http://bugs.winehq.org/show_bug.cgi?id=25647
Summary: AVP2 lots of IDirectInputDevice2AImpl_GetProperty
Unknown property
Product: Wine
Version: 1.3.10
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dinput
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sexy_b14(a)hotmail.com
Created an attachment (id=32663)
--> (http://bugs.winehq.org/attachment.cgi?id=32663)
AVP2 wine 1.3.10 output log
When running AVP2 wine will get a lot of dinput fixme.
fixme:dinput:IDirectInputDevice2AImpl_GetProperty Unknown property
<guid-0x0004>
while its playing to intro movies, if you hit any key to skip the intro movies
the exe will lock up. Once your in the main menu the that fixme stops.
Please see attachment thanks guys.
AMD Phenom(tm) II X4 955 Processor
ATI HD5700 X2 in crossfire Catalys 10.12
Running with wineprefix=32
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http://bugs.winehq.org/show_bug.cgi?id=25656
Summary: foobar2000: suddenly stops playing
Product: Wine
Version: 1.3.9
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: t0p0linik(a)yahoo.it
It always happens when foobar2k is running and the gnome screensaver starts,
then foobar stops playing.
Please note: the application doesn't crash, it simply remains freezed as it was
waiting for an event from (maybe) an audio buffer. The audio cursor stops
moving, the duration time doesn't go on, no sounds, just waiting. If I click
`stop' it stops, if I click `play' then it restarts playing the same track:
namely, the usual behaviour.
I took care in choosing a screensaver with no sounds but no luck, this still
happens. Note that if I disable screensaver, then the ubuntu power management
makes the screen fade at a specified inactivity time but this time foobar2k
goes on as it should, it keeps playing.
This brings me the idea this is not a bug in managing foobar, this is a bad
interaction between wine and the gnome screensaver.
I'm running ubuntu 10.04 with gnome DE, wine sound configuration: ALSA driver,
full hw acceleration, 44100 Hz, 16 bit. Foobar2k was recently installed in this
shiny new .wine prefix.
BTW, happy new year!
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http://bugs.winehq.org/show_bug.cgi?id=25659
Summary: mshtml:activex tests cause a timeout on some wine
machines
Product: Wine
Version: 1.3.10
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mshtml
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sven.wine(a)gmail.com
http://test.winehq.org/data/tests/mshtml:activex.html
shows that they hang since the 3rd of December. They also hang on my machine.
When I do make test and then run the activex tests, it just works. This makes
regression testing (if needed) a bit harder.
This is all the terminal output there is when running the activex tests from
the winetest executable from the website:
fixme:system:SetProcessDPIAware stub!
fixme:iphlpapi:NotifyAddrChange (Handle 0xa5e914, overlapped 0xa5e918): stub
fixme:ntdll:NtLockFile I/O completion on lock not implemented yet
fixme:resource:GetGuiResources (0xffffffff,0): stub
It hangs when a window called 'H' is created. This could mean that it hangs
somewhere near line 2015? Jacek, could you have a look?
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http://bugs.winehq.org/show_bug.cgi?id=25676
Summary: xpadder keyboard and mouse left and right click
emulation
Product: Wine
Version: 1.2
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sameerjain.50(a)gmail.com
I have succesfully run the program called xpadder (official wesite
www.xpadder.com) and v5.3 for personal use can be downloaded from
"http://wow.couchcomputing.info/home/play-wc-with-your-console-controller/do…"
here.
It emulates mouse movement very well but it does not do emulation for mouse
left, right click and any keyboard press.
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http://bugs.winehq.org/show_bug.cgi?id=25688
Summary: PvPTool almost working with Wine (AutoIT program)
Product: Wine
Version: 1.2
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hardisk(a)hardisk.no-ip.org
Created an attachment (id=32721)
--> (http://bugs.winehq.org/attachment.cgi?id=32721)
Screenshot
Hi
I try to use PvPTool on Ubuntu 10.10 , PvPTool is a bot for the World of
Warcraft game , game that works great with wine.
Attached is a screenshot of the farest I've gone in order to run this program,
It launches great but the GUI dosn't fully shows up as you can see.
I also attached the wine logs if it can help you.
Thanks
Logs : http://pastebin.com/QQEW52Ra
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http://bugs.winehq.org/show_bug.cgi?id=25716
Summary: New: native dxdiag+quartz crash with builtin devenum
Product: Wine
Version: 1.3.11
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: quartz
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
To reproduce, use a fresh .wine and native dxdiag.exe and dxdiagn.dll.
To work around bug 25715, use native quartz.dll.
Starting dxdiag puts up an interface, then crashes with
fixme:devenum:DEVENUM_ICreateDevEnum_CreateClassEnumerator Category
{33d9a761-90c8-11d0-bd43-00a0c911ce86} not found
Unhandled exception: page fault on read access to 0x00800009 in 32-bit code
(0x35501dec).
