http://bugs.winehq.org/show_bug.cgi?id=21746
Summary: Format Factory not working
Product: Wine
Version: 1.1.38
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dusty(a)luogocomune.net
FF is a free tool you can download here: http://format-factory.en.softonic.com/
I'm able to install it and choose configuration options, but when I start a
conversion my console fills up with ten of thousands of these lines:
fixme:quartz:TransformFilter_QueryInterface No interface for
{ebe1fb08-3957-47ca-af13-5827e5442e56}!
err:quartz:DSoundRender_create Cannot create Direct Sound object (88780078)
fixme:ole:CoCreateInstance no instance created for interface
{56a86895-0ad4-11ce-b03a-0020af0ba770} of class
{79376820-07d0-11cf-a24d-0020afd79767}, hres is 0x88780078
and after some minutes the app seems to crash (at least the computing partm the
interface still responds) and this error appears:
err:seh:setup_exception_record stack overflow 920 bytes in thread 0021 eip
7bc6f630 esp 01710f98 stack 0x1710000-0x1711000-0x1910000
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=13221
Summary: Reason 4,0 display bugs and "out of memory errors"
whilst playing music
Product: Wine
Version: 1.0-rc1
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: stupidcatofdoom(a)gmail.com
Reason 4.0 by Propellerhead Software installs and works well on Linux, however
it seems to have limited access to memory on my box (Ubuntu 8.04 x64, newest
kernel, newest version of WINE, OSSv4 for sound) - after opening around two
files (one after another, not at the same time) and playing them, the program's
GUI stops painting sections of the screen when they update.
The program then begins to throw infinite "Out of Memory" error windows which
prevents the user from being able to close the program (even ctrl+c in console
won't close the program, have to kill manually via another terminal). Program
completely locks up after a while, with none of the GUI being painted. However,
the music playing thread is unaffected and will continue to play the music
without any stuttering or slowdowns or issues playing back samples.
Shortly before I start receiving error messages, these two messages are printed
repeatedly in the console (included here instead of an in attachment as it's
only two lines):
"err:imagelist:ImageList_Create Error creating mask bitmap!"
"err:region:CombineRgn Invalid rgn=(nil)"
The program reports no other error messages.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=17387
Summary: Energy XT 2.5.1 crashes when recording audio
Product: Wine
Version: 1.1.5
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mestelan(a)gmail.com
Created an attachment (id=19442)
--> (http://bugs.winehq.org/attachment.cgi?id=19442)
energy XT crash log
Energy XT 2.5.1 crashes after a few seconds of recording audio.
This happens whether the selected audio backend is Direct Sound or WineASIO.
This has happened with Wine 1.13, 1.14 and 1.15.
Actually, the problem has started arising with version 2.5.0 of Energy XT;
older versions of Energy XT2 can record flawlessly with any version of Wine
that I have tried.
Some other Energy XT users have reported to be using the program without any
problems, but on my system, the bug happens consistently (though not
systematically).
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=23084
Summary: Gecko install error, installer can not find
wine_gecko-1.0.0-x86.cab
Product: Wine
Version: 1.2-rc2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mshtml
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dwwwww(a)hotmail.com
Install wine with PREFIX defined, other than default '/usr'.
Then first time run wine, it will auto lauch the installation of gecko. I've
placed wine_gecko-1.0.0-x86.cab under $PREFIX/share/wine/gecko, but installer
seems cannot find it, then report not find error.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=24841
Summary: Beyluxe Sound Not working
Product: Wine
Version: 1.3.5
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: departure_au(a)hotmail.com
Beyluxe chat room sound not working, All other sounds including alerts work
fine Under wine 1.3.5, Meter Gaguge in room is working but no sound.
Setup Info
* Wine 1.3.5
* Xp Mode
* Alsa Sound drivers(Working for Alerts(.wav files))
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=24666
Summary: Metro 2033 can not display game menu
Product: Wine
Version: 1.3.4
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: runetmember(a)gmail.com
(I check it on both of Wine 1.2 and 1.3.4) If DirectSound hardware acceleration
mode is emulation then after playback intro last frame of video is freez, menu
not displayed (only last intro frame) and game playback background sound of
menu.
(I check it only on Wine 1,3,4) If DirectSound hardware acceleration mode is
full then playback of intro is stuttering (both of video and audio) game
display menu but it's flickering and completely unusable.
Video adapter: ATI HD5850 mobile.
Driver version: 10.9
All additional components, what this game requer
(vcredist_x86_sp1_atl_4053.exe, PhysX_10.02.22_9.10.0222_SystemSoftware.exe,
DirectX february update) is installed.
What additional information I can provide for help solve this problem?
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=27045
Summary: Warcraft III - Reign of Chaos - Cannot play video's
(xdivx)
Product: Wine
Version: 1.3.12
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winegstreamer
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: admin(a)dominion-it.co.za
Created an attachment (id=34478)
--> (http://bugs.winehq.org/attachment.cgi?id=34478)
warcraft 3 reign of chaos debug file - video display problem
System : openSuse 11.4 i586
Gstreamer : bad. ugly and good plugins loaded and gstreamer opengl plugin.
