http://bugs.winehq.org/show_bug.cgi?id=22244
Summary: PlantsVsZoombies fail
Product: Wine
Version: 1.1.41
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: d.okias(a)gmail.com
Created an attachment (id=27163)
--> (http://bugs.winehq.org/attachment.cgi?id=27163)
log_from_nouveau
Tested on R300 and Nouveau, both fail same. Both Gentoo.
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http://bugs.winehq.org/show_bug.cgi?id=14043
Summary: WEBPAGEMAKER 2.5 OLE error 80004001 when running
Product: Wine
Version: 1.0.0
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: msxml3
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jabertolin914a(a)cv.gva.es
Hi
I tried to run Webpagemaker 2.5 (after a sucessful installation with Wine) and
I received the following messages:
OLE error 80004001
Access violation ... in module msxml3.dll
and I have to kill the process because it hangs.
Thanks
Juan
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http://bugs.winehq.org/show_bug.cgi?id=16988
Summary: Guild Wars regression in 1.1.13
Product: Wine
Version: 1.1.13
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: psycho_driver(a)yahoo.com
Guild Wars has been running consistantly well over the past couple dozen
releases but 1.1.13 has introduced a new bug. With UseGLSL = disabled and
winver = win2k on an amd64 gentoo 2008.0 desktop w/ a geforce 9800gt and binary
driver 180.22 a lot of graphics have become 'blocky', much of the text is now
unreadable, the compass texture is black, etc. etc.
Seems to work normally, but maybe slower than in the past, with UseGLSL =
enabled.
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http://bugs.winehq.org/show_bug.cgi?id=17275
Summary: Aquamark 3 crashes at end
Product: Wine
Version: unspecified
Platform: Other
URL: http://downloads.guru3d.com/download.php?det=673
OS/Version: other
Status: NEW
Keywords: download
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
On my system, with an nvidia GeForce 8500 GT, aquamark 3 runs
beautifully until the very end, where it crashes with
wine: Unhandled exception 0xc0000092 at address 0x7ead85d4 (thread 0009),
starting debugger...
The crash happens regardless of whether you choose demo or benchmark mode.
It happens right after the "massive overdraw" scene.
Supposedly this app worked before, so perhaps this is a regression.
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http://bugs.winehq.org/show_bug.cgi?id=19061
Summary: Few italian translations in wine
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: erpizzo(a)alice.it
In wine configuration most of the text is still in english and not in italian.
is it possible to have these things translated? i offer my help for the
translation
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http://bugs.winehq.org/show_bug.cgi?id=25755
Summary: unimplemented action MigrateFeatureStates
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nicholag(a)andrews.edu
Created an attachment (id=32823)
--> (http://bugs.winehq.org/attachment.cgi?id=32823)
messages from the installation and upgrade attempt for hrblock tax software
Trying to install tax software from H&R Block for 2010. The installer shows an
error, but the application seems to install. Updates to the application get
downloaded, but the error message prevents the update from installing.
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http://bugs.winehq.org/show_bug.cgi?id=17643
Summary: Installation of Sql express
Product: Wine
Version: 0.9.1.
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kumar3010(a)gmail.com
i am using ubuntu os and i am trying to install sqlexpress
but it wasnt installing it says unable to extract the files.
can u please tell the procedure how to install sqlexpress.msi
using wine in ubuntu os.
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http://bugs.winehq.org/show_bug.cgi?id=23686
Summary: Star Sonata: Crash when trying to use it in virtual
desktop
Product: Wine
Version: 1.2-rc5
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: b747xx(a)gmail.com
Created an attachment (id=29661)
--> (http://bugs.winehq.org/attachment.cgi?id=29661)
Backtrace
Game crash when trying to use Wine in virtual desktop mode.
How to reproduce it :
wine explorer /desktop=1,1680x1050 "C:\Program Files\StarSonata\Star
Sonata.exe"
Crash each time at the login section of the game, background don't display.
Star Sonata work correctly without virtual desktop.
You can download Star Sonata and play it for free here :
http://www.starsonata.com/download.html
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http://bugs.winehq.org/show_bug.cgi?id=27890
Summary: Wine Internet Explorer doesn't process combobox
correctly
Product: Wine
Version: 1.3.25
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fiveframe(a)lavabit.com
1. Run Wine Internet Explorer.
2. Go to http://www.adobe.com/go/getflashplayer.
3. Click the combobox.
4. Combobox doesn't show list of available operating systems or versions.
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http://bugs.winehq.org/show_bug.cgi?id=19347
Summary: winefile: inconsistent "Wine" menu
Product: Wine
Version: 1.1.25
Platform: All
URL: http://winehq.org
OS/Version: All
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adys.wh(a)gmail.com
Left of the "File" menu in winefile, is a wine bottle which acts as a window
menu. This is inconsistent with other programs; and unnecessary as the window
menu is located just above it.
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http://bugs.winehq.org/show_bug.cgi?id=24518
Summary: Civilization V start menu has style issues
Product: Wine
Version: 1.3.3
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adys.wh(a)gmail.com
Created an attachment (id=30950)
--> (http://bugs.winehq.org/attachment.cgi?id=30950)
Wine screenshot
See attached screenshots.
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http://bugs.winehq.org/show_bug.cgi?id=16265
Summary: ActiveX Control Pad installer hangs sometimes on exit;
deadlock between LdrShutdownThread and TASK_ExitTask?
Product: Wine
Version: 1.1.9
Platform: Other
URL: http://msdn.microsoft.com/en-us/library/ms968493.aspx
OS/Version: other
Status: NEW
Keywords: download, Installer
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
A user said that ConvWPT ran in Wine, but gave a very complicated recipe,
so I tried simplifying it. Along the way, I noticed that Microsoft's
ActiveX Control Pad installer hangs sometimes on exit. Here's how to
reproduce:
1) Do "winetricks wsh56", else "winetricks fm20" will fail with dialog
"Setup has determined that Microsoft Internet Explorer 3.0 was not detected."
