.bnk?????",
size=0x8, mbstr="Init.bnk", count=0x8)
[/home/austin/wine-git/dlls/msvcrt/mbcs.c:1863] in msvcrt (0x0b9de94c)
4 0x00f07fa5 in divinity2 (+0xb07fa4) (0x0017fac0)
+msvcrt/backtrace attached
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http://bugs.winehq.org/show_bug.cgi?id=25695
Summary: Bug SFML 1.6, Wine 1.2, VS2008
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcp
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: paulo(a)prsolucoes.com
Created an attachment (id=32731)
--> (http://bugs.winehq.org/attachment.cgi?id=32731)
LOG - BUG TRACK
When i try execute my game
(http://www.prsolucoes.com/downloads/solodefender.zip), i get an
exception(attached) on my Ubuntu 10.04 with Wine 1.2.
It was created with SFML 1.6 (http://www.sfml-dev.org/), VisualStudio 2008 and
Windows 7 32 bits.
My error is releated with file:
msvcp90.dll
My error message is:
Unhandled exception: unimplemented function msvcr90.dll._realloc_crt called in
32-bit code (0x7b8368a2).
Command executed on Linux Ubuntu 10.04:
1 - sudo apt-get install wine
2 - wine SoloDefender.exe
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http://bugs.winehq.org/show_bug.cgi?id=16581
Summary: Actual progress is not shown within progress bars for
Nullsoft installers
Product: Wine
Version: 1.1.10
Platform: PC
URL: http://sc2.sourceforge.net/
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: d.c.ddcc(a)gmail.com
It seems that Nullsoft installers don't show the actual progress within a
progress bar when fetching online packages. This was with the setup for Ur-Quan
Masters 0.6.2, built with Nullsoft Install System v2.22.
The only item that appears in the terminal is:
fixme:shell:SHAutoComplete SHAutoComplete stub
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http://bugs.winehq.org/show_bug.cgi?id=30284
Bug #: 30284
Summary: Mathematica won't install on wine 1.1.16
Product: Wine
Version: 1.1.16
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gary719_list1(a)verizon.net
Classification: Unclassified
Created attachment 39569
--> http://bugs.winehq.org/attachment.cgi?id=39569
backtrace for loading failure on version 1.1.16
Attempt to install Mathematica 6 on wine version 1.4 failed. Regression found
that the latest version that worked is 1.1.15. The backtrace for 1.1.16 is
attached.
System information:
Intel 15750 processor
Intel DP55KG Motherboard
Debian Squeeze system
Kernel under which testing was performed 2.6.32-5-686
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http://bugs.winehq.org/show_bug.cgi?id=24547
Summary: Secret of Monkey Island wants 10 msvcp80 functions
(and one from msvcr80)
Product: Wine
Version: 1.3.3
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: msvcp
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
./MISE.exe imports following stub symbols:
msvcp80:??0_Lockit@std@@QAE@H@Z
msvcp80:??1_Lockit@std@@QAE@XZ
msvcp80:??Bid@locale@std@@QAEIXZ
msvcp80:?_Getcat@?$ctype@D@std@@SAIPAPBVfacet@locale@2@@Z
msvcp80:?_Getfacet@locale@std@@QBEPBVfacet@12@I@Z
msvcp80:?_Incref@facet@locale@std@@QAEXXZ
msvcp80:?_Register@facet@locale@std@@QAEXXZ
msvcp80:?classic@locale@std@@SAABV12@XZ
msvcp80:?id@?$ctype@D@std@@2V0locale@2@A
msvcp80:?tolower@?$ctype@D@std@@QBEPBDPADPBD@Z
./MISE.exe imports following stub symbols:
msvcr80:?_name_internal_method@type_info@@QBEPBDPAU__type_info_node@@@Z
winetricks vcrun2005 works around it
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http://bugs.winehq.org/show_bug.cgi?id=28962
Bug #: 28962
Summary: Mount & Blade: WFAS texture quality slider isn't
moving
Product: Wine
Version: 1.3.31
Platform: x86
URL: http://www.fileplanet.com/219895/210000/fileinfo/Mount
&Blade-with-Fire-and-Sword-Demo
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pavel.ondracka(a)gmail.com
Classification: Unclassified
Created attachment 37241
--> http://bugs.winehq.org/attachment.cgi?id=37241
terminal output
Start Mount & Blade With Fire and Sword, click trial, configure, video panel
(partially hidden due to bug 28960), try to move texture quality slider. It
doesn't move, however texture quality number (visible next to the slider) is
changing. Winetricks comctl32 works around this.
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http://bugs.winehq.org/show_bug.cgi?id=28600
Bug #: 28600
Summary: Gameshadow crashes into msxml3
Product: Wine
Version: 1.3.23
Platform: x86
URL: http://gameshadow.vo.llnwd.net/o1/ltd/patches/download
/gameshadow/GameShadow_v3-1-0.exe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: msxml3
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xerox_xerox2000(a)yahoo.co.uk
Classification: Unclassified
Created attachment 36746
--> http://bugs.winehq.org/attachment.cgi?id=36746
crash log
prerequisite: winetricks mfc42 wsh56vb
after installation the app crashes with the attached console output
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http://bugs.winehq.org/show_bug.cgi?id=25149
Summary: Explzh: show the first letter only in listview or
treeview.
Product: Wine
Version: 1.3.7
Platform: x86
URL: http://www.ponsoftware.com/en/archiver/download.htm
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sagawa.aki+winebugs(a)gmail.com
Created an attachment (id=31897)
--> (http://bugs.winehq.org/attachment.cgi?id=31897)
Screenshot of Explzh (on wine, winxp)
"Explzh for Windows" is one of well-known file compression/decompression
utility in Japan.
There are two binary version, Japanese version (Ver.5.69a) and English one
(Ver.5.69a_en). English version is still release candidate version.
Both Japanese version and English one show compressed item names with the first
letter only in listview or treeview area when I load an archive file in wine.
How to reproduce:
1) Launch EXPLZH.EXE
2) Open a compressed file. ([File]-[Open Archive] or Drag & drop)
Note: We need a plugin dll file except for lzh/zip/cab/rar archive.
The attachment is showing the problem.
Opening archive is Crystal Disk Mark 3.0i (CrystalDiskMark_3_0_0i.zip). You can
download from http://en.sourceforge.jp/projects/crystaldiskmark/releases/.
But this problem is *not* archive file specific.
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