http://bugs.winehq.org/show_bug.cgi?id=29753
Bug #: 29753
Summary: glibc double free or memory corruption error
Product: Wine
Version: 1.4-rc1
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: reinhard.karcher(a)gmx.net
Classification: Unclassified
Created attachment 38625
--> http://bugs.winehq.org/attachment.cgi?id=38625
crashreport on console
Borland Delphi Version 5 crashes in glibc
linux is 64 bit, wine is 32 bit.
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http://bugs.winehq.org/show_bug.cgi?id=28906
Bug #: 28906
Summary: Wrong window behaviour
Product: Wine
Version: 1.3.31
Platform: x86
URL: http://www.qlock.com/recommend.php?dl=qlock&src=downlo
ad
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ocean04(a)suomi24.fi
Classification: Unclassified
Window sometimes opens middle of screen and has titlebar, when it should not
have it.This only happens maybe about 1 out of 5. On my slower machine it never
happens. Both have same Ubuntu 11.04
I now have 2 samples where this occurs.
Qlock: http://www.qlock.com/recommend.php?dl=qlock&src=download
When I restart application few times, sometimes one of the windows is broken.
Tdateedit Lazarus sample http://netikka.net/dev/dateedit.exe
When I start clicking that button, sooner or later broken calendar window
appears.
I'll add screenshots, when it's broken.
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http://bugs.winehq.org/show_bug.cgi?id=24076
Summary: starcraft 2 crashes immediately after starting
Product: Wine
Version: 1.3.1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: felipe.contreras(a)gmail.com
CC: wine-bugs(a)winehq.org
This seems to happen only when:
"OffscreenRenderingMode"="fbo"
However, with "backbuffer" I get other issues: textures are not rendered.
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http://bugs.winehq.org/show_bug.cgi?id=17639
Summary: FEAR 1.08: Geometry errors / zbuffer precision problems
Product: Wine
Version: 1.1.16
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: liquid.acid(a)gmx.net
CC: jb.faq(a)gmx.de
Encountering various graphical artifacts with FEAR 1.08.
Something that looks like random (garbage) polygons, which sometime pop in in
the scene.
Then artifacts that affect the floor and look like zbuffer precision issues.
Going to post some screenshots later.
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http://bugs.winehq.org/show_bug.cgi?id=29982
Bug #: 29982
Summary: Starcraft II stops working after upgrade to mesa 8.0.1
Product: Wine
Version: 1.4-rc4
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: petkra(a)chem.gla.ac.uk
Classification: Unclassified
Created attachment 39029
--> http://bugs.winehq.org/attachment.cgi?id=39029
Error log with GLSL disabled.
Hello.
Starcraft 2 has been working absolutely fine on my PC, until I upgraded my
distribution to use mesa-8.0.1 (up from 7.11.2). Then I get the error described
in the log1 attachment.
I had also re-enabled GLSL using wine regedit, but that doesn't help (log2).
The distribution I am using:
Arch Linux x86_64:
lib32-mesa 8.0.1
lib32-ati-dri 8.0.1
lib32-libgl 8.0.1
xorg-server 1.11.99.903
xf86-video-ati 6.14.3
wine 1.4rc4
When I force-downgrade lib32-ati-dri to 7.11.2 (without downgrading the rest),
Starcraft 2 starts working again - I am guessing the issue is in that part of
the code.
I am not sure if it's a bug in mesa, or wine. Any help is appreciated!
Peter
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http://bugs.winehq.org/show_bug.cgi?id=29914
Bug #: 29914
Summary: [1.3.15-1.4_rc3] Civ4 too dark:
EXT_texture_sRGB_decode broken on GM45 (again?)
Product: Wine
Version: 1.4-rc3
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andreas.sturmlechner(a)gmail.com
Classification: Unclassified
Created attachment 38913
--> http://bugs.winehq.org/attachment.cgi?id=38913
wine regression test log
Starting a new bug after hijacking bug 23498 already. Two screenshots of the
problem can be found there.
System:
Intel GMA 4500, Gentoo amd64, kernel-3.2.6/drm-3.3_rc3
Latest Intel userspace drivers
Mesa 32bit libs: 7.11.2
Summary:
- Starting Civilization IV from wine-1.3.15 onwards (wine.git 12/02/15) it
paints too dark images as soon as accessing the main menu.
- The rendering is less, but still too dark with Hardware Vertex-/Pixelshader
switched off (a wine graphics option present in 1.3.15 but not anymore)
- As pointed out in the previous bug, a similar/the same issue should have
already been fixed in mesa-7.11 ->
https://bugs.freedesktop.org/show_bug.cgi?id=35373
Temporary solution:
MESA_EXTENSION_OVERRIDE="-GL_EXT_texture_sRGB_decode", taken from the linked
freedesktop bug, fixes the problem
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http://bugs.winehq.org/show_bug.cgi?id=26229
Summary: FEAR: waterplane rendering triggers SW fallback in
mesa
Product: Wine
Version: 1.3.14
Platform: x86
URL: http://www.gamershell.com/download_10167.shtml
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: liquid.acid(a)gmx.net
Hi there,
while profiling FEAR with sysprof I found out that rendering certain objects
trigger a software fallback in mesa.
If you check the demo version of the game, you can find such an object after
the first underground section: Once the game renders the waterplane that exists
in the next section the fallback becomes active and the performance collapses
(this happens once you leave the underground area with the ladder).
The engine probably uses an FBO for reflection of the world geometry on the
waterplane.