Problem : All video's show black screen, but the sound does play.
Don't really know where to start with this. must be settings I reckon but cant
really get info on it to fix. Also with openSuse (and I think Ubuntu also) the
policy not to distribute codecs that can have license problems it might be hard
to get this working I believe. (Note the sound does play, thus it can link to
Gstreamer if I understand correctly)
Anyways i attached a debug file with the error that occurs, it is I THINK
because it cannot get a codec to decode the video. But please view to see all
errors.
Also will there be possibility for other decoders maybe ? VideoLan is free and
almost plays anything and has alot of libraries ? just a thought.
(http://www.videolan.org/)
Thanks in Advance
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=21999
Summary: Igor Engraver loses underlines in the menu bar
Product: Wine
Version: 1.1.38
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: e.m.johansson(a)spray.se
After some work on a document Igor Engraver loses all the underlines in the
menu bar except for the menu Windows. This way you can't access the menus by
pressing Alt+underlined letter though you can access them with F10.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=26338
Summary: Circuitmaker 2000 dialog windows are "polluted" by
some graphics from main workspace
Product: Wine
Version: 1.3.15
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: brodo(a)o2.pl
Circuitmaker 2000 dialog windows are "polluted" by some graphics from main
workspace.
See an enclosed picture.
This bug started in 1.3.14, I think. I'll check it.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=22488
Summary: Pharaon+Cleopatra in-game crash
Product: Wine
Version: 1.1.43
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: woodroof(a)gmail.com
Created an attachment (id=27550)
--> (http://bugs.winehq.org/attachment.cgi?id=27550)
Running log
1. I execute the Pharaon+Cleopatra.
2. It crash after end of entry movie.
3. I execute it again.
4. It crash some time later.
On Windows XP game works fine.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=22008
Summary: Visual Basic 6: OLE trouble, lots of them
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: ole32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: judebpereira(a)gmail.com
Installed Visual Basic 6 Enterprise Edition, runs absolutely fine, I can view
code, create and do a whole lot of stuff, but when it comes to viewing the
object, it crashes, giving a whole lot of ole errors.
This I no doubt believe that are wine errors... as Visual Basic runs fine, but
its the ole's that stops it from running correctly...
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=14115
Summary: Tina Pro: Creates a status bar that covers the entire
screen
Product: Wine
Version: 1.0.0
Platform: PC
URL: http://focus.ti.com/docs/toolsw/folders/print/tina-
ti.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: endolith(a)gmail.com
Created an attachment (id=14334)
--> (http://bugs.winehq.org/attachment.cgi?id=14334)
A gray box that fills up the screen
TINA creates a status bar at the bottom of the screen outside of the normal
window. In Wine, this is created as a gray box that fills up the entire
screen.
A workaround for this is to run the program in a virtual desktop.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=25042
Summary: Crash Football Manager 2011 demo version strawberry
Product: Wine
Version: 1.3.6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: olivierdarneau(a)hotmail.com
Created an attachment (id=31741)
--> (http://bugs.winehq.org/attachment.cgi?id=31741)
Bugs
Hie,
I tried to install this demo of Football Manager 2011 with wine HQ 1.3.6 on
UBUNTU 10.10 and i cannot run this game;
I disable gameux like Footux said, but his game doesnot work.
I have this message:
The program fm.exe encountered a problem y muste be closed ...
Please I like ubuntu and I would like to play FM2011 on it.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=25572
Summary: Crysis installs but will not open
Product: Wine
Version: 20050930
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: williamdunne5(a)hotmail.co.uk
I used to have windows with crysis on and when I first got it I had to download
the latest drivers for it to open, I have done the same for Linux (windows and
Linux versions!) and when I go to open it, it says opening Crysis.exe it does
that fine but then the screen res changes and nothing opens up.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=25043
Summary: No sound when I launch NBA 2K11
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: billysponch(a)hotmail.com
Hi,
All is in the title. I haven't got sound when I launch NBA2K11.
Audio card : Multimedia audio controller: C-Media Electronics Inc CM8738 (rev
10)
Platform : Ubuntu 10.04 (2.6.32-25-generic) X86
Wine 1.2
If you need additional information, let me know.
Thanks in advance,
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=28253
Summary: Ahriman's Prophecy messagebox loop with error 80004002
Product: Wine
Version: 1.3.27
Platform: x86-64
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: quartz
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: damjan.jov(a)gmail.com
Download http://www.amaranthia.com/downloads/Ahrimans_Prophecy.exe (10 MB)
Install it
Run it
Start a new quest
Walk to the right half of the bookshelf at the bottom right of the house
Press enter or space to collect an item
Walk around and talk to the granny (again with enter or space)
Walk out of the house
*boom*
Window resizes and has infinitely many messageboxes with error 80004002
(E_NOINTERFACE). You have to Ctrl+Alt+F1 and run "wineserver -k" to be able to
use your desktop again.
