http://bugs.winehq.org/show_bug.cgi?id=30639
Bug #: 30639
Summary: Audio stuttering and performance drops in Star Wolves
3
Product: Wine
Version: 1.5.3
Platform: x86
URL: http://www.gamershell.com/download_8237.shtml
OS/Version: Linux
Status: UNCONFIRMED
Keywords: download, regression
Severity: normal
Priority: P2
Component: directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
CC: patrakov(a)gmail.com
Classification: Unclassified
Regression SHA1: 275dfb83f2371a476b615b260465afb3cdf67f32
Due to a recent commit in Wine I get severe audio stuttering as well as
slowdowns in certain games. This seems to affect only a small number of games,
the vast majority of my games are still running fine. Whether these games are
buggy ones or it is indeed a problem with the patch I can't decide as I don't
have Windows installed to check how these games behave under native Windows.
275dfb83f2371a476b615b260465afb3cdf67f32 is the first bad commit
commit 275dfb83f2371a476b615b260465afb3cdf67f32
Author: Alexander E. Patrakov <patrakov(a)gmail.com>
Date: Mon May 7 00:06:13 2012 +0600
dsound: Added a windowed-sinc resampler.
:040000 040000 8ecb8b2fbc5c65c2066aaf9a5e8c58104996c5ab
3768c38fdafc656c5e18e14ad70884ea7864b758 M dlls
:040000 040000 680c52a0ebe164ca9b6a42d40c6521a91ae86e96
83407150c9beff0aa69d2d2e017b522543ac347f M tools
Star Wolves 3: Civil War (v1.12, Steam): audio playback is glitch-free and
performance is okay (well above 60 fps) in the menus and during the tutorial
mission. When I advance in the game or when I load a saved game I get severe
audio stuttering and framerate drops below 15 fps. This makes the game hardly
playable. If I quit playing and go back to the main menu, everything is back to
normal.
The demo for the game is protected with Starforce so it cannot be tested.
Droplitz (Steam version): this is a puzzle game. A certain sound effect is
intended to play when I create a path for the 'drops' and they make their way
to their goal. When this happens I observe the same audio stuttering and
performance drops. It lasts only for 2-3 seconds so it's not so severe.
Armored Fist 3: audio (both music and speech) are stuttering heavily and it
affects performance too. Link to the demo added to URL. There is no music in
the demo, but you should observe the problem with speech after starting a new
game.
HoverAce: the same stuttering in audio and slowdowns can be observed. No demo
available.
Terminal output doesn't show anything related.
Fedora 16 x86
Kernel 3.3.4-3.fc16.i686.PAE
Alsa 1.0.25
Pulseaudio is not running
Audio device: nVidia Corporation MCP61 High Definition Audio (rev a2)
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http://bugs.winehq.org/show_bug.cgi?id=28786
Bug #: 28786
Summary: Explorer filelist problem
Product: Wine
Version: 1.3.30
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: robert.downing(a)guardian-shield.com
Classification: Unclassified
In the Explorer file-list [left pane] the "expand" controls (plus "+" signs)
require double-click. They should be single-click.
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http://bugs.winehq.org/show_bug.cgi?id=22635
Summary: FindFileFirst should ignore some chars
Product: Wine
Version: 1.1.44
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: plr.vincent(a)gmail.com
When FindFileFirst is called with such path (c-style notation):
"C:\\Program Files/>"
it should match
"C:\\Program Files"
A test for this is in the works (first attempt:
http://www.winehq.org/pipermail/wine-devel/2010-May/083434.html ) and this
behavior was confirmed on winxp and win2k.
This has been discovered while investigating the problem of Earth 2160 packaged
by GOG.com:
The installer ciphers the cd key to put it in the registry (as GOG doesn't
provide different keys for each user, the installer contains one):
HKCU\Software\Reality Pump\Earth2160\SerialKey\SerialKey. One of the components
used for this is the creation time of the Earth 2160 installation directory.
It looks up the path of that directory using another registry key created
during the install: HKLM\Software\Reality Pump\Earth2160\FileSystem\DataPath .