Profiling was done on my Intel i965, but I also noticed a slowdown on r600g, so
probably the fallback is also triggered there (going to check this later).
sysprof shows these two function consuming the majority of CPU time:
_mesa_texstore_s8_z24 54.21%
intel_ReadDepthSpan_z24_s8 32.06%
The span functions are used in the driver for software fallbacks. Tracing back
intel_ReadDepthSpan_z24_s8 shows:
IWineD3DDeviceImpl_DrawIndexedPrimitive
drawPrimitive
surface_load_ds_location
glCopyTexImage2D
copyteximage
intelCopyTexImage2D
copy_tex_image
intelReadPixels
_swrast_ReadPixels
read_depth_stencil_pixels
intel_ReadDepthSpan_z24_s8
My guess is that the fallback is triggered by the lack of using
EXT_packed_depth_stencil for stencil/depth handling.
Greets,
Tobias
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http://bugs.winehq.org/show_bug.cgi?id=30032
Bug #: 30032
Summary: Photoshop CS5.1 hangs or crashes when using Text tool.
Product: Wine
Version: 1.4-rc5
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: peanuthead_069(a)yahoo.com
Classification: Unclassified
Created attachment 39120
--> http://bugs.winehq.org/attachment.cgi?id=39120
Photoshop.exe crash log.
Title says all. Program runs well and I can use certain tools on it, but
whenever I use the text tool it either hangs up, or crashes. This may seem to
be similar to other PS-related atmlib errors, but Dan told me that it's a tad
different.
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http://bugs.winehq.org/show_bug.cgi?id=28492
Summary: Photoshop CS5 - switching to 'Design' workspace causes
crash
Product: Wine
Version: 1.3.29
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: allcoms(a)gmail.com
Created attachment 36547
--> http://bugs.winehq.org/attachment.cgi?id=36547
stderr output from PS CS5 workspace switch crash
When running PS CS5 under wine 1.3.29 / Debian Wheezy x64, switching to the
'Design' workspace - either with its dedicated icon or via the workspace
drop-down - causes PS to freeze.
See stderr attachment for backtrace etc.
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http://bugs.winehq.org/show_bug.cgi?id=15745
Summary: Dark horizon complains that the font Verdana is missing
Product: Wine
Version: 1.1.6
Platform: PC
URL: http://www.jeuxvideopc.com/demo/42045-dark-horizon.php
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: fonts
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jeremielapuree(a)yahoo.fr
As described in the summary, Dark horizon complains about the lack of Verdana
font. As a workaround, putting Verdana.ttf in the Fonts directory fixes the
problem.
I use a git version of wine and fontforge is well installed.
Joaopa
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http://bugs.winehq.org/show_bug.cgi?id=25600
Summary: Skype crashes after login.
Product: Wine
Version: 1.3.9
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: igor.demyanov(a)gmail.com
Run skype.
Login form.
Click "Log in".
Segmentation fault.
See attached log.
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http://bugs.winehq.org/show_bug.cgi?id=17425
Summary: NanoEgineer-1: application not responding after startup
Product: Wine
Version: 1.1.14
Platform: Other
URL: http://www.nanoengineer-1.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dendron2000(a)mail.ru
Created an attachment (id=19498)
--> (http://bugs.winehq.org/attachment.cgi?id=19498)
NanoEngineer application log
Free open-source nano structures scientific tools are not working under wine.
The program installs without problems, but when I try to run it - it hangs
after drawing the interface.
This is unexpected, as the project uses cross-platform python language and QT4
library. It also may affect other applications which make use of these tools,
so I mark this bug as 'major'.
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http://bugs.winehq.org/show_bug.cgi?id=13718
Summary: rubber banding at start of motion (not lag) in City of
Heroes
Product: Wine
Version: 1.0-rc3
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jeff.mitchell+WINE(a)gmail.com
In City of Heroes / City of Villains, it is frequently possible to get rubber
banding when attempting to move from a static location (unlike lag which is
inconsistent or an intermittent slow down, this is only being able to move a
couple steps and then being bounced back for the entire time the app is
running).
Using the same system with the same set of steps right afterwards or before
doesn't produce this affect in Cedega (which is likely irrelevant but thought
I'd note it anyways). From the comments on the appdb page I'm led to believe
that this could be environment specific (me: Ubuntu 8.04 / Dell m1530 laptop
running game over wireless / nvidia graphics / all desktop effects disabled) to
a few people but I can replicate it.
Steps to reproduce:
1. Start City of Heroes/Villains via wine
2. Login to account, choose character
3. When loaded, attempt to move the character in any direction and you will be
bounced back to approximately where you started. If you're able to super jump
out of the "rubber banding field" where you start, motion is normal and fluid
until you land / stop and a new rubber banding field is born.
Any insight as to what debug flags to try to help isolate would be appreciated.
Thanks for your time.
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http://bugs.winehq.org/show_bug.cgi?id=17595
Summary: urlmon/protocol crashes if run with +heap under
OpenSolaris
Product: Wine
Version: 1.1.16
Platform: PC
URL: http://test.winehq.org/data/88d9210dd763bcb9db203daa89f2
4efc7d5872d0/wine_ae-opensolaris-
heap/urlmon:protocol.html
OS/Version: SunOS
Status: NEW
Keywords: download, source, testcase
Severity: enhancement
Priority: P2
Component: urlmon
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=19758)
--> (http://bugs.winehq.org/attachment.cgi?id=19758)
+relay,+seh,+tid,+urlmon,warn+heap
ol.okn@opensolaris:~/wine-git/dlls/urlmon/tests$ WINEDEBUG=warn+heap make
protoco
../../../tools/runtest -q -P wine -M urlmon.dll -T ../../.. -p
urlmon_test.exe.so protocol.c && touch protocol.ok
fixme:wininet:InternetLockRequestFile STUB
fixme:wininet:InternetLockRequestFile STUB
warn:heap:HEAP_Decommit Could not decommit 003e0000 bytes at fe7d0000 for heap
fe7b0000
fixme:wininet:InternetLockRequestFile STUB
fixme:wininet:InternetLockRequestFile STUB
err:wininet:NETCON_init failed to load symbol i2d_X509
wine: Unhandled page fault on read access to 0xaaaaaaaa at address 7f6bf1c2
(thread 0027), starting debugger...