Some strategic hacks to dlls/quartz/filtergraph.c led me to conclude the origin
of the problem: BasicAudio_put_Volume() calls GetTargetInterface(This,
&IID_IBasicAudio, (LPVOID*)&pBasicAudio), which fails to find the
IID_IBasicAudio (even though the "This" is IFilterGraphImpl, which has
IBasicAudio built-in?). So it returns E_NOINTERFACE, leading to the failure in
the game.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=22476
Summary: No sound in application
Product: Wine
Version: 1.1.43
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Al.Niessner(a)gmx.net
Application: Dragon Age
Audio: OSS
OS: Ubuntu 9.10
With Wine 1.1.42, the sound works fine but no the video. So, I updated to Wine
1.1.43 to try and fix the video and found that sound does not work (neither
does video but that will be another bug). The output from Wine 1.1.43 differs
by one line:
AL lib: alsa.c:675: set access failed: Invalid argument
Hopefully that makes sense to all of you. It seems pretty clean that I can
switch from 1.1.42 to 1.1.43 and reproduce the problem.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=21950
Summary: Reaper 3.x: random crashes at startup
Product: Wine
Version: 1.1.40
Platform: x86
URL: http://www.cockos.com/reaper/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: john015(a)libero.it
Created an attachment (id=26647)
--> (http://bugs.winehq.org/attachment.cgi?id=26647)
Reaper crash
Sometimes Reaper (3.x) crashes with console output - see attachment. It seems
to be an X error. After a couple of tries it begins to run perfectly.
System details: xubuntu 9.04, nvidia card, jackaudio + wineasio
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=24965
Summary: Worms Reloaded update 6/7: no sound
Product: Wine
Version: 1.3.6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: paloseco(a)gmail.com
Created an attachment (id=31619)
--> (http://bugs.winehq.org/attachment.cgi?id=31619)
log when running worms reloaded update 7
I have installed worms reloaded update 6/7 and I have no sound on wine. All
other games have sound.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=24872
Summary: crash in starting
Product: Wine
Version: 1.3.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gibertaccini(a)libero.it
when i start my heritage don't start but crash
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=19892
Summary: Autodesk Inventor 2009 and 2010 fail to install
Product: Wine
Version: 1.1.27
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: zonena(a)cs.rpi.edu
Created an attachment (id=23342)
--> (http://bugs.winehq.org/attachment.cgi?id=23342)
Console log (Inventor 2009)
Autodesk Inventor 2009 (Student license) crashes during setup. The same issue
occurs during installation of 2010.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=16810
Summary: MT4(MetaTrader) two bugs
Product: Wine
Version: 1.1.12
Platform: All
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ruan580(a)yahoo.com.cn
CC: ruan580(a)yahoo.com.cn
1.It couldn't be modified the custom inditator parameters in wine.
2.The using of ftp is unnormal(options-publisher), it can't release
information.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=25324
Summary: GL_INVALID_OPERATION (0x502) on x86_64 installations.
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: robertogoberto(a)gmail.com
Hello, I've tried playing several different games using Wine, all get the same
error. I'll stick to "Sins of a Solar Empire" for this description.
The problem is when trying to load I get this error in the mentioned game:
err:ole:CoGetClassObject class {9a5ea990-3034-4d6f-9128-01f3c61022bc} not
registered
err:ole:CoGetClassObject no class object {9a5ea990-3034-4d6f-9128-01f3c61022bc}
could be created for context 0x1
fixme:win:EnumDisplayDevicesW ((null),0,0x32f664,0x00000000), stub!
fixme:d3d:swapchain_init Add OpenGL context recreation support to
context_validate_onscreen_formats
fixme:win:EnumDisplayDevicesW ((null),0,0x32f674,0x00000000), stub!
fixme:d3d:swapchain_init The application requested more than one back buffer,
this is not properly supported.
Please configure the application to use double buffering (1 back buffer) if
possible.
fixme:d3d:swapchain_init Add OpenGL context recreation support to
context_validate_onscreen_formats
err:d3d:context_release Failed to restore GL context 0x13f278 on device context
0x674, last error 0x7d0.
err:d3d:swapchain_blit >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from
Swapchain present blit(EXT_framebuffer_blit)
@ swapchain.c / 136
err:ole:CoInitializeEx Attempt to change threading model of this apartment from
multi-threaded to apartment threaded
fixme:mixer:ALSA_MixerInit No master control found on HDA NVidia, disabling
mixer
err:ole:CoInitializeEx Attempt to change threading model of this apartment from
multi-threaded to apartment threaded
fixme:d3d:query_init Unhandled query type 0x4.
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:font:WineEngAddFontResourceEx Ignoring flags 10
...
fixme:font:WineEngAddFontResourceEx Ignoring flags 10
fixme:font:WineEngAddFontResourceEx Ignoring flags 10
fixme:d3d_surface:IWineD3DVolumeImpl_LockBox (0x8af0180) : pBox=(nil) stub
...
fixme:d3d_surface:IWineD3DVolumeImpl_LockBox (0x8b73a38) : pBox=(nil) stub
err:d3d:swapchain_blit >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from
Swapchain present blit(EXT_framebuffer_blit)
@ swapchain.c / 136
err:d3d:swapchain_blit >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from
Swapchain present blit(EXT_framebuffer_blit)
...
err:d3d:context_set_draw_buffer >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502)
from glDrawBuffer() @ context.c / 1939
The screen is black save cursor, and it just sits there. I'm using a 9800GT w/
260.19.06 drivers. It is configured correctly, other games run, and 3d
acceleration works.