Backtrace:
=>0 0x35501dec in quartz (+0x1dec) (0x0032e388)
1 0x7dc2ce92
DEVENUM_ICreateDevEnum_CreateClassEnumerator+0xd01(iface=0x143fa8,
clsidDeviceClass=?, ppEnumMoniker=0x68, dwFlags=0x32f4dc)
[dlls/devenum/createdevenum.c:677] in devenum
On the next run, it nicely says "DxDiag has detected that there may
have been a problem accessing DirectShow the last time this program
was used. Would you like to bypass DirectShow this time?"
If you say yes, it goes on to work well.
winetricks devenum works around the initial crash, and lets dxdiag
work as expected.
(Not sure what component this is; using quartz, since it seems at least
nearby.)
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http://bugs.winehq.org/show_bug.cgi?id=12202
Summary: No pic when installing Indiana Jones demo in fullscreen
Product: Wine
Version: 0.9.58.
Platform: PC
URL: http://www.jeuxvideo.fr/telecharger-demo-jouable-
2656.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jeremielapuree(a)yahoo.fr
Created an attachment (id=11610)
--> (http://bugs.winehq.org/attachment.cgi?id=11610)
good screenshot (windowed mode)
As said in the summary, there is no pic when installing Indiana Jones and the
Emperor4s tomb demo in fullscreen. Installing it windowed mode (thanks to
winecfg) makes the pictures appearing
I attached 2 screenshots to show the problem. And a good console output and a
bad one.
Joaopa
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http://bugs.winehq.org/show_bug.cgi?id=28920
Bug #: 28920
Summary: vsvars32 PATH setting doesn't propagate to caller
Product: Wine
Version: 1.3.31
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: cmd
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
Installed visual c++ 2005 express, tried to use it with windows eclipse.
After patching wine to work around bug 28915, next problem was getting
PATH set before running eclipse.
Creating a batch file foo.bat that does
call c:\Program Files\Microsoft Visual Studio 8\Common7\Tools\vsvars32.bat
PATH
shows that the PATH set by vsvars32.bat doesn't affect the parent.
Small examples do, though. Not sure what's wrong with the bigger batch file.
I think this used to work.
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http://bugs.winehq.org/show_bug.cgi?id=20444
Summary: msi installer fails instead of asking for another CD
Product: Wine
Version: 1.1.31
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wylda(a)volny.cz
Created an attachment (id=24291)
--> (http://bugs.winehq.org/attachment.cgi?id=24291)
Installation of Doom 3 fails
Hi, i tried to install Doom3 CD version and it fails in a place, where should
the installer ask for CD2. Windows message pops up:
Error: -1603 Fatal error during installation. Consult Windows Installer Help
(Msi.chm) or MSDN for more information.
Console says:
err:msi:ACTION_InstallFiles Failed to copy L"F:\\Setup\\Data\\base\\pak000.pk4"
to L"C:\\Program Files\\Doom 3\\base\\pak000.pk4" (2)
err:msi:ITERATE_Actions Execution halted, action L"InstallFinalize" returned
1603
File pak000.pk4 is indeed placed on CD2.
All the following wine tested versions fails:
1.0.1, 1.1.5, 1.1.10, 1.1.13, 1.1.19, 1.1.22, 1.1.30, 1.1.31
...so it probably never worked. The reason why people in AppDB says "install
YES" is probably because of using DVD version of DOOM3 (works-tested myself,
all files on one medium) or they installed it on Win and just run it under
wine.
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http://bugs.winehq.org/show_bug.cgi?id=25767
Summary: Hegemony Gold rendering artifact: border overlay only
shows in upper left corner of screen
Product: Wine
Version: 1.3.11
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
http://www.longbowgames.com/downloads/Hegemony%20Gold%20Installer.exe
installs and starts fine.
In the very first screen once the
game tutorial is underway (when it says "Pan the camera with..."
or "Zoom and rotate with ...",)
you can see a rotating leapard-spotted band surrounding the castle
(presumably showing the border of the region of influence of
the castle?).
On Windows, this band isn't confined to a region of the screen,
but in Wine, it is confined to the left half and upper third
of the screen, regardless of resolution or whether you've
selected fullscreen or windowed mode in the game.
This is on an Nvidia gt 240 with driver 260.19.06.
I also checked with wine-1.1.38, same problem.
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http://bugs.winehq.org/show_bug.cgi?id=19293
Summary: Galactic Civilizations 2 v. 1.0D Digital:Bonus Pack.
Program crashes after starting a new game.
Product: Wine
Version: unspecified
Platform: PC
URL: http://www.galciv2.com/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dduck(a)rambler.ru
CC: dduck(a)rambler.ru
Created an attachment (id=22337)
--> (http://bugs.winehq.org/attachment.cgi?id=22337)
Result of regression tests
Program crashes after starting a new game.