2) Do "winetricks fm20". This will complain "Setup was unable to start DDE
communication with the desktop". Click Ignore.
(This is probably bug 9159.)
When the installer is done, it sometimes hangs with
err:ntdll:RtlpWaitForCriticalSection section 0x7ef2b3c0 "syslevel.c:
Win16Mutex" wait timed out in thread 002f, blocked by 002e, retrying (60 sec)
err:ntdll:RtlpWaitForCriticalSection section 0x7efec5e4 "loader.c:
loader_section" wait timed out in thread 002e, blocked by 002f, retrying (60
sec)
Using winedbg, I was able to get a backtrace of those threads by pressing ^C
and then using the bt command:
Wine-dbg>bt 0x2e
Backtrace:
=>1 RtlpWaitForCriticalSection+0x2fd(crit=0x7efec5e4)
[dlls/ntdll/critsection.c:64] in ntdll
2 RtlEnterCriticalSection+0x4a(crit=<?>) [dlls/ntdll/critsection.c:553] in
ntdll
3 LdrShutdownThread+0x49() [dlls/ntdll/loader.c:2160] in ntdll
4 RtlExitUserThread+0x67(status=<?>) [dlls/ntdll/thread.c:628] in ntdll
5 in kernel32 (+0x74ca6)
6 DOSVM_Int21Handler+0x9a17(context=0x7e56638c) [dlls/winedos/int21.c:3192]
in winedos
7 DOSVM_CallBuiltinHandler+0x17(context=0x7e56638c, intnum=<?>)
[dlls/winedos/interrupts.c:712] in winedos
8 INSTR_CallBuiltinHandler+0x3c(context=0x7e56638c, intnum=<?>)
[dlls/kernel32/instr.c:901] in kernel32
9 DOS3Call+0x25(context=0x7e56638c) [dlls/kernel32/instr.c:911] in kernel32
...
Wine-dbg>bt 0x2f
Backtrace:
=>1 RtlpWaitForCriticalSection+0x2fd(crit=0x7ef2b3c0)
[dlls/ntdll/critsection.c:64] in ntdll
2 RtlEnterCriticalSection+0x4a(crit=<?>) [dlls/ntdll/critsection.c:553] in
ntdll
3 _EnterSysLevel+0x7b(lock=0x7ef2b3c0) [dlls/kernel32/syslevel.c:106] in
kernel32
4 _EnterWin16Lock+0x20() [dlls/kernel32/syslevel.c:187] in kernel32
5 TASK_ExitTask+0x19() [dlls/kernel32/task.c:564] in kernel32
6 DllMain+0x75(hinst=0x7ee10000, reason=3, reserved=(nil))
[dlls/kernel32/kernel_main.c:212] in kernel32
7 __wine_spec_dll_entry+0x3e(inst=0x7ee10000, reason=<?>, reserved=<?>)
[dlls/winecrt0/dll_entry.c:40] in kernel32
8 call_dll_entry_point+0x15() in ntdll
9 MODULE_InitDLL+0xe3(wm=<?>, reason=3, lpReserved=(nil))
[dlls/ntdll/loader.c:912] in ntdll
10 LdrShutdownThread+0x96() [dlls/ntdll/loader.c:2163] in ntdll
11 RtlExitUserThread+0x67(status=<?>) [dlls/ntdll/thread.c:628] in ntdll
12 in kernel32 (+0x74ca6)
13 WINOLDAP_EntryPoint+0x1a2(context=0x7d7b138c)
[dlls/kernel32/kernel16.c:207] in kernel32
...
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http://bugs.winehq.org/show_bug.cgi?id=12370
Summary: AGEod's American Civil War cannot run.
Product: Wine
Version: 0.9.58.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fernando.lagrange(a)club-internet.fr
Created an attachment (id=11865)
--> (http://bugs.winehq.org/attachment.cgi?id=11865)
Error with following command: "nohup wine AACW.exe > wine.txt &"
When the game starts, there is an exception in ntdll that prevents it from
running.
wine was launched with and without "WINDEBUG=relay" (see attached files).
Game developers states that this seems to be linked to DirectX.
This game is based on same engine than Napoleon's Campaigns:
http://appdb.winehq.org/objectManager.php?sClass=application&iId=6294
Same behaviour has been seen with wine-0.9.56.
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http://bugs.winehq.org/show_bug.cgi?id=23235
Summary: If Xserver does not suppoer MIT-SHM, log get spammed
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: atari(a)gabo.pl
If Xserver does not support MIT-SHM extension, log is spammed with a lot of
Xlib: extension "MIT-SHM" missing on display "localhost:11.0".
messages.
It would be better if such message would appear only once.
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http://bugs.winehq.org/show_bug.cgi?id=17660
Summary: Starcraft slow down when select any building or units
Product: Wine
Version: 1.1.16
Platform: PC
OS/Version: All
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nathnett(a)gmail.com
Starcraft slow down when select any building or unit/s.
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http://bugs.winehq.org/show_bug.cgi?id=22354
Summary: Xfire crash after upgrade to Ubuntu 10.04
Product: Wine
Version: 1.1.34
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: redplug(a)web.de
Created an attachment (id=27353)
--> (http://bugs.winehq.org/attachment.cgi?id=27353)
Wine Output with WINEDEBUG=+all
after upgrade to Ubuntu 10.04 Xfire dont start anymore.
It crash with the this bugreport:
<?xml version="1.0" encoding="utf-8" ?>
<ExceptionReport Version="4">
<Application Build="42127" Command="C:\Programme\Xfire\Xfire.exe"/>
<OperatingSystem Type="2"><Version Major="5" Minor="1"
Build="2600"/></OperatingSystem>
<Exception Code="C0000005" Address="7A6AB486"></Exception>
<Registers EAX="00000001" EBX="00000000" ECX="00000000" EDX="00000000"
ESI="00000009" EDI="793233C8" CS="0023" EIP="7A6AB486" SS="002B" ESP="0032F1E4"
EBP="00000000" DS="002B" ES="002B" FS="0063" GS="006B" Flags="00010246"/>
<BackTrace>
</BackTrace>
</ExceptionReport>
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http://bugs.winehq.org/show_bug.cgi?id=23649
Summary: [TMG 7.04] Certain fonts are not drawn correctly
Product: Wine
Version: 1.2-rc7
Platform: x86
URL: http://www.whollygenes.com/files/tmg7setup.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: saturn_systems(a)yahoo.com
Created an attachment (id=29593)
--> (http://bugs.winehq.org/attachment.cgi?id=29593)
foxfont corruption tag entry screen
The following fonts look corrupted if used and tmg will not display until tmg
is restarted
(1)"A Line TMG"
(2)"Foxfont"
(3)"Foxpro window font"
(4)"System font"
See screen captures.