I was using Arch x86_64 and Ubuntu 10.10, the WINE versions I believe were
1.2.1 and 1.3.7. Both received the same error. I'm using no DLL overrides.
I remember these games running perfectly fine my older OS installations, the
only thing that changed was I switched to x86_64 when I got 4GB of RAM. So for
experimentations sake I installed Ubuntu 10.10 32bit.
Everything worked perfectly. I know I'm not the only one experiencing this
problem, that error I posted was actually grabbed from the AppDB, it was posted
by someone else.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=29666
Bug #: 29666
Summary: TurboTax 2011 fails to install
Product: Wine
Version: 1.3.37
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: dotnet, Installer
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Classification: Unclassified
Tax time, so tried Turbo Tax 2011 under wine. Installer starts up, then says
it's fixing file/registry permissions. It then attempts to install .NET 4 (so
this is may be blocked by bug 25535).
Instead, I tried mono210, which has .Net 4.0 support:
$ rm -rf ~/.wine
# It wants mfc42u.dll, and there are some vbscript fixme's followed by turbotax
output about not finding the .net directory.
$ winetricks -q mono210 vcrun6 wsh57
# attempt install
$ wine setup.exe
fails, saying:
".NET 4.0 Framework verification failed. Please repair it from the Add/Remove
Control Panel."
Potentially a mono bug, though looking at the terminal output, it's using NTFS
security features, so the bug may be in wine..
Focht, feeling lucky? :)
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=27118
Summary: Dead Space 2 (Steam) activation.exe only crashes and
does not activate the game
Product: Wine
Version: 1.3.19
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: zorael(a)gmail.com
Created an attachment (id=34581)
--> (http://bugs.winehq.org/attachment.cgi?id=34581)
+seh +relay wine activation.exe (warning: 1Gb extracted)
Dead Space 2 was bought and downloaded via Steam, and is as such up-to-date as
of 2011-05-10. The system is running Kubuntu 11.04 64-bit, with Wine 1.3.19
from the ubuntu-wine ppa (plus winepulse patches). While probably not relevant,
the graphics card is an Nvidia GeForce 580 and running the proprietary
270.41.06 driver.
When starting the game it automatically runs activation.exe to activate the
game. However, the activator instantly crashes and only spawns a wine debugging
session that soars to 100% CPU and never exits. The attached log is 1Gb when
extracted, and that's only because I stopped the debugger there and hit Ctrl+C.
It would likely have grown in size until the disk was full.
The game does not get activated and cannot be played.
This may be a duplicate of bug 25853, but the description of that bug lists
executables that are not present in the Steam version.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=16474
Summary: MSN Messenger 7.0: Tabs content not loading
Product: Wine
Version: 1.1.10
Platform: PC
URL: http://www.microsoft.com/downloads/details.aspx?familyid
=CF49C56C-8B3E-4EAE-9904-9505F47BED45&displaylang=en
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jaimerave(a)gmail.com
After you sign in into you msn messenger account you can see some tabs at the
left of the contact list. If you click on this tabs they will load some flash
content and other kind of web pages. But using wine 1.1.10 the tabs doesn't
show the flash animations.
You can workaround the bug using winetricks ie6 in the wineprefix that has
installed msn messenger.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=25898
Summary: Menu buttons disappear
Product: Wine
Version: 1.3.11
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: surfing86(a)live.it
Created an attachment (id=33006)
--> (http://bugs.winehq.org/attachment.cgi?id=33006)
Console output
When using WOTLauncher.exe, menu buttons disappear and when the mouse is
located over them, there is this error in the console:
err:tooltips:TOOLTIPS_WindowProc unknown msg 2007 wp=00000005 lp=00000000
Applications affected: World of Tanks
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=14775
Summary: Visere fails to run
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://www.dmmd.net/
OS/Version: Linux
Status: NEW
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=15306)
--> (http://bugs.winehq.org/attachment.cgi?id=15306)
+relay,+seh,+tid,+heap
While testing bug 10903, seems the new version of visere fails to run, get a
heap error:
austin@ubuntu:~/.wine/drive_c/Program Files/DMMD/Visere$ wine Visere.exe
fixme:heap:HeapSetInformation 0x110000 0 0x33fe30 4
err:heap:HEAP_ValidateInUseArena Heap 0x110000: in-use arena 0x1380a0 next
block has PREV_FREE flag
err:seh:raise_exception Unhandled exception code c0000005 flags 0 addr
0x7ef9dd0a
+relay,+seh,+tid,+heap attached
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=29731
Bug #: 29731
Summary: Corrupted 3d overlay graphics in Temple of Elemental
Evil.
Product: Wine
Version: 1.3.37
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: i30817(a)gmail.com
Classification: Unclassified
Some of the temple of elemental evil overlays 3d over 2D that the game uses for
"advanced" effects like flames, particles and spells are misbehaving in recent
wine versions.
