http://bugs.winehq.org/show_bug.cgi?id=24491
Summary: AIM Crashes on Start
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: harmonh(a)gmail.com
AIM - AOL Instant Messenger
Seems to setup okay but starting gets a program error message and it fails to
start.
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http://bugs.winehq.org/show_bug.cgi?id=31400
Bug #: 31400
Summary: Rendering in Civilization III very slow
Product: Wine
Version: 1.5.10
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mecirt(a)yahoo.com
Classification: Unclassified
Created attachment 41266
--> http://bugs.winehq.org/attachment.cgi?id=41266
Wine debug output
Rendering in the Civilization III: Conquests game is really slow in the 1.5.10
version of wine - about 2-3 FPS. This is most likely related to the OpenGL DIB
engine introduced as per bug 30669 - the game was not rendering properly in
prior wine versions.
I have tried profiling, but with very limited success - I can't get valgrind to
work with wine, and sysprof reports high CPU usage in Xorg caused by copying
bitmaps around, with no further details. Xorg also has a 90%+ CPU usage while
the game is running.
I have tried both the integrated Intel card (Sandy Bridge) and a GeForce GT
555M through bumblebee, with identical results.
Attached a dump with WINEDEBUG=warn+all,+gdi,+dib,+opengl,+d3d,+ddraw - not
really sure what else I can do to diagnose the issue.
The problem is present in both the Steam and a NoCD version - the dump is from
the noCD one to eliminate any possible Steam interference.
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http://bugs.winehq.org/show_bug.cgi?id=32287
Bug #: 32287
Summary: Built in iexplore crash when visiting elheraldo.co
Product: Wine
Version: 1.5.18
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: jscript
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jaimerave(a)gmail.com
Classification: Unclassified
Created attachment 42612
--> http://bugs.winehq.org/attachment.cgi?id=42612
Console output
When visiting elheraldo.co using wine iexplore I get a crash. The crash happens
after while finishing the rendering of the page and after i declined to install
flash.
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http://bugs.winehq.org/show_bug.cgi?id=27707
Summary: Invisible cars in GTAIV when ARB shaders are used
Product: Wine
Version: 1.3.23
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: b7.10110111(a)gmail.com
See screenshot: http://i.imgur.com/sXEQb.jpg
Steps to reproduce:
1. Get GTAIV running in WINE
2. Set HKCU/Software/Wine/Direct3D/UseGLSL to "disabled"
3. Start GTAIV and see the bug.
Some cars are visible, and this is usually when they get some damage after a
collision.
When GLSL is used, this bug doesn't appear.
(If you wonder why I'm trying all this, ARB shaders appear to compile somewhat
faster, thus reducing some delays in game).
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http://bugs.winehq.org/show_bug.cgi?id=31302
Bug #: 31302
Summary: [Splinter Cell Conviction]Very Slow in game
Product: Wine
Version: 1.5.9
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: berillions(a)gmail.com
Classification: Unclassified
Created attachment 41136
--> http://bugs.winehq.org/attachment.cgi?id=41136
Output console clean prefix
Hello,
Like i explain in the bug report #30671, i succeeded to launch this game.
Now, there is a new problem, the game is very slow in the main menu and in-game
itself. It's very unplayable.
I tried different tests in my Prefix.
- Put the game options in low : the game is always slow but less important than
Medium/High.
- Install d3dx9 with winetricks : always unplayable.
- Install gdiplus without success.
- Add differents Directx9 options in Regedit : always the same problem.
And now, i haven't solution for this problem.
I add the output console when i launch the game in a clean prefix.
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http://bugs.winehq.org/show_bug.cgi?id=31527
Bug #: 31527
Summary: Delphi 7: Header control sends incorrect notifications
Product: Wine
Version: 1.5.11
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: djelinski1(a)gmail.com
Classification: Unclassified
noticed when editing a ListView with style Report: when column headers are
resized by mouse, the Width property of column header does not change. It
changes correctly with native comctl32.
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http://bugs.winehq.org/show_bug.cgi?id=28174
Summary: winecfg: audio settings don't take effect until
winecfg is closed
Product: Wine
Version: 1.3.26
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: download, source
Severity: normal
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Start up winecfg, and test your sound. Assuming it works, pick some broken
settings (e.g., OSS instead of alsa for me). Test sound, still works. Close
winecfg, restart it. Test sound, test will fail. Enabling ALSA at this point
won't fix sound until winecfg is restarted.
Makes sound testing a bit annoying, especially if you don't know to do it :).
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http://bugs.winehq.org/show_bug.cgi?id=25871
Summary: netstat command missing (needed by Guild Wars 'test
system' button)
Product: Wine
Version: 1.3.12
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Guild wars installs nicely, but if you press 'test system', you see
...
wine: cannot find L"C:\\windows\\system32\\netstat.exe"
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http://bugs.winehq.org/show_bug.cgi?id=27627
Summary: Alpha Polaris demo wants d3dx9_36.dll.D3DXFileCreate
(purist)
Product: Wine
Version: 1.3.23
Platform: x86
URL: http://www.gamershell.com/download_75822.shtml
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
CC: wine-bugs(a)winehq.org
Bundles native d3dx9_34.dll. Remove it, and game crashes with:
wine: Call from 0x7b83ad72 to unimplemented function
d3dx9_36.dll.D3DXFileCreate, aborting
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http://bugs.winehq.org/show_bug.cgi?id=31615
Bug #: 31615
Summary: Canon DPP freeze randomly since Wine 1.5.11
Product: Wine
Version: 1.5.11
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: eugene-71(a)ya.ru
Classification: Unclassified
Canon Digital Photo Professional freeze randomly since updating to Wine 1.5.11
(and 1.5.12 for now).
Wine 1.5.10 works ok.
After freeze, DPP may unfreeze after minute or so, or may not unfreeze. Compiz
may eat CPU or may not eat.
As I suppose, this issue may raise due "Removal of the big X11 lock" change in
1.5.11.
OS: Ubuntu 12.04.1, 32 and 64 bit, Unity environment.
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