http://bugs.winehq.org/show_bug.cgi?id=24303
Summary: well, the apophysis series of programs doesn't seem to
permit keyboard function
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nateblasted32(a)hotmail.com
well in wine 1.2, in apophysis (installs fine and runs fine... mostly) I can't
plug in any figures due to the fact that the keyboard is not supported at all,
and it is a regular non - usb keyboard. anyways, thank you for reading and
hopefully working on this, and have a good day ^^
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http://bugs.winehq.org/show_bug.cgi?id=23133
Summary: VirtualBreadboard installer fails to run
Product: Wine
Version: 1.2-rc3
Platform: x86
URL: http://www.virtualbreadboard.net/Portals/0/downloads/V
BB%203.6.4.exe
OS/Version: Linux
Status: NEW
Keywords: download, Installer
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jeffz(a)jeffz.name
Tested with 1.2-rc3, pops up an OK dialog titled Error with a message saying
success.
The only terminal output is:
fixme:file:read_directory_getdents not enough room 1024/1 for fake . and ..
entries
The website says the executable is packed with Xenocode and that .NET 2.0 and
MS Visual J# runtimes are required, tested both before installing these and
after, the result is the same.
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http://bugs.winehq.org/show_bug.cgi?id=19059
Summary: VectorNTI crashes when saving files
Product: Wine
Version: 1.1.24
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: michaelhust(a)gmx.de
I installed the new Version 1.1.24 of wine (Opensuse 11.1, KDE 4.2.4) last
weekend.
Problem: VectorNTI crashes when Vector Files will be saved into the Database.
Afterwards, I installed Wine 1.1.20 and everything is fine. I can't say if
VectorNTI would work with any version between 1.1.20 and 1.1.24.
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http://bugs.winehq.org/show_bug.cgi?id=24692
Summary: 2001 Spiderman demo ignores input
Product: Wine
Version: 1.3.3
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Activision's 2001 demo of Spiderman,
http://www.activision.com/ROOT/media/brands/Spiderman/Spider-Man/demos/Demo…
sha1sum c629626cb55812e4597f37e99b983b2b3ac1d681
installs and runs fine here, except that when the movies are over and
gameplay starts, you can't control the game, it seems to ignore keyboard and
mouse.
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http://bugs.winehq.org/show_bug.cgi?id=29501
Bug #: 29501
Summary: Vivisector crashes after starting in wined3d
Product: Wine
Version: 1.3.36
Platform: x86
URL: http://www.fileplanet.com/159858/150000/fileinfo/Vivis
ector-Demo--%5BGerman%5D
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Classification: Unclassified
Created attachment 38204
--> http://bugs.winehq.org/attachment.cgi?id=38204
terminal output
Vivisector (Beast Within) turns the screen black and changes the gamma to a
bright level, then it crashes.
Can be reproduced with the demo too (the demo doesn't require installation, it
is a self-extracting rar archive).
I tried a couple of older Wine versions (1.1.35, 1.3.0...1.3.36) and the crash
was always there (with 1.1.35 the backtrace was different).
To get the attached backtrace I had to remove the videos and had to use
'taskset -c 0', otherwise Wine was frequently stuck with 'starting debugger...'
but the debugger was never started.
Fedora 16
Nvidia 250 / driver 290.10
X.Org X Server 1.11.3
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http://bugs.winehq.org/show_bug.cgi?id=18663
Summary: Cryostasis demo hangs
Product: Wine
Version: 1.1.22
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tsalacinski(a)gmail.com
Hi,
After issues with bug 18661 and bug 18662, I've managed to get further. Game
just hangs, flooding the console with this output:
[tommy@TommyPC Cryostasis Demo]$ wine cryostasis.exe
err:ole:CoGetClassObject class {bcde0395-e52f-467c-8e3d-c4579291692e} not
registered
err:ole:CoGetClassObject class {bcde0395-e52f-467c-8e3d-c4579291692e} not
registered
err:ole:create_server class {bcde0395-e52f-467c-8e3d-c4579291692e} not
registered
err:ole:CoGetClassObject no class object {bcde0395-e52f-467c-8e3d-c4579291692e}
could be created for context 0x7
fixme:win:EnumDisplayDevicesW ((null),0,0x32f46c,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x32f3ec,0x00000000), stub!
fixme:dxgi:DXGID3D10CreateDevice Ignoring adapter type
fixme:win:EnumDisplayDevicesW ((null),0,0x32f2c4,0x00000000), stub!
fixme:dxgi:dxgi_adapter_GetDesc iface 0x21ff90, desc 0x32f8b0 stub!
fixme:dxgi:dxgi_adapter_GetDesc iface 0x21ff90, desc 0x32f8b0 stub!