In wine-1.1.25 this game crashes when clicking "New game". This bug is about
events after starting the game.
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http://bugs.winehq.org/show_bug.cgi?id=25837
Summary: Dual head changing resolution issue
Product: Wine
Version: 1.2.2
Platform: x86-64
OS/Version: Mac OS X 10.6
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: th-net(a)yandex.ru
Created an attachment (id=32923)
--> (http://bugs.winehq.org/attachment.cgi?id=32923)
Screens configuration
I'm using following screens configuration (see attach)
When window of program under Wine placed at 1st screen and second screen was
detached that window moves down. If reattach 2nd screen window returns to it's
original place.
This happens for me often when i send to hibernation my laptop, detach 2nd
screen and wakeup it without 2nd screen connected.
In this case some programs can't properly work with window area, which been
under bottom of screen. (If this happens without hibernation all correct)
I think this happens in result of changing coordinates.
0 by y axis is top of 2nd screen, so window at 1st screen which palaced very
top of screen have not 0 by "y" but 0+n (see attach)
But when 2nd screen is detached 0+n isn't top of screen, and window "jumps"
down.
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http://bugs.winehq.org/show_bug.cgi?id=27781
Summary: LEGO Harry Potter Year 1-4 crashes with "Failed to
create d3d device. Application will now exit. Error =
0x8876086c"
Product: Wine
Version: 1.3.24
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mm(a)qimmit.com
Created an attachment (id=35544)
--> (http://bugs.winehq.org/attachment.cgi?id=35544)
Error log
When starting the game, a popup says the following:
"Failed to create d3d device. Application will now exit. Error = 0x8876086c"
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http://bugs.winehq.org/show_bug.cgi?id=25815
Summary: 12voip application won't start after installation
Product: Wine
Version: 1.2.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: elcondor1008(a)hotmail.com
Created an attachment (id=32899)
--> (http://bugs.winehq.org/attachment.cgi?id=32899)
Terminal output during and after installation of 12 voip.
12voip is a nice VOIP program, makes possible to phone to land line, mobile
phones and sending SMS for a very low price (far lower than a skype).
Download is free on URL: http://www.12voip.com/en/index.html
After installation, it is possible to try some minutes of phoning for free.
I tried to install application on Ubuntu 10.04, and on Debian 5.0.
This output is for Ubuntu 10.04, Wine version 1.2.2-1ubuntu-lucid1.
In the attachment is a terminal output during installation.
After install, program won't start at all.
There is a several programs that I think are from the same family
(www.justvoip.com, www.voipstunt.com) because looks very similar, same
features, export-import features among those applications. Only the price vary
among them.
Best regards,
Franko I.
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http://bugs.winehq.org/show_bug.cgi?id=26015
Summary: Forsaken World - Game client crashes at startup
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fenrina(a)yahoo.com
Created an attachment (id=33180)
--> (http://bugs.winehq.org/attachment.cgi?id=33180)
Log (without patcher)
Forsaken World's client crashes at startup. It will crash if I run it from the
patcher or if I bypass the patcher and run it directly.
The client won't show anything before crashing. First thing seen is a message
from Wine saying that the client, game.exe, has crashed.
Crashes in both 1.2.2 and 1.3.13.
PCLinuxOS Full Monty (up-to-date)
Download Link (3gb download): http://fw.perfectworld.com/download
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http://bugs.winehq.org/show_bug.cgi?id=25927
Summary: fifa11_demo hangs with builtin msvcr80 when run from
batch file
Product: Wine
Version: 1.3.12
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: msvcrt
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
With today's, git, running fifa11 demo from a batch file
with builtin nsvcr80 hangs after first screen with
...
InputThread started
err:ntdll:RtlpWaitForCriticalSection section 0x20a4bd8 "?" wait timed out in
thread 000b, blocked by 0034, retrying (60 sec)
To reproduce, download
http://static.cdn.ea.com/fifa/u/f/fifa11_pc_demo_NA.zip
(sha1sum c3a66284bffb985f31b11e477dade50c0d4cac52)
unzip & install
winetricks d3dx9_36
cd ~/.wine/drive_c
cat > run.bat <<_EOF_
c:
cd C:\Program Files\EA Sports\FIFA 11 Demo\Game
fifa.exe
_EOF_
WINEDLLOVERRIDES=msvcr90=b wine cmd /c run.bat
Oddly, it doesn't seem to hang if not run from the batch file.
WINEDEBUG=+file is also enough to get it to not hang.
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http://bugs.winehq.org/show_bug.cgi?id=25919
Summary: Heroes of Newerth: annoying static on initialization
when using mmdevapi
Product: Wine
Version: 1.3.12
Platform: x86-64
URL: http://dl.heroesofnewerth.com/HoNClient-2.0.9.exe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: mmdevapi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
CC: m.b.lankhorst(a)gmail.com
Note: this machine has pulse, I'll try on my gentoo box when I get a chance...
