http://bugs.winehq.org/show_bug.cgi?id=12441
Summary: winecfg: confusing interface for setting per-app
overrides
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: NEW
Severity: normal
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
winecfg's interface for setting per-app library overrides
screams "obscure! side-effect! unclean!"
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=30557
Bug #: 30557
Summary: winegstreamer broken with >=glib-2.32.0
Product: Wine
Version: 1.3.24
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winegstreamer
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: galtgendo(a)o2.pl
Classification: Unclassified
As of glib 2.32.0, a call to g_thread_init(foo), where foo!=NULL is no longer
effective, it just triggers a warning:
GThread-WARNING **: GThread system no longer supports custom thread
implementations.
While I'm not sure this is the reason, a game using gstreamer sounds like a
stuck vinyl record, it does seem this way.
This sort of invalidates most of dlls/winegstreamer/glibthread.c content.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=26040
Summary: Odell Down Under Demo: Pagefault on read access when
moving fish around the map
Product: Wine
Version: 1.3.13
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gaming4jc2(a)yahoo.com
Created an attachment (id=33209)
--> (http://bugs.winehq.org/attachment.cgi?id=33209)
wine: Unhandled page fault on read access to 0x00001498 at address
0x11ff:0x00001117 (thread 0022), starting debugger...
When navigating the fish up or down the ocean floor it will go to the next
"room" in the game. This causes a pagefault every time.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=11995
Summary: Wipeout XL hangs at startup
Product: Wine
Version: CVS/GIT
Platform: Other
URL: http://www.3dgamers.com/dlselect/games/wipeoutxl/wipeout
xl.zip.html
OS/Version: other
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: winmm&mci
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
In http://jmikeneedham.dyndns.org/?p=10, a user complained
that Psygnosis Wipeout XL hangs on startup. I confirmed
this with the downloadable demo,
http://www.3dgamers.com/dlselect/games/wipeoutxl/wipeoutxl.zip.html
Name wipeoutxl.zip
Size 6153701
sha1sum 5e420f8e79ac63e1e3bb76692dbfb0ae1caf1161
Looking at the log, it seems to be looping endlessly looking
for an audio CD to be inserted. This was common practice
back in the day; gamers would always throw an audio
CD-ROM in the drive so they could listen to music
while they played. Games often came on hybrid audio/data cds.
When you insert a hybrid audio/data cd, though,
you have to tell the system to mount the data portion,
else wine won't give it a drive letter.
So, if you jump through those hoops (e.g. insert a
cd-rom and tell the system to mount it), the
game will continue to the next problem: you can
tell the game to start, and the welcome screen then
goes away, but no game window comes up. The log shows:
fixme:win:EnumDisplayDevicesW ((null),0,0x34f820,0x00000000), stub!
fixme:xrandr:X11DRV_XRandR_SetCurrentMode Cannot change screen BPP from 32 to 8
err:xrandr:X11DRV_XRandR_SetCurrentMode Resolution change not successful --
perhaps display has changed?
So I guess the next step is to try this on an 8 bit display.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=20926
Summary: marshal_object couldn't get IPSFactory buffer for
interface
Product: Wine
Version: 1.1.33
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: t0mcat(a)gmx.de
Created an attachment (id=25084)
--> (http://bugs.winehq.org/attachment.cgi?id=25084)
Log from running ZoomBrowser with Wine 1.1.33
Running ZoomBrowser EX (image transfer and archiving software from Canon) fails
giving the attached log.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=27814
Summary: Die by the Sword: menus don't drawn unless mouse is
moving
Product: Wine
Version: 1.3.24
Platform: x86
URL: http://www.fileplanet.com/11123/10000/fileinfo/Die-By-
The-Sword-Demo
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Created an attachment (id=35574)
--> (http://bugs.winehq.org/attachment.cgi?id=35574)
plain terminal output
This is a long-standing issue with the game under Wine (there are references on
AppDB with Wine as old as 0.9.20).
The problem:
In the menus, when you click on an option the previous menu "rolls up" on the
screen and the new menu drops down. In Wine the menu animation is broken: it is
stuck (not redrawing) until you begin to move the mouse.
A sound effect is intended to play when the menu comes down/up (a clashing
sound of swords). The sound is looping while the menu is in stuck state.
So you have to move the mouse constantly to use the menus.
Die by the Sword is quite an oldie game (1998), using Directdraw/DirectX 5(?).
The problem can be reproduced in the demo, too.
Notes when testing with the demo:
1) Set Windows version to Win98 otherwise the game tries to use Glide3D
(crashed for me).
2) You don't have to install the demo just unzip the contents of dbts.zip and
launch the game by WINDIE.EXE
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=19815
Summary: FOnline has problem with textures, some are empty
Product: Wine
Version: 1.1.27
Platform: PC-x86-64
URL: http://fonline2238.blogspot.com/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bafman(a)seznam.cz
FOnline - The online remake of the Fallout world is currently in betatesting
and in active development. The problem is, the game is functional, but on
certain configurations there are outages in textures.
The coders of FOnline expect the problem to be in the wine, escpecially, DX
does not properly free unused texture from memory, preventing loading the new
ones.
Please, if you can give me some hints, how to debug the app in order to give
you more indices, pls write me and I can liase with developers, who are
primarily windows ones.
Thanks,
B.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=13953
Summary: Spiceworks Hangs on launching app
Product: Wine
Version: 1.0-rc5
Platform: PC
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hytek3000(a)yahoo.com
CC: hytek3000(a)yahoo.com
Created an attachment (id=14106)
--> (http://bugs.winehq.org/attachment.cgi?id=14106)
Output from starting wine spicework_desktop.exe and trying to launch
application
Installer works okay for the most part (blank text on two of the install
screens), and the taskbar icon works. When clicking launch, spiceworks loading
screen hangs on "is starting..."
The log contained has some messages about a missing registry entry for Ruby.
AppDB entry: http://appdb.winehq.org/objectManager.php?sClass=version&iId=12579
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=24795
Summary: [The Master Genealogist 7.04] Minimized window bar for
program view within application are not shown
correctly
Product: Wine
Version: 1.3.5
Platform: x86
URL: http://www.whollygenes.com/files/tmg7setup.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: saturn_systems(a)yahoo.com
Using [The Master Genealogist 7.04] when you try to minimized a program view
like the details window instead of a bar like in win xp only the text of the
windows is shown within the application and difficult to restore.
(see attachments)
no winetricks I tried worked (eg:gdiplus or dcom98)
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=31693
Bug #: 31693
Summary: Gamepad vs. some CAPCOM games
Product: Wine
Version: 1.5.12
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dinput
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: otaku(a)rambler.ru
Classification: Unclassified
After running a game +X and +Y buttons turn pressed. Tested on Logitech F710
gamepad and DMC4 and Rockman X8 games. Games by other authors (e.g. Duke Nukem
Manhattan Project) work well.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.