And this:
fixme:dxgi:dxgi_adapter_GetDesc iface 0x21ff90, desc 0x32f8b0 stub!
is showing up 100 times every second. The game doesn't launch, just stalls and
produces lots of output.
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http://bugs.winehq.org/show_bug.cgi?id=28333
Summary: F-22 Lightning 3 crashes in the options menu (audio
related)
Product: Wine
Version: 1.3.25
Platform: x86
URL: http://www.fileplanet.com/82771/80000/fileinfo/F-22-Li
ghtning-3-Demo
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winmm&mci
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
CC: aeikum(a)codeweavers.com
Regression SHA1: ccd2a241399c011b2afb183c4ffffec20a68cab4
Created an attachment (id=36308)
--> (http://bugs.winehq.org/attachment.cgi?id=36308)
terminal output
Steps to reproduce the problem in the demo:
Install...launch. Go to Options in the menu. Click on Accept (or press <Esc> in
the options menu). The same crash occurs when I'm trying to change the audio
volume level inside Options>Audio.
When Alsa is set to full hw. acceleration the game usually crashes. When
'emulation' is used, it hangs.
Still present in Wine-1.3.28.
The problem is due to the following commit:
ccd2a241399c011b2afb183c4ffffec20a68cab4 is the first bad commit
commit ccd2a241399c011b2afb183c4ffffec20a68cab4
Author: Andrew Eikum <aeikum(a)codeweavers.com>
Date: Wed Jul 13 14:20:37 2011 -0500
winmm: Remove driver implementation of mixer*.
:040000 040000 a31b52263e09d8c1f941de02daaa8c32d5372d2c
3d0e5786be14ebaa13b08f4cd4234ddcbf112eb1 M dlls
Disabling audio works around the problem.
Fedora 15 x86
Kernel 2.6.40.4-5.fc15.i686.PAE
Alsa 1.0.24
Pulseaudio is not running
Audio device: nVidia Corporation MCP61 High Definition Audio (rev a2)
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http://bugs.winehq.org/show_bug.cgi?id=25583
Summary: Starcraft II fails to start
Product: Wine
Version: 1.3.8
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: spectre-nvnews(a)yopmail.com
CC: marcus(a)jet.franken.de
Created an attachment (id=32571)
--> (http://bugs.winehq.org/attachment.cgi?id=32571)
Terminal Output
After upgrading from wine-1.3.7 to wine-1.3.8 Starcraft II does no longer
start.
Git bisecting says:
da8c179d61f0ccc679b68b1ecca9f10b4334ae99 is the first bad commit
ntdll: Fixed file view mapping in regards to no-exec.
Terminal output is attached.
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http://bugs.winehq.org/show_bug.cgi?id=25580
Summary: [regression] pcad2002 (pcb.exe) fail to start
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jopka(a)kvidex.ru
Hi! I probably found regression:
After this patch and up to bleeding edge, pcad2002's pcb.exe fail to start:
2f877b0a79c5bd7a1b26d7de519f344630ad5e2b is the first bad commit
commit 2f877b0a79c5bd7a1b26d7de519f344630ad5e2b
Author: Damjan Jovanovic <damjan.jov(a)gmail.com>
Date: Thu Jul 22 21:36:33 2010 +0200
ntdll: Convert even Unix paths outside Wine's drive mappings to DOS paths.
:040000 040000 e543f71d23039254a15be138a7b4fca5a84739f3
c667330d1b7ed38813f866d591402480611921f3 M dlls
To ensure it, i remove this patch manually in bleeding edge tree, it's helpful.
(tested on wine-1.3.9-210-g8bcc61f)
But instead of fully reverting patch, i can remove only one line in
dlls/ntdll/path.c to turn wine to work again:
1074: // ntdll_umbstowcs( 0, path, lenA, nt->Buffer +
sizeof(unix_prefixW)/sizeof(WCHAR), lenW );
(It's simple blind try-and-error test; i don't know what does entire patch or
this particularly line, sorry)
Thanks
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http://bugs.winehq.org/show_bug.cgi?id=25567
Summary: Civilization V requires d3dx9_36
Product: Wine
Version: 1.3.9
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xvachon(a)gmail.com
CC: wine-bugs(a)winehq.org
The game fails on this call :
wine: Call from 0x7ed860d2 to unimplemented function
d3dx9_36.dll.D3DXFloat16To32Array, aborting
wine: Unimplemented function d3dx9_36.dll.D3DXFloat16To32Array called at
address 0x7ed860d2 (thread 0009), starting debugger...
