http://bugs.winehq.org/show_bug.cgi?id=18481
Summary: Eagle 3.55 - Crashes when switching between schematic
and board layout windows.
Product: Wine
Version: 1.1.21
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ed-h(a)mail.com
Created an attachment (id=21108)
--> (http://bugs.winehq.org/attachment.cgi?id=21108)
Eagle crash debug listing
Cadsoft's Eagle 3.55 schematic entry and PC board layout program crashes when
switching between schematic entry and board layout screens. Sometimes also
when maximizing those windows. Ideally the application should swap between the
two windows whenever the "switch views" icon is clicked. An early version of
Wine (0.9 era) failed to do that, but at least it didn't crash, and a work
around was to bring up the desired window from the task bar. Newer Wine
releases just crash the application no matter how the windows are swapped. The
reported error is:
The instruction at 0052283f referenced memory at 00000008
The memory could not be read from
Though there are newer versions of Eagle, 3.55 was very popular and somewhat
easier to use than later versions. The copy I have is a licensed version that
does larger circuit boards, though the problem seems to exist with the freeware
version too.
Thank you for any help you can offer.
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http://bugs.winehq.org/show_bug.cgi?id=22728
Summary: Microsoft Office One Note
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kriskmilo(a)gmail.com
Microsoft Office one note 2007, initializes; but not works...
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http://bugs.winehq.org/show_bug.cgi?id=22474
Summary: Characters printed on top of one-another
Product: Wine
Version: 1.1.43
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: aaron(a)ibasics.biz
CC: aaron(a)ibasics.biz
First noticed in pegasus mail (winpm-32.exe), all of the characters in the
normal view window are printed on top of another, resulting in an unreadable
mess. This did not happen in 1.1.42, so it's a bug that's crept into 1.1.43.
The output I get is this:
fixme:font:GetCharacterPlacementW flags 0x00000012 ignored
fixme:font:GetCharacterPlacementW classes not implemented
And basically that just repeats itself for every character it tries to print.
Odds are this affects other programs too, but I've not been able to confirm
that.
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http://bugs.winehq.org/show_bug.cgi?id=22285
Summary: Error encountered when attempting to run Caesar II
Product: Wine
Version: 1.1.41
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xenus(a)blueyonder.co.uk
Created an attachment (id=27231)
--> (http://bugs.winehq.org/attachment.cgi?id=27231)
back trace
application crash
on Ubuntu 9.10
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http://bugs.winehq.org/show_bug.cgi?id=19227
Summary: Installation fails due to write access problem
Product: Wine
Version: 1.1.25
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: junk(a)merheb.com
Created an attachment (id=22232)
--> (http://bugs.winehq.org/attachment.cgi?id=22232)
Terminal console output
Program fails during installation with the following error:
Error: No write access to directory C:\Program Files.
Check permissions and ownership.
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http://bugs.winehq.org/show_bug.cgi?id=23074
Summary: Unable to uninstall/modify Rational Rose
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jletuve(a)gmail.com
I can't uninstall Rational Rose Enterprise Edition (v. 8.0.0303.1400).
OS : Ubuntu 10.04
Wine : 1.1.42
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http://bugs.winehq.org/show_bug.cgi?id=19358
Summary: Publisher 97 does not save to disk on normal Wine
install
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: eljo.morpurgo(a)gmail.com
I installed Publisher 97 completely standard with Wine in Kubuntu 9.4 all
updates installed until 18/07/09 and it runs ok. The problem is that it will
not save created documents to disk. I tried my hard-disk internal, USB external
even USB stick but no luck. There is an error about a created temp-file by
Publisher it cant find.
Error:
I:\pub7cca.temp can't be read. Click try again to try again, or quit to close
Publisher. All changes will be lost
This error will come up on all disks or usb sticks
http://appdb.winehq.org/objectManager.php?sClass=version&iId=17237
Note:
I'm not a Linux guy so maybe with a correct or other install it will work but
...
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http://bugs.winehq.org/show_bug.cgi?id=19189
Summary: Oddworld: Abe's Exoddus fullscreen not working
Product: Wine
Version: 1.1.25
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: zidsoft(a)gmail.com
Game works fine under a virtual desktop, without:
Game enters fullscreen, displays the intro text, and stays like it.
Three small video cutscenes play in the background, the music is audible but
the videos are not shown.
Game then reaches the menu, intro text is still displayed. Have to kill Exoddus
and use xrandr to restore desktop resolution.
Potentially useful:
fixme:xrandr:X11DRV_XRandR_SetCurrentMode Cannot change screen BPP from 32 to
16
Please tell me which winedebug options to enable so I can supply a log.
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http://bugs.winehq.org/show_bug.cgi?id=19032
Summary: replayed keys when playing with a joystick
Product: Wine
Version: 1.1.24
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ben(a)mesman.nu
When playing Trackmania United Forever with a Logitech Rumblepad 2 I sometimes
get the problem that some keyboard or joystick events gets replayed after a few
seconds in a race (2-15 sec.)