To change the fonts to see the issue you need to visit the preferences menu
"file>preferences>Program Options>List"
and select one the fonts listed above.
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http://bugs.winehq.org/show_bug.cgi?id=29227
Bug #: 29227
Summary: Everything using acceleration crashes after a while on
radeon
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: 2012atondwal(a)tjhsst.edu
Classification: Unclassified
Anything that tries to use graphics acceleration (e.g. steam client, not even
the games...) crashes. I think it's the graphics acceleration because quicktime
crashes immediately and the steam client only crashed after it auths.
Bug disappears with +relay, but ofc, everything is uselessly slow with +relay.
Under catalyst it works. Here's the log:
http://pastebin.com/1Xvu5f0b
radeon:
http://pastebin.com/7PCGgKYK
I thought the problem was
fixme:d3d_caps:wined3d_guess_card No card selector available for GL vendor 4
and card vendor 0000.
so in accordance with
http://bugs.winehq.org/show_bug.cgi?id=24051
I made wine recognize my card. (added a catchall strstr(gl_vendor_string,
"Gallium")) in wined3d_guess_card_vendor under vendor "ATI" in
dlls/wined3d/directx.c )
Same thing happens. This is the log without +relay:
http://pastebin.com/nqkeSgv4
The log with +relay is attached.
My graphics card is a radeon 6850HD.
Kernel 3.1.2-1-ARCH
mesa 7.11.2 with gallium3d
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http://bugs.winehq.org/show_bug.cgi?id=20088
Summary: Darkest of Days crashes after the main menu
Product: Wine
Version: 1.1.29
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: syberghost(a)gmail.com
Created an attachment (id=23649)
--> (http://bugs.winehq.org/attachment.cgi?id=23649)
command line output
Every time I run it, the main menu comes up, background music plays, but if I
click "New Game" it crashes. Output attached.
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http://bugs.winehq.org/show_bug.cgi?id=28030
Summary: wine fails to run when compiled with llvm-gcc
Product: Wine
Version: 1.3.26
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: build-env
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
austin@atialien:~/wine-git$ ./wine notepad
wine: created the configuration directory '/home/austin/.wine'
wine: Unhandled page fault on execute access to 0x0033efe8 at address 0x33efe8
(thread 0012), starting debugger...
wine: Unhandled page fault on execute access to 0x7eccbe78 at address
0x7eccbe78 (thread 0014), starting debugger...
wine: Unhandled page fault on execute access to 0x7edaae78 at address
0x7edaae78 (thread 0010), starting debugger...
wine: Unhandled page fault on execute access to 0x7ed44e78 at address
0x7ed44e78 (thread 000b), starting debugger...
wine: Unhandled page fault on execute access to 0x0033efe8 at address 0x33efe8
(thread 001e), starting debugger...
wine: Unhandled page fault on execute access to 0x7ea30e78 at address
0x7ea30e78 (thread 0009), starting debugger...
winedbg: Internal crash at 0x7ec92e78
austin@atialien:~/wine-git$ llvm-gcc --version
llvm-gcc (GCC) 4.2.1 (Based on Apple Inc. build 5658) (LLVM build)
Copyright (C) 2007 Free Software Foundation, Inc.
This is free software; see the source for copying conditions. There is NO
warranty; not even for MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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http://bugs.winehq.org/show_bug.cgi?id=29200
Bug #: 29200
Summary: Gothic 1 stops rendering graphics
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Schlosser.T(a)seznam.cz
Classification: Unclassified
Created attachment 37697
--> http://bugs.winehq.org/attachment.cgi?id=37697
Console output until the stuck point
When playing Gothic everything works fine for 10 - 15 minutes, then the
rendering just stops and the screen is left as it was. The game works normally
(I can hear footsteps, jump to menu, save (esc + 3x enter) and exit (esc + 3x
up + enter + up + enter). However it is really annoying to quit a game every 10
- 15 minutes to restart it. After restart the save game is working normally
(for the next 10 - 15 minutes).
Fedora 16 (Verne) x86_64
Wine v. 1.3.29 (from Fedora repository)
VGA compatible controller: ATI Technologies Inc Mobility Radeon HD 2400
direct rendering: Yes
OpenGL vendor string: X.Org
OpenGL renderer string: Gallium 0.4 on AMD RV610
OpenGL version string: 2.1 Mesa 7.11
OpenGL shading language version string: 1.20
Installed (Gothic didn't work without it at all)
libtxc_dxtn.i686 1:1.0.0-1.fc15 @rpmfusion-free
I also tried kmod-catalyst (proprietary drivers) and running it with wine64
none of which helped.
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http://bugs.winehq.org/show_bug.cgi?id=25031
Summary: Warcraft 3 display is upside down
Product: Wine
Version: 1.3.6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: 280419952(a)mail.ru
Created an attachment (id=31723)
--> (http://bugs.winehq.org/attachment.cgi?id=31723)
the part of the log WINEDEBUG=+tid,+relay,+seh starting 200 lines above and
ends 200 lines below first "trace:seh"
Display is upside down .