This key contains that path with a trailing "/>", which seems to be present on
purpose (removing it makes the game fail very early when executed). The result
is that this path is not found after installation on wine, so the created
registry key is invalid when checked by the game.
Note that the problem is really only in the installer, as the parameter
received by FindFileFirst when game checks the key doesn't contain the trailing
"/>".
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http://bugs.winehq.org/show_bug.cgi?id=26035
Summary: ChipGenius cannot detect USB device
Product: Wine
Version: 1.3.13
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mountmgr.sys
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fracting(a)gmail.com
ChipGenius is a small green software for detecting USB pid/vid ,it returns the
device name, interface speed, serial number, equipment version, and provides
relevant information to download address.
See
http://translate.google.com/translate?js=n&prev=_t&hl=en&ie=UTF-8&layout=2&…
for a google translated introduction.
ChipGenius can be download free on its website (
http://dl.mydigit.net/2010/09/chipgenius.html ) , or a personal mirror here:
https://docs.google.com/leaf?id=0BxjsxTbiBaUHMDI5OWIxYTktZDBkOS00ODE3LWExOW…
Normally on WinXP, while running ChipGenius, it will draw a device tree and
auto detect usb devices and redraw device tree whenever a usb device is pluging
or unpluging.
However, ChipGenius didn't draw any device tree on wine.
Here is the log:
$ winetricks -q vb6run
$ wine '/home/fracting/Wine/USB/ChipGenius/ChipGenius.exe'
err:menubuilder:init_xdg error looking up the desktop directory
fixme:ole:OleLoadPictureEx
(0xa1f5ec,1414,0,{7bf80980-bf32-101a-8bbb-00aa00300cab},x=0,y=0,f=0,0x32f6d4),
partially implemented.
fixme:ole:OleLoadPictureEx
(0xa1f5ec,830,1,{7bf80980-bf32-101a-8bbb-00aa00300cab},x=0,y=0,f=0,0x32f6a4),
partially implemented.
fixme:ole:OleLoadPictureEx
(0xa1f5ec,1354,1,{7bf80980-bf32-101a-8bbb-00aa00300cab},x=0,y=0,f=0,0x32f6a4),
partially implemented.
fixme:ole:OleLoadPictureEx
(0xa1f5ec,2238,1,{7bf80980-bf32-101a-8bbb-00aa00300cab},x=0,y=0,f=0,0x32f6a4),
partially implemented.
fixme:ole:OLEPictureImpl_SaveAsFile (0x18ae50)->(0x198fb8, 0, (nil)), hacked
stub.
fixme:mountmgr:harddisk_ioctl returning zero-filled buffer for
IOCTL_VOLUME_GET_VOLUME_DISK_EXTENTS
fixme:mountmgr:harddisk_ioctl unsupported ioctl 2d1400
fixme:win:RegisterDeviceNotificationA (hwnd=0x1006e,
filter=0x32f82c,flags=0x00000000) returns a fake device notification handle!
fixme:win:UnregisterDeviceNotification (handle=0xcafecafe), STUB!
fixme:ole:OLEPictureImpl_FindConnectionPoint no connection point for
{33ad4ed2-6699-11cf-b70c-00aa0060d393}
fixme:ole:OLEPictureImpl_FindConnectionPoint no connection point for
{33ad4f92-6699-11cf-b70c-00aa0060d393}
fixme:ole:OLEPictureImpl_FindConnectionPoint no connection point for
{33ad4ed2-6699-11cf-b70c-00aa0060d393}
fixme:ole:OLEPictureImpl_FindConnectionPoint no connection point for
{33ad4ed2-6699-11cf-b70c-00aa0060d393}
fixme:ole:OLEPictureImpl_FindConnectionPoint no connection point for
{33ad4ed2-6699-11cf-b70c-00aa0060d393}
fixme:ole:OLEPictureImpl_FindConnectionPoint no connection point for
{33ad4f92-6699-11cf-b70c-00aa0060d393}
fixme:ole:OLEPictureImpl_FindConnectionPoint no connection point for
{33ad4ed2-6699-11cf-b70c-00aa0060d393}
fixme:ole:OLEPictureImpl_FindConnectionPoint no connection point for
{33ad4ed2-6699-11cf-b70c-00aa0060d393}
I also test chipgenius with Alexander Morozov's USB patchset, but it doesn't
work either.
