http://bugs.winehq.org/show_bug.cgi?id=25736
Summary: Men of War (Steam) won't run.
Product: Wine
Version: 1.3.11
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: heikki(a)mehtanen.fi
Created an attachment (id=32784)
--> (http://bugs.winehq.org/attachment.cgi?id=32784)
console output
The Steam version of "Men of War" refuses to run cause of "bad EXE format".
Using Archlinux i686, wine 1.3.11, fresh wineprefix.
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http://bugs.winehq.org/show_bug.cgi?id=22779
Summary: Graphics glitches in DirectX applications
Product: Wine
Version: 1.1.44
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: diafero(a)arcor.de
Created an attachment (id=28103)
--> (http://bugs.winehq.org/attachment.cgi?id=28103)
Portal with graphics glitchs (and this is still fairly good, it gets really bad
when I get close to the portal flare effect)
Applications using DirectX produce more or less heavy graphics glitches on my
system: Uru
(http://appdb.winehq.org/objectManager.php?sClass=application&iId=4045,
http://appdb.winehq.org/objectManager.php?sClass=application&iId=4264) runs
mostly fine, but when I am in the same environment as other players, some
vertices start to hop around the screen when viewing at them at certain angles.
When I turn a bit, everything is fine again.
Portal run through Steam shows a similar issue, especially when I am close to
one of the portals it gets really bad and I can hardly recognise anything on
screen. I will try to attach a screenshot.
I don't have the Uru glitches on my main desktop system (NVidia GeForce 8500,
binary drivers), so I assume it is somehow related to my laptop's graphics
card: AMD/ATI Radeon HD 3200, binary drivers, Ubuntu 10.04 64bit. I compiled
wine myself. It does not matter whether desktop effects are enabled or
disabled.
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http://bugs.winehq.org/show_bug.cgi?id=23322
Summary: Jedi Knight: Dark Forces II - in game map is not fully
painted
Product: Wine
Version: 1.2-rc4
Platform: x86
URL: http://www.filefront.com/845549/jedidemo.exe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wylda(a)volny.cz
Created an attachment (id=29070)
--> (http://bugs.winehq.org/attachment.cgi?id=29070)
Incomplete in-game map
When TAB is pressed it should show a map and there should be a red circle in
the center of the screen showing your position.
As attachment shows, it is not fully painted and also red circle is missing.
Interesting is, that this is painted on nearby texture and sometime you need to
shot to the wall and when explosion disappear then in the place of explosion
there is part of the map.
And more interesting if you press F2 (special light?) map is fully painted even
in open space.
Steps to reproduce:
1. Set wine to windowed mode 800x600
2. Download and install
3. There is savegame in bug 23274
(http://bugs.winehq.org/attachment.cgi?id=29010)
4. In game don't check 3d acceleration
5. Press TAB key alternatively with F2 key
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http://bugs.winehq.org/show_bug.cgi?id=24541
Summary: Final Fantasy 8: Eidos Intro movie and sound choppy
Product: Wine
Version: 1.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: leighmanthegreat(a)hotmail.com
Created an attachment (id=30972)
--> (http://bugs.winehq.org/attachment.cgi?id=30972)
Terminal log
Using Ubuntu 10.04
Installation seems to go fine.
When running Final Fantasy 8, however, the first Eidos movie bit is extremely
choppy.
Terminal log attached.
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http://bugs.winehq.org/show_bug.cgi?id=22789
Summary: Bonzai3D irretrievable following window minimize
Product: Wine
Version: 1.1.44
Platform: x86-64
URL: http://formz.com/products/bonzai3d/bonzai3dDownloadTri
al.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nick(a)lasventajas.com
Minimizing the app from the (Gnome) window manager renders the app
irretrievable. Maximize reopens the window but all controls, app windows,
palettes etc. fail to display. Subsequently impossible to kill the app.
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http://bugs.winehq.org/show_bug.cgi?id=16329
Summary: Make test fails in ds3d.c
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kevinlyles(a)gmail.com
Created an attachment (id=17632)
--> (http://bugs.winehq.org/attachment.cgi?id=17632)
Relevant portion of the test output
Make test fails in dlls/dsound/tests/ds3d.c with the following error message:
ds3d.c:445: Test failed: buffer size changed after SetFormat() - previous
size was 65536, current size is 22052
Tested with git commit 934aa49.
I am willing to help track this bug down and fix it, but lack experience with
wine.
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http://bugs.winehq.org/show_bug.cgi?id=24530
Summary: Two Worlds requires
d3dx9_36.dll.D3DXCreateCubeTextureFromFileInMemoryEx
Product: Wine
Version: 1.3.3
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xvachon(a)gmail.com
CC: wine-bugs(a)winehq.org
Two worlds requires this in d3dx9_36.
wine: Unimplemented function
d3dx9_36.dll.D3DXCreateCubeTextureFromFileInMemoryEx called at address
0x7ed85fa2 (thread 0009), starting debugger...
winetricks d3dx9 is a workaround.