winetricks d3dx9_36 is a workaround
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http://bugs.winehq.org/show_bug.cgi?id=25545
Summary: 64-bit wine loader broken (in win64 mode)
Product: Wine
Version: 1.3.9
Platform: x86-64
URL: http://source.winehq.org/git/wine.git/?a=commitdiff;h=
5af634fd3b7ff7e4d6f8af34f6139315fdbbc8c4
OS/Version: Linux
Status: NEW
Keywords: download, regression, source
Severity: blocker
Priority: P2
Component: loader
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
CC: julliard(a)winehq.org
Not sure about wow64 mode, but with a pure 64-bit build, running anything
fails:
austin@midna:~/64-wine-git$ ./wine notepad
no program header
This is a regression, caused by 5af634fd3b7ff7e4d6f8af34f6139315fdbbc8c4.
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http://bugs.winehq.org/show_bug.cgi?id=25544
Summary: Mafia 2: Fails to start
Product: Wine
Version: 1.3.8
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Created an attachment (id=32531)
--> (http://bugs.winehq.org/attachment.cgi?id=32531)
Terminal output on wine-1.3.7-161-g4f65180
Steps to reproduce:
1) remove ~/.wine
2) install Mafia 2 and physx
3) wine mafia2.exe
Behaviour:
Game doesn't start.
Expected behaviour:
Game should start.
Regression test did give:
4f651808fcae9c378af58585a28d265578b27899 is the first bad commit
commit 4f651808fcae9c378af58585a28d265578b27899
Author: Henri Verbeet <hverbeet(a)codeweavers.com>
Date: Thu Nov 18 12:21:39 2010 +0100
wined3d: Disallow empty surfaces.
:040000 040000 81e2ef2f407629db43a1484048f34311b92766c7
02f7b4a45ddc530550988a8ed3e2cc8c774ef6c0 M dlls
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http://bugs.winehq.org/show_bug.cgi?id=25541
Summary: Family Historian displays the message a serious error
has occurred (due to missing msvcrt.dll._strnicoll)
Product: Wine
Version: 1.1.34
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcrt
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nlaw(a)naad.fsnet.co.uk
When trying to edit the field where you enter the place the person was born, or
the place where the person died, or the persons occupation, an error message is
displayed "A serious error has occured and Family Historian will need to shut
down". The reason for these text entry problems is due to an unimplemented
function msvcrt.dll._strnicoll used by Family Historian. Using the Microsoft
version of msvcrt.dll works.
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http://bugs.winehq.org/show_bug.cgi?id=25533
Summary: Machinarium window does not show any contents and
hangs desktop
Product: Wine
Version: 1.3.9
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: leighmanthegreat(a)hotmail.com
Created an attachment (id=32510)
--> (http://bugs.winehq.org/attachment.cgi?id=32510)
wine 1.3.9 machinarium terminal log
Machinarium seems to install fine.
When running it a window appears but is just black and the rest of the desktop
becomes inactive. Alt+tab or similar is required to move to another window and
restore clickability.
It's a flash game so I thought winetricks flash might work but no joy.
Terminal log attached.
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http://bugs.winehq.org/show_bug.cgi?id=25518
Summary: gamestop downloader crashes in
is_preserving_whitespace in xmlParseCharData
Product: Wine
Version: 1.3.9
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: msxml3
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
I tried downloading a game purchased from gamestop's web site,
without much luck. The download manager failed with
err:msxml:doparse XML declaration allowed only at the start of the document
wine: Unhandled page fault on read access to 0x00000020 at address 0x7db96fc6
(thread 003e), starting debugger...
Backtrace:
=>0 is_preserving_whitespace+0x16(node=(nil)) [dlls/msxml3/domdoc.c:189]
1 0x7db97044 sax_characters+0x33(ctx=0x7c745940, ch="
<files>
<file execute="yes" stamp="no">
...
/NeedForSpeedHotPursuit.Data.004?", len=0x0003) [msxml3/domdoc.c:390]
2 xmlParseCharData+0x2ba() in libxml2.so.2 (0x0066e954)
3 0x00405b09 in needforspeedhotpursuit-dm (+0x5b08) (0x0066e988)
This is on gentoo, with libxml2-2.7.3-r2. (There's a 2.7.6 available.)
I would have tried native msxml3, but bug 25517 interfered...