Anywho, download the client and start it. If mmdevapi is enabled, the game will
use it, and when the game first starts, you'll get a loud screeching noise. If
you disable mmdevapi and let the game use dsound, it sounds fine.
+mmdevapi,+winmm,+tid attached.
The strange thing is that it seems to not occur with native msvcr80, only
builtin msvcr80 with the patch from bug 25538. If I set msvcr80 to native, it
seems to work fine.
You can reproduce this without an account, just download the latest client and
run it :-).
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http://bugs.winehq.org/show_bug.cgi?id=18440
Summary: Touhou Hisoten ~ Scarlet Weather Rhapsody crashes in
menu/game select
Product: Wine
Version: 1.1.20
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: normal
Priority: P4
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mousecar23(a)hotmail.com
Created an attachment (id=21041)
--> (http://bugs.winehq.org/attachment.cgi?id=21041)
Terminal output from start to crash
Crashes when selecting Vs Network, Music Room, and most profile options.
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http://bugs.winehq.org/show_bug.cgi?id=20720
Summary: winebrowser fails when # is in the file name
Product: Wine
Version: 1.1.33
Platform: Macintosh
OS/Version: Mac OS X 10.5
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: domiman(a)gmail.com
I'm using winebrowser to open various files on my host system. When the file
name of a file I try to open contains # winebrowser can't find the file for
some reason.
my registry entries:
REGEDIT4
[HKEY_CLASSES_ROOT\.ini]
@="WINE_BROWSER.file"
[HKEY_CLASSES_ROOT\WINE_BROWSER.file]
[HKEY_CLASSES_ROOT\WINE_BROWSER.file\shell]
[HKEY_CLASSES_ROOT\WINE_BROWSER.file\shell\open]
[HKEY_CLASSES_ROOT\WINE_BROWSER.file\shell\open\command]
@="c:\\windows\\system32\\winebrowser.exe -nohome \"%1\""
and the error when I try to open ~/.wine/drive_c/windows/test#.ini:
The file /Users/dominus/.wine/drive_c/windows/C:\windows\test#.ini does not
exist.
(no other text in the console about this)
When I rename test#.ini to test.ini it opens fine with the associated app on my
system.
My system Mac OS X 10.6.2, bug observed in both Wine 1.1.32 and 1.1.33
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http://bugs.winehq.org/show_bug.cgi?id=23955
Summary: Heroes of Might and Magic V Map editor -- Crashes when
an attempt is made to draw the map
Product: Wine
Version: 1.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: krzysdrewniak(a)gmail.com
Created an attachment (id=30075)
--> (http://bugs.winehq.org/attachment.cgi?id=30075)
Backtrace referenced in initial report
The map editor (as included in Heroes of Might and Magic V patch 1.6.0) crashes
when an attempt is made to draw the map (or so it seems).
Platform:
OS: Ubuntu 10.04 with the Wine PPA enabled.
Wine Version: Wine 1.2
Heroes of Might and Magic V installed in own wineprefix with a virtual desktop
of 1024x786 and the native directx installed. and overridden per winetricks.
Graphics card: Nvidia ???? (128 || 256 MB memory)
Steps to reproduce:
1. Start the Heroes if Might and Magic Map Editor which is located at
$WINEPREFIX/drive_c/Program Files/Ubisoft/Heroes of Might and Magic
V/bin/H5_MapEditor.exe
2. Wait for the editor to load.
3. Create a map with any name type Multiplayer, and size Small (I have not
attempted to vary these settings, but I belive that they have no effect)
4. Observe that after the "Loading MOD "C:\Program Files\..." dialog
disappears, a wine crash notification is displayed and the backtrace atteched
below is printed to stdout.
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http://bugs.winehq.org/show_bug.cgi?id=25867
Summary: Silhouette Studio: not rendering the GUI properly
Product: Wine
Version: 1.3.12
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ba(a)cykian.net
Created an attachment (id=32969)
--> (http://bugs.winehq.org/attachment.cgi?id=32969)
Garbled window
Hello,
Silhouette Studio is a CAD program, freely available from
http://www.silhouetteamerica.com/software.aspx
for use with their Silhouette line of computerized cutters.
I installed the 1.3.0 version. There was a bug during the installation
(installer window frozen). I hit Ctrl+C and I found out the app was installed
properly.
I ran the app, but the display is totally garbled (see attachment). This is the
bug i'm reporting.
Apart from this bug, the app seems to work fine and I don't see any GUI-related
error in the console window (but I'm not a wine internals expert).
Thanks.
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http://bugs.winehq.org/show_bug.cgi?id=25806
Summary: Civilization 2: Freezes early in the game
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: martinkellner(a)fast-mail.org
At installation, there is an error message that wine can't find the program
starter. When launching the game buy clicking the EXE-file directly, the game
starts but crashes, either while setting up the game or just as the game has
begun. The only error message is that wine has encountered a serious error and
needs to close.