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http://bugs.winehq.org/show_bug.cgi?id=17514
Summary: IBExpert dows not work as expected (can't register
database)
Product: Wine
Version: 1.1.15
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: socketpair(a)gmail.com
Some function does not work. At least "Register database" command. After dialog
with db parameters I press ok button, and segmentation fault (handled
gracefully in ibexpert) appear. so I can't register databases. + many GUI
glitches. under windows all works OK for so many years.
distro: http://www.ibexpert.com/rus/ibe_sfx.exe
In addition: Author said:
This version is not fully-functional until having Windows-1251 locale on
computer.
Windows-1251 is the russian locale (RU). I have LANG=ru_RU.UTF-8 in ubuntu.
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http://bugs.winehq.org/show_bug.cgi?id=22688
Summary: Bonzai3D - mouse pointer position mapped incorrectly
in project window
Product: Wine
Version: 1.1.44
Platform: x86-64
URL: http://formz.com/products/bonzai3d/bonzai3dDownloadTri
al.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nick(a)lasventajas.com
In the main project window of Bonzai3D the mouse pointer displays itself in a
position well underneath the actual point being targeted. If for example, I
point to a coordinate in a drawing, using the grid as visual guide, when I
click to draw an object such as a line, the start of the line will be above the
point being clicked.
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http://bugs.winehq.org/show_bug.cgi?id=29888
Bug #: 29888
Summary: MPLAB 8 Logic Analyzer doesn't work
Product: Wine
Version: 1.4-rc3
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: oleaut32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alexhenrie24(a)gmail.com
Classification: Unclassified
Created attachment 38866
--> http://bugs.winehq.org/attachment.cgi?id=38866
Screenshot
The Logic Analyzer in MPLAB 8 doesn't work. To reproduce:
1. Open MPLAB IDE.
2. Click Debugger, Select Tool, MPLAB SIM.
3. Click Debugger, Settings, Trace All, OK.
4. Click View, Simulator Logic Analyzer.
5. Click Channels, Add (it doesn't matter which channel you add), OK.
The Logic Analyzer window goes black and displays either "Access violation at
address X. Read of address Y" or "Out of memory".
Installing oleaut32.dll from Windows 98SE fixes the problem.
stderr shows the following:
fixme:ole:TLB_ReadTypeLib Header type magic 0x00905a4d not supported.
err:ole:TLB_ReadTypeLib Loading of typelib L"C:\\Program
Files\\Microchip\\MPLAB IDE\\Simulator\\MPLogicDisplay.dll" failed with error 0
But I don't think this is the problem because ReadTypeLib is called by
LoadTypeLibEx, which returns TYPE_E_CANTLOADLIBRARY both with and without the
native oleaut32.dll.
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http://bugs.winehq.org/show_bug.cgi?id=13369
Summary: Vobblanker: crashes randomly
Product: Wine
Version: 1.0-rc1
Platform: PC
URL: http://download.videohelp.com/jsoto/vobblanker.htm
OS/Version: Linux
Status: NEW
Keywords: download, source
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=13261)
--> (http://bugs.winehq.org/attachment.cgi?id=13261)
Terminal output in git
Been using Vobblanker more recently, and I'm getting random crashes when
clicking between the various parts of the program. It only seems to occur when
selecting different VOBs or titles, but I'm not completely sure. Restarting and
clicking the same VOBs works fine...Attaching two files, the terminal output
leading up to the crash, and the output of winedbg> bt all, since the debugger
isn't triggered.
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http://bugs.winehq.org/show_bug.cgi?id=12026
Summary: Alien Shooter 2 graphical glitch on shadows
Product: Wine
Version: 0.9.57.
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: zerocaronte(a)gmail.com
Created an attachment (id=11363)
--> (http://bugs.winehq.org/attachment.cgi?id=11363)
Shadows above the sacks
The shadows appear above the objects, instead of below.
Near the question mark in the screenshot this is evident, the shadows are above
the sacks.
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http://bugs.winehq.org/show_bug.cgi?id=15160
Summary: bad display in farcry2 engine demo
Product: Wine
Version: 1.1.4
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: chourmovs(a)gmail.com
i've got a bad display when i run the farcry2 engine demo with standard
parameters
Console output and screenshot joined
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http://bugs.winehq.org/show_bug.cgi?id=15360
Summary: THis program will not load!
Product: Wine
Version: 1.1.5
Platform: PC
URL: http://wmclan.net/
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P5
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: E3pO(a)wmclan.net
When trying to run a program, "Halo Editing Kit", Yes this is critical that i
have this working very soon, It doesn't load at all. When i run it in terminal
i get some erors. You can find the error on your forums
http://forum.winehq.org/viewtopic.php?t=2372 . I have installed the needed
direct x components (i think) and have the C++ 2005 Red. installed.
Please help me out, thanks guys!
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http://bugs.winehq.org/show_bug.cgi?id=14551
Summary: Iexplore doesn not work
Product: Wine
Version: 1.1.1
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: yourfriendisaac(a)gmail.com
iexplore does not have an interface. I installed wine gecko but the screen is
just blank. This has been true in the last several versions of wine. I am
using ubuntu hardy on an amd xp machine with a asus mother board and a 2gig
processor I have 1 gig of ram and a nvidia g4 video card with 120megs of video
ram.