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http://bugs.winehq.org/show_bug.cgi?id=29027
Bug #: 29027
Summary: Mozilla Thunderbird 7.0.1 leaves gray areas on screen
when opening and closing menus
Product: Wine
Version: 1.3.32
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alexhenrie24(a)gmail.com
Classification: Unclassified
Created attachment 37377
--> http://bugs.winehq.org/attachment.cgi?id=37377
Screenshot
Mozilla Thunderbird 7.0.1 leaves gray areas on the screen when opening and
closing menus. Some are translucent, some are solid gray. The gray areas go
away when the controls they are covering are redrawn. Interestingly, the gray
areas can actually leave the bounds of the window itself, as shown in the
attached screenshot. When I set Wine to emulate a virtual desktop, the problem
goes away.
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http://bugs.winehq.org/show_bug.cgi?id=24577
Summary: Insaniquarium Deluxe 1.1 does not run at all with
FGLRX
Product: Wine
Version: 1.3.3
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gururise(a)gmail.com
I have Insaniquarium Deluxe 1.1 installed on two different computers for my
kids. Both are running the latest Ubuntu 10.04 using wine 1.3.3
On one, I run the nvidia binary driver and Insaniquarium works fine (in desktop
mode) under wine.
On the other, I run the fglrx binary driver (v 10.9 hotfix) and Insaniquarium
will not even start up and spit outs the following error:
fixme:win:EnumDisplayDevicesW ((null),0,0x32ef50,0x00000000), stub!
fixme:ddraw:ddraw7_GetMonitorFrequency iface 0x134820, frequency 0x5d453c stub!
fixme:x11drv:X11DRV_desktop_SetCurrentMode Cannot change screen BPP from 32 to
16
fixme:mixer:ALSA_MixerInit No master control found on HDA ATI HDMI, disabling
mixer
err:seh:setup_exception_record stack overflow 876 bytes in thread 0009 eip
7ed9e177 esp 00230fc4 stack 0x230000-0x231000-0x330000
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http://bugs.winehq.org/show_bug.cgi?id=23865
Summary: Microsoft Wine Guide (16-bit) unable to find files
whose names end with .
Product: Wine
Version: 1.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: markk(a)clara.co.uk
Created an attachment (id=29962)
--> (http://bugs.winehq.org/attachment.cgi?id=29962)
+relay,+int21,+mmio log compressed with bzip2
This bug applies to Microsoft Wine Guide 1.0a, a multimedia CD-ROM from 1995
which works with Windows 3.1 and later.
The program is unable to read some files from the CD-ROM which have names
ending in a dot. For example:
$ ls -l /media/cdrom/mswptime/vo/
total 5142
-rwxrwxrwx 1 root root 136888 1995-01-28 12:48 bordeaux.
-rwxrwxrwx 1 root root 133676 1995-01-28 12:48 burgundy.
-rwxrwxrwx 1 root root 82410 1995-01-28 12:48 flute.
-rwxrwxrwx 1 root root 123796 1995-01-28 12:49 port.
-rwxrwxrwx 1 root root 206696 1995-01-28 12:50 red.
-rwxrwxrwx 1 root root 3494956 1995-04-05 13:00 score.
-rwxrwxrwx 1 root root 91972 1995-01-28 12:53 sherry.
-rwxrwxrwx 1 root root 705278 1995-01-20 15:07 title.
-rwxrwxrwx 1 root root 178492 1995-01-28 12:41 title.2
-rwxrwxrwx 1 root root 108658 1995-01-28 12:54 white.
The program appears to be trying to open the corresponding name without a dot.
Start wine.exe in the root directory of the CD-ROM. A Microsoft Home splash
window opens, and there are several error dialog boxes about DLLs; click Ignore
to dismiss each one. The main window then opens. A sound should play but
doesn't. This console output:
err:mmio:MMIO_ParseExtA No . in szFileName: "F:\\MSWPTIME\\vo\\title"
Click WINE TASTING WITH OZ, then THE BASICS, then GLASSES. Each loudspeaker
icon should play a sound clip when clicked. Instead you get console output like
this (one line on clicking each button):
err:mmio:MMIO_ParseExtA No . in szFileName: "F:\\MSWPTIME\\vo\\port"
err:mmio:MMIO_ParseExtA No . in szFileName: "F:\\MSWPTIME\\vo\\sherry"
err:mmio:MMIO_ParseExtA No . in szFileName: "F:\\MSWPTIME\\vo\\red"
err:mmio:MMIO_ParseExtA No . in szFileName: "F:\\MSWPTIME\\vo\\white"
err:mmio:MMIO_ParseExtA No . in szFileName: "F:\\MSWPTIME\\vo\\flute"
err:mmio:MMIO_ParseExtA No . in szFileName: "F:\\MSWPTIME\\vo\\burgundy"
err:mmio:MMIO_ParseExtA No . in szFileName: "F:\\MSWPTIME\\vo\\bordeaux"
The attached log is for WINEDEBUG=+relay,+int21,+mmio, starting wine.exe,
clicking Ignore for each dialog box, then clicking the above sequence.
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http://bugs.winehq.org/show_bug.cgi?id=28817
Bug #: 28817
Summary: kernel32/tests/thread.ok fails under valgrind
Product: Wine
Version: 1.3.30
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
After adding compiler options to work around bug 28640,
kernel32/thread.ok passes on ubuntu 11.10, but under valgrind
it fails with
thread.c:1413: Test failed: Expected FPU control word 0x27f, got 0x37f.
thread.c:1416: Test failed: Expected FPU control word 0x27f, got 0x37f.
thread.c:1420: Test failed: Expected FPU control word 0xf60, got 0xf7f.
thread.c:1423: Test failed: Expected FPU control word 0x27f, got 0x37f.
thread.c:1426: Test failed: Expected FPU control word 0xf60, got 0xf7f.
This could well be a problem with valgrind or how I'm using it. I'm using
VALGRIND_OPTS="--trace-children=yes --track-origins=yes \
--gen-suppressions=all --suppressions=`pwd`/suppressions \
--leak-check=no --num-callers=30 --workaround-gcc296-bugs=yes \
--vex-iropt-precise-memory-exns=yes -v"
export VALGRIND_OPTS
and the stock valgrind 3.6.1 that comes with ubuntu 11.10.