The replayed event can be anything: [space], starting a conversation, [esc],
[button-2], ...
The problem only accurs when using evdev. If I disable evdev for the joystick
(by removing the relevant /dev/input/eventx entry) and use joydev instead, I
don't get the same error.
(Maybe this is the same problem as bug 18999, but I was not sure based on that
description)
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http://bugs.winehq.org/show_bug.cgi?id=9970
Summary: OPA uses the process id/thread id to generate "random"
temp filenames
Product: Wine
Version: 0.9.46.
Platform: Other
OS/Version: other
Status: NEW
Severity: minor
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mikolaj.zalewski(a)gmail.com
But if there is no Wine program running in the background then we start a clean
server each time and these number are always the same. OPAS handles very badly
if there is a lot of temporary files from the same "namespace" already and
after killing the program five times (so that it cannot clean the files on
exit) it will refuse to start.
A workaround is to clean the C:\Windows\Temp or to keep a program running in
the background so that the pids are each time different. I'm also not sure if
the problem is in OPAS or in the Visual FoxPro runtime - the error 1410 that
appears is a MS defined error code (
http://msdn2.microsoft.com/en-us/library/aa976055(VS.71).aspx )
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http://bugs.winehq.org/show_bug.cgi?id=23072
Summary: nutsrv4.exe encounters a serious problem everytime I
launch a program
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jletuve(a)gmail.com
Created an attachment (id=28643)
--> (http://bugs.winehq.org/attachment.cgi?id=28643)
Error message box
Since I have installed Rational Rose on Wine, I have a problem : now, everytime
I execute a program on Ubuntu with Wine (for example : MS Office Word,
Excel,... winecfg,...), an error message box is opened (see attachment).
When I click on "Close", the program is executed. So this bug is not blocking
but so boring.
Wine version : 1.1.42
Rational Rose version : 8.0.0303.1400 (Release 2003.06.00.436.000), Enterprise
Edition
Ubuntu version : 10.04 (x64)
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http://bugs.winehq.org/show_bug.cgi?id=13918
Summary: Supreme Commander addon: Ground decals only display
properly after switching to med fidelity and back
Product: Wine
Version: 1.0-rc4
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: liquitsnake(a)gmx.net
In the addon to Supreme Commander, Ground decals get created when a building is
built. If the fidelity is set to Low, they don't work properly. They are
displayed fully white (see screen)
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http://bugs.winehq.org/show_bug.cgi?id=22654
Summary: Will not install Phone Tools CD
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: loader
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: brafferton(a)btconnect.com
All applications for the US Robotics message modems are no longer supported and
definitely do not work on the "new" Ubuntu kernels. Which is a real shame as
These modems are the only ones that can work even when the computer is off.
So I am stuck with the Windows phone tools CD and specifically BVRP which is
excellent - if you have Windows.
Needless to say, WINE won't look at it.
With Setup.exe, it instantly stops with:
"InstallShield Engine (iKernel.exe) could not be launched. (0x800288bd)"
Now what?
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http://bugs.winehq.org/show_bug.cgi?id=24114
Summary: Half Life 1, Opposing Force and Blue Shift crash
before the menu loads
Product: Wine
Version: 1.2
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: epsilon72(a)cox.net
Half Life 1, and its expansions Opposing Force and Blue Shift crash before the
menu is able to load.
In all three instances the menu background is visible but the program crashes
before the text in the menu appears. This happens within a second or so after
starting the game.
Someone might want to test CounterStrike 1.6 to see if the problem is present
in other goldsrc games.
Steps to reproduce:
1. Install Half Life 1, Opposing Force and Blue Shift via Steam.
2. Start Half Life
3. Game crashes
Expected results:
-Game does not crash.
This is strange because up until now these games have been working flawlessly.
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http://bugs.winehq.org/show_bug.cgi?id=22739
Summary: winecfg fails to apply some drive mappings to the
WINEPREFIX/dosdevices directory
Product: Wine
Version: 1.1.44
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alexandru.balut(a)gmail.com
- Install a second HDD in your computer, make sure Ubuntu can use it: it
appears in /etc/fstab, it is mounted on /media/disk, etc. (I tried to reproduce
the problem with a file mounted as ext2fs, but it works)
- Run winecfg:
(export WINEPREFIX=~/.winetmp && rm -rf $WINEPREFIX && export WINEDEBUG=winecfg
&& winecfg)
- Click Drives, click Autodetect..., click Apply, notice E: appears to be
mapped to /media/disk
- ls -l ~/.winetmp, notice there is no "e:" link
The lines below show up when I click Apply:
warn:winecfg:set_drive_label unable to set volume label for devicename of
L"E:\\", label of L""
trace:winecfg:PRINTERROR error: 'Not ready'
trace:winecfg:set_drive_serial Putting serial number of 00000000 into file
'E:\.windows-serial'
trace:winecfg:apply_drive_changes set drive e: to "/media/disk" type 3
Regarding the last one, I looked at winecfg/drive.c, in apply_drive_changes,
and the "set drive" message is displayed when DeviceIoControl succeeds. My
understanding is that the DeviceIoControl is supposed to create those links, so
it seems it fails.