Can't attach process 0026: error 6
The wininet error is a red herring...see bug 15707.
+relay,+seh,+tid,+urlmon,warn+heap attached
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http://bugs.winehq.org/show_bug.cgi?id=18995
Summary: Stronghold 2: 1.4 patch causes certain graphic to
disappear
Product: Wine
Version: 1.1.23
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Created an attachment (id=21889)
--> (http://bugs.winehq.org/attachment.cgi?id=21889)
Image showing problem
I'm using Wine 1.1.23 (compiled from source using gcc version 4.4.0 20090506
(Red Hat 4.4.0-4) ) on Fedora 11 i386.
The problem is that after patching Stronghold 2 (European version) from 1.0 (or
1.1 or 1.2) to 1.4 (or 1.4.1) some graphics like buildings or peoples
disappear, but the game is stable and doesn't crash like on 1.0.
I also noticed that in main menu background is sometimes black.
After pressing ESC in game the window that appears sometimes haven't got a
border.
These two issues aren't present on 1.0 version.
Additional information:
-d3dx9_27.dll overridden (wine didn't suggested that in terminal but without it
i cannot start game at all)
-gfx NVIDIA 9xxx (185.18.14)
-ORM=fbo (other also are causing problems)
-multisampling doesn't solve problem
-checked in game settable shaders version (disable 1.4 2.0 3.0) none of those
helped
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http://bugs.winehq.org/show_bug.cgi?id=19865
Summary: The City of Heroes installer hang after showing the
splash screen
Product: Wine
Version: 1.1.28
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mark.wagner17(a)gte.net
When running the City of Heroes installer, the program displays the splash
screen and appears to hang: "top" shows no activity, and nothing happens if you
let it sit.
The console shows the following:
err:richedit:ReadStyleSheet ReadStyleSheet: skipping optional destination
err:richedit:ReadStyleSheet ReadStyleSheet: skipping optional destination
err:richedit:ReadStyleSheet ReadStyleSheet: skipping optional destination
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http://bugs.winehq.org/show_bug.cgi?id=20791
Summary: Folders missing on smb shares on OS X when folders >
119
Product: Wine
Version: 1.1.33
Platform: Macintosh
OS/Version: Mac OS X 10.6
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: domiman(a)gmail.com
Hi,
On OS X I mount my NAS share via the Finder menu "Go to -> Connect to server".
This way my share will be in /Volumes/share.
In Wine the root of my OS X is mounted as z:\, so the NAS share will be on
Z:\Volumes\Share.
The problem is that when a folder in my share has over 119 subfolders, two
folders will always be invisible to winefile or the file open dialog of other
apps, for example notepad.
That is true as long as I'm browsing Z:\Volumes\Share.
When I'm browsing /Volumes/Share it will show all folders.
Unfortunately applications like Total Commander cannot browse /
I was able to reproduce this again and again with my NAS when connecting to it
via smb, when connecting via afp, all folders will be shown.
Steps to reproduce,
- connect the system to server via smb
- in folder make 119 sub folders
- make one more subfolder
- now when you browse with winefile z:\Volumes\yourshare\folder\ you will see
only 118 sub folders
- when you browse with winfile /Volumes\yourshare\folder\ you will see all 120
sub folders
Just keep in mind that this was found on OS X, it might be different on other
systems.
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http://bugs.winehq.org/show_bug.cgi?id=21365
Summary: Rounding error in database app?
Product: Wine
Version: 1.1.36
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
http://forum.winehq.org/viewtopic.php?t=7333
describes a rounding error:
I've got a "straightforward" database querying problem with a Visual Basic 6
application that happens on Debian (+WINE), but not on Windows XP.
SETUP:
* COMPUTER "FREE" with:
--- DEBIAN Lenny (Lang: Spanish)
--- unixODBC + FreeTDS for ODBC conectivity to remote MSSQL2000 (tested,
working)
--- WINE 1.1.33
--- MDAC 2.8 (for channelling the ODBC connection through to unixODBC)
* COMPUTER "M$" with:
--- Windows XP (Lang: Spanish)
--- MSSQL Server 2000
--- MDAC 2.8
PROBLEM:
I create an ODBC connection to MSSQL2000 on VB6, and query a field (Numeric
9,2) into an ADODB.Recordset.
On Windows, the program returns the complete field numeric value (2.44), but on
Debian it rounds the number (2.00).
On Debian, channelling the Query through isql properly returns 2.44, so it's
most likely a WINE or VB6+WINE issue.
LITTLE VB6 TEST PROGRAM CODE (returns 2.44 on Windows XP, but 2.00 on Debian):
Code:
Private oConn As ADODB.Connection
Private Sub Command1_Click()
Dim oRS As ADODB.Recordset
Set oConn = New ADODB.Connection
oConn.Open "DSN=myODBCDSN; UID=username; PWD=password;"
Set oRS = New ADODB.Recordset
oRS.Open "SELECT Price FROM GOODS WHERE idGoods = 10", oConn, adOpenDynamic
MsgBox oRS("Price")
oConn.Close
Set oRS = Nothing
Set oConn = Nothing
End Sub
The line oRS("Price") is where the problem is.
...
I noticed oleaut32.dll is distributed with VB6 Runtime Libraries, which I had
previously installed. I reinstalled them via Winetricks both set as Builtin and
native and there was no change unfortunately.
I also fiddled with all Library Native/Builtin settings to see if anything
changed, but the problem remains.
...
In WINE 1.1.35, native OLE DB support was added. Since I could not find a
solution using ODBC, I switched to a OLE DB DSN-Less connection taking
advantage of this brand new feature and tried again. It worked!