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http://bugs.winehq.org/show_bug.cgi?id=13606
Summary: msys is *incredibly* slow
Product: Wine
Version: 1.0-rc3
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kirr(a)landau.phys.spbu.ru
When running configure of a program in msys under wine the whole process is
incredibly slooooow compared to the same under Windows.
I've tracked the problem down to following:
$ export WINEPREFIX=`pwd`/msystest
$ wineboot -i
$ cd msystest/drive_c
$ wget -c
http://downloads.sourceforge.net/mingw/msysCORE-1.0.11-2007.01.19-1.tar.bz2
$ mkdir msys
$ cd msys
$ tar xfj ../msysCORE-1.0.11-2007.01.19-1.tar.bz2
$ wineconsole bin/sh.exe --login -i
--- in msys console ---
# time for i in 1 2 3 4 5; do echo $i; done
...
real 0m0.021s
# time for i in 1 2 3 4 5; do /bin/echo $i; done
...
real 0m3.396s
i.e. each fork of /bin/echo takes approximately almost *1* second!
On Windows both examples runs fast, although /bin/echo case is slightly slower,
but still speed ratio is not *that* big.
Thanks beforehand.
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http://bugs.winehq.org/show_bug.cgi?id=24602
Summary: NWN2 suffers from shadows flickering on ATI cards
(fglrx driver)
Product: Wine
Version: 1.3.3
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: NightNord(a)gmail.com
CC: wine-bugs(a)winehq.org
Created an attachment (id=31069)
--> (http://bugs.winehq.org/attachment.cgi?id=31069)
Character close view
This strange effect persists with any possible configurations (including those
in gfxoptions debug menu). It's followed with dozens of
fixme:d3d_surface:IWineD3DBaseSurfaceImpl_Blt Filters not supported in software
blit
messages, but I'm not sure, that it's directly related to the filters missing,
but I've tried to comment-out render-target check, so direct opengl
implementation of blit called always - it seems to gone, but this was unstable
and in any following runs I've got completelly black scene, including mini-map
(effects, selections, magic spells and soon - all in place, but all surfaces
are blackened).
I'm attaching screenshot of player's character, close view and far view. You
may see some dotted patterns on characters clack, or on terrain around him.
This effect hard to get screenshoted as it's mostly visible while moving
camera, mouse, character and soon.
It's might be related to other bug, that affects only indoor areas, that I'll
post soon also.
Tested on:
wine-1.3.3
kernel 2.6.35 with 'nopat' kernel option
ati-drivers (fglrx): 10.9, ATI Mobility Radeon HD4520
Wine direct3d configs:
OffscreenRenderingMode=fbo
VideoMemorySize=512
UseGLSL=enabled
Overrides and installed packages:
vcrun2005 and d3dx9 from winetricks (without this game just can't start due to
unimplemented features).
devenum.dll and dxdiagn.dll (without this, game can't find any video device and
refuses to run).
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http://bugs.winehq.org/show_bug.cgi?id=28839
Bug #: 28839
Summary: Modal window + a opened menu => mouse unusable
Product: Wine
Version: 1.3.26
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pixecs(a)yahoo.com
Classification: Unclassified
Created attachment 37034
--> http://bugs.winehq.org/attachment.cgi?id=37034
illustrative picture
os: OpenSUSE 11.4 x86_64
kernel: 2.6.37.6-0.5-desktop
desktop: kde4
wine version: wine-1.3.26-168-g6ee95c7 compiled with
--prefix=/usr --x-libraries=/usr/X11R6/lib --x-includes=/usr/include/X11/
--with-x
wine configured in windowed mode (1024x768)
application: winrar v4.01
WinRAR trial period has expired and in these conditions a modal window "Please
purcase WinRAR license" appears in 2-3 seconds after opening the application.
The problem arises when:
1) i launch the program
2) immediately open a menu (from winrar like File, Options)
3) the license expiration window appear
4) i still have the menu opened
The problem is that after the appearance of modal window i can not use the
mouse on desktop (items or windows from the desktop no longer reacts to mouse)
but the keyboard still works (for example, i can press Alt + Tab).
After pressing Alt + Tab and another window receives the focus the mouse can be
used again.
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http://bugs.winehq.org/show_bug.cgi?id=27473
Summary: Wine Changing Window Decorations in Conflict with
Window Managers
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: swt(a)techie.net
When running an application under Wine, if the window manager removes the
window decorations, Wine restores them. For example, under Unity, when an
application is maximized, the WM removes the window decorations as the title
bar is merged with the Unity panel. When this happens with a Wine application,
Unity removes the decorations, but Wine puts them back (sometimes only
partially, leading to a confused experience where the decorations exist but are
invisible).
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http://bugs.winehq.org/show_bug.cgi?id=27706
Summary: [integration] Menu entries generated by wine when
installing apps are not compatible with Linux Mint
menu
Product: Wine
Version: 1.3.23
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wine(a)rodrigosilva.com
The command wine generates for menu entries are like this (example):
env WINEPREFIX="/home/rodrigo/.wine" wine C:\\windows\\command\\start.exe /Unix
/home/sb/.wine/dosdevices/c:/users/sb/Start\ Menu/Programs/Microsoft\
Office/Microsoft\ Office\ Word\ 2007.lnk
For some reason they dont work in Linux Mint's main menu (bad parser in
mintmenu?). While this can be considered Mint's fault, its MUCH easier for wine
to solve this, but just double-quoting the last parameter (the path to .lnk
file) and removing escaping-backslashes from it:
So the abve example would turn into this:
env WINEPREFIX="/home/sb/.wine" wine C:\\windows\\command\\start.exe /Unix
"/home/sb/.wine/dosdevices/c:/users/sb/Start Menu/Programs/Microsoft
Office/Microsoft Office Word 2007.lnk"
Its an easy fix that wouldnt break anything for other distros, and would make
Mint work out-of-the-box, So I would be glad to see this "fixed"
References:
http://bugs.launchpad.net/mintmenu/+bug/714848http://forums.linuxmint.com/viewtopic.php?f=47&t=57536
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http://bugs.winehq.org/show_bug.cgi?id=24392
Summary: Mass Effect 2: Lair of the Shadow Broker: Skycar chase
scene renders nothing
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: megatog615(a)gmail.com
After Shepard and Liara(and your choice of team member) enter the Skycar, a
loading screen appears. After the loading screen, a mini game starts where you
drive the skycar, presumably to catch Vasir(I haven't been able to see it yet
due to this bug). The problem is, the game is rendering a blank image. The only
other things that I can see are the UI and the game's darker edges film
effect(the circular banding around the edges in the screenshot).