I am using the fglrx driver:
Catalyst™ Version 11.11
Driver Packaging Version 8.911-111025a-128237C-ATI
2D Driver Version 8.91.4
Catalyst™ Control Center Version 2.13
RandR Version 1.3
OpenGL Provider Advanced Micro Devices, Inc.
OpenGL Renderer ATI Mobility Radeon HD 4500 Series
OpenGL Version 3.3.11251 Compatibility Profile Context
You can test it in the current version by running the game; waiting a while in
the menu: some flames in the scrolling background should appear. If the error
exists they flicker in and out of existence - they almost can't be seen - (or
the demo, i'm not sure if one exists and has a menu)
I have bisected it to:
cf421e1b3f29c0df242f43bc235dab1f7410dd6b is the first bad commit
commit cf421e1b3f29c0df242f43bc235dab1f7410dd6b
Author: Henri Verbeet <hverbeet(a)codeweavers.com>
Date: Fri Jul 15 01:14:49 2011 +0200
wined3d: Don't set GL_MAP_UNSYNCHRONIZED_BIT for WINED3D_BUFFER_DISCARD
maps.
WINED3D_BUFFER_DISCARD means the (current) buffer contents are undefined
for
subsequent operations. I.e., the map doesn't have to wait for any pending
operations to finish, and can just return a new buffer with undefined
contents. GL_MAP_UNSYNCHRONIZED_BIT means the driver doesn't wait for
previous
operations to finish, and just maps a buffer that's potentially in use.
Proper
synchronization is left to the application. Note that we set both
GL_MAP_INVALIDATE_BUFFER_BIT and GL_MAP_UNSYNCHRONIZED_BIT.
GL_MAP_INVALIDATE_BUFFER_BIT corresponds to WINED3D_BUFFER_DISCARD, and
might
cause the driver to return a new buffer, but it's not required to make that
optimization.
:040000 040000 073e95d9d973196ef547deddea7652e265e5fa07
553af26c9b506e0694ad55bfb7be96e29db1cf5e M dlls
You must be aware that "before" the effect wasn't correct either; just
"differently broken"; where instead of the flame disappearing almost completely
there are graphical artefact's - this bisect pinpoints the "graphical
artifacts" change, the earliest error (before all looked ok):
68b15bc5ffe6ddf5d08cbc13479eaf718ad5e39f is the first bad commit
commit 68b15bc5ffe6ddf5d08cbc13479eaf718ad5e39f
Author: Stefan Dösinger <stefan(a)codeweavers.com>
Date: Tue Apr 19 21:24:26 2011 +0200
wined3d: Give GL_ARB_map_buffer_range another try.
Nvidia's 270.xx.yy driver series fix the glMapBuffer alignment issues that
caused major
performance problems. If the user is using an older driver we now drop the
VBO instead of using
doublebuffered loading, which means that we fall back to the current
behavior(no dynamic VBO) as
needed. Dynamic VBOs are needed on Nvidia drivers for
GL_ARB_instanced_arrays.
:040000 040000 0cada15043b731febf2ef2a673aaaecc4af75f8d
c474ade74a8db2a9c547674dbb4c809841087a3d M dlls
Before this bisect; the flames and spell effects were ok.
After it has the graphical artifacts;
And after it (on the first bisect); it has the "flashing" 3d particles/objects.
I am i no way saying that the other artifacts are better than the "flashing"
(they're not), only that it's not completely fixed yet.
That GL ARB regression seems a duplicate of :
http://bugs.winehq.org/show_bug.cgi?id=27600
)
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=29396
Bug #: 29396
Summary: Artrage starter fail to start
Product: Wine
Version: 1.3.35
Platform: x86-64
URL: http://www.artrage.com/artrage-demos.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: guy.roussin(a)teledetection.fr
Classification: Unclassified
Hi,
Installation seems to be fine but i get this when i try to start Artrage
starter edition 2.6.0 with wine 1.3.35 (x86) on my debian sid (amd64).
ALSA lib ../../../src/pcm/pcm.c:2212:(snd_pcm_open_noupdate) Unknown PCM
default
fixme:alsa:AudioClient_GetMixFormat Don't know what to do with 10000 channels,
pretending there's only 2 channels
err:heap:validate_block_pointer Heap 0x110000: bad size 0012f460 for in-use
arena 0x12f188
fixme:alsa:AudioClient_GetMixFormat Don't know what to do with 10000 channels,
pretending there's only 2 channels
fixme:alsa:AudioClient_GetMixFormat Don't know what to do with 10000 channels,
pretending there's only 2 channels
fixme:alsa:AudioClient_GetMixFormat Don't know what to do with 10000 channels,
pretending there's only 2 channels
fixme:alsa:AudioClient_GetMixFormat Don't know what to do with 10000 channels,
pretending there's only 2 channels
fixme:alsa:AudioClient_GetMixFormat Don't know what to do with 10000 channels,
pretending there's only 2 channels
fixme:alsa:AudioClient_GetMixFormat Don't know what to do with 10000 channels,
pretending there's only 2 channels
fixme:process:RegisterApplicationRestart (L"-rm",0)
No windows open
Note that the evaluation edition (30 days) "Artrage studio pro demo 3.5.3" on
the same page runs fine.