I could not find why ODBC gave me this problem, and now I can remain happily
ignorant [hopefully].
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http://bugs.winehq.org/show_bug.cgi?id=21635
Summary: H&R Block Tax Cut 2007 and At Home 2009 help does not
work
Product: Wine
Version: 1.1.38
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: shdocvw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Start the app and press F1. The help window comes up, but complains
that you don't have Javascript enabled.
If you got past bug 20142 with 'winetricks ie6',
pressing F1 shows instead the IE "The page cannot be displayed" error,
plus the following console messages:
fixme:wininet:InternetSetOptionW Option INTERNET_OPTION_RESET_URLCACHE_SESSION:
STUB
err:ole:ITypeInfo_fnInvoke did not find member id -518, flags 0x4!
err:ole:ITypeInfo_fnInvoke did not find member id -517, flags 0x4!
err:ole:ITypeInfo_fnInvoke did not find member id -514, flags 0x2!
err:ole:ITypeInfo_fnInvoke did not find member id -504, flags 0x2!
err:ole:CoGetClassObject class {6c736db1-bd94-11d0-8a23-00aa00b58e10} not
registered
err:ole:CoGetClassObject no class object {6c736db1-bd94-11d0-8a23-00aa00b58e10}
could be created for context 0x1
fixme:wininet:GetUrlCacheEntryInfoExW Undocumented flag(s): 100
fixme:wininet:CommitUrlCacheEntryInternal entry already in cache - don't know
what to do!
err:ole:ITypeInfo_fnInvoke did not find member id -525, flags 0x2!
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http://bugs.winehq.org/show_bug.cgi?id=23728
Summary: MCI CD audio fails to play in CueClub/Trickshot
Product: Wine
Version: 1.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: markk(a)clara.co.uk
CueClub is a snooker/pool game developed by Bulldog Interactive. It was
published as Trickshot by Phoenix Games Ltd.
The game CD has several audio tracks. The game is unable to play these under
Wine, and exits at startup with a "sound error" dialog box.
The CD audio handling in the original CD version of Trickshot differs from that
in the v1.64 patch available from
http://www.bulldoginteractive.com/cc_support.htm
In both cases the game exits with a "sound error" dialog. With the later
executable, on my machine the CD spins up then stops. There is no CD activity
with the earlier executable.
I used WINEDEBUG=+mcicda...
Running trickshot.exe as installed from original CD:
trace:mcicda:MCICDA_Open (0001, 00002002, 0x13b803c);
trace:mcicda:MCICDA_Set (0001, 00000400, 0x32fd84);
trace:mcicda:MCICDA_Set MCI_FORMAT_TMSF !
trace:mcicda:MCICDA_Status (0001, 00000100, 0x32fd90);
trace:mcicda:MCICDA_Status dwItem = 3
trace:mcicda:MCICDA_Status MCI_STATUS_NUMBER_OF_TRACKS = 11
trace:mcicda:MCICDA_Stop (0001, 00000000, (nil));
trace:mcicda:MCICDA_Close (0001, 00000000, (nil));
trace:mcicda:MCICDA_Stop (0001, 00000002, (nil));
After patching the installation with the v1.64 patch the new cueclub.exe gives:
trace:mcicda:MCICDA_Open (0001, 00002002, 0x126803c);
trace:mcicda:MCICDA_Set (0001, 00000400, 0x32fd70);
trace:mcicda:MCICDA_Set MCI_FORMAT_TMSF !
trace:mcicda:MCICDA_Status (0001, 00000100, 0x32fd7c);
trace:mcicda:MCICDA_Status dwItem = 3
trace:mcicda:MCICDA_Status MCI_STATUS_NUMBER_OF_TRACKS = 11
trace:mcicda:MCICDA_Status (0001, 00000112, 0x51dc10);
trace:mcicda:MCICDA_Status dwItem = 1
trace:mcicda:MCICDA_Status MCI_TRACK #2 LENGTH=??? !
trace:mcicda:MCICDA_CalcTime (0x12680e0, 00000002, 722);
trace:mcicda:MCICDA_CalcTime MSF 00:09:47 -> dwTime=3082496
trace:mcicda:MCICDA_Status LENGTH=3082496
trace:mcicda:MCICDA_Play (0001, 0000000D, 0x51dc00);
trace:mcicda:MCICDA_CalcFrame (0x12680e0, 0000000A, 2);
trace:mcicda:MCICDA_CalcFrame MSF 02-00:00:00
trace:mcicda:MCICDA_CalcFrame TMSF trackpos[2]=20:26:67
trace:mcicda:MCICDA_Play MCI_FROM=00000002 -> 92017
trace:mcicda:MCICDA_CalcFrame (0x12680e0, 0000000A, 789118978);
trace:mcicda:MCICDA_CalcFrame MSF 02-00:09:47
trace:mcicda:MCICDA_CalcFrame TMSF trackpos[2]=20:26:67
trace:mcicda:MCICDA_Play MCI_TO=2F090002 -> 92739
trace:mcicda:MCICDA_Play Playing from 92017 to 92739
trace:mcicda:MCICDA_Stop (0001, 00000000, (nil));
trace:mcicda:MCICDA_Close (0001, 00000000, (nil));
trace:mcicda:MCICDA_Stop (0001, 00000002, (nil));
trace:mcicda:MCICDA_Open (0001, 00002002, 0x12e9b4);
trace:mcicda:MCICDA_Set (0001, 00000400, 0x32f2f0);
trace:mcicda:MCICDA_Set MCI_FORMAT_TMSF !
trace:mcicda:MCICDA_Status (0001, 00000100, 0x32f2fc);
trace:mcicda:MCICDA_Status dwItem = 3
trace:mcicda:MCICDA_Status MCI_STATUS_NUMBER_OF_TRACKS = 11
trace:mcicda:MCICDA_Close (0001, 00000002, (nil));
trace:mcicda:MCICDA_Stop (0001, 00000002, (nil));
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http://bugs.winehq.org/show_bug.cgi?id=25282
Summary: SetWindowsHookEx does not work perfectly - XMBC and
Warcraft 3
Product: Wine
Version: 1.3.7
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bozkar(a)gmail.com
X-Mouse Button Control (XMBC) is a tool which allows configuring various
actions to mouse buttons, including simulated keystrokes and simulated mouse
clicks.