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http://bugs.winehq.org/show_bug.cgi?id=27600
Summary: Screen fills with visual artifacts in World of Tanks.
Product: Wine
Version: unspecified
Platform: x86
URL: http://game.worldoftanks.eu/update
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vincas.miliunas(a)gmail.com
CC: stefan(a)codeweavers.com
Created an attachment (id=35280)
--> (http://bugs.winehq.org/attachment.cgi?id=35280)
Output log, but doesn't show anything important.
Time to report an another WINE regression for World of Tanks, in this one
screen fills with a mixture of triangles and font textures.
The regression was brought by:
commit 68b15bc5ffe6ddf5d08cbc13479eaf718ad5e39f
Author: Stefan Dösinger
Date: Tue Apr 19 21:24:26 2011 +0200
wined3d: Give GL_ARB_map_buffer_range another try.
Nvidia's 270.xx.yy driver series fix the glMapBuffer alignment issues that
c
performance problems. If the user is using an older driver we now drop the
V
doublebuffered loading, which means that we fall back to the current
behavio
needed. Dynamic VBOs are needed on Nvidia drivers for
GL_ARB_instanced_array
(the patch was actually committed on Jun 14)
The bug can be reproduced by logging in an account and clicking on the depot,
store, statistics or other tabs in the garage.
Alt-tabing in and out resets the screen back to normal (using virtual desktop).
During the actual gameplay, the frame rate is a lot lower then normal. Notable
fixme for gameplay is:
fixme:d3d:wined3d_buffer_preload Too many declaration changes or converting
dynamic buffer, stopping converting
Using WINEDEBUG=+d3d the frame rate is very low in the garage, the bug does not
manifests itself.
Configuration:
ATI Radeon HD 3650, fglrx 11.5
DirectDrawRenderer: opengl
UseGLSL: disabled
The game is free to download and play - http://game.worldoftanks.eu/update
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http://bugs.winehq.org/show_bug.cgi?id=24926
Summary: Lotro crash
Product: Wine
Version: 1.2
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jasmin.beauregard(a)gmail.com
Created an attachment (id=31563)
--> (http://bugs.winehq.org/attachment.cgi?id=31563)
Lotro crashlog
The game is just fantastic, no lags and the graphics are quite the same as in
windows but it keeps on crashing after a few minutes of play. Everytime I get
the same error message. Here is my crash log... Hope that it will help.
Thank you!
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http://bugs.winehq.org/show_bug.cgi?id=25054
Summary: Lost Horizon demo graphic errors
Product: Wine
Version: 1.3.6
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: miso.seliga(a)gmail.com
here you can download demoversion i tried:
http://www.gamershell.com/download_62640.shtml
i tried with clean .wine, then i changed desktop to virtual 1280x720, sound
driver to esound and disabled links to home folder
game installs well (only after installation wine desktop windows remains on
screen and has to be closed manually with window close button. this is so minor
problem that i don't report it)
then i run game's configtool, don't change anything, press save
then i run game, intro video plays and menu appears. in menu there are already
visible mistakes, it looks as if some overlay should be rendered on top and its
only random noise, screenshot is attached. same problem can be seen later in
game too. i noticed that everytime i run the game itlooks different, even when
you run the game and return to menu it looks different. sometimes there is
noise over whole screen, sometimes there is only black box on bottom-right part
of screen
there are no relevant messages in console
log with WINEDEBUG=trace+graphics is also empty
log with WINEDEBUG=trace+graphics,+relay is huge (363MB) so i am not attaching
it yet, i am afraid that because there is no crash even if there is something
useful it may be buried anywhere in it... so i will post needed information
when someone will write me what exactly is needed
in appdb there is no demoversion but there is entry for full game here:
http://appdb.winehq.org/objectManager.php?sClass=version&iId=21194&iTesting…
i can't confirm if there is problem in full version too
my system is ubuntu 10.10 64bit
wine is wine-1.3.6 from winehq repository
graphic card is ati 4850
graphic driver is fglrx from ubuntu 10.10 repository
(8.78-3-100920a-105558c-ATI)
if therewill be need for some more information then let me know
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http://bugs.winehq.org/show_bug.cgi?id=24490
Summary: pSX emulator does not receive input from Option (Alt)
key.
Product: Wine
Version: 1.3.3
Platform: x86-64
OS/Version: Mac OS X 10.6
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: LordHDL(a)yahoo.com
Created an attachment (id=30905)
--> (http://bugs.winehq.org/attachment.cgi?id=30905)
pSX Output
The Option key on an Apple keyboard also serves as the "Alt" function for
Windows applications. Other applications I've tested recognize it normally,
but pSX does not. It is required for invoking full screen mode. You can also
assign it to a misc. key command in the application's configuration, but all it
does is scroll through the text fields. Nothing appears in the log when trying
to use this key, but I attached it anyway.
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http://bugs.winehq.org/show_bug.cgi?id=28646
Bug #: 28646
Summary: Statusbar icons have black backgrounds
Product: Wine
Version: 1.3.29
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: support(a)securenetterm.com
Classification: Unclassified
Starting in release 1.3.29, the transparent backgrounds of icons contained in a
statusbar have black backgrounds. In addition, if you hover the mouse over the
statusbar gripper located on the window lower right side, a 1/2 inch black
square will appear. This can be tested using the Codejock (www.codejock.com)
Statusbar.exe demo program.