Ubuntu 10.04 64
I also tried with wine-1.1.42, and it has the same behavior.
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http://bugs.winehq.org/show_bug.cgi?id=22700
Summary: Counter Strike: Source after close set wrong
resolution
Product: Wine
Version: 1.1.44
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dmbohdan(a)gmail.com
After I close Counter Strike Source wine set wrong display resolution -
1024x768 (my resolution is 1920x1080)
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http://bugs.winehq.org/show_bug.cgi?id=22371
Summary: failure installing ip communicator 7.0.3
Product: Wine
Version: 1.1.42
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: brian(a)interlinx.bc.ca
Created an attachment (id=27380)
--> (http://bugs.winehq.org/attachment.cgi?id=27380)
stdout/stderr of failed installation of IP Communicator 7.0.3.0
I tried installing IP Communicator 7.0.3.0 with 1.1.42 and it failed. The
AppDB shows Gold for this application and 1.1.36:
http://appdb.winehq.org/objectManager.php?sClass=version&iId=18539
I tried to downgrade to 1.1.36 with
http://wine.budgetdedicated.com/archive/ubuntu/jaunty/wine_1.1.36~winehq0~u…
but that doesn't seem to contain a /usr/bin/wine so there is obviously
something I am misunderstanding about that package. I have a query open to the
maintainer about that.
In the meanwhile I have opened this bug.
Attached is the stdout/stderr from the attempt to run the installer.
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http://bugs.winehq.org/show_bug.cgi?id=15021
Summary: Strange characters (Missing font maybe??)
Product: Wine
Version: 1.1.3
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: yecarrillo(a)gmail.com
Created an attachment (id=15660)
--> (http://bugs.winehq.org/attachment.cgi?id=15660)
Output of env WINEDEBUG=+relay env WINEPREFIX="/home/user/.wine" wine
"C:\windows\command\start.exe" "C:\ESRI\AV_GIS30\arcview\bin32\arcview.lnk"
Some font is missing in ArView GIS causing strange characters in the main
layers list of the main app.
Ubuntu 8.04
Wine for Ubuntu 1.1.3 from Winehq repository.
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http://bugs.winehq.org/show_bug.cgi?id=28637
Bug #: 28637
Summary: C&C Tiberium Wars - does not restore desktop
resolution
Product: Wine
Version: 1.3.29
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tsalacinski(a)gmail.com
Classification: Unclassified
Whole game works perfectly, but after exiting it does not restore original
desktop resolution. No matter what option will I use (Allow WM to
decorate/handle windows) it still doesn't work - I have to restore the original
resolution in preferences. Game shows almost no output - except for audio
mixer. Tested with WINE 1.3.29.
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http://bugs.winehq.org/show_bug.cgi?id=30026
Bug #: 30026
Summary: Nokia Suite 3.3.86 freezes on usb connect
Product: Wine
Version: 1.4-rc2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fathom(a)sirc.hu
Classification: Unclassified
Created attachment 39105
--> http://bugs.winehq.org/attachment.cgi?id=39105
backtrace
Install OK.
Crashes on usb connection screen.
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http://bugs.winehq.org/show_bug.cgi?id=27703
Summary: Fishdom 2: launcher window doesn't show without
winetricks ie7
Product: Wine
Version: 1.3.23
Platform: x86
URL: http://www.playrix.com/games/pc/fishdom-2.html
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: shdocvw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Instead, running shows some shdocvw fixme's and I can't tab back to the
terminal to kill it. I have to switch to a vterm and wineserver -k.
winetricks -q ie7 gets me a working launcher to get to the next bug.
c49fb7556a6c32289f19b7af781bf45fc3f4c4ac
fishdom-2-premium-edition_en_trial.exe
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http://bugs.winehq.org/show_bug.cgi?id=27704
Summary: Fishdom 2: game exits after a couple seconds with alsa
driver enabled
Product: Wine
Version: 1.3.23
Platform: x86
URL: http://www.playrix.com/games/pc/fishdom-2.html
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: winealsa.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Depends on: 27703
Workaround bug 27703 with native ie7, then launch the game with the winealsa
driver. The first screen will show, but when the main menu should appear, you
instead get a crash:
fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x180438,0x180338): stub
err:seh:raise_exception Unhandled exception code c0000005 flags 0 addr
0x7bc47cfc
disabling sound, using OSS instead, or enabling hardware emulation all
workaround it, though I still get an annoying buzzing sound.