Thanks Isaac
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http://bugs.winehq.org/show_bug.cgi?id=21072
Summary: Dragon NaturallySpeaking freezes then crashes after
about a half hour of use.
Product: Wine
Version: 1.1.35
Platform: x86
URL: http://nuance.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdiplus
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: susancragin(a)earthlink.net
Created an attachment (id=25272)
--> (http://bugs.winehq.org/attachment.cgi?id=25272)
winedbg backtrace BreakOnFirstChance=0
After running well for over half an hour, Dragon NaturallySpeaking freezes up.
To repeat behavior:
open Dragon NaturallySpeaking.
open Notepad
Within NatSpeak, open the DictationBox and dictate into it. The text appears in
the DictationBox.
Say "Transfer that" to transfer text to Notepad.
Repeat about ten times.
It doesn't seem to matter if I close and re-open Dictation Box a lot, or if I
keep it open until I have dictated a lot of text.
I have attached a backtrace.
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http://bugs.winehq.org/show_bug.cgi?id=10621
Summary: Thinkwell Player does not hide password under wine
Product: Wine
Version: 0.9.49.
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-gui
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: will(a)johnstonclan.net
Created an attachment (id=9424)
--> (http://bugs.winehq.org/attachment.cgi?id=9424)
Windows, correct rendering
When I use thinkwell player under wine, my password is in plain text. Under
windows it is masked.
This is a proprietary program, but the download is free and you don't need a
login to test this.
The download is here:
http://www.thinkwell.com/marketing/downloadCenter.cfm?forceOS=Windows
I have attached two screenshots. One is the correct functionality under
windows, the other is the incorrect rendering with wine.
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http://bugs.winehq.org/show_bug.cgi?id=24508
Summary: Fritz 11 needs
d3dx9_36.dll.D3DXCreateCubeTextureFromFileA
Product: Wine
Version: 1.3.3
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: drakkk(a)centrum.cz
CC: wine-bugs(a)winehq.org
Fritz 11 needs d3dx9_36.dll.D3DXCreateCubeTextureFromFileA, winetricks d3dx9_36
lets the program proceed further into other troubles.
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http://bugs.winehq.org/show_bug.cgi?id=18396
Summary: ATK0100 Asus Utility Driver: Crashes on install start
Product: Wine
Version: 1.0.1
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xen.dukk(a)live.com
Created an attachment (id=20972)
--> (http://bugs.winehq.org/attachment.cgi?id=20972)
backtrace
Wine crashes when the 2KSETUP.EXE file is executed.
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http://bugs.winehq.org/show_bug.cgi?id=14972
Summary: The config program that comes with Final Fantasy 8 does
not work.
Product: Wine
Version: 1.1.3
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: iliketoast(a)gmail.com
The program FF8Config.exe that comes with a Final Fantasy 8 installation does
not work. The following is the output:
rpj8 FINAL FANTASY VIII $ wine FF8Config.exe
fixme:mixer:ALSA_MixerInit No master control found on USB Device 0x46d:0x8ad,
disabling mixer
fixme:win:EnumDisplayDevicesW ((null),0,0x32f7d4,0x00000000), stub!
fixme:xrandr:X11DRV_XRandR_SetCurrentMode Cannot change screen BPP from 32 to
16
fixme:d3d:WineD3D_ChoosePixelFormat Add OpenGL context recreation support to
SetDepthStencilSurface
err:ntdll:RtlpWaitForCriticalSection section 0x7efecc24 "loader.c:
loader_section" wait timed out in thread 0036, blocked by 0035, retrying (60
sec)
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http://bugs.winehq.org/show_bug.cgi?id=15042
Summary: check boxes go sometimes completely black
Product: Wine
Version: 1.1.3
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: toni.ruottu(a)iki.fi
Created an attachment (id=15695)
--> (http://bugs.winehq.org/attachment.cgi?id=15695)
screen shot of it happening
check boxes go sometimes completely black
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http://bugs.winehq.org/show_bug.cgi?id=12385
Summary: Maya PLE 8.5: Dialogs sometimes hangs on the screen
until exit
Product: Wine
Version: unspecified
Platform: PC
URL: http://usa.autodesk.com/adsk/servlet/index?siteID=123112
&id=7639525
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: l.jirkovsky(a)gmail.com
Created an attachment (id=11884)
--> (http://bugs.winehq.org/attachment.cgi?id=11884)
more dialogs at time
Dialogs that are placed above 3D window sometimes hang on the screen even if
Maya is minimized until maya closing.
Steps to reproduce:
1. run Maya PLE
2. Open these dialogs: View, Shading, Lighting, Show, Renderer, Panels
-> usually it takes some time before dialog disappear
-> dialogs hangs usually when more dialogs are visible or if some of the
sub-dialogs is shown.
In console is:
fixme:menu:TrackPopupMenuEx not fully implemented
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http://bugs.winehq.org/show_bug.cgi?id=26863
Summary: Portal 1/2 crashes when linked portal is in view with
enabled GLSL [fglrx only].