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http://bugs.winehq.org/show_bug.cgi?id=28250
Summary: Strange polygon in Wine 1.3.27 but not in Wine 1.3.0
Product: Wine
Version: 1.3.27
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dalanmao89(a)gmail.com
I played the game PAL4 (仙剑奇侠传4. See http://chinesepaladin.org/tag/pal4 and
http://www.gamersky.com/Soft/200708/9540.shtml for description of the game)
under Wine 1.3.27 and Wine 1.3.0 and I discovered the following problem:
1. My laptop is Intel i915 graphic card with intel-dri 7.11-2 and
xf86-video-intel 2.15.0-2 driver. I have tried playing the game with NVideo
driver and Wine 1.3.27 has no strange polygon problem. So I suspect the bug is
Intel i915 graphic card related!
2. Under Wine 1.3.0, there is no strange polygon display problem. See
wine-1.3.0.png in the wine-bug-report.7z. The log file is attached as
wine-bug-report.cmp in the 7zip archive.
3. Under Wine 1.3.27 (even earlier versions such as 1.3.23 if I am not
mistaken), strange polygon display problem occur. See wine-1.3.27a.png (S3TC
disable) and wine-1.3.27b.png (S3TC enable with driconf) in the
wine-bug-report.7z. The log file is attached as wine-bug-report.log in the
7zip archive.
Details about my laptop:
1. Running the software:
cd ~/.wine/drive_c/SoftStar/PAL4
LC_ALL=zh_CN.GBK wine PAL4.exe -opengl
2. My distro is ArchLinux 32 bit and 64 bit:
Linux mylinux 3.0-ARCH #1 SMP PREEMPT Tue Aug 30 07:32:23 UTC 2011 i686
Intel(R) Core(TM) i5 CPU M 430 @ 2.27GHz GenuineIntel GNU/Linux
3. The gcc version is
Using built-in specs.
COLLECT_GCC=gcc
COLLECT_LTO_WRAPPER=/usr/lib/gcc/i686-pc-linux-gnu/4.6.1/lto-wrapper
Target: i686-pc-linux-gnu
Configured with: /build/src/gcc-4.6-20110819/configure --prefix=/usr
--libdir=/usr/lib --libexecdir=/usr/lib --mandir=/usr/share/man
--infodir=/usr/share/info --with-bugurl=https://bugs.archlinux.org/
--enable-languages=c,c++,ada,fortran,go,lto,objc,obj-c++ --enable-shared
--enable-threads=posix --with-system-zlib --enable-__cxa_atexit
--disable-libunwind-exceptions --enable-clocale=gnu --enable-gnu-unique-object
--enable-linker-build-id --with-ppl --enable-cloog-backend=isl --enable-lto
--enable-gold --enable-ld=default --enable-plugin --with-plugin-ld=ld.gold
--disable-multilib --disable-libssp --disable-libstdcxx-pch
--enable-checking=release
Thread model: posix
gcc version 4.6.1 20110819 (prerelease) (GCC)
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http://bugs.winehq.org/show_bug.cgi?id=23777
Summary: Half-Life in full screen will be partially drawn
Product: Wine
Version: 1.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: axel(a)james-b.ch
Created an attachment (id=29807)
--> (http://bugs.winehq.org/attachment.cgi?id=29807)
After a restore, Counter-Strike is not drawn completly
I've found that wine won't draw correctly Half-Life games (mods too), which are
in OpenGL, after an alt-tab (minimize). It has begun after a kernel,
nvidia-drivers and Xorg update.
When any HL game is started all is fine. After the first alt-tab the game
"window" is cut (see the attachments). It happens even when the game has the
same resolution as my screen and when I do ctrl+alt+arrows (change the current
desktop) since it minimizes the game. I have tested with a old Half-Life
(without Steam) and the bug is reproduced too.
I'm using Gentoo Linux, kernel 2.6.32-gentoo-r7 (before 2.6.32-r3),
nvidia-drivers-256.35 (and 195.36.24 was tested too) (Asus 285 GTX),
xorg-server-1.7.6 (before: 1.6.5-r1).
Other attachments: game effects are affected as well resulting in possible
cheat exploits. Notice that these are windows captures (alt-printscreen).
>> http://img822.imageshack.us/i/capturecounterstrike1.jpg/ (sniper scopes aren't drawn at the good position)
>> http://img9.imageshack.us/i/capturecounterstrike2.jpg/ (flash grenade doesn't produce the effect in fullscreen, seems shifted by the bug)
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http://bugs.winehq.org/show_bug.cgi?id=25896
Summary: Din's Curse Demo is rendered incorrectly
Product: Wine
Version: 1.3.12
Platform: x86
URL: http://www.soldak.com/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: igor-hkr(a)mail.ru
Created an attachment (id=33003)
--> (http://bugs.winehq.org/attachment.cgi?id=33003)
menu
All games from Soldak entertainment(they have the same engine) are rendered
incorrectly(in both menu and game itself)
Tested with Din's Curse Demo and Kivi's Underworld
First one is present in AppDB with comment:
"What does not work
various graphical glitches: character models is messed up, to fix use low
graphics settings. various effects and icons are displayed wrongly." but no
screenshot attached
Changing settings doesn't help for me.
Made some screenshots
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http://bugs.winehq.org/show_bug.cgi?id=27879
Summary: Zombie Driver becomes unresponsive mid-game with
shadows enabled
Product: Wine
Version: 1.3.25
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
CC: miegalius(a)gmail.com
Created an attachment (id=35669)
--> (http://bugs.winehq.org/attachment.cgi?id=35669)
terminal output
In Wine-1.3.25 Zombie Driver stalls in a matter of seconds after a new game was
started.
Symptom: sound begins to stutter and framerate drops dramatically in a couple
of seconds mid-game, the game hardly responses to keypresses. The game doesn't
turn into "zombie" completely, if I press <Esc> several times I'm able to go
back to the menus where the framerate and mouse responsiveness are okay. As
soon as I resume the game, the issue is there again.
Workaround: disable shadows (in the launcher). The game offers 3 choices for
shadows: none, normal, soft.