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http://bugs.winehq.org/show_bug.cgi?id=17464
Summary: Word 2007 can not save any documents and symbol input
crashes Word
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: steven(a)sjdsoft.hk
Can not save in Word 2007. Excel OK. Also, insert symbol does not work in word
(crashes and restarts the program) but ok in Excel. (I have installed the
symbol font.)
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http://bugs.winehq.org/show_bug.cgi?id=29517
Bug #: 29517
Summary: Hard Reset crash on intro screen
Product: Wine
Version: 1.3.36
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jorgitorrr(a)gmail.com
Classification: Unclassified
Created attachment 38230
--> http://bugs.winehq.org/attachment.cgi?id=38230
Console Output
When I am trying to run Hard Reset it get freeze in the intro video.
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http://bugs.winehq.org/show_bug.cgi?id=28852
Bug #: 28852
Summary: Star Trek Online, sound distorted/stutters
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mmdevapi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: doh123(a)gmail.com
Classification: Unclassified
around Wine 1.1.40, STO worked fine, with mmdevapi set to disabled.
At 1.3.25, of course, it had to be enabled for sound... but since the forcing
over to mmdevapi for sound, sound has never worked in this game properly (at
least on CoreAudio).
up to the current 1.3.31, it still has the same problem. The sound stutters
and echoes itself over and over at each sound effect... for a long time, making
the sound next to useless.
I do not know of this affects more than just mmdevapi on CoreAudio... but sound
used to work fine before mmdevapi.
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http://bugs.winehq.org/show_bug.cgi?id=22031
Summary: Age Of Empires III regression: Sound is muted once the
game is started
Product: Wine
Version: 1.1.35
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jorl17.8(a)gmail.com
CC: m.b.lankhorst(a)gmail.com
(Affects versions from 1.1.35 and on)
Age Of Empires III's sound works great out of the game itself (read: playing).
All the sound effects, everything works. However, once the game starts, sound
goes completely mute and doesn't come back (ie: ending the game and going back
to the menu doesn't bring the sound back).
Regression testing made me believe that it was a dsound bug, so I found this
commit:
commit 317d95a9db5337c19a12a24a21502f4b44e8d8a9
Author: Maarten Lankhorst <m.b.lankhorst(a)gmail.com>
Date: Wed Dec 9 16:58:04 2009 +0100
dsound: Clean up DSPROPERTY_Description1.
As to 'why' it happens, I have no clue, but I may try to help debugging it. In
advance, let me warn you that I am quite busy nowadays and won't have any
'free' time for the next 3-4 weeks. After that, I'll be more available.
>From what I saw, no error messages were displayed, and I didn't see any output
difference between 1.1.35 and 1.1.40 (except for some unrelated language
stuff). Again, I can dig it up when I have more free-time...
I should also note that I tested this with all of Age Of Empires' extensions,
though I doubt any significant sound-subsystem changes were made to their
sources.
Thanks,
João Ricardo Lourenço, Jorl17, jorl17.8(a)gmail.com
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http://bugs.winehq.org/show_bug.cgi?id=25465
Summary: Trying to install SolarWinds Engineers Toolkit (SWET)
v10.
Product: Wine
Version: 1.2
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bradford.c.wright(a)gmail.com
uname -a
Linux hostname 2.6.32-26-generic #48-Ubuntu SMP Wed Nov 24 10:14:11 UTC 2010
x86_64 GNU/Linux
On my first attempt to install SWET I received the following errors.
microsoft data access components 2.7
command line option syntax error. type command /? for help.
I pressed ok and then received the following.
solarwinds toolset v10.6 error
1: 1904 2: c:\windows\system32\msrdc20.ocx 3: -2147220473
1: 1904 2: c:\program files\common files\solarwinds\tsgetxu6ex55.dll 3:
-2147220473
1: 1904 2: c:\windows\system32\asycfilt.dll 3: -2147220473
1: 1904 2: c:\windows\system32\msrdo20.dll 3: -2147220473
1: 1904 2: c:\windows\system32\snmpv50.ocx 3: -2147220473
I tried to start the app but nothing happened. So I tried reinstalling the app
and this is what I get.
microsoft data access components 2.7
command line option syntax error. type command /? for help.
I pressed ok and then received the following.
Program Error
The program solarwinds-toolset-v10.exe has encountered a serious problem and
needs to be closed. we are sorry for the inconvenience.
This can be caused by a problem in the program or a deficiency in wine. you
may want to check http://appdb.winehq.org for timps about running this
application.
If this problem is not present under windows and has not been reported yet,
you can report it at http://bugs.winehq.org.
Please note I am very new to Wine and have limited linux knowledge.