Product: Wine
Version: 1.3.18
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: NightNord(a)gmail.com
Well, that's an old bug, valid even for portal 1: when both portals are placed
and you are looking at one of them - game crashes. That's only about GLSL
enabled. With GLSL disabled, but with high shader settings portal 2 crashes
after few seconds of looking at portal. With lower (medium or low) settings it
works well.
No backtrace was ever produced by this bug - it just closes silently.
fglrx: 11.3, HD4500.
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http://bugs.winehq.org/show_bug.cgi?id=18111
Summary: program crashes immediately after start since wine
1.1.19
Product: Wine
Version: 1.1.19
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: MadLoisae(a)gmx.net
Created an attachment (id=20548)
--> (http://bugs.winehq.org/attachment.cgi?id=20548)
output on command line on start.
With wine 1.1.18 an application works well - with wine 1.1.19 it crashes
immediately after start with the attached backtrace.
the program is a program like emule.
should I make a Regressiontest (my CPU is very slow ...) or can anyone see the
reason for the crash?
thanks!
kind regards, Alois
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http://bugs.winehq.org/show_bug.cgi?id=28105
Summary: NFS Porsche: Crash after changing graphics options
Product: Wine
Version: 1.3.19
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-ddraw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Created an attachment (id=36002)
--> (http://bugs.winehq.org/attachment.cgi?id=36002)
Terminal output on Wine 1.3.19
Steps to reproduce:
1) remove ~/.wine
2) install NFS Porsche
3) wine Porsche.exe driver=dx7z
4) options->graphics
5) change e.g. "car detail" from "low" to "high" or from "high" to "low"
6) click "back"
Behaviour:
Crash.
Expected behaviour:
No crash.
Regression test:
6ff226f502c8a0fd4e3d9307e3070b6a960f756e is the first bad commit
commit 6ff226f502c8a0fd4e3d9307e3070b6a960f756e
Author: Henri Verbeet <hverbeet(a)codeweavers.com>
Date: Wed Apr 20 22:09:26 2011 +0200
ddraw: Destroy the ddraw surface after the wined3d surface is destroyed.
:040000 040000 d2fecfd5d5a22d3994c15f09463fa5565e0a79f2
060d046522cfe741e54a22164da6e0b33ea3b7f7 M dlls
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http://bugs.winehq.org/show_bug.cgi?id=28130
Summary: Starting with Wine 1.3.26, CamelSystems Power Post
fails
Product: Wine
Version: 1.3.26
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lj06095(a)gmail.com
Created an attachment (id=36043)
--> (http://bugs.winehq.org/attachment.cgi?id=36043)
screen shot of the failure
CamelSystem Powerpost fails initialization starting with 1.3.26. I can run it
fine under 1.3.25. It failed on both Ubuntu 10.4 and Ubuntu 10.10.
It leaves a zombie. Until I kill the zombie, the mouse pointer acts oddly, it
will disappear over certain links but with no pattern to its behaviour. But on
a page, it will always disappear over the same links.
If there is something that has a log or trace, or you want a trace, let me know
and I can produce that. But you need to tell me where to look or how to get
the trace etc.
On Ubuntu 10.4, I am running with Linux mothra 2.6.32-32-generic #62-Ubuntu SMP
Wed Apr 20 21:52:38 UTC 2011 x86_64 GNU/Linux
On Ubuntu 10.10, I am running with Linux godzilla 2.6.35-30-generic #56-Ubuntu
SMP Mon Jul 11 20:01:08 UTC 2011 x86_64 GNU/Linux
I attached the screen shot of the failure.
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http://bugs.winehq.org/show_bug.cgi?id=28280
Summary: Silent Hill V: Homecoming: brightness adjustment no
longer works
Product: Wine
Version: 1.3.27
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: 810d4rk(a)gmail.com
After upgrading to 1.3.27 from 1.3.26 the brightness slide no longer works and
defaults to the middle level.
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http://bugs.winehq.org/show_bug.cgi?id=28303
Summary: NTDLL__wcsupr+0x34() in ntdll (0x0032e224)
Product: Wine
Version: 1.3.27
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: zburlindibus(a)gmail.com
Created an attachment (id=36268)
--> (http://bugs.winehq.org/attachment.cgi?id=36268)
Stack trace.
I am using Wine 1.3.27 on Ubuntu 11.04 and I'm trying to play this game:
http://thanoscardgames.jimdo.com/download/point-trick-taking/schnapsen-66/
The game is an old game, which by default installs in /drive_c/Program
Files/Project1 (I let it install there).
After executing it and clicking "I have read .... ", I get a popup "Program
Error" that it encountered a serious problem and needs to close.
I've attached a log of wine in the console, the issue seems to be in
NTDLL__wcsupr.
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http://bugs.winehq.org/show_bug.cgi?id=28415
Summary: MIDI Broken (in, at least, the program VSTHost)
Product: Wine
Version: 1.3.28
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dbmmbr(a)gmail.com
In Wine 1.3.28, in Mac OS X, the program VSTHost does not recognize any MIDI
ports as existing.
In previous versions of Wine that I've used, up until, and including, Wine
1.3.27, VSTHost did recognize all of the available OS X MIDI ports.