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http://bugs.winehq.org/show_bug.cgi?id=25512
Summary: The program crashes after splash screen
Product: Wine
Version: 1.3.9
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: newilkman(a)yahoo.com
This is a new version of WTLibrary and a main change i of MS Visual C++ 2008 to
MS Visual C++ 2009. The program starts an te Splask screen is shown and then a
second screen is displayed which says that the program can't continue due to a
program error.
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http://bugs.winehq.org/show_bug.cgi?id=25365
Summary: Sacred 2 Fallen Angel requires msvcr80.dll
Product: Wine
Version: 1.3.8
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcrt
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xvachon(a)gmail.com
mscodescan results. The game will not load without an override.
msvcr80:?_name_internal_method@type_info@@QBEPBDPAU__type_info_node@@@Z
msvcr80:_resetstkoflw
msvcr80:_findfirst32
msvcr80:_findnext32
msvcr80:_fstat32
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http://bugs.winehq.org/show_bug.cgi?id=25366
Summary: Sacred 2 Fallen Angel requires d3dx9_36
Product: Wine
Version: 1.3.8
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xvachon(a)gmail.com
CC: wine-bugs(a)winehq.org
mscodescan results. The game will not load without an override.
d3dx9_36:D3DXCreateCubeTextureFromFileInMemoryEx
d3dx9_36:D3DXCreateVolumeTextureFromFileInMemoryEx
d3dx9_36:D3DXDisassembleShader
d3dx9_36:D3DXFloat32To16Array
d3dx9_36:D3DXSaveSurfaceToFileA
d3dx9_36:D3DXSaveTextureToFileA
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http://bugs.winehq.org/show_bug.cgi?id=25368
Summary: Age of Empires 3: mp3's don't play in gstreamer if a
native codec is installed
Product: Wine
Version: 1.3.8
Platform: x86
OS/Version: Linux
Status: NEW
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
This is a bit weird, but the game installs its own codec, l3codecx.ax. If you
install the trial in wine-1.3.8-89-gfa12dd9, then apply the patch from bug
8978, mp3's (background music, narrator's voice work fine. Using the same
technique in the full version, however, fails.
If you do:
$ wine regsvr32 /u l3codecx.ax
$ wine age3.exe
the game will complain that it can't find its codec, but then mp3's play fine.
It seems the trial doesn't install that codec, only the full version does. For
giggles, I tried doing `winetricks -q l3codecx` with the trial installed, but
mp3s still work for it.
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http://bugs.winehq.org/show_bug.cgi?id=25374
Summary: Lightworks : Unhandled page fault on read access
Product: Wine
Version: 1.3.8
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cellstorm(a)operamail.com
Created an attachment (id=32276)
--> (http://bugs.winehq.org/attachment.cgi?id=32276)
Lightworks.exe crash log and ntcardvt.exe crash log
Lightworks video editng program dows not start up.
this app can be started via Lightworks.exe and ntcardvt.exe
both crash with the same Unhandled page fault.
I did not test on real hardware and with amd64 only.
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http://bugs.winehq.org/show_bug.cgi?id=25378
Summary: Age of Empires 3: initial playback of mp3 stutters
Product: Wine
Version: 1.3.8
Platform: x86
URL: http://www.agecommunity.com/all_downloads.aspx
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: quartz
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Now that bug 8978 is fixed, sound works in wine-1.3.8-113-g9d9ce29 for the
trial out of the box, if gstreamer support is enabled and codecs are installed.
Groovy.
The menu background mp3 sounds fine, since the stutter only occurs once and is
hard to notice. Instead, choose 'Learn to Play', then 'Try a Game' (or master
the basics). A narrator will offer advice, and the first word of each mp3
stutters.
Terminal output attached.
Note that if you're using the full version, you'll hit bug 25368, so you'll
need to unregister the native codec first.
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http://bugs.winehq.org/show_bug.cgi?id=25389
Summary: EA Create demo: fails without native msvcp90
Product: Wine
Version: 1.3.8
Platform: x86
URL: http://www.fileplanet.com/217451/210000/fileinfo/Creat
e-Demo
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: msvcp
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
wine: Call from 0x7b8370d3 to unimplemented function
msvcp90.dll.??Y?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAEAAV01@ABV01@@Z,
aborting
mscodescan results:
./Create.exe imports following stub symbols:
msvcp90:??$?HDU?$char_traits@D@std@@V?$allocator@D@1@@std@@YA?AV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@0@ABV10@0@Z
msvcp90:??$?HDU?$char_traits@D@std@@V?$allocator@D@1@@std@@YA?AV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@0@ABV10@PBD@Z
msvcp90:??$?HDU?$char_traits@D@std@@V?$allocator@D@1@@std@@YA?AV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@0@PBDABV10@@Z
msvcp90:??Y?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAEAAV01@ABV01@@Z
./Create.exe imports following stub symbols:
msvcr90:_findfirst32
msvcr90:_findnext32
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http://bugs.winehq.org/show_bug.cgi?id=25443
Summary: Unimplemented function msvcr90.dll._ftime64_s
Product: Wine
Version: 1.3.8
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: msvcrt
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
A closed beta that I'm in won't run without 'winetricks vcrun2008'.