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http://bugs.winehq.org/show_bug.cgi?id=21243
Summary: Namco All-Stars Pac-Man demo crashes on startup
Product: Wine
Version: 1.1.35
Platform: x86
URL: http://www.plimus.com/plimus/developers/493036/NAS_PAC
MAN_Install.exe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: directx-ddraw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: arethusa26(a)gmail.com
Created an attachment (id=25530)
--> (http://bugs.winehq.org/attachment.cgi?id=25530)
First Namco All-Stars Pac-Man run
With wine-1.1.35-364-g9dc584d, launching the Namco All-Stars Pac-Man demo
yields:
err:d3d7:IDirect3DImpl_7_CreateDevice The application wants to create a
Direct3D device, but non-opengl surfaces are set in the registry. Please set
the surface implementation to opengl or autodetection to allow 3D rendering
Unhandled exception: page fault on read access to 0x00000000 in 32-bit code
(0x00425ee0).
...
Backtrace:
=>0 0x00425ee0 in launcher (+0x25ee0) (0x00000258)
1 0x00000000 (0x00000000)
The d3d7 ERR seems peculiar, since I've not set the DirectDrawRenderer registry
value explicitly. When I do set DirectDrawRenderer to opengl, I get:
Unhandled exception: page fault on read access to 0x00000024 in 32-bit code
(0x6990ec46).
...
Backtrace:
=>0 0x6990ec46 IDirect3DImpl_7_CreateDevice+0x1e6(iface=0x163e1c,
refiid=0x4f75c8, Surface=0x1d7e80, Device=0x78a378)
[/home/andrew/wine-git/dlls/ddraw/direct3d.c:869] in ddraw (0x0032fd08)
1 0x00423fca in launcher (+0x23fca) (0x00000258)
2 0x00000000 (0x00000000)
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http://bugs.winehq.org/show_bug.cgi?id=26730
Summary: iTunes: crashes when opening about dialog
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adman.com(a)gmail.com
Created an attachment (id=34052)
--> (http://bugs.winehq.org/attachment.cgi?id=34052)
crash log
Wine crashes when I click on About in the Help menu of iTunes 10.2.
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http://bugs.winehq.org/show_bug.cgi?id=21308
Summary: Labels not transparent in Microsoft Security
Essentials for XP
Product: Wine
Version: 1.1.36
Platform: x86-64
URL: http://www.microsoft.com/security_essentials/
OS/Version: Linux
Status: UNCONFIRMED
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nerv(a)dawncrow.de
Created an attachment (id=25645)
--> (http://bugs.winehq.org/attachment.cgi?id=25645)
Screenshot of the Problem
As you can see on the attached picture, the labels have a gray background, but
they should be transparent.
(also some characters are displayed wrong, looks like the \r but thats another
bug)
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http://bugs.winehq.org/show_bug.cgi?id=19362
Summary: Far Cry - Enabling shadow maps produces visual
distortions
Product: Wine
Version: 1.1.25
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dsent.zen(a)gmail.com
CC: dsent.zen(a)gmail.com
Created an attachment (id=22432)
--> (http://bugs.winehq.org/attachment.cgi?id=22432)
Visual distortions - shadows set to "Very High"
Enabling shadow maps in Far Cry produces some sort of visual distortions in
buildings. The most easy way to do it is setting "Shadows" in advanced video
settings to anything above "Low" - the option works instantly in-game despite
"You need to restart game to apply changes" message.
Attaching screenshots.
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http://bugs.winehq.org/show_bug.cgi?id=13615
Summary: Imperium Galactica, Solarian Campaign, Crashes
frequently
Product: Wine
Version: 1.0-rc3
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Makitk(a)gmail.com
Created an attachment (id=13589)
--> (http://bugs.winehq.org/attachment.cgi?id=13589)
Wine 1.0-rc3 crashlog for Imperium Galactica 2, 20080602 @ 01:24am local
When going to either the Spying or Trading views in the Solarian Campaign for
Imperium Galactica 2, wine claims something is getting held at level 3 and that
a deadlock should be expected, then crashes and offers a "sorry" popup which
doesn't appear on screen since the game's graphics 'cover' it.
Hence it's unreadable. The deadlock etc is only shown in the konsole when
running ig2.exe through it.
The bug can be recreated by running the Solarian Campaign and switching between
Spying and Trading screens, or even by switching from the Starmap to either of
the two.
Another freak occurance along the same lines can be recreated by going to the
Spying screen from the Starmap and trying to give the spy (there's only one in
the beginning) a training mission before he's moved up front properly yet.
(i.e. the 'disc' with available spies is still turning.)
The Kra'hen campaign (which does not have the Spying OR Trading screens)
doesn't have an issue with Wine and is playable without any errors as far as I
can tell. (I sorta died a long way into the Campaign after the Solarian Fleet
decimated my own... time and again.. >_>)
I have yet to try the Shinari Campaign, but will see if the problem with the
Spying/Trading screens persist there. I do believe they have these screens,
with the Kra'hen being the only exception to the rule because of them being a
warloving race.