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http://bugs.winehq.org/show_bug.cgi?id=28446
Summary: Internet Explorer 8 hangs at google.com
Product: Wine
Version: 1.3.28
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-ddraw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: RandomAccountName(a)mail.com
CC: hverbeet(a)gmail.com
Created an attachment (id=36475)
--> (http://bugs.winehq.org/attachment.cgi?id=36475)
Terminal output
Navigating to www.google.com in IE8 (installed with winetricks) results in the
browser hanging (sometimes before rendering the page, sometimes after). It
didn't happen in 1.3.27:
94ae743ea668e49d40ae4e2dc5fe1f5d9be018cb is the first bad commit
commit 94ae743ea668e49d40ae4e2dc5fe1f5d9be018cb
Author: Henri Verbeet <hverbeet(a)codeweavers.com>
Date: Tue Aug 30 20:12:31 2011 +0200
ddraw: Make the OpenGL renderer the default one.
:040000 040000 fbce2dc172258a4a7eabc65b6f86bd58522b4667
dfb3b24196ac3ad09100758a48b2d4ef7e45e26b M dlls
Switching back to the GDI renderer works around it.
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http://bugs.winehq.org/show_bug.cgi?id=28494
Summary: Purple areas in MS Word 2003's horizontal ruler
Product: Wine
Version: 1.3.25
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: b7.10110111(a)gmail.com
Created attachment 36548
--> http://bugs.winehq.org/attachment.cgi?id=36548
Screenshot
See screenshot for details.
Result of regression testing:
dc9a218a00e3abd48536e1c9d976ba52745a221e is the first bad commit
commit dc9a218a00e3abd48536e1c9d976ba52745a221e
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Thu Sep 15 12:49:08 2011 +0200
winex11: Add a StretchBlt entry point to the XRender driver.
:040000 040000 7e9122263e58d6ae6392583ed526d0b70475d257
6a893ebc5e7080ba732eddfc16cea36f73928277 M dlls
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http://bugs.winehq.org/show_bug.cgi?id=28560
Bug #: 28560
Summary: cmd.exe builtin time: time is 1 hour behind
Product: Wine
Version: 1.3.29
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: amorozov(a)etersoft.ru
Classification: Unclassified
$ LANG=C wine cmd
err:menubuilder:init_xdg error looking up the desktop directory
CMD Version 1.3.29
Z:\home\guest>time
Current Time is 9:01:27 AM
Enter new time:
Z:\home\guest>exit
$ LANG=C date
Mon Oct 3 10:01:41 MSK 2011
$ wine --version
wine-1.3.29-121-gfdda702
$ cat /etc/fedora-release
Fedora release 15 (Lovelock)
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http://bugs.winehq.org/show_bug.cgi?id=28677
Bug #: 28677
Summary: Problem with wine
Product: Wine
Version: 1.3.25
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: addos2(a)interia.pl
Classification: Unclassified
Sorry for my english.
There is a problem with freeware game: Mini Boluder Dash 2
Please see the attachment below or follow this link:
http://www.megaupload.com/?d=YYDAJSWD
wine-1.2.3 game runs OK
wine-1.3.24 game runs OK
from wine-1.3.24 to wine-1.3.30 - game does not run
Error:
wine: configuration in '/home/USER/.wine' has been updated.
err:ntdll:RtlpWaitForCriticalSection section 0x7efec2a4
"../../../wine-1.3.25/dlls/ntdll/loader.c: loader_section"
wait timed out in thread 0034, blocked by 0009, retrying (60 sec)
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http://bugs.winehq.org/show_bug.cgi?id=28914
Bug #: 28914
Summary: Crimzon Clover 1.01 shows only black screen
Product: Wine
Version: 1.3.31
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hxpxtss4d7(a)snkmail.com
Classification: Unclassified
Created attachment 37164
--> http://bugs.winehq.org/attachment.cgi?id=37164
WINE messages shown
When you start Crimzon Clover you are presented with an options dialog to
select screen resolution, etc. No matter which options are selected you get a
black screen (or a black window if you selected a windowed display mode).
This issue affects only the retail version of Crimzon Clover (the free version
0.20 works great in WINE).
The messages that WINE displays (see attachment) are very similar to the ones
in bug 26917. As both "Endless Alice Crysis" and Crimzon Clover are doujin
games, I wonder if this issue is related to programming methods or libraries
unique to Japan.
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http://bugs.winehq.org/show_bug.cgi?id=29043
Bug #: 29043
Summary: Wine crash when performing searches in CHM files
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: hhctrl.ocx
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wongjasonj(a)yahoo.com
Classification: Unclassified
In CHM files, if you perform the same search within hh.exe, Wine crashes. So
open a chm that has the search tab enabled. Perform a search and then perform
the same search, Wine crashes.
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http://bugs.winehq.org/show_bug.cgi?id=29262
Bug #: 29262
Summary: Creating windows in threads may deadlock
Product: Wine
Version: 1.3.34
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kgbricola(a)web.de
Classification: Unclassified
Created attachment 37846
--> http://bugs.winehq.org/attachment.cgi?id=37846
testcase (source + binary - w32)
Creating windows in threads may deadlock at gdi_section and X11DRV_CritSection.