mscodescan.pl says the app imports
msvcr90:?_name_internal_method@type_info@@QBEPBDPAU__type_info_node@@@Z
msvcr90:?_name_internal_method@type_info@@QEBAPEBDPEAU__type_info_node@@@Z
msvcr90:?_type_info_dtor_internal_method@type_info@@QEAAXXZ
msvcr90:_CRT_RTC_INITW
msvcr90:_byteswap_ulong
msvcr90:_byteswap_ushort
msvcr90:_ftime64_s
msvcr90:_resetstkoflw
msvcr90:_wassert
plus about 300 functions from msvcp90. If you give it just an msvcp90,
it fails with
wine: Unimplemented function msvcr90.dll._ftime64_s called
Since I can't give any more info about the beta, let's just make this bug
about _ftime64_s.
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http://bugs.winehq.org/show_bug.cgi?id=25463
Summary: Regression: ZEMAX cannot display help pages
Product: Wine
Version: 1.3.6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: urlmon
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ehoover(a)mines.edu
ZEMAX can no-longer display help pages, reports the following errors:
---
fixme:shdocvw:BindStatusCallback_OnProgress status code 11
fixme:shdocvw:bind_to_object BindToObject failed: 80004005
---
and a bisect reveals:
---
6c1f2e4f3f96c71a90fcabc000a8d0ce4883bd29 is the first bad commit
commit 6c1f2e4f3f96c71a90fcabc000a8d0ce4883bd29
Author: Jacek Caban <jacek(a)codeweavers.com>
Date: Wed Nov 10 13:23:34 2010 +0100
urlmon: Added IInternetProtocolEx support to BindProtocol.
:040000 040000 ac72ba621255c192e74732a60a49dd0f3603663e
7df787a144cfd951057cc0e61a690152948928c8 M dlls
---
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http://bugs.winehq.org/show_bug.cgi?id=25478
Summary: MS Office Pro 2010 Trial: activation over the internet
fails
Product: Wine
Version: 1.3.9
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dimesio(a)earthlink.net
Depends on: 25476
Created an attachment (id=32436)
--> (http://bugs.winehq.org/attachment.cgi?id=32436)
Office Pro 2010 Trial activation failure
To reproduce, download the Trial and install it without Outlook (to work around
bug 25476), then start Excel. Excel will open, and a dialog saying Office needs
to be activated will appear. Click "Next" and you are presented with three
choices for activation: over the internet, by phone (though this one is grayed
out), or convert to the full version. Select "over the internet" and click
Next. Activation will start, but soon terminate with a popup message saying "An
unspecified error has occurred. Your request cannot be processed at this time.
Please try again later (0x8004FC13)."
The same thing happens with Word and Powerpoint, but both those apps need
overrides to start up, whereas Excel doesn't.
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http://bugs.winehq.org/show_bug.cgi?id=14933
Summary: FileTransfer for HP200LX not properly show size main
window
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Windows 3.1
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: arti0(a)op.pl
Created an attachment (id=15517)
--> (http://bugs.winehq.org/attachment.cgi?id=15517)
gif with compare Windows and Wine.
File Transfer for old palmtop HP 100/200LX
ftp://ftp.hp.com/pub/handheld_computers/software/tf103.exe
Show main window not properly.
In attachment gif with compare Windows and Wine.
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http://bugs.winehq.org/show_bug.cgi?id=15241
Summary: Microsoft Office 2007: Cannot updated IME dictionary
Product: Wine
Version: 1.1.4
Platform: PC
OS/Version: Linux
Status: NEW
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
CC: juan_lang(a)yahoo.com
Depends on: 15215
Created an attachment (id=16019)
--> (http://bugs.winehq.org/attachment.cgi?id=16019)
+imm
First, get past bug 15215 (second patch fixes it, hopefully in git soon).
Fire up Word 2007.
Click 'Review' tab.