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http://bugs.winehq.org/show_bug.cgi?id=15963
Summary: Warcraft III: The Frozen Throne crashes after 1.1.8
upgrade
Product: Wine
Version: unspecified
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ryanprior(a)gmail.com
Created an attachment (id=17152)
--> (http://bugs.winehq.org/attachment.cgi?id=17152)
Contains a PNG screenshot of the crash screen and the text output from the
terminal.
After the upgrade to Wine 1.1.8, I joined a game of DotA (my usual use for
W3:TFT) which caused the game to crash. I grabbed a screenshot of the crash
screen and the output to the terminal window, which I will attach.
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http://bugs.winehq.org/show_bug.cgi?id=27757
Summary: Igneous crashes when opened.
Product: Wine
Version: 1.3.24
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nn.dm55(a)gmail.com
Created an attachment (id=35514)
--> (http://bugs.winehq.org/attachment.cgi?id=35514)
This is the output of Igneous started using winedbg.
I started Igneous with 'wine Igneous.exe' in the game's folder. The game
started but couldn't be played because it immediately crashed and a dialog
opened saying: 'The program Igneous.exe has encountered a serious problem and
needs to close.'
My DLL overrides:
d3d9.dll (native)
d3dx9_40 (native, builtin)
Distribution: openSUSE 11.3 x86_64
My version of wine was installed with wine-1.3.24-1.1.x86_64.rpm from
http://download.opensuse.org/repositories/Emulators:/Wine/openSUSE_11.3/
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http://bugs.winehq.org/show_bug.cgi?id=19074
Summary: Error message "Module not found" should be more
obvious
Product: Wine
Version: 1.1.21
Platform: PC
OS/Version: Linux
Status: NEW
Keywords: integration
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: scott(a)open-vote.org
On multiple occasions, I have seen users open a terminal and attempt to run
their application by typing something like "wine itunes.exe"
Wine then looks in the current folder (where it isn't), then looks in its
system32 folder (where it also isn't), and then outputs this message:
wine: could not load L"C:\\windows\\system32\\itunes.exe": Module not found
I suggest changing this error message to something clearer based on what the
typical error here, something like:
wine: could not load "itunes.exe": the specified program was not found in the
current directory
This message is more specific to the problem, and more importantly it tells the
user (even a clueless new terminal user) that they need to change the current
directory. So rather than saying "Wine's broken" and making a bad post on a
forum/bug tracker, they'll instead look up how to change a directory in the
terminal.
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http://bugs.winehq.org/show_bug.cgi?id=27596
Summary: Font selection dialog appearance is slightly broken
Product: Wine
Version: 1.3.22
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: t.artem(a)mailcity.com
Created an attachment (id=35278)
--> (http://bugs.winehq.org/attachment.cgi?id=35278)
Font selection dialog in built-in notepad
See the attached screenshot.
In the sample area there are two extraneous lines (one vertical, another
horizontal).
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http://bugs.winehq.org/show_bug.cgi?id=13294
Summary: Halo 2 fails to start (won'T recognize msvcr80 / msvcp80
Product: Wine
Version: 1.0-rc1
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcrt
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: liquitsnake(a)gmx.net
I'm using the cracked XP-compatible version by dopeman, since I don't have
-any- hope at all that the original Vista-only version could ever EVER work.
This version doesn't have an installer but instead provides you with a
pre-installed environment and asks you to install vcredist.msi and
XLiveRedist1.0.6027.msi manually.
XLive worked fine with msiexec /i, vcredist.msi doesn't (
err:msi:ITERATE_PublishAssembly Component not set for install, not publishing
assembly ) so I skipped it.
When starting, the game complains about numerous missing libs ( XINPUT1_3.dll ,
msvcr80.dll , msvcp80.dll ). I have used the xinput from one of the dll sites
out there and installed the msvc*80.dll with winetricks ( vcrun2005 and
vcrun2005sp1 ). So in theory, the msvc*80.dll should be provided in
windows/winsxs.
Trying to launch the game now fails miserably. To put it simply:
err:module:import_dll Library MSVCR80.dll (which is needed by
L"C:\\windows\\system32\\xlive.dll") not found
err:module:import_dll Library MSVCP80.dll (which is needed by
L"C:\\windows\\system32\\xlive.dll") not found
These are the dlls that have been installed by vcrun2005. Halo 2 fails to
recognize those. Manually putting these DLLs either in system32 or the game
folder fails of course.
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http://bugs.winehq.org/show_bug.cgi?id=13612
Summary: Graphics glitches in the Sam and Max games (just with
nVidia?)
Product: Wine
Version: 1.0-rc3
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rixa(a)cs.tut.fi
The entire Season 1 (and probably 2) of Sam and Max titles from Telltale Games
suffers from odd graphics glitches. The games otherwise work fine, but the
animated characters are incorrectly drawn. Many are either completely or
partially invisible. Some, like the main protagonists Sam and Max, have some
segments of theirs stretched out and pointing into the distance.