This doesn't seem to happen on win xp. Though I'd expect that it should be
possible to create windows from a thread. Attached is a small test case.
Howto:
- run graphics.exe
- hit the button "start" a couple of times and the deadlock may appear
(sometimes it takes ages to trigger it, sometimes the first hit will make it
happen)
Log:
err:ntdll:RtlpWaitForCriticalSection section 0x688ef580
"../../../git/dlls/winex11.drv/x11drv_main.c: X11DRV_CritSection" wait timed
out in thread 0009, blocked by 002f, retrying (60 sec)
err:ntdll:RtlpWaitForCriticalSection section 0x68e2d960
"../../../git/dlls/gdi32/gdiobj.c: gdi_section" wait timed out in thread 002f,
blocked by 0009, retrying (60 sec)
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http://bugs.winehq.org/show_bug.cgi?id=29829
Bug #: 29829
Summary: Some images in treeview have black backgrounds with
native comctl32
Product: Wine
Version: 1.4-rc1
Platform: x86
URL: http://www.winuae.net/files/InstallWinUAE2330.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: markk(a)clara.co.uk
Classification: Unclassified
Created attachment 38740
--> http://bugs.winehq.org/attachment.cgi?id=38740
Settings window in Windows XP
This issue shows up when using Wine with native comctl32.
WinUAE uses a treeview in its settings window. Each entry in the treeview has
an icon/image to the left of the text.
With native comctl32, those images are displayed with black backgrounds.
With builtin comctl32 and in Windows, the images have white (or transparent?)
backgrounds.
Some pictures:
- With built-in comctl32: http://bugs.winehq.org/attachment.cgi?id=38738
- With native comctl32: http://bugs.winehq.org/attachment.cgi?id=38739
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http://bugs.winehq.org/show_bug.cgi?id=15347
Summary: Lexware: Installation fails with "Systemprüfung konnte
nicht erfolgreich abgeschlossen werden"
Product: Wine
Version: 1.1.5
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: koesterreich(a)gmx.net
Created an attachment (id=16179)
--> (http://bugs.winehq.org/attachment.cgi?id=16179)
wine output
I am trying to install Lexware financial office pro[1], Version "2008 Juli" on
Ubuntu 8.04.1 with wine 1.1.5 from APT-repo.
For starting the installer various libraries need to be installed. I did that
using winetricks from 2008-08-25: winetricks msxml3 jet40 mdac28 winxp
The installation fails with a message-box saying "Systemprüfung konnte nicht
erfolgreich abgeschlossen werden" ("The system-check could not be completed
sucessfully. Aborting installation") [2].
Unfortunately there is now demo-version available for download (as far as I
know) but you can order a 4-week-trial on DVD [3].
I append the output of wine using (WINEDEBUG=+relay,+msgbox) and the following
debug parameters in user.reg:
[Software\\Wine\\Debug] 1221939180
"RelayExclude"="ntdll.RtlEnterCriticalSection;ntdll.RtlLeaveCriticalSection;kernel32.94;kernel32.95;kernel32.96;kernel32.97;kernel32.98;RtlEnterCriticalSect$
"RelayFromExclude"="winex11.drv;user32;gdi32;advapi32;kernel32"
I extracted a 1000-line section around the msgbox using tail and head. Hope the
log is helpful.
Regards,
Fabian
[1] AppDB entry:
http://appdb.winehq.org/objectManager.php?sClass=application&iId=5505
[2] Screenshot of error:
http://appdb.winehq.org/appimage.php?iId=20158
[3] 4-Week-Trial:
http://www.lexware.de/SID141.WXWPbkjL394/shop/productDetails?orderNo=A09018…
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http://bugs.winehq.org/show_bug.cgi?id=18993
Summary: Shadows and selection circles z-fight in World of
Warcraft
Product: Wine
Version: 1.1.23
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P3
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: eiffel56(a)gmail.com
The lowest-setting shadows and selection circles in World of Warcraft do
z-fight with the ground. This is not a regression afaik, at least I haven't
seen an other behaviour yet.
As I was testing if the patch attached to Bug
#14174(http://bugs.winehq.org/show_bug.cgi?id=14174) causes problems in other
games, I noticed that the same patch does almost fix the problem in World of
Warcraft. I modified it a bit so it entirely fixes that z-fighting, but now it
doesn't fix the bug mentioned in report #14174.
As I don't really understand why its causing that, someone with enough
knowledge should investigate in it. I will attach the modified patch, allowing
to render lowest-settings shadows and selection circles correctly.
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http://bugs.winehq.org/show_bug.cgi?id=19495
Summary: DialogBox() returns -1 for Invalid Window Handle,
Should Be 0
Product: Wine
Version: 1.1.26
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: robertgonder(a)embarqmail.com
DialogBox( hInstance, MAKEINTRESOURCE(MyDlg), NULL, MyDlgProc )
returns -1 (AFTER the dialog has completed correctly!)
GetLastError() returns 1400 (Invalid Window Handle).
NULL is the window handle, meaning the desktop is the owner.
According to the MS docs here
http://msdn.microsoft.com/en-us/library/ms645452(VS.85).aspx
"If the function fails because the hWndParent parameter is invalid, the return
value is zero."