Thanks,
Guy
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=21370
Summary: TeamViewer: Minor drawing error: background offset by
1 pixel
Product: Wine
Version: 1.1.36
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: caliga(a)arcor.de
Created an attachment (id=25733)
--> (http://bugs.winehq.org/attachment.cgi?id=25733)
rendering error in control window
The middle part of the control window background in TeamViewer is rendered
incorrectly. A black line shows up (left border), that should be transparent.
the whole thing seems to be blitted 1px to the right.
Attached is a screenshot that shows the issue.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=25023
Summary: StoneQuest crashes without d3dx9_25 that is supplied
Product: Wine
Version: 1.3.6
Platform: x86
URL: http://www.brothersoft.com/games/stonequest.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrew.millington(a)gmail.com
CC: wine-bugs(a)winehq.org
Created an attachment (id=31719)
--> (http://bugs.winehq.org/attachment.cgi?id=31719)
~/wine-git/wine StoneQuest.exe &> log.txt
This bug right now only affects purists at the moment.
With d3dx9_25 or d3dx9_36 is a very slow.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=16371
Summary: Evernote treeview icons black
Product: Wine
Version: 1.1.10
Platform: Other
URL: http://www.evernote.com
OS/Version: other
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Evernote installs and starts fine. However, the treeview on
the left of the main screen has black icons instead of the
expected + and - signs.
Tried a few native DLLs (cc580, gdiplus) but that didn't change anything.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=21440
Summary: Teamviewer: crashes before starting remote connection
Product: Wine
Version: 1.1.36
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: johannespfeiffer(a)netnexus.de
Created an attachment (id=25817)
--> (http://bugs.winehq.org/attachment.cgi?id=25817)
console output
Used Teamviewer 5.0.7687 downloaded from there:
http://www.teamviewer.com/de/download/index.aspx
wine TeamViewer_Setup.exe
Choose "start" instead of "install" and click next (doing an install crashes
the app after it is installed and started too)
check the license box and click next
the app crashes
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=25063
Summary: _pclose should wait for the command processor to
terminate and return it's exit status
Product: Wine
Version: 1.3.6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcrt
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: borut.razem(a)gmail.com
_pclose should close the the stream, wait for the command processor to
terminate and return it's exit status, but it just closes the the stream and
returns whatever MSVCRT_fclose() returns.
Borut
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=20699
Summary: Something wrong with WH_GETMESSAGE hook (TeamViewer)
Product: Wine
Version: 1.1.33
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gabmoa(a)yahoo.it
TeamViewer 3 with OS=NT4.0 to workaround bug 12067
All seems to work (except for the unrelated bug 11727) but the chat the other
windows seems to loop (when a connection is active) when many input messages
are sent on this windows (for example when you press 2 or more keys on the
chat). Obviously in windows there aren't problems.
To workaround this in then dlls/user32/message.c
...
break;
case MSG_HARDWARE:
if (size >= sizeof(msg_data->hardware))
{
...
HOOK_CallHooks( WH_GETMESSAGE, HC_ACTION, flags & PM_REMOVE, (LPARAM)msg,
TRUE );
return TRUE;
}
...
I add this check (or you can remove the whole call...)
...
if (flags & PM_REMOVE) <-
HOOK_CallHooks( WH_GETMESSAGE, HC_ACTION, flags & PM_REMOVE, (LPARAM)msg, TRUE
...
and now there aren't problems and it works very well.
I know the patch isn't right, since the WH_GETMESSAGE should return also the
not removed peeked messages but I think there is something wrong with the
hooking system!
Note:
To understand what Teamviewer do I have followed the source code VNCHooks.dll
'cause it's very similar (also with the name and meanings of the registerd
messages).
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=15672
Summary: getpagesize() is deprecated, sysconf(_SC_PAGE_SIZE)
should be used instead
Product: Wine
Version: 1.1.6
Platform: All
OS/Version: Linux
Status: NEW
Keywords: patch, source
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=16732)
--> (http://bugs.winehq.org/attachment.cgi?id=16732)
Patch replacing getpagesize() with sysconf(_SC_PAGE_SIZE)
Tried compiling Wine with the Linux Standard Base SDK (Beta 4), which works
fine, using the following script:
#!/bin/sh
set -ex
PATH=/opt/lsb/bin:$PATH
CC=lsbcc
CXX=lsbc++
LSBCC_SHAREDLIBS=wine
export CC
export CXX
export LSBCC_SHAREDLIBS
./configure
make clean
make depend
make
Though you may need to use the following to work around another bug, according
to an old report (didn't verify):
make depend LDFLAGS=-ldl
make LDFLAGS=-ldl CFLAGS="-g -O2 \"-DRTLD_DEFAULT=((void *)0)\" -DMAP_FILE=0"
Once you've done that, try compiling. You'll get a few warnings :-P. First one:
lsbcc -c -I. -I. -I../../include -I../../include -D__WINESRC__
-DWINE_UNICODE_API="" -D_REENTRANT -fPIC -Wall -pipe -fno-strength-reduce
-fno-strict-aliasing -Wdeclaration-after-statement -Wwrite-strings
-Wpointer-arith -Werror -o loader.o loader.c
cc1: warnings being treated as errors
loader.c: In function ‘map_dll’:
loader.c:333: warning: ‘getpagesize’ is deprecated (declared at
/opt/lsb/include/unistd.h:420)
make[2]: *** [loader.o] Error 1
make[2]: Leaving directory `/home/austin/wine-git/libs/wine'
make[1]: *** [wine] Error 2
make[1]: Leaving directory `/home/austin/wine-git/libs'
make: *** [libs] Error 2
I've patched most of them, but didn't touch the configure stuff, wasn't sure
how to handle it. Seems like Alexandre's area of expertise...