Click 'Update IME dictionary'.
'The current IME does not support editing the user dictionary.'
+imm attached
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http://bugs.winehq.org/show_bug.cgi?id=18900
Summary: Wineserver crashes starting Team Fortress 2
Product: Wine
Version: 1.1.23
Platform: PC-x86-64
OS/Version: Linux
Status: NEW
Severity: critical
Priority: P2
Component: wineserver
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vitaliy(a)kievinfo.com
Created an attachment (id=21742)
--> (http://bugs.winehq.org/attachment.cgi?id=21742)
Backtrace and additional info
With current git & Steam updates wineserver crashes when starting Team Fortress
2:
Program terminated with signal 11, Segmentation fault.
#0 0x08072893 in wake_thread (thread=0xf8) at
../../wine.git/server/thread.c:604
604 for (count = 0; thread->wait; count++)
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http://bugs.winehq.org/show_bug.cgi?id=26041
Summary: Two Worlds 2 requires xact
Product: Wine
Version: 1.3.13
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xvachon(a)gmail.com
When running the game in git and with no overrides, it complains about the
following :
err:module:import_dll Library X3DAudio1_7.dll (which is needed by
L"C:\\jeu\\XAudio2SoundEngine.dll") not found
err:module:import_dll Library XAudio2SoundEngine.dll (which is needed by
L"C:\\jeu\\TwoWorlds2.exe") not found
err:module:LdrInitializeThunk Main exe initialization for
L"C:\\jeu\\TwoWorlds2.exe" failed, status c0000135
mscodescan reveals nothing. winetricks xact is a workaround.
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http://bugs.winehq.org/show_bug.cgi?id=27531
Summary: Magic - DotP 2012 crash in gameoverlayrenderer
Product: Wine
Version: 1.3.22
Platform: x86
OS/Version: Mac OS X 10.6
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mmdevapi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: per(a)morth.org
CC: aeikum(a)codeweavers.com
Created an attachment (id=35194)
--> (http://bugs.winehq.org/attachment.cgi?id=35194)
Crash log
Magic the Gathering - Duels of the Planeswalkers 2012 from steam used to work,
but now crashes in gameoverlayrenderer at startup. This is regardless if "Steam
in game" is enabled or not.
I bisected it down to this commit:
commit bc10fd3ce68f3d51a4e5fbb6395758e9c957f5a5
Author: Andrew Eikum <aeikum(a)codeweavers.com>
Date: Mon Jun 13 15:23:09 2011 -0500
mmdevapi: Sessions should be unique per-device.
:040000 040000 28b02aa728e984ac2b281d9dd163f427ceb2aa2d
54e2ee2b70d3d3af88dd6b2f1df1c6225f7a7ae5 M dlls
Applying the patch from bug 27511 does not fix the problem, but reverting the
commit does.
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http://bugs.winehq.org/show_bug.cgi?id=16942
Summary: unsupported subformat KSDATAFORMAT_SUBTYPE_IEEE_FLOAT
Product: Wine
Version: 1.1.12
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: c_korn(a)gmx.de
fixme:dsound:DirectSoundDevice_CreateSoundBuffer SubFormat
{00000003-0000-0010-8000-00aa00389b71} not supported right now.
Call of Duty 5 has no sound because the subformat
KSDATAFORMAT_SUBTYPE_IEEE_FLOAT is not implemented.
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http://bugs.winehq.org/show_bug.cgi?id=12622
Summary: SSF: program ends prematurely
Product: Wine
Version: CVS/GIT
Platform: PC-x86-64
URL: http://www7a.biglobe.ne.jp/%7Ephantasy/ssf/files/SSF_009
_beta.zip
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: james.jrp015(a)gmail.com
Created an attachment (id=12251)
--> (http://bugs.winehq.org/attachment.cgi?id=12251)
WINEDEBUG=+win,+msg,+relay wine SSF //wine0.9.59
SFF closes unexpectedly.
I suspect this is because in 0.9.59 we see
001e:Ret imm32.ImmGetDefaultIMEWnd() retval=00020040 ret=00404549 was returned
but in the latest git
001b:Ret imm32.ImmGetDefaultIMEWnd() retval=00000000 ret=00404549
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http://bugs.winehq.org/show_bug.cgi?id=14522
Summary: Spellforce has bad quality ground textures
Product: Wine
Version: CVS/GIT
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: greg87(a)online.de
Like the title says.
This is likely due some LOD malfunction.
The ground which is farther from the players view looks more detailed and high
res, this leads me to the conclusion that the LOD of the game operates the
exact opposite what it should. Also this explains the slowness of the game.