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http://bugs.winehq.org/show_bug.cgi?id=22993
Summary: Wireless Manager mobile edition 5.5: Program crashes
when trying to run
Product: Wine
Version: unspecified
Platform: x86
URL: http://panasonic.net/avc/projector/download/f300_win.h
tml
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pruthvi.vallabh(a)gmail.com
The program is meant to connect a laptop to an overhead projector through
wireless link (model: Panasonic PT-LB51NT). The program is installed using wine
from its setup file. The program runs normal under windows XP and windows
vista. On start, the program displays a message-box asking "wait trying to
install required driver". But immediately after that an error message pops-up
from wine saying "the program WM.exe has encountered a serious problem and
needs to be closed".
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http://bugs.winehq.org/show_bug.cgi?id=25713
Summary: Autodesk Express viewer - print
Product: Wine
Version: 1.3.10
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: tools
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ceci(a)tadeoczerweny.com.ar
I can 't print with autodesk express viewer in ubuntu.
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http://bugs.winehq.org/show_bug.cgi?id=25735
Summary: America's Army 3 ingame mouse control broken (block,
lock, no smoothness)
Product: Wine
Version: 1.3.11
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Hagar-wl(a)wp.pl
Adding this key in regedit fix ingame mouse problem:
HKEY_CURRENT_USER > Software > Wine, create a new Key named DirectInput,
inside, create a Text Value named MouseWarpOverride add the value set to force.
But this breaks mouse in all menus. It stuck in the middle of screen.
It might be possible fix:
http://www.wtfm.org/aa3-wine
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http://bugs.winehq.org/show_bug.cgi?id=25751
Summary: Faronics - Insight 7.20.21 does not install
Product: Wine
Version: 1.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cog(a)cerokool.com
Went through the "Add/Remove Programs" of Wine to set it up from USB. Last
window is "Completing Insight Setup". When I click finish this shows:
"The program Setup.exe has encountered a serious problem and needs to close. We
are sorry for the inconvenience."
And then, something about making this bug report.
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http://bugs.winehq.org/show_bug.cgi?id=25758
Summary: Sims 3 Crashes at 800x600 and 640x480
Product: Wine
Version: 1.3.11
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: eg.galano(a)gmail.com
Created an attachment (id=32828)
--> (http://bugs.winehq.org/attachment.cgi?id=32828)
+seh,+relay,+win,+x11drv,+x11settings,+tid
The game naturally supports resolutions above 1024x768 and supports 800x600 and
640x480 by stretching. When I try to start the game at either of these
resolutions in windowed or fullscreen mode, the game fails to launch.
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http://bugs.winehq.org/show_bug.cgi?id=25781
Summary: PPTVIEW won't start
Product: Wine
Version: 1.2.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jpxsat(a)gmail.com
After fresh install, the app won't start.
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http://bugs.winehq.org/show_bug.cgi?id=25793
Summary: 888 poker error
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: loader
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andymcgirl(a)hotmail.co.uk
888 poker error did not install
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http://bugs.winehq.org/show_bug.cgi?id=25798
Summary: Dragon Saga
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Mac OS X 10.6
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ls12693(a)aol.com
Minor objects render as white [as seen in image]. Not a huge problem at all,
but it would be nice to clear up the problem. Disabling GLSL solves nothing, as
in other programs with similar error.
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http://bugs.winehq.org/show_bug.cgi?id=25804
Summary: Avernum crashes once in a while
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: t.r.skele(a)hotmail.com
I installed Avernum (game) on Wine. It ran perfectly after the installation.
The next day I opened my computer and started playing Avernum from a saved
game. It took only a few minutes till it crashed. The Avernum-window was
frozen, but I still could move my mouse and access my Linux toolbars. I
couldn't close the window though so I moved it to another workspace and started
Avernum again. After a few minutes of gameplay it froze again. I repeated the
process a few times and every time it froze because I was doing some simple
command like 'look' or 'talk'. I logged out of my Linux account to close the
hoard of Avernum-windows on my other workspace and tried to start Avernum
without any programs in the background but the same problem kept reappearing.
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http://bugs.winehq.org/show_bug.cgi?id=25811
Summary: Dead Space in-game text decorations and backgrounds
are missing
Product: Wine
Version: 1.3.11
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: NightNord(a)gmail.com
See screenshot for example. Just to note: _all_ text in game suffers from this,
from videos, ammo-left text on your gun, door and computer panels to bench,
inventory interfaces and "chapter complete" text.
See video at link in #25810 (same time) to see how it should look like (saving
interface).
video: fglrx-10.12, HD4570
kernel: 2.6.37
settings: only VideoMemorySize set
wine: all from 1.3.6 to 1.3.11 tested.
