http://bugs.winehq.org/show_bug.cgi?id=26273
Summary: Sims 3 can't detect disc
Product: Wine
Version: 1.3.14
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Even though I have D: and D:: symlinked to /media/Sims3 and /dev/sr0,
and verified that InstallSource was set to d:\\ in the app's registry,
it still won't recognize the disc.
According to
http://www.snootysims.com/forums/viewtopic.php?f=34&t=30012
Sims 3 uses a snippet of Securom code to check for the disc.
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http://bugs.winehq.org/show_bug.cgi?id=19429
Summary: WideCharToMultiByte: Incorrect conversion of "default
character"
Product: Wine
Version: unspecified
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dee(a)bowfive.oag.co.jp
Created an attachment (id=22553)
--> (http://bugs.winehq.org/attachment.cgi?id=22553)
The C program which can reproduce the problem
I found that WideCharToMultiByte() converts "default character" incorrectly in
932 (Japanese SHIFT-JIS) code page.
Attached C program can reproduce the problem (The binary attached is compiled
using Borland C++ Compiler 5.5.1).
On Windows XP Professional(32bit,SP3,Japanese), it produces following output
(and is what I expect):
Y:\dbcstest>test
0123?456789
On Wine 1.1.26 running on Ubuntu Jaunty(9.04) x86_64, it produces:
$ wine test.exe
0123$$456789
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http://bugs.winehq.org/show_bug.cgi?id=32329
Bug #: 32329
Summary: RegOpenKeyExW causes dll initializations to fail
Product: Wine
Version: 1.5.18
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: advapi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tom.gankema(a)gmail.com
Classification: Unclassified
I encountered this problem when trying to run a cracked version of Football
Manager 2013, this game works under windows though. The errors I got look like:
err:module:attach_process_dlls "mpr.dll" failed to initialize, aborting
Tried to trace it down and it seems to be caused by the RegOpenKeyExW function,
which is called somewhere in the initialization of the dll. When changing the
call to RegOpenKeyExA the problem seems to be solved, but I am not
knowledgeable to see what side effects this might have. The same problem occurs
for other dll initializations for this game.
So it seems to be an ansi / unicode error which not exists under windows.
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http://bugs.winehq.org/show_bug.cgi?id=32184
Bug #: 32184
Summary: Forsaken World: unknown
ntdll:RtlpWaitForCriticalSection blocks on world load
Product: Wine
Version: 1.5.17
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: quiescere+winebugs(a)gmail.com
Classification: Unclassified
Created attachment 42463
--> http://bugs.winehq.org/attachment.cgi?id=42463
terminal output of Forsaken World lock
Wine 1.5.17, Directx June 2010 redist, gdiplus and ie8 through winetricks
(note that a completely clean Wine prefix is not possible with this game)
The latest Forsaken World client will install, and the patcher will update
(eventually--have to restart it a few times), and the client will launch.
However, either while loading the game world or immediately after, the game
will freeze with an error like:
err:ntdll:RtlpWaitForCriticalSection section 0x552ed74 "?" wait timed out in
thread 003e, blocked by 003d, retrying (60 sec)
err:ntdll:RtlpWaitForCriticalSection section 0x552ed74 "?" wait timed out in
thread 0030, blocked by 003d, retrying (60 sec)
fixme:thread:NtQueryInformationThread Cannot get kerneltime or usertime of
other threads
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http://bugs.winehq.org/show_bug.cgi?id=18386
Summary: fr-019_poemtoahorse: Resolution isn't returned to normal
after demo closes
Product: Wine
Version: 1.1.20
Platform: PC-x86-64
URL: http://www.pouet.net/prod.php?which=5569
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: roothorick(a)new.rr.com
As the title says. After it closes the resolution is left at what the demo was
running at instead of returning to the user's selected desktop resolution.
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http://bugs.winehq.org/show_bug.cgi?id=30211
Bug #: 30211
Summary: TradeManager 2011 SP2 crashed on startup
Product: Wine
Version: 1.4
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: felixonmars(a)gmail.com
Classification: Unclassified
Created attachment 39436
--> http://bugs.winehq.org/attachment.cgi?id=39436
Log
Crashed on startup, no window showed up.
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http://bugs.winehq.org/show_bug.cgi?id=32296
Bug #: 32296
Summary: SSF v0.12 Beta R3 crashes with Xaudio2 create error
Product: Wine
Version: 1.5.18
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rcaridade145(a)gmail.com
Classification: Unclassified
When trying to run SSF on archlinux i get the error described here -
http://snesorama.us/board/showthread.php?6145-Comments-on-SSF-Saturn-Emulat…
-.
I've tried with winetricks to download directx9 and install xact (all of them)
but to no avail.
They recommend me to update directx, however jun2010 is the last one available
on winetricks and wine crashes when trying to install
http://www.microsoft.com/en-us/download/details.aspx?id=31217 .
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http://bugs.winehq.org/show_bug.cgi?id=32291
Bug #: 32291
Summary: Red Alert 3 Uprising fails to render characters
Product: Wine
Version: 1.5.18
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: galanom(a)gmail.com
Classification: Unclassified
Hi,
I try to play Red Alert 3 Uprising with current wine 1.5.18, Gentoo, kernel
3.7-rc6 and nouveau drivers in an rather old hardware in a laptop (nVidia
NVS160M)
I experience a bug very similar to Bug ID 19412 (that is, characters are not
rendered) but:
1)
I am using RA3: Uprising and not plain RA3
2)
I get
err:d3d_surface:surface_download_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500)
from glGetTexImage @
/var/tmp/portage/app-emulation/wine-1.5.18/work/wine-1.5.18/dlls/wined3d/surface.c
/ 2214
err:d3d_surface:surface_upload_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500)
from glTexSubImage2D @
/var/tmp/portage/app-emulation/wine-1.5.18/work/wine-1.5.18/dlls/wined3d/surface.c
/ 2382
The relevant symbol is glGetTexImage and glTexSubImage2D and not
glCompressedTexImage2DARB as is in the other bug.
The error code is GL_INVALID_ENUM (500) and not GL_INVALID_VALUE (501)
Thank you
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http://bugs.winehq.org/show_bug.cgi?id=30685
Bug #: 30685
Summary: Billy can't open file: Error5 Function CheckFile
Product: Wine
Version: 1.5.4
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xerox_xerox2000(a)yahoo.co.uk
Classification: Unclassified
Created attachment 40183
--> http://bugs.winehq.org/attachment.cgi?id=40183
+relay,+file,+seh,+tid log
Billy is a fast small mp3 player. Trying to open any mp3-file gives an error:
"Error5 Function CheckFile"
There's no terminal output; i'll attach a debuglog instead.
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