I can work around this, but it might be causing problems in commercial
software.
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http://bugs.winehq.org/show_bug.cgi?id=23354
Summary: winetricks ie6 randomly freezes during download or
signature checksum
Product: Wine
Version: 1.2-rc3
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wylda(a)volny.cz
winetricks ie6 randomly freezes during download or signature checksum. Since
1.2-rc3:
* Most of the time, download does not start at all.
* If starts, then irregularly freezes during several signatures checksums
* In just a few cases IE6 ends up successfully installed
I tried to do the regression test between 1.2-rc2 (always works) and 1.2-rc3:
commit 8703e9c522fdd26e243e150c40e1a50cebbc7f56
Author: Joel Holdsworth <joel(a)airwebreathe.org.uk>
Date: Sat Jun 5 11:08:10 2010 +0100
iexplore: Added a Tango compliant icon.
:040000 040000 6818b6aa4d1a065c763889b86d9cf54443433952
1562d1da4871af8156692f241af264dda4035d26 M programs
I know... This is not-likely to be the one. But it's hard when first two
attempts won't pass and third succeed. For this reason i leave this one in
UNCONFIRMED. Confirmation welcomed ;)
PS: As winetricks works in 1.2-rc2, i don't think it is winetricks bug.
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http://bugs.winehq.org/show_bug.cgi?id=22925
Summary: Hearts of Iron III - crashes on startup (-O0 vs -O2)
Product: Wine
Version: 1.1.38
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wylda(a)volny.cz
CC: julliard(a)winehq.org
Hearts of Iron III crashes on start up. This looks to me like a hidden bug
covered by gcc optimizations (like when 1.1.44 was released). When using -O0
game crashes, but when -O2 is used game runs.
1. Use windowed mode (800x600) and follow installation HOW-TO
http://appdb.winehq.org/objectManager.php?sClass=version&iId=17439
2. I did a regression test between 1.1.37 and 1.1.38:
commit 90f31aa3811ef3e9920796d51b8da748c15cff05
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Wed Jan 27 13:35:32 2010 +0100
ntdll: Always enable tail checking when running under Valgrind.
:040000 040000 15de4799ed58f77fa6c6e72f01c6d0a7eefca3b1
8efe76a427789790a92e281130526a92068dc359 M dlls
3. No other bug report suffers from this commit.
4. Revert of this patch on top of wine-1.1.43-628 makes that problem go away.
Since wine-1.1.43-629 (the one which broke 1.1.44, when -O0 was used) it's
broken again and reverting no longer works.
5. Adding author of this patch to CC.
--private keyword: bisected
PS: This doesn't apply Hoi3 demo - is affected different way. In Hoi3 demo, you
can test only -O0 and see, that reverting fixes the issue. In FULL game you
don't need to revert, just use -O2 and it fixes the issue.
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http://bugs.winehq.org/show_bug.cgi?id=24544
Summary: Settlers 7: river or water textures are displayed
incorrectly
Product: Wine
Version: 1.3.3
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wylda(a)volny.cz
Settlers 7 displays water textures incorrectly. Attachments shows that better.
3d gurus maybe already knows when they see a picture where a problem is ;) I
guess it will be hard to get any regression testing, because Settlers7 is
runnable only after wine-1.3.3. And of course, it may not be a regression at
all.
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http://bugs.winehq.org/show_bug.cgi?id=20226
Summary: builtin xcopy.exe crashes with page fault when source
directory does not exist.
Product: Wine
Version: 1.1.30
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: robbak(a)gmail.com
Created an attachment (id=23862)
--> (http://bugs.winehq.org/attachment.cgi?id=23862)
backtrace from crash in xcopy.exe
The builtin implemetnation of xcopy.exe has a bug wherein xcopy pagefaults on
exit when the source file does not exist, and option\e (copy empty
subdirectories) is used. Example below:
wine xcopy.exe /e Z:\home\\robbak\\testdir\\nonexistant
z:\\home\\robbak\\testdir\\nonexist_target
Path not found
wine: Unhandled page fault on write access to 0x003a005e at address 0x7bc460f4
(thread 0042), starting debugger...
err:seh:raise_exception Unhandled exception code c0000005 flags 0 addr
0x7bc460f4
[1]+ Done wine notepad.exe
Attached is a dump created while running autopatcher, which runs uses
xcopy.exe. (my simple test did not produce a backtrace.)
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http://bugs.winehq.org/show_bug.cgi?id=11710
Summary: wineprefixcreate does not create a color folder
Product: Wine
Version: unspecified
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: enhancement
Priority: P4
Component: tools
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lars.tore(a)mulebakken.net
In a normal windows directory tree there should be a color folder.
Unfortunately different windows version use different placement.
According to Real World Digital Photography, 2nd Edition, which I found after
some googling this is the proper places.
"For Windows 98 and earlier profiles should be saved in Windows\System\Color
directory.
For Windows XP, Windows 2000, and Windows ME, profiles should be saved to
Windows\System32\Spool\Drivers\Color.
For Windows NT, the profiles should belong in Windows\System32\Color
Some application like Picture Window Pro require this folder for a functionally
color management.