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http://bugs.winehq.org/show_bug.cgi?id=25812
Summary: Dead Space flames and flame-alike effects are not
rendered
Product: Wine
Version: 1.3.11
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: NightNord(a)gmail.com
Created an attachment (id=32894)
--> (http://bugs.winehq.org/attachment.cgi?id=32894)
Screenshot of burning flamethrower alt-fire
>From all flames only yellow light is rendered, no flame is visible at all.
Exceptions:
Flames from US Valor engines from one side are visible when you are looking at
them from other side of room, i.e. from >60 degrees (they are blue).
Flames in some tubes, that you need to cross are also rendered, when you are
looking at them from side, but not visible, when you are burning in them - this
is probably just other effect in place.
All other flames are not visible. Examples:
1) Flame from flamethrower.
2) Various flame traps.
3) Flame from shuttle engines and from shuttle crash.
4) "Hyperspace" effect in the beginning.
5) Hive Mind's flame
etc...
Screenshot of flamethrower alt-fire burning and log of same process, truncated
to 1000 lines from both sides are attached. Log was ended by wineserver -k.
fglrx: 10.12, HD4570 (probably this is common issue, not only fglrx's, but hard
to say for sure - info about video card hardware and drivers in recent appdb
tests is missing).
wine: from 1.3.6 to 1.3.11, 1.3.11 with INTZ support reverted (see #25747).
This could be relevant, but, as far as i remember, hyperspace effect and crash
flames were also missing in 1.3.11, but it's hard to be sure - it's looked very
bad.
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http://bugs.winehq.org/show_bug.cgi?id=25816
Summary: SoftPlan 13 : crashes when starting
Product: Wine
Version: unspecified
Platform: x86-64
URL: http://www.softplan.com/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jeanic_o(a)hotmail.com
Created an attachment (id=32900)
--> (http://bugs.winehq.org/attachment.cgi?id=32900)
Debug trace
After running a normal installation complete normally. The program could not
start and crashes when opening.
I'm running version 1.3.11 on a 10.10 Ubuntu with all system work ok.
I tried older version with the same issue.
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http://bugs.winehq.org/show_bug.cgi?id=25819
Summary: Wine: Non-active buttons in GUI don't have label
visible thu remote NX server-client connection
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: maxprasak(a)atlas.cz
On one side I have x86_64 machine where installed:
- SLES10 SP3 with KDE3 and Gnome graphics interface
- wine 1.3.10 (32bit version)
- FreeNX server 0.7.3-4.1
When I connect to this machine via some nxclient (i.e. Nomachine nxclient), I
saw everything as I expected, but non-active buttons don't have the labels or
images!
In nx client I can set connection speed as modem/isdn/adsl/wan/lan. I found,
that it's working only when I set this speed to lan (maximum). All other
choices generate invisible buttons which are actually inactive.
I tried all versions of wine from 1.1.38 to latest, no success.
I tried other older versions of FreeNX, no success.
I tried NXserver directly from NoMachine, same problem.
I tried another machine with SLES11 SP1 and KDE 4, same problem.
I tried more versions of Gnome gui, same problem.
All linux windows with buttons working thru NX server-client, but from wine
not.
Same situation is in our widows application, but it's not a problem of this
application.
Problem can be easily reproduced. SLES 10 or 11 + KDE or Gnome + FreeNX + Wine
on one side and connect to in via nxclient and execute winecfg and you can
see...
(Server machine is 64bit, but I'm using 32bit version of wine, FreeNX and
appropriate libraries.)
Any idea?
Thanks Max
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http://bugs.winehq.org/show_bug.cgi?id=25849
Summary: Adjustments panel lacks Process button in Photomatix
4.0
Product: Wine
Version: 1.2.1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: blacksir(a)gmail.com
I was able to install Photomatix 4.0 on Ubuntu 10.10 (winetricks dotnet20
vcrun6 gdiplus fontfix). HDR-image creation works fine, but it can't be
tonemapped because Adjustments panel lacks it's only button - Process.
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http://bugs.winehq.org/show_bug.cgi?id=25852
Summary: StarCraft II Problems
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: advapi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: p4repwnag3(a)gmail.com
Created an attachment (id=32940)
--> (http://bugs.winehq.org/attachment.cgi?id=32940)
Pic1
Well, as you can see in the images I don't get the outer space back round at
the login screen and then in-game I only get the HUD. I don't know how this
happens if anyone can help me that would be great.
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http://bugs.winehq.org/show_bug.cgi?id=25854
Summary: go up in the
Product: Wine
Version: 1.3.12
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: 203065(a)gmail.com
Created an attachment (id=32946)
--> (http://bugs.winehq.org/attachment.cgi?id=32946)
logs from terminal
I try to run PES 11.
the menu get crazy.
when I am in the game or the menu of the game I feel that the arrow up is hold
but it is not at real.