These are the areas that I didn't look at:
include/wine/port.h:#ifndef HAVE_GETPAGESIZE
include/wine/port.h:size_t getpagesize(void);
include/wine/port.h:#endif /* HAVE_GETPAGESIZE */
include/wine/port.h:#define getpagesize ___WINE_NOT_PORTABLE(getpagesize)
libs/port/getpagesize.c: * getpagesize function
libs/port/getpagesize.c:#ifndef HAVE_GETPAGESIZE
libs/port/getpagesize.c:size_t getpagesize(void)
libs/port/getpagesize.c:#endif /* HAVE_GETPAGESIZE */
server/mapping.c:# ifdef HAVE_GETPAGESIZE
server/mapping.c: page_size = getpagesize();
Though should give someone who wants to fix it somewhere to start.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=28743
Bug #: 28743
Summary: Pathologic fails to start: 'Error creating renderer'
Product: Wine
Version: 1.3.30
Platform: x86
URL: http://www.fileplanet.com/162269/160000/fileinfo/Patho
logic-Demo
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
CC: stefan(a)codeweavers.com
Classification: Unclassified
Regression SHA1: 4365d2905c6d1b5f530b077bec0d152e327be23b
Created attachment 36926
--> http://bugs.winehq.org/attachment.cgi?id=36926
plain terminal output
The game shows an error message right after started, saying 'Error creating
renderer'. Pressing on the <Ok> button launches the game configuration utility.
Pressing on <Cancel> quits the game. Thus the game is unable to start.
The game starts correctly up until this commit:
4365d2905c6d1b5f530b077bec0d152e327be23b is the first bad commit
commit 4365d2905c6d1b5f530b077bec0d152e327be23b
Author: Stefan Dösinger <stefan(a)codeweavers.com>
Date: Tue Sep 27 09:17:18 2011 -0500
d3d9: Remove the palette implementation methods.
:040000 040000 df2948ddf8d1215e8278e3375244b8adf7a6211d
8b95a8e0e4e7524170ba43bc2ffe369359b9811d M dlls
The patch cannot be reverted on wine-1.3.30-145-g7a4349b (compilation of the
source ended with errors), but
git checkout 4365d2905c6d1b5f530b077bec0d152e327be23b >> the game errors out
git reset --hard HEAD^ >> the game starts correctly
Steps to reproduce the problem in the demo:
1. Install the demo as usual. The game requires the following native
components: wmp9 quartz devenum. You can install them via winetricks (actually,
the error message appears well before the intro video).
2. Run the game by executing ../Buka/Pathologic Demo/bin/Final/Game.exe. On the
first launch the config utility will appear; you don't need to change anything,
just press on <Ok>... here comes the trouble: 'Error creating renderer'.
Let me know if you need a log with debug channels enabled.
Fedora 15 x86
Nvidia 250 / driver 280.13
X.Org X Server 1.10.4
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=26941
Summary: No tab shown under treelist on CSPRO 4
Product: Wine
Version: 1.3.17
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: iip.umar.rifai(a)gmail.com
No tab shown under treelist
How to test:
1. download cspro here http://www.census.gov/ipc/www/cspro/download/cspro40.exe
2. Run Cspro 4.0 program
3. Open file/application, goto examples/capi
4. You could see that there are not tab list shown on the bottom.
Attached are screenshoot from windows and wine.
Maybe this bug also related with comctl32...but I'm not sure.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=28715
Bug #: 28715
Summary: msvcrt/locale.ok triggers unintialised read in
MSVCRT__create_locale
Product: Wine
Version: 1.3.30
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: msvcrt
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
Use of uninitialised value of size 4
at wine_cp_mbstowcs (mbtowc.c:200)
by MultiByteToWideChar (locale.c:1920)
by LCMapStringA (locale.c:2632)
by MSVCRT__create_locale (locale.c:831)
by MSVCRT_setlocale (locale.c:1124)
by func_locale (locale.c:110)
by run_test (test.h:556)
by main (test.h:624)
Uninitialised value was created by a client request
at RtlAllocateHeap (heap.c:208)
by MSVCRT_malloc (heap.c:312)
by MSVCRT__create_locale (locale.c:794)
by MSVCRT_setlocale (locale.c:1124)
by func_locale (locale.c:110)
by run_test (test.h:556)
by main (test.h:624)
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=23568
Summary: Foobar2000: Cannot play audio files
Product: Wine
Version: 1.2-rc6
Platform: x86-64
URL: http://www.foobar2000.org/download
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alexandru.balut(a)gmail.com
Created an attachment (id=29453)
--> (http://bugs.winehq.org/attachment.cgi?id=29453)
console output when starting Foobar2000 and trying to play an mp3
Play any mp3 file, notice a dialog window with the title "Playback error" and
the content "Unrecoverable playback error: Unknown error code (0x80070057)"
appears.