With ground I mean the grass and hills which are basically just one big
surface. However the textures of the buildings and trees, which are complex 3d
models, are looking great.
In the console there are some of these messages:
fixme:d3d:WineD3D_ChoosePixelFormat Add OpenGL context recreation support to
SetDepthStencilSurface
fixme:d3d_surface:IWineD3DSurfaceImpl_LoadTexture (0x175d58d8) Operation not
supported for scratch textures
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http://bugs.winehq.org/show_bug.cgi?id=25420
Summary: XIII Century-Death or Glory: text is unreadable
Product: Wine
Version: 1.3.8
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Created an attachment (id=32352)
--> (http://bugs.winehq.org/attachment.cgi?id=32352)
screenshot showing the good text
The text becomes unreadable in the game after you start a mission, tutorial
etc.
The text is fully readable right after starting the game, both in the menu and
in the tutorial screen.
The fonts become unreadable on the loading screen, as soon as you start a
mission. From then on, even if you go back to the main menu, no text is
displayed correctly (until you restart the game).
I'm experiencing the same issue with the fonts in Wine-0.9.46, 1.0.1 and so on.
The game has a 'fonts' directory, containing such pairs of files as:
font.arial.10.bmp
font.arial.10.dds
...
font.tahoma.7.bmp
font.tahoma.7.dds
Fedora 14
Nvidia 7600 GT / driver 260.19.21
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http://bugs.winehq.org/show_bug.cgi?id=26202
Summary: SoulSeek
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: julian.luna-rox(a)hotmail.com
Try to run it, download it from www.slsknet.org and try pressing "Search File"
double I mean, open two search bars and it prompts an error... which wasn't
happening on windows thanks will I recieve an answer?
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http://bugs.winehq.org/show_bug.cgi?id=28951
Bug #: 28951
Summary: Nitro PDF Reader crashes in Preferences->Commenting
menu
Product: Wine
Version: 1.3.31
Platform: x86
URL: http://install.nitropdf.com/reader/en/nitro_pdf_reader
.exe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Classification: Unclassified
Created attachment 37217
--> http://bugs.winehq.org/attachment.cgi?id=37217
plain terminal output
The application crashes when clicking on the Commenting option in the
Preferences menu.
Other options in the Preferences menu don't trigger the crash.
Steps to reproduce the problem:
Before launching the application you might need to set a virtual desktop to
avoid bug #26605 .
When the application is fully loaded, click on the File tab and select
Preferences. Click on the Commenting option >>first comes an error reporting
dialog then kicks in the Wine crash dialog. I couldn't get a meaningful
backtrace even with Wine's crash dialog disabled.
Native msvc* dlls don't help.
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http://bugs.winehq.org/show_bug.cgi?id=24861
Summary: Evil Genius (GOG version): Crashes randomly on
autosave
Product: Wine
Version: 1.3.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: advapi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sofox(a)foxplace.tk
Created an attachment (id=31458)
--> (http://bugs.winehq.org/attachment.cgi?id=31458)
Log file I used. NOTE: The last two lines of the file come AFTER I forcibly
close the Wine error dialog using the xkill command.
Evil Genius autosaves about every 10 minuites. When it does, the entire program
sometimes crashes (rendering the save file it was making corrupt).
This seems to most likely hapen when there are several enemies in the base and
a fight has broken out (ie. some agents dead, others battling minions, etc.)
When it crashes, sometimes all you get is the last image from the game and
while you can move your mouse cursor about and have it change its cursor, you
can't see what it's interacting with.
However, a dialog does pop up (even if you can't always see it) which says:
Program Error
The program EvilGeniusExeStup-RElease.exe has encountered a serious problem and
needs to close. We are sorry for the inconvenience.(then 2 paragraphs about
checking appdb.winehq.org or submitting a bug to bugs.winehq.org)
There is a close button in the dialog, but whenever I move the cursor over the
button, the cursor becomes invisible and I can't seem to click.
Attached is the log I obtained by using "wine EvilGeniusExeStub-Release.exe &>
~/eg.log"
I'll be playing this game more over the next while so if anyone has any
questions or things they want me to try, please let me know.
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http://bugs.winehq.org/show_bug.cgi?id=24967
Summary: Oxygen AVCHD player crashes when failling opening a
.mov & .mts source
Product: Wine
Version: 1.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pacosanta(a)gmail.com
Created an attachment (id=31621)
--> (http://bugs.winehq.org/attachment.cgi?id=31621)
This is the .MTS file as example
An error happens when trying to open any .MOV file source with Oxygen AVCHD
playere installed through wine (installation results sucessful but it always
happens this error).