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http://bugs.winehq.org/show_bug.cgi?id=25858
Summary: Program error after running application
Product: Wine
Version: 1.3.11
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nhiirage(a)gmail.com
Created an attachment (id=32955)
--> (http://bugs.winehq.org/attachment.cgi?id=32955)
Terminal dump after running $ wine application
A few seconds after opening the application. Wine alerts that it can be caused
by the program or either a deficiency in Wine. This problem is not present when
running in Windows.
Attached herewith is the dump data from the terminal. Thanks
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http://bugs.winehq.org/show_bug.cgi?id=25859
Summary: winealsa cannot play 11025Hz on HDA even when HDA
codec support 11025Hz
Product: Wine
Version: 1.3.12
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: winmm&mci
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: superquad.vortex2(a)gmail.com
using winealsa.drv and HDA codec which support 11025Hz
any application using waveoutopen cannot play 11025Hz 16bit stereo with the
following hidden warning message unless you use WINEDEBUG=warn+wave
warn:wave:wodOpen unable to set buffer time: Invalid argument
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http://bugs.winehq.org/show_bug.cgi?id=25889
Summary: FDM (Free Download manager) fails to start in the
second & Third time of being in use
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: M4.Guest(a)Gmail.com
When U add some dll libraries to .wine
FDM works but for mainly one time than it stops to work for the second day of
being in use !!
I do not know the problem!!
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http://bugs.winehq.org/show_bug.cgi?id=25891
Summary: Keystroke Ctrl-Home not working
Product: Wine
Version: 1.3.10
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: dos
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: albertpool(a)solcon.nl
Created an attachment (id=32999)
--> (http://bugs.winehq.org/attachment.cgi?id=32999)
Dutch train planner from 1989
I'm having an old DOS application, the Dutch train journey planner from
1989/90, which runs fine on Windows Vista.
On Wine, all keystrokes are accepted and executed like they should, except the
Ctrl-Home command for closing the program.
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http://bugs.winehq.org/show_bug.cgi?id=25899
Summary: in Aion assault on baularia, group play suffers a huge
performance drop.
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dnick_meisterib(a)yahoo.com
The game itself runs perfectly fine, until you join up other people in a
group, at which poing, the performance starts dropping rappidly, after a little
while the performance is unbearably bad. This sort of thing does not happened
on windows partition on the same partition, it was tested by me on 2 computers,
and other people in appdb shared the same problems in comments.
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http://bugs.winehq.org/show_bug.cgi?id=25900
Summary: build fails dlls/httpapi/httpapi_main.c on caos NSA
0.9 x86_64
Product: Wine
Version: 1.3.12
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cjnitta(a)gmail.com
I have tried building wine versions 1.2.1, 1.2.2, and 1.3.12 on caos NSA 0.9
x86_64. All versions have the same behavior when I try to build them.
When I try to build I get the following error on httpapi_main.c:
gcc -m32 -c -I. -I. -I../../include -I../../include -D__WINESRC__ -D_REENTRANT
-fPIC -Wall -pipe -fno-strict-aliasing -Wdeclaration-after-statement
-Wstrict-prototypes -Wtype-limits -Wwrite-strings -Wpointer-arith -g -O2 -o
httpapi_main.o httpapi_main.c
In file included from ../../include/http.h:25,
from httpapi_main.c:27:
../../include/ws2tcpip.h:57: error: conflicting types for 'socklen_t'
/usr/include/unistd.h:245: error: previous declaration of 'socklen_t' was here
make[1]: *** [httpapi_main.o] Error 1
make[1]: Leaving directory `/home/cnitta/wine-1.3.12/dlls/httpapi'
make: *** [dlls/httpapi] Error 2
I have tried adding #define USE_WS_PREFIX as discussed in:
http://www.mail-archive.com/wine-devel@winehq.org/msg53614.html
It will compile httpapi_main.c, but then fails on internettransport.c:
gcc -m32 -c -I. -I. -I../../include -I../../include -D__WINESRC__ -D_REENTRANT
-fPIC -Wall -pipe -fno-strict-aliasing -Wdeclaration-after-statement
-Wstrict-prototypes -Wtype-limits -Wwrite-strings -Wpointer-arith -g -O2 -o
internettransport.o internettransport.c
In file included from internettransport.c:23:
../../include/ws2tcpip.h:57: error: conflicting types for 'socklen_t'
/usr/include/unistd.h:245: error: previous declaration of 'socklen_t' was here
make[1]: *** [internettransport.o] Error 1
make[1]: Leaving directory `/home/cnitta/wine-1.3.12/dlls/inetcomm'
make: *** [dlls/inetcomm] Error 2
Applying the same fix to internettransport.c causes many other problems such as
"storage size of 'hints' isn't known", etc.
This seems somewhat similar to the problems associated with OpenBSD, bug 16660.