As the FAQ inform us, everything is achieved via SetWindowsHookEx.
The problem is - when I try to simulate "left mouse button" it "clicks" in the
other part of the map, that the pointer actually is. In menus it seems to work
without any problems, so It may be related with 3D modes.
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http://bugs.winehq.org/show_bug.cgi?id=25508
Summary: not clicable menu and child window
Product: Wine
Version: 1.3.8
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mraz(a)dru.sk
I try to run information system "Noris.exe" created in Sybase PowerBuilder 7.0
aplication runs fine. But when i try to click to child window nothings
happends. When i acces menu through its accelerator, menu will open and its
abble to click on them. When i move mouse on the toolbar buttons are hover but
unable to click on them. Contex menu on windows item also not working. I dont
known how to post debuging info because aplication not crash. Please help.
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http://bugs.winehq.org/show_bug.cgi?id=25744
Summary: Wineboot fails on powerpc/linux
Product: Wine
Version: 1.3.11
Platform: ppc32
OS/Version: Linux
Status: NEW
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
austin@gcc40:~$ WINEDEBUG=+process,+wineboot ./wine-git/wine
./wine-git/programs/wineboot/wineboot.exe.so 2>&1 | tee boot.txt
wine: created the configuration directory '/home/austin/.wine'
trace:process:init_current_directory starting in L"Z:\\home\\austin\\" 0xc
trace:process:CreateProcessW app L"C:\\windows\\system32\\wineboot.exe" cmdline
L"C:\\windows\\system32\\wineboot.exe --init"
trace:process:open_exe_file looking for L"C:\\windows\\system32\\wineboot.exe"
trace:process:CreateProcessW starting L"C:\\windows\\system32\\wineboot.exe" as
32-bit Winelib app
err:process:start_wineboot failed to start wineboot, err 1359
trace:process:__wine_kernel_init starting process
name=L"Z:\\home\\austin\\wine-git\\programs\\wineboot\\wineboot.exe.so"
argv[0]=L"Z:\\home\\austin\\wine-git\\programs\\wineboot\\wineboot.exe.so"
trace:wineboot:pendingRename Entered
trace:wineboot:pendingRename Value not present - nothing to rename
trace:wineboot:ProcessRunKeys processing L"RunServicesOnce" entries under HKLM
trace:wineboot:ProcessRunKeys done
and hangs there at nearly 100% cpu, even if I let it sit for 15 minutes.
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http://bugs.winehq.org/show_bug.cgi?id=26282
Summary: Garry's Mod: Error drawing under water with
r_WaterDrawRefraction enabled.
Product: Wine
Version: 1.3.14
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lilezek(a)gmail.com
CC: wine-bugs(a)winehq.org
Hi. I see that, with r_WaterDrawRefraction enabled, you can't see nothing under
water. And, if you dissable it, you have problems with the skybox.
I'm going to do a video to show it. By the way, I can't add a logtrace because
I don't know how to execute steam games with winedbg.
Thank you for read.
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http://bugs.winehq.org/show_bug.cgi?id=26731
Summary: FIFA11 BUG it run's until I start a game....PLEASE
HELP!!!
Product: Wine
Version: unspecified
Platform: All
OS/Version: Mac OS X 10.6
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nikk.martin1986(a)googlemail.com
hey guys!
I need help!!!!
I installed fifa11 like this guy did (http://youtu.be/0ss8CANpfOQ)...and it
runs until I wanna start a match....the game hangs up..... what can I do? do
you know this bug?
I got an imac"27 intel core i3, graphic-chip by ati radeon hd 5670
please help me!!!!
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http://bugs.winehq.org/show_bug.cgi?id=27359
Summary: Very low frame-rate
Product: Wine
Version: 1.3.21
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: carpatian_forest92(a)yahoo.com
Trying to run Legend of mir 2.6. It runs, but i get terrible frame-rate and
crashing when there is alot going on screen.
My PC can handle 5+ instances of the game running (under windows) so it's not
that my pc is slow and the stress put on my wine makes it run like that.
here is a link to the thread i started, if that helps.
http://forum.winehq.org/viewtopic.php?p=61680#61680
My pc: asus m2v-mx se i think
amd athloc x2 5400+
2GB ram
nVidia gt 240.
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http://bugs.winehq.org/show_bug.cgi?id=28315
Summary: CPU spins max. when running a Wine application
Product: Wine
Version: 1.3.27
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xavier.poirot(a)dalaen.com
Hi,
I have installed Wine a few months ago on a Archlinux distribution, running on
64 bits computer.
I have installed BY Wine two dictionaries (Danish Politikens Dictionaries :
Nudansk and Fransk/Dansk).
The dictionaries runs successfully and I can use them.
Though, when I launch one of them (or both, it occurs as soon as I open one)
the CPU starts to spin up to 90% __ALL THE TIME__.
The CPU spins while running the application, and also AFTER quitting it.
After quitting application, the process Nudansk21.exe (one of the dictionary,
for instance) is still running with high CPU eating.
The two processes eating most CPU are Nudansk21.exe (dictionary) and
wineserver, eating together 90% CPU.
The only solution to quit the application is "wineserver -k" (or killing each
processes manually).
If you need any more informations, please let me know.