There are some discussion about this here
http://bugs.winehq.org/show_bug.cgi?id=11532
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http://bugs.winehq.org/show_bug.cgi?id=15580
Summary: The Bat! v4.0.34.13 lose birthday in addressbook
Product: Wine
Version: 1.1.6
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: newsletter(a)Schiermeier-Software.de
Created an attachment (id=16581)
--> (http://bugs.winehq.org/attachment.cgi?id=16581)
The addressbook 'Edit address entry' dialog with the TDateTimePicker-control
Using the email program 'The Bat!' the addressbook of this application will set
the birthday of an entry inside this addressbook back to the actual day after
calling the new addressbook entry again in a new session.
The addressbooks birthday is a 'TDateTimePicker' control. This or related
controls don't work properly.
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http://bugs.winehq.org/show_bug.cgi?id=9345
Summary: SecureCRT - Scroll fails on any connection
Product: Wine
Version: 0.9.43.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P5
Component: wine-binary
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: franziskaner.fan(a)gmail.com
Created an attachment (id=7632)
--> (http://bugs.winehq.org/attachment.cgi?id=7632)
image of the buggy scroll
Secure crt does not display correctly scroll.
When you connect anywhere and execute a long command (long ps, read a log...)
and scroll "run" fast it doesn't refresh correctly, mix old lines with new
ones.
If you select the lines (as shown in screenshot) it display new ones (actual
ones) but still display old ones too if it was longer.
I had test my version (SecureCRT 5.5.1 with enterprise license) since wine
0.9.38 (allways compiled, not rpm nor binarys) in Mandriva.
Other work companions has the same problem in Ubuntu and debian with
pre-compiled versions.
I too proved other versions with demo version and same problem appear.
Thanks for all
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http://bugs.winehq.org/show_bug.cgi?id=10649
Summary: Regression in RegQueryValueExA when called in unorthodox
manner
Product: Wine
Version: CVS/GIT
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: trivial
Priority: P5
Component: wine-advapi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: samuel.howard.dennis(a)gmail.com
commit bc590e87a6f9c7421ec3386a7c09a63a3e55dead (16/08/2006, Robert Shearman,
affects advapi) caused a regression in one of my own programs in which I'd used
an unusual calling convention for RegQueryValueEx, being this:
char buf[16]; /* or 1 in the particular call that was failing */
DWORD count = sizeof buf;
LONG ret;
ret = RegQueryValueEx(hkey, "ValueName", NULL, &count, buf, &count); /* value
left in count is never checked */
This works under real windows (9x at least, I never ran the program on installs
of later Windows versions), but WINE does this before retrieving the value:
if (type) *type = REG_NONE;
...which sets count to 0 since I pass the same address for both type and count
in the call; this value is later used to determine the buffer size and triggers
an overflow error.
I am having trouble understanding the precise intent of the troublesome line
(when is *type supposed to be set to REG_NONE? On any error? On any error other
than buffer overflow? (This is the current WINE behaviour, as *type is
unconditionally set again after copying the data)), but clearly assignments
happen only after all processing in genuine Windows or *count is read early and
that value is used throughout the function.
I don't know which fix is appropriate, and am not sure how this case behaves
across different versions of Windows so I'm submitting this bug instead of a
patch. It is trivial to fix either way.
There is also the issue of which value (type or count) is left in the single
variable after the call, but calling this way and then checking that is even
more perverse and nobody has probably ever done it.
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http://bugs.winehq.org/show_bug.cgi?id=12416
Summary: Deus Ex and Syberia2 both have corrupted graphics in
0.9.59
Product: Wine
Version: 0.9.58.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P5
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: eekfrank(a)hotmail.com
Both of these games worked gold for me in .58 and were unplayable in .59. I
have tried a different machine with a different os and an Nvidia video card,
and they work perfectly in .59 so it must be something that is affecting the
ATI card specificaly on this machine. I am using the prop. ATI driver 8.471,
currrent AFAIK. my video card is an ATI X1950pro.
I have tried 0.9.59 both as provided by my distro,(pclinuxos) and built wine
from source with the exact same results, graphic corruption so bad as to make
it impossible to run the games.
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http://bugs.winehq.org/show_bug.cgi?id=13166
Summary: Regression since Wine 0.9.60 : Wine System Tray window
always shown for PopTray 3.2 under Ubuntu 8.04
Product: Wine
Version: 1.0-rc1
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P5
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: administrator(a)tcedi.com
Since Wine 0.9.60, a regression appeared with PopTray 3.2 : the system tray
icon is shown at the right place on GNOME desktop, but a Wine System Tray
window is also displayed all the time. Tray animations are only displayed on
the Wine System Tray window. The tray icon at the right place on GNOME desktop
stays with the icon from the launch of PopTray 3.2. Right click works on the
tray icon at both locations. Please note that I only tested PopTray with GNOME.
The problem may not appear with KDE. With Wine 0.9.61 and 1.0-rc1 the problem
is still present. The problem appeared with the tray improvements of Wine
0.9.60.
When launching PopTray from the shell, no error is displayed.
My Wine OS is "Windows XP".
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