This message may be of relevance, it gets flooded on the terminal launched
from:
fixme:d3d_draw:drawStridedFast >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502)
from glDrawElements @ drawprim.c / 269
The issue is discussed on the AppDB pages. Some appear to be having these games
running flawlessly, and I suspect this is an issue limited to nVidia cards and
drivers. I'm running the proprietary nVidia driver version 96.43.05 on a CentOS
5 distribution, with a GeForce4 Ti 4800 graphics card.
I've tried almost every wine version from 0.9.54 or so to 1.0rc3 and the
problem has been present throughout.
For testing this bug it may be interesting that the full Episode 104: Abe
Lincoln Must Die! is available for free at the Telltale Games website. Wine
should probably be set to "Windows Vista" to run it.
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http://bugs.winehq.org/show_bug.cgi?id=24697
Summary: Explorer++: missing gradient on the display window
Product: Wine
Version: 1.3.4
Platform: x86-64
URL: http://www.explorerplusplus.com/download
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: gdiplus
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: RandomAccountName(a)mail.com
Created an attachment (id=31208)
--> (http://bugs.winehq.org/attachment.cgi?id=31208)
Full output
Explorer++ is supposed to have a blue gradient in the background of its display
window (the large bar above the status bar). In Wine, the background is plain
white instead. A workaround is 'winetricks gdiplus'.
Standard terminal output has a single gdiplus fixme:
fixme:gdiplus:GdipSetPathGradientSurroundColorsWithCount not implemented
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http://bugs.winehq.org/show_bug.cgi?id=19685
Summary: Women's Murder Club: Death in Scarlet misses (almost)
all texts
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: edheldil001(a)eowyn.cz
Created an attachment (id=22983)
--> (http://bugs.winehq.org/attachment.cgi?id=22983)
wmc log
Hi,
most ingame texts are missing in this game. The only notable exception is
Change Profile (and profile name) in the main menu, possibly because it's done
differently, because other menu entries (in other place) are invisible. Other
than that, they are snsitive to the (invisible) mouse cursor.
The mouse cursor is missing everywhere except of the initial loading screen.
I guess these errors are probably caused by the same bug, see log. Please
ignore the gecko error, it did not work even before wine update broke gecko.
Regards, Edheldil
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http://bugs.winehq.org/show_bug.cgi?id=15280
Summary: After minimizing Guild Wars and restoring, the mouse is
not respondig correctly
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: starmatz71(a)yahoo.de
If i minimize Guild Wars and after that i restore it back following happens to
me:
If i click at anything on the screen nothing happens, i have to use my
keyboard.
If compiz is enabled (normally it shouldn't) and i use e.g. the taskswitcher
and i resore gw then the axis of my mouse don't have the same speed anymore in
any direction. (left is slow and right is fast for example)
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http://bugs.winehq.org/show_bug.cgi?id=15184
Summary: Septerra Core crashes due to failed assert
Product: Wine
Version: 1.1.1
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hrg123456789(a)yahoo.com
Created an attachment (id=15933)
--> (http://bugs.winehq.org/attachment.cgi?id=15933)
error log
Septerra Core crashes due to a failed assert after a short while. Might be
related to sound, the dialog and animation are out of sync. The time of the
crash seems a bit random, and it will crash even when no dialog is playing.
The debug info from the crashes are the same, regardless of the circumstances.
System is Debian 4.0
Septerra Core is version 1.00, installed under Wine.
.wine directory was deleted and recreated with winecfg prior to installation of
Septerra Core.
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http://bugs.winehq.org/show_bug.cgi?id=14219
Summary: Yarxi is starting with errors
Product: Wine
Version: 1.1.0
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vvb.backup(a)rambler.ru
When I try to start Yarxi (http://www.susi.ru/yarxi/), it give error:
Access violation at address 7BC42777 in module 'ntdll.dll'. Write of address
01541014.
On Windows current version of Yarxi (4.0.3) is working fine.
Oh! Yarxi is a japan-russian-japan translator with a possibility to enter
hieroglyphs by their radicals.
If I press OK, it give another error:
OLE error 800004001.
Log is attached.
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http://bugs.winehq.org/show_bug.cgi?id=27000
Summary: Counter Strike 1.6 - d3d flickering
Product: Wine
Version: 1.3.19
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-ddraw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: d.okias(a)gmail.com
Created an attachment (id=34422)
--> (http://bugs.winehq.org/attachment.cgi?id=34422)
log
software and opengl rendering is OK
tested both drivers - r300 and r300g.
Background menu image stay, but content flickering over it. Even in game it is
same.
Graphics card: RS690, X1250
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http://bugs.winehq.org/show_bug.cgi?id=24776
Summary: Starcraft 2: Installer text does not show
Product: Wine
Version: 1.3.5
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: aronschatz(a)aselabs.com
Created an attachment (id=31323)
--> (http://bugs.winehq.org/attachment.cgi?id=31323)
Screenshot of the installer without text
When trying to install Starcraft 2, the installer text does not show. This
happens with a Radeon 4850.