Foobar2000 v1.0
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=27156
Summary: Bioshock demo: mouse jumps around menu
Product: Wine
Version: 1.3.20
Platform: x86
URL: http://www.gamershell.com/download_20697.shtml
OS/Version: Linux
Status: NEW
Keywords: download, regression
Severity: normal
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
CC: julliard(a)winehq.org
Regression from 1.3.19:
fd4ad5a60433b8314dce684b9d52f43769cd5867 is the first bad commit
commit fd4ad5a60433b8314dce684b9d52f43769cd5867
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Fri May 13 12:40:19 2011 +0200
winex11: Don't use raw events for button events so that we get the right
coordinates.
:040000 040000 d046b97119984a1e2a0591144ff6ed2bc15e3ea4
465eb2f383428394793525fde1d7f7934da0d08a M dlls
the option in winecfg to allow fullscreen windows to grab the mouse makes no
difference.
You can use the custom argument '-nointro' to skip the intro videos and get
straight to the menu.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=24491
Summary: AIM Crashes on Start
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: harmonh(a)gmail.com
AIM - AOL Instant Messenger
Seems to setup okay but starting gets a program error message and it fails to
start.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=27707
Summary: Invisible cars in GTAIV when ARB shaders are used
Product: Wine
Version: 1.3.23
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: b7.10110111(a)gmail.com
See screenshot: http://i.imgur.com/sXEQb.jpg
Steps to reproduce:
1. Get GTAIV running in WINE
2. Set HKCU/Software/Wine/Direct3D/UseGLSL to "disabled"
3. Start GTAIV and see the bug.
Some cars are visible, and this is usually when they get some damage after a
collision.
When GLSL is used, this bug doesn't appear.
(If you wonder why I'm trying all this, ARB shaders appear to compile somewhat
faster, thus reducing some delays in game).
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=28174
Summary: winecfg: audio settings don't take effect until
winecfg is closed
Product: Wine
Version: 1.3.26
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: download, source
Severity: normal
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Start up winecfg, and test your sound. Assuming it works, pick some broken
settings (e.g., OSS instead of alsa for me). Test sound, still works. Close
winecfg, restart it. Test sound, test will fail. Enabling ALSA at this point
won't fix sound until winecfg is restarted.
Makes sound testing a bit annoying, especially if you don't know to do it :).
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=25871
Summary: netstat command missing (needed by Guild Wars 'test
system' button)
Product: Wine
Version: 1.3.12
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Guild wars installs nicely, but if you press 'test system', you see
...
wine: cannot find L"C:\\windows\\system32\\netstat.exe"
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=27627
Summary: Alpha Polaris demo wants d3dx9_36.dll.D3DXFileCreate
(purist)
Product: Wine
Version: 1.3.23
Platform: x86
URL: http://www.gamershell.com/download_75822.shtml
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
CC: wine-bugs(a)winehq.org
Bundles native d3dx9_34.dll. Remove it, and game crashes with:
wine: Call from 0x7b83ad72 to unimplemented function
d3dx9_36.dll.D3DXFileCreate, aborting
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=18738
Summary: Fallout 3: Configuration combobox empty
Product: Wine
Version: 1.1.22
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Created an attachment (id=21487)
--> (http://bugs.winehq.org/attachment.cgi?id=21487)
Empty combobox
I'm using Wine 1.1.22 (compiled from source using gcc version 4.3.2 20081105
(Red Hat 4.3.2-7) ) on Fedora 10 i386.
The problem is that configuration combobox is empty when trying to configure
Fallout 3. Attachment speaks for itself. The problem is solved using native
comctl32.dll There is nothing specific in terminal.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=29848
Bug #: 29848
Summary: Installer of GLWorld 2011 beta3 crash while "I agree"
button is clicking
Product: Wine
Version: 1.4-rc2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fracting(a)gmail.com
Classification: Unclassified
Created attachment 38771
--> http://bugs.winehq.org/attachment.cgi?id=38771
Log: GLWorld 2011 beta3 crash while "I agree" button is clicking
1. Download GLWorld_2011beta3 :
http://counter.ourgame.com/CounterPage.ashx?id=4234&d=gldl_hall_gl2010 (from
http://www.ourgame.com/download/ )
2. open GLWorld_2011beta3.exe with wine:
$ wine GLWorld_2011beta3_0112.exe
3. click "I agree"/"我同意"
crash, will attach full log.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.