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http://bugs.winehq.org/show_bug.cgi?id=20476
Summary: configure uses GCC's keyword typeof
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: build-env
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: yann(a)droneaud.fr
configure script uses typeof() which is a GCC extension not available in C99.
Running configure script with a C99 compliant compiler (eg gcc --std=c99)
reports errors about missing libs/features.
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http://bugs.winehq.org/show_bug.cgi?id=25403
Summary: Adobe Acrobat 10.0.0 Pro does not work
Product: Wine
Version: 1.3.8
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rusivi2(a)gmail.com
Downstream bug may be found at:
https://bugs.launchpad.net/ubuntu/+source/wine1.2/+bug/684589
1) lsb_release -rd
Description: Ubuntu 10.10
Release: 10.10
2) apt-cache policy wine1.3
wine1.3:
Installed: 1.3.8-0ubuntu1~maverickppa1
Candidate: 1.3.8-0ubuntu1~maverickppa1
Version table:
*** 1.3.8-0ubuntu1~maverickppa1 0
500 http://ppa.launchpad.net/ubuntu-wine/ppa/ubuntu/ maverick/main i386
Packages
100 /var/lib/dpkg/status
3) What is expected to happen is Adobe Acrobat 10.0.0 Pro (Adobe Acrobat X Pro)
installs and works.
4) What happens instead is that it seemingly installs successfully but does not
run. Steps to reproduce:
Download file via:
https://www.adobe.com/cfusion/tdrc/index.cfm?product=acrobat_pro&loc=en&sdi…
Secondary click AcrobatPro_10_Web_WWEFD.exe, primary click Open With WINE
Windows Program Loader, choose Existing Files Skip, in the newly created
Desktop folder Adobe Acrobat X secondary click Setup.exe, primary click Open
With WINE Windows Program Loader, install the trial version, choose a Complete
Install, open the Terminal, change to directory:
~/.wine/drive_c/Program Files/Adobe/Acrobat 10.0/Acrobat
and type:
wine Acrobat.exe
(please see attached wine 1.3.8: wine Acrobat.exe.txt).
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http://bugs.winehq.org/show_bug.cgi?id=25428
Summary: Memory allocation issue when working with a PAE kernel
Product: Wine
Version: 1.3.7
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: iliverez(a)gmail.com
Created an attachment (id=32366)
--> (http://bugs.winehq.org/attachment.cgi?id=32366)
Memory allocation test program.
It seems that when using wine with A PAE kernel on a system with enough memory
to put PAE into effect (e.g. 5GB), the maximum limit of memory that an
application can allocate is about 1.5GB. Using the same kernels on the same
system but with 3GB, the limit is 2GB.
I have created a small test that allocates memory with a step of 64MB with a
maximum total allocated space of 2GB. Then I compiled it both with winegcc and
gcc.
On the 3GB RAM setup, I could reach the MAX value, both with the winegcc and
the gcc compiled executable
On the 5GB RAM setup, the winegcc version stopped at ~1.5, while the gcc
version reached the MAX value.
Kernels tested:
2.6.31.12-rt21-avlinux-realtime-pae-rev3
2.6.36-liquorix-avlinux-pae
Wine versions tested:
1.3.5, 1.3.7
Known applications affected by this issue:
NI Kontakt 4
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http://bugs.winehq.org/show_bug.cgi?id=25434
Summary: ChesseBase 9
Product: Wine
Version: 1.2-rc1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P1
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vinko.oblak(a)gmail.com
Hello,
I have new instalation Ubuntu 10.10(maverick), Kernel Linux 2.6.35-23-generic
Gnome 2.32.0 and 32-bit Wine 1.2.1 or 1.3.
The windows 32-bit aplication ChessBase Light 2009 crash down all the time
after few minute on the diferent computer based on Intel or AMD procesor.
Best regards,
Vinko
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http://bugs.winehq.org/show_bug.cgi?id=25460
Summary: Microsoft Office 2003: File->Properties dialog TAB
inserts tab symbol
Product: Wine
Version: 1.3.8
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pleasenospam325(a)mail.ru
In Word/Excel File->Properties dialog.
When I type something in a text box and press TAB, the next text box becomes
active (as expected). But before that the tab symbol is inserted into the first
text box.
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http://bugs.winehq.org/show_bug.cgi?id=25473
Summary: Mount & Blade: Warband does not handle multiple
screens gracefully (resolution problem)
Product: Wine
Version: 1.3.8
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: brian(a)brianvuyk.com
I am running Linux Mint 10, and I am running a desktop with two monitors - a
1920x1080 on the left, and a 1280x1024 on the right, configured in a Twinview
configuration using Nvidia's tools.
This gives me a desktop resolution of 3200x1080.
When I start Mount and Blade: Warband (or the original Mount & Blade), the game
pops up in the left (1920x1080) monitor. I get a notification from the game at
the bottom left of the screen that says 'Multiple Screen mode enabled.'
However, the game picks up the 3200x1080 desktop resolution, and uses that on
the single 1920x1080 monitor it is displaying on. As a result, the actual game
output is displayed in a 60% wide (1920px/3200px) column in the center of the
monitor.
I can navigate to the video configuration settings, but the only resolution
available to the game is the 3200x1080 desktop resolution.
As a side note, the mouse seems to work with correct resolution - that is, when
I point the cursor over where a menu item *should* be, the menu item lights up,
while if I point the mouse cursor where the item displays with the corrupted
resolution, the menu item doesn't activate.
On Windows XP, this works as expected - the game displays on one monitor with
the correct resolution.
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http://bugs.winehq.org/show_bug.cgi?id=25482
Summary: Amnesia: AL lib fault getting "periods"
Product: Wine
Version: 1.3.9
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cww(a)denterprises.org
When I start the "Amnesia: The Dark Descent" game from Steam, I get the
following fatal error:
AL lib: alsa.c:743: get periods failed: Invalid argument
wine: Unhandled page fault on read access to 0x7f0b2df0 at address 0x7d125610
(thread 001f), starting debugger...