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http://bugs.winehq.org/show_bug.cgi?id=25928
Summary: Morrowind GStreamer error on load
Product: Wine
Version: 1.3.12
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: i30817(a)gmail.com
Morrowind is giving this error on ubuntu 11.04 64 bits, from the wine from the
wine repositories.
"(wine:32219): GStreamer-WARNING **: Failed to load plugin
'/usr/lib32/gstreamer-0.10/libgstspc.so': libopenspc.so.0: cannot open shared
object file: No such file or directory
fixme:gstreamer:GST_Connect Could not make source filter, are
gstreamer-plugins-* installed for 32 bits?"
As explained on the last post of this bug
http://bugs.winehq.org/show_bug.cgi?id=24933
I assigned the bug to mr. Maarten Lankhorst though i'm not sure it is the same.
There is also a new crash bug on "new game" too that seems unrelated (i
compiled HEAD --without-gstreamer to test it and the crash happened anyway),
but i'm trying to perform a regression test of it for another bug.
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http://bugs.winehq.org/show_bug.cgi?id=25931
Summary: Click tunnels through non-Wine window when context
menu is showing
Product: Wine
Version: 1.3.12
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Simon.Paridon(a)uglyhorst.de
Created an attachment (id=33054)
--> (http://bugs.winehq.org/attachment.cgi?id=33054)
test exe to reproduce the bug
If you click a foreground non-Wine window while a context menu of a background
Wine window is shown, the mouse down event gets passed through to the window
the context menu belongs to.
See the attachment for a way to reproduce this effect.
I am using the KWin window manager.
This effect does NOT show in Windows.
(Sorry if this is known, I really have no idea how to search for this
particular effect in the bug db)
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http://bugs.winehq.org/show_bug.cgi?id=25932
Summary: Command and Conquer 3: Tiberium wars has partly
invisible units
Product: Wine
Version: 1.3.10
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: abugreporter(a)gmail.com
In Command and Conquer 3: Tiberium war parts of e.g. tanks are invisible. Air
planes are also invisible when they are flying for example. Rifle men are also
invisible. That is, for example the top face of a tank is completely invisible.
I tried putting everything on the lowest settings, but that didn't matter.
I am using an ATI 5770 card and I have this problem with the fglrx drivers, but
also with the radeon drivers.
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http://bugs.winehq.org/show_bug.cgi?id=25941
Summary: printing on OS/X fails cont...
Product: Wine
Version: 1.3.12
Platform: x86-64
OS/Version: Mac OS X 10.6
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: daniel.price(a)monash.edu
This is to reopen the bug: http://bugs.winehq.org/show_bug.cgi?id=17354
I have a fresh install of MacPorts WINE-DEVEL 1.3.12, but printing *still* does
not work on OS/X (I am running Snow Leopard 10.6.6). I checked to confirm that
the macports package was configured with cups, as per the last entry on the bug
above. However, still no printers are found by wine, so I don't think this is a
macports problem (perhaps cups was disabled because it didn't work in the first
place?).
I have followed most other things in that thread, e.g. changing the cups
configuration to create the /etc/printcap file, but this didn't seem to fix
anything (I deleted and recreated my .wine directory just to be sure the wine
config had updated).
I made some progress following the steps at:
http://www.witch.westfalen.de/Wine-HOWTO/wineprintconfig.html -- that is, I
could get at least the print dialog box functioning (otherwise is greyed out,
and get messages "no printer is installed" such as those discussed in the bug
report above) by manually entering the register entries using regedit. However,
I could not get it to work, with errors such as:
err:winspool:WINSPOOL_GetDriverInfoFromReg Can't find driver L"PS Driver" in
registry
err:winspool:WINSPOOL_GetDriverInfoFromReg Can't find driver L"PS Driver" in
registry
err:commdlg:PRINTDLG_ChangePrinterW GetPrinterDriverA failed for L"Wine
Postscript Driver", fix your config!
fixme:commdlg:PRINTDLG_UpdatePrintDlgW No lpdm ptr?
fixme:commdlg:PRINTDLG_WMCommandW Update printdlg was not successful!
... and my feeling from reading the thread for bug 17354 was that it should not
be that complicated.
Sorry I can't be more helpful than that, but I thought it would be worth
re-flagging the issue as it does not seem to have been resolved by the fix to
the Macports Portfile.
Cheers,
Daniel
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http://bugs.winehq.org/show_bug.cgi?id=25954
Summary: Origin8 fails on try to inmort ASCII file
Product: Wine
Version: 1.3.11
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: a.o.shyichuk(a)gmail.com
Created an attachment (id=33085)
--> (http://bugs.winehq.org/attachment.cgi?id=33085)
console output
Fail happens on menu selectin File-Import-Single ASCII (on last click). Wine
reports an error, the program doesn't react after that.
Console output can be found in attachment.
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