Best regards :-)
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http://bugs.winehq.org/show_bug.cgi?id=23979
Summary: SMSDV's main window is empty
Product: Wine
Version: 1.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: b7.10110111(a)gmail.com
Here's the screenshot: http://appdb.winehq.org/appimage.php?iId=31576
If i click on the empty space on the window or even in the text enter widget, i
can drag the window. Choosing "About wine" after right-clicking the window
makes About dialog behave the same as the main window.
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http://bugs.winehq.org/show_bug.cgi?id=29228
Bug #: 29228
Summary: Airline Tycoon Evolution doesn't display any text
in-game
Product: Wine
Version: 1.3.33
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hardpenguin(a)fastmail.fm
Classification: Unclassified
Created attachment 37751
--> http://bugs.winehq.org/attachment.cgi?id=37751
screenshot nr 1 of the bug
No text at all in Airline Tycoon Evolution (empty character text balloons,
blank HUD, newspapers, boards, lists, letters etc.)
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http://bugs.winehq.org/show_bug.cgi?id=11146
Summary: RootsMagic 3.2.5 crashes when using Publisher feature
Product: Wine
Version: 0.9.53.
Platform: PC
URL: http://appdb.winehq.org/objectManager.php?sClass=version
&iId=10416
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: digimars(a)gmail.com
Created an attachment (id=10181)
--> (http://bugs.winehq.org/attachment.cgi?id=10181)
Wine output error message
When I click on the Publish icon on the RootsMagic toolbar at the top and
create a new book (by going clicking on the New button and giving it a name of
'test' for instance) I can select options without a problem (such as Cover
Page, Title Page, etc.). But when I click on the Add a Chapter button and
choose anyone in my list of people listed, the program completely crashes. It
doesn't matter if I choose Pedigree Chart, Scrapbook, Photo Tree or any of
them. They all go to a list of people that you can select from and all of the
entries will crash the application after you click on one of them.
A trial version of the app can be downloaded from here:
http://www.rootsmagic.com/demo.htm
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http://bugs.winehq.org/show_bug.cgi?id=22741
Summary: Enterprise Architect 6.5: crash when generating RTF
document
Product: Wine
Version: 1.1.42
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: loose(a)astron.nl
Created an attachment (id=28036)
--> (http://bugs.winehq.org/attachment.cgi?id=28036)
Error log of "wine ~/.wine/drive_c/Program\ Files/Sparx\ Systems/EA/EA.exe"
When clicking "Create" in the dialog box of Generating project documentation to
generate a RTF document, I get a crash.
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http://bugs.winehq.org/show_bug.cgi?id=27738
Summary: NVIDIA D3D SDK 10 SolidWireframe Sample needs
unimplemented function d3dx10_43.dll.D3DX10CreateFontW
Product: Wine
Version: 1.3.23
Platform: x86-64
URL: http://developer.download.nvidia.com/SDK/10/direct3d/s
amples.html#SolidWireframe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx10
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: the.ideals(a)gmail.com
SolidWireframe.zip
MD5 Sum: 1b6d72a22a26a481697240e57a1aad8b
SHA1 Sum: ed74ab85c765081748d1a02158ebae0d5ac11086
wine: Call from 0x7b839db2 to unimplemented function
d3dx10_43.dll.D3DX10CreateFontW, aborting
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http://bugs.winehq.org/show_bug.cgi?id=23382
Summary: NVIDIA Demo: Cascades requires d3dx10_40.dll
Product: Wine
Version: 1.2-rc5
Platform: x86-64
URL: http://www.nzone.com/object/nzone_cascades_downloads.h
tml
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx10
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: the.ideals(a)gmail.com
err:module:import_dll Library d3dx10_40.dll (which is needed by L"C:\\Program
Files\\NVIDIA Corporation\\NVIDIA Demos\\Cascades\\bin\\cascades.exe") not
found
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