I have a very custom .asoundrc, but in the ~2 years I've had my current sound
card (and my current .asoundrc), I've never had any problems playing audio.
The DVD version (i.e. not the Steam version) of Amnesia is rated as platinum,
but the most recent test for that was performed with Wine 1.3.3. I'll give
1.3.3 a whirl and perform a bisection if I don't get the same crash.
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http://bugs.winehq.org/show_bug.cgi?id=25509
Summary: Word 2007 Blog Post feature will not allow blog
account registration.
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wahisfun(a)gmail.com
System: ubuntu 10.04 LTS (fully updated). Wine 1.3.8. MS Office 2007.
Bug: Word 2007 Blog Post feature will not allow blog account registration. Blog
Account - Typepad. Error message says:Word cannot register your account.
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http://bugs.winehq.org/show_bug.cgi?id=25511
Summary: Test app with Windows Media control hangs when opening
video
Product: Wine
Version: 1.3.9
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: quartz
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: a_villacis(a)palosanto.com
There is a Windows Media control that is embeddable by a Visual Basic 6
application. When using a test application with an embedded Windows Media
Control and trying to open an AVI file under wine-1.3.9 and gstreamer support
compiled in, the application hangs. The app menu is unresponsive, none of the
buttons of the control work, not even the Close button of the window manager
responds. The only way to terminate the app is to Ctrl-C from the console.
When I select an AVI file, I also get the following at the console:
fixme:quartz:FilterGraphNoThread_create CLSID_FilterGraphNoThread partially
implemented - Forwarding to CLSID_FilterGraph
fixme:quartz:FilterGraphInner_QueryInterface unknown interface
{8e1c39a1-de53-11cf-aa63-0080c744528d}
fixme:quartz:FilterGraphInner_QueryInterface unknown interface
{fc4801a3-2ba9-11cf-a229-00aa003d7352}
err:gstreamer:push_data_init Obtaining buffer returned: -2
The very last message appears about half a second later than the rest of the
messages.
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http://bugs.winehq.org/show_bug.cgi?id=25540
Summary: The Full licensed version of Family historian cannot
be installed due to an overflow error
Product: Wine
Version: 1.1.34
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nlaw(a)naad.fsnet.co.uk
The Full licensed version of Family historian cannot be installed due to the
error "err:seh:setup_exception_record stack overflow 856 bytes in thread 001c
eip 7bc3f72a esp 00240fd8 stack 0x240000-0x241000-0x340000" (There is a
workaround), however installation of the demo version works ok.
The workaround involves copying the program folder and registry entry's from a
windows machine ie bypassing the install process then the program works.
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http://bugs.winehq.org/show_bug.cgi?id=25547
Summary: Sims3Launcher freezes when attempting to launch game
Product: Wine
Version: 1.3.9
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adman.com(a)gmail.com
Created an attachment (id=32532)
--> (http://bugs.winehq.org/attachment.cgi?id=32532)
Wine error log
Sims3Launcher Version 1.0 seems to work, but after upgrading to versions 1.15,
1.17 or 1.18 the program works as well as is to be expected, except that when
clicking the large Play icon (which attempts to execute the actual game
TS3.exe), the whole program freezes and the log reports:
err:ntdll:RtlpWaitForCriticalSection section 0x104a3bc0 "?" wait timed out in
thread 0009, blocked by 0046, retrying (60 sec)
then after a long time reports other .NET-related messages
Please ask for any more logs / dumps / etc. required.
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http://bugs.winehq.org/show_bug.cgi?id=25566
Summary: Illustrator CS5 installer fails
Product: Wine
Version: 1.3.9
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: igor.demyanov(a)gmail.com
Start "Set-up.exe" (Adobe.CS5.Design.Premium)
Immediately fail.
See attached log file.
P.S.: In wine 1.2.1 was bug # 22680, after installing wine 1.3.9 and clearing
WINEPREFIX showed this error.
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http://bugs.winehq.org/show_bug.cgi?id=25568
Summary: spore fails to start with kernel 2.6.32-26-generic or
newer in kubuntu
Product: Wine
Version: 1.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thevladsoft2(a)gmail.com
The game never start when run in kubuntu lucid using kernel 2.6.32-26-generic
or 2.6.32-27-generic. If I use a previous kernel, 2.6.32-25-generic, it starts
normally.
In fact, this is the only thing that does not work using the new kernels.
This is the only exit when running via console:
"fixme:thread:SetThreadIdealProcessor (0x70): stub
fixme:thread:SetThreadIdealProcessor (0x78): stub"
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http://bugs.winehq.org/show_bug.cgi?id=25589
Summary: AutoCAD 2000: "Help->What's new" doesn't work
Product: Wine
Version: 1.3.9
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Steps to reproduce:
1) remove ~/.wine
2) winetricks gecko
3) wine acad.exe
4) Help->What's new
Behaviour:
Nothing happens.
Expected behaviour:
What's new should appear.
Terminal output:
trace:winhelp:WINHELP_GrabWindow Grab 0x12a308#0++
trace:winhelp:WINHELP_GrabWindow Grab 0x12a308#1++
trace:winhelp:WINHELP_ReleaseWindow Release 0x12a308#2--
trace:winhelp:WINHELP_HandleCommand Got[127]: cmd=258 data=0136f6a0
fn=C:\Program Files\ACAD2000\help\acad_ug.hlp
fixme:winhelp:WINHELP_HandleCommand Unhandled command (102) for remote winhelp
control
err:ole:RevokeDragDrop invalid hwnd (nil)
trace:winhelp:WINHELP_HandleCommand Got[56]: cmd=2 data=00000000 fn=C:\Program
Files\ACAD2000\help\acad.hlp
trace:winhelp:MACRO_Exit ()
trace:winhelp:WINHELP_ReleaseWindow Release 0x12a308#1--
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http://bugs.winehq.org/show_bug.cgi?id=25594
Summary: Many errors in launcher.