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http://bugs.winehq.org/show_bug.cgi?id=24319
Summary: Portable Thunderbird 3.1.3 : Thunderbird can't
retrieve new emails from server
Product: Wine
Version: 1.1.42
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: partoutatis(a)gmail.com
Thunderbird can't retrieve new emails from server when I click on the "Get
Mail" button.
An "Alert" messagebox apears with message :
"There is not enough disk space to download new messages. Try deleting old
mail, emptying the Trash folder, and compacting your mail folders, and then try
again."
There were no problem to do it with previous 2.0.0.16 version.
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http://bugs.winehq.org/show_bug.cgi?id=29507
Bug #: 29507
Summary: Rainbow Six Rogue Spear - Mouse pointer movement very
slow during mission briefing
Product: Wine
Version: 1.3.36
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: shannon.vanwagner(a)gmail.com
Classification: Unclassified
Rainbow Six Rogue Spear - installs and gameplay runs great, under os version
win 98, but the mouse pointer moves painfully slow during the briefing/mission
setup on one of my computers.
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http://bugs.winehq.org/show_bug.cgi?id=26278
Summary: Sims 3 edge smoothing option does nothing
Product: Wine
Version: 1.3.14
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
I'm using Ubuntu 10.10 with nvidia driver from
https://launchpad.net/~ubuntu-x-swat/+archive/x-updates
glxinfo says
OpenGL renderer string: GeForce GT 240/PCI/SSE2
OpenGL version string: 3.3.0 NVIDIA 270.29
My user.reg has
[Software\\Wine\\Direct3D]
"Multisampling"="enabled"
Monitor resolution is 1024x768.
In Wine, sims3 lets me select off/low/med/high edge smoothing in settings,
but they all look the same.
In Vista (with a gt 220 and driver 197.45), those settings actually do
something; anything above 'off' subtly smooths out the jaggies.
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http://bugs.winehq.org/show_bug.cgi?id=22920
Summary: Missing typedef keywords in ws2ipdef.h resulting in
multiply-defined symbols
Product: Wine
Version: 1.1.42
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: winsock
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rmcdonald(a)bittorrent.com
I was building a program using Winelib and ran into multiply-defined symbols at
link time. I resolved them by modifying /usr/include/wine/windows/ws2ipdef.h
as follows:
136c136
< struct WS(ip_mreq)
---
> typedef struct WS(ip_mreq)
142c142
< struct WS(ip_mreq_source) {
---
> typedef struct WS(ip_mreq_source) {
148c148
< struct WS(ip_msfilter) {
---
> typedef struct WS(ip_msfilter) {
Here's the section of the file causing the problem:
/*
* Multicast group information
*/
struct WS(ip_mreq)
{
struct WS(in_addr) imr_multiaddr;
struct WS(in_addr) imr_interface;
} WS(IP_MREQ), *WS(PIP_MREQ);
struct WS(ip_mreq_source) {
struct WS(in_addr) imr_multiaddr;
struct WS(in_addr) imr_sourceaddr;
struct WS(in_addr) imr_interface;
} WS(IP_MREQ_SOURCE), *WS(PIP_MREQ_SOURCE);
struct WS(ip_msfilter) {
struct WS(in_addr) imsf_multiaddr;
struct WS(in_addr) imsf_interface;
ULONG imsf_fmode;
ULONG imsf_numsrc;
struct WS(in_addr) imsf_slist[1];
} WS(IP_MSFILTER), *WS(PIP_MSFILTER);
Without the typedef keywords, this code was defining a global variable from
every source file that included it.
I browsed the source code at
http://source.winehq.org/git/wine.git/?a=tree;f=include;h=1e4dce3adfe9c87b5…
and saw the head revision for this file and confirmed this part of the file is
the same as my copy.
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http://bugs.winehq.org/show_bug.cgi?id=19905
Summary: windowscodec: compiler warnings on OS X
Product: Wine
Version: 1.1.28
Platform: PC
OS/Version: Mac OS X 10.5
Status: NEW
Keywords: download, source
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
gcc -m32 -c -I. -I. -I../../../include -I../../../include -D_REENTRANT -fPIC
-Wall -pipe -fno-strict-aliasing -Wdeclaration-after-statement -Wwrite-strings
-Wpointer-arith -I/Users/austin/.winedeps/usr/include
-I/Users/austin/.winedeps/usr/include -o stream.o stream.c
stream.c: In function 'test_StreamOnMemory':
stream.c:107: warning: format '%u' expects type 'unsigned int', but argument 6
has type 'long unsigned int'
stream.c:143: warning: format '%u' expects type 'unsigned int', but argument 4
has type 'long unsigned int'
stream.c:167: warning: format '%u' expects type 'unsigned int', but argument 4
has type 'long unsigned int'
stream.c:295: warning: format '%u' expects type 'unsigned int', but argument 6
has type 'long unsigned int'
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