I can reproduce the problem with the following game versions: 1.1.2, 1.1.4,
1.2.2, 1.2.6
The demo, still at version 1.0.6 is not affected.
Regression testing pointed to:
6c5e109af7184ee557aa24c676cc78f3e92e6782 is the first bad commit
commit 6c5e109af7184ee557aa24c676cc78f3e92e6782
Author: Ričardas Barkauskas <rbarkauskas(a)codeweavers.com>
Date: Fri Jul 8 22:11:29 2011 +0300
wined3d: Introduce quirk for proper RGBA16 support.
:040000 040000 1fc08fe5e9148a2a9699c6c6edb6c042192a5072
4e9e3555ccd4a5892a60c2a4aff1d28ea2229a9e M dlls
The patch can be reverted cleanly on 1.3.25 and that fixed the problem.
Author of the patch added to CC.
I'd like to add that this was the commit that fixed a long-standing graphical
problem in the game: dark, diagonal lines appeared across the screen when
shadows was enabled.
Fedora 15
Nvidia GeForce 250 / driver 275.21
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http://bugs.winehq.org/show_bug.cgi?id=29569
Bug #: 29569
Summary: mingw make complains "cp: cannot stat
`d3dcompiler_43/libd3dcompiler.a': No such file or
directory"
Product: Wine
Version: 1.3.36
Platform: x86
OS/Version: Windows
Status: NEW
Severity: minor
Priority: P2
Component: build-env
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
Configuring wine on mingw per the wiki seems to go fine, but 'make' fails with
rm -f dlls/libd3dcompiler.a && cp -p d3dcompiler_43/libd3dcompiler.a
dlls/libd3d
compiler.a
cp: cannot stat `d3dcompiler_43/libd3dcompiler.a': No such file or directory
There are four problems of this sort in Makefile. Doing
sed -i 's,$(LN_S) ,$(LN_S)/dlls' Makefile
seems to rescue it, and let it get further.
That LN_S comes from function wine_fn_config_dll(), line 414 of aclocal.m4.
There's another one that looks like it needs fixing at line 422, too.
See http://wiki.winehq.org/WineOnWindows and/or
http://kegel.com/wine/wow.html for notes on how to reproduce.
(I had to do
cd dlls/libwine0; make; cd ../..
cd dlls/d3dcompiler_43; make; cd ../..
to get this far, but maybe that was operator error, not sure.)
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http://bugs.winehq.org/show_bug.cgi?id=24349
Summary: Blackberry Desktop Software (aka Device Manager):
Crashes on Run
Product: Wine
Version: 1.2
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrew.in.snow(a)gmail.com
Created an attachment (id=30691)
--> (http://bugs.winehq.org/attachment.cgi?id=30691)
Command line output and backtrace
Desktop Manager does not run.
Installation requires the Windows version to be set to "Windows XP" and no
other modifications are needed.
Application crashes during startup.
OS: Fedora 13
Please note that while I put x86_64 as my hardware, I installed the i686
version of wine from Fedora.
Please let me know what else I can provide.
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http://bugs.winehq.org/show_bug.cgi?id=27975
Summary: [INETCPL] Add missing security propsheet to Polish
translation
Product: Wine
Version: unspecified
Platform: x86
OS/Version: All
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: saibamenppl(a)gmail.com
From: http://svn.reactos.org/svn/reactos?view=rev&revision=53012
By Adam 'Saibamen' Stachowicz
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http://bugs.winehq.org/show_bug.cgi?id=23493
Summary: Safari, when installed with quiet mode, refuses to run
Product: Wine
Version: 1.2-rc6
Platform: x86
URL: http://www.apple.com/safari
OS/Version: Linux
Status: NEW
Keywords: download, Installer
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Installing safari normally works fine.
Installing it with silent mode (wine SafariSetup.exe /qn) reports success for
the installer, but trying to run it fails with a messagebox:
Safari can't open.
Your copy of Safari is missing important software resources. Please reinstall
Safari.
OK
terminal shows:
fixme:actctx:parse_depend_manifests Could not find dependent assembly
L"Microsoft.VC80.CRT" (8.0.50727.4053)
fixme:msvcrt:_controlfp_s ((nil) 65536 196608) semi-stub
fixme:heap:HeapSetInformation (nil) 1 (nil) 0
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http://bugs.winehq.org/show_bug.cgi?id=17921
Summary: Just a translation problem
Product: Wine
Version: 1.1.18
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: laughmetal(a)gmail.com
It is just a translation problem.
I am currently using Wine 1.1.18 simplified Chinese under ubuntu. Everything
works fine, but for the translation of word "Apply", it used the tradition
Chinese notation rather than simplified Chinese one.
Not a big problem however solving it can make this program better.
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http://bugs.winehq.org/show_bug.cgi?id=21459
Summary: Ukrainian translation for some files
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: igor-hkr(a)mail.ru
Created an attachment (id=25841)
--> (http://bugs.winehq.org/attachment.cgi?id=25841)
Ukrainian translation for some files
Ukrainian translation for
dlls/crypt32/crypt32_Uk.rc
dlls/hhctrl.ocx/Uk.rc
dlls/mpr/mpr_Uk.rc
dlls/msacm32/msacm_Uk.rc
dlls/mshtml/Uk.rc
dlls/msi/msi_Uk.rc
dlls/msvfw32/msvfw32_Uk.rc
dlls/oleaut32/oleaut32_Uk.rc
dlls/oledlg/oledlg_Uk.rc
dlls/wldap32/wldap32_Uk.rc
programs/reg/Uk.rc
programs/winhlp32/Uk.rc
programs/wordpad/Uk.rc
programs/write/Uk.rc
programs/xcopy/Uk.rc
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http://bugs.winehq.org/show_bug.cgi?id=21457
Summary: Ukrainian translation resources for credui
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: igor-hkr(a)mail.ru
Created an attachment (id=25839)
--> (http://bugs.winehq.org/attachment.cgi?id=25839)
ukrainian credui.rc
Ukrainian resources for dlls/credui.
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