Product: Wine
Version: 1.3.9
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lilezek(a)gmail.com
The application Launcher of Fonlie: 2238, have all buttons wrong placed, but
they work. There is also a bug on the status checking.
I've tested it with dotnet20 or dotnet30, and the same bugs occurs.
In the log appears the output of the application when I start it and close it
without doing anything else.
Screenshot: http://appdb.winehq.org/appimage.php?iId=33629
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http://bugs.winehq.org/show_bug.cgi?id=25610
Summary: The Action Replay DSi Code Manager, used to program
the Action Replay DSi won't load.
Product: Wine
Version: 1.3.9
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: k2trf(a)yahoo.com
Created an attachment (id=32609)
--> (http://bugs.winehq.org/attachment.cgi?id=32609)
Backtrace of the program (first time I ever did this, so it may not have been
done correctly)
*Running openSuSE 11.2
*Originally obtained Wine through the Software Manager - YaST (as SuperUser)
*Package name: wine
*Version: 1.3.9-1.1 (i586)
*Package name: wine-gecko
*Version: 1.1.0-11.0 (noarch)
*Package name: wine-mp3
*Version: 1.1.39-1.pm.12.2 (i586)
*Program Name: Action Replay DSi Code Manager
*Originally installed with a CD that came with the device, but a copy of the cd
files can be found at
[http://us.codejunkies.com/support_downloads/Action_Replay_DSi_PC_software.z…].
*Launched by terminal: wine "c:\program files\datel\action replay dsi code
manager\actionreplaycodemanager.exe"
*The program only runs the first time, after installation under Wine, and won't
launch any time after if selected from the application menu. Furthermore, when
it does work the first time, it won't connect to the internet, to receive
software updates (there is one that must be gotten to work with the
subscriptions), the subscriptions never load since there is no internet, and
the device is not recognized by the program when it is plugged in. Windows
platforms usually identify it as "ardsihwprog".
*Backtrace is attached. This is the first time I have ever done a backtrace, so
I'm not entirely sure I did it correctly, but I believe I did. The backtrace
was copy & pasted into an OpenOffice.Org document, and saved as an .odt file
(open document text). If you need it in a different format, please let me know.
Please feel free to contact me for any further inquiries about this problem,
and thanks!
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http://bugs.winehq.org/show_bug.cgi?id=25623
Summary: specctra.exe (version 15) not work
Product: Wine
Version: 1.3.10
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jopka(a)kvidex.ru
Created an attachment (id=32631)
--> (http://bugs.winehq.org/attachment.cgi?id=32631)
WINEDEBUG=+relay,+process wine
/home/test/.wine/drive_c/Padspwr/SPECCTRA/bin/specctra.exe > log.txt 2>&1
Hi!
Specctra version 15 not start under Wine.
It says
Code: 0xC0000005 Address: 0x00A92CC2
Trying to write memory at 0x00000000
I attach log file.
AppDB not know about Specctra router. (It's a software to auto-route printed
circuit boards).
Thanks
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http://bugs.winehq.org/show_bug.cgi?id=25637
Summary: DNS on wine 1.3.8 RtlpWaitForCriticalSection leads to
winedebug seh.
Product: Wine
Version: 1.3.9
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winebug(a)piments.com
I have got DNS 9 pro to install after some fiddling and works quite well on
basics. (silver rating)
It required three runs of install shield but finally worked including options
and non-std install dir. 9/10 for installer.
However, several functions do not work and lead to stack or errors of the form
err:ntdll:RtlpWaitForCriticalSection section 0x110060
"/back/tmp/portage/app-emulation/wine-1.3.8/work/wine-1.3.8/dlls/ntdll/heap.c:
main process heap section" wait timed out in thread 003f, blocked by 0009,
retrying (60 sec)
err:ntdll:RtlpWaitForCriticalSection section 0x110060
"/back/tmp/portage/app-emulation/wine-1.3.8/work/wine-1.3.8/dlls/ntdll/heap.c:
main process heap section" wait timed out in thread 001d, blocked by 0009,
retrying (60 sec)
The dir is where gentoo did the build.
One specific cause is to highlight a word , rightclick and select correction,
though this is not unique instance.
After some time this triggers wine to drop into the debugger.
I see similar issue in DNS 7 which I did have working on wine circa 0.92 . This
is probably too far back to do a regression test. All other issues with dns 7
seem resolved , the installer and training was Platinum perfect, so it would be
worth following this issue on both versions.
I realise this error is pretty generic, so how can I get more specifics to make
a proper bug report on this issue.
I would probably split this into two to avoid confusion.
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http://bugs.winehq.org/show_bug.cgi?id=25641
Summary: DCC_E2 will not run
Product: Wine
Version: 1.2
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: yprgwt(a)gmail.com
when executing the program a popup with "unable to get ping handle" after that
a memory fault shows and a popup with abnormal execution of the program
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http://bugs.winehq.org/show_bug.cgi?id=25644
Summary: KASHA SECURITY MODULE on game Lineage2
Product: Wine
Version: 1.1.39
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: gameux
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: qnt396(a)gmail.com
Good day i have problems with playing game Lineage 2 in that server they using
lots of security and this security not aloud me to play this game on this
server because of wine working different
It's address to look what they using for security http://www.kasha-malaga.es/
I'm have wine and play on Linux. Linux Ubuntu Linux. I'm install everything but
when I starting Lineage 2 i get table that if there is no this problem on
windows look to wine forum You have no information about it yet
Can you fix this bug Cos on Apple computers it working perfect
Thx Qnt
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