It also happens when trying to open de .MTS file attached, but it first
indicates that the program cannot create the overlay surface, but probably that
ins a different problem related to the file itself which I am not sure to have
extracted from the camera the right way,
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http://bugs.winehq.org/show_bug.cgi?id=21767
Summary: JLC's Internet TV crashes on startup
Product: Wine
Version: 1.1.39
Platform: x86
URL: http://download.cnet.com/JLC-s-Internet-TV/3000-2139_4
-10630045.html
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: atl
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: arethusa26(a)gmail.com
Created an attachment (id=26315)
--> (http://bugs.winehq.org/attachment.cgi?id=26315)
JLC's Internet TV backtrace
With wine-1.1.39, after installing JLC's Internet TV, the application crashes
with:
Backtrace:
=>0 0x6f3af97c ServiceProviderVtbl() in shdocvw (0x0032f4d0)
1 0x6851a569 call_window_proc+0xc8(hwnd=0x10074, msg=0x0030, wp=0x0088,
lp=0x0001, result=0x32f550, arg=0x6f3af97c)
[/home/arethusa/wine32/dlls/user32/../../../wine.git/dlls/user32/winproc.c:242]
in user32 (0x0032f520)
2 0x6851c98f CallWindowProcW+0x64(func=0x6f3af97c, hwnd=0x10074, msg=0x0030,
wParam=0x0088, lParam=0x0001)
[/home/arethusa/wine32/dlls/user32/../../../wine.git/dlls/user32/winproc.c:980]
in user32 (0x0032f560)
3 0x2ce13281 IOCS_OnWndProc+0xb8(This=0x166b78, hWnd=0x10074, uMsg=0x0030,
wParam=0x0088, lParam=0x0001)
[/home/arethusa/wine32/dlls/atl/../../../wine.git/dlls/atl/atl_ax.c:850] in atl
(0x0032f5b0)
4 0x2ce132cc AtlHost_wndproc+0x46(hWnd=0x10074, wMsg=0x0030, wParam=0x0088,
lParam=0x0001)
[/home/arethusa/wine32/dlls/atl/../../../wine.git/dlls/atl/atl_ax.c:857] in atl
(0x0032f5f0)
...
Using native atl.dll allows the application to start up.
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http://bugs.winehq.org/show_bug.cgi?id=19723
Summary: Trouble continuing the installation of NordicBet
Poker-client
Product: Wine
Version: 1.1.27
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P1
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: khisbra(a)hotmail.com
CC: khisbra(a)hotmail.com
I have never had any problems earlier installing the client & using
wine-1.1.27-1mdv2009.1 makes it impossible to move forward to the next page
when executing the exe-file from the desktop when running wine
/home/kristoffer/Skrivbord/NordicBet.exe.
The result is that I just see a white window and nothing happens.
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http://bugs.winehq.org/show_bug.cgi?id=20490
Summary: Tower crashes when rendering 3d-objects
Product: Wine
Version: 1.1.32
Platform: PC
URL: http://www.scenery.org/atc_sims.htm
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: normandy(a)web.de
Created an attachment (id=24391)
--> (http://bugs.winehq.org/attachment.cgi?id=24391)
try with binary version of winedbg
Tower, an ATC simulator for windows 3.1 systems or newer (NT not supported),
crashes when objects to render change. (e.g. an airplane has to be loaded and
rendered in tower view on landing or takeoff)
It can be downloaded here: http://www.scenery.org/atc_sims.htm [8MB]
(simply get all 6 zip-files from the dropdown menu and extract to one single
directory; installation will pause about one minute before proceeding after
files are copied)
--
wine: Unhandled page fault on write access to 0x0000093c at address 0x7ef93924
(thread 0009), starting debugger...
--
I'm using wine 1.1.32 from ubuntu and debian sources as well as a self-compiled
one. Trying to use winedbg with my version fails, the output using the ubuntu
one gives me this.
This is the only default output from the application. I have no hint what to
look for, so I attached an +relay log, too.
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http://bugs.winehq.org/show_bug.cgi?id=16526
Summary: Angels Online Doesn't Update
Product: Wine
Version: 1.1.10
Platform: All
URL: http://ao.igg.com/
OS/Version: All
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: wininet
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cmaiku(a)gmail.com
It connects fine to the update server, but then it displays the message:
"Update file missing, online update failed, please download the latest update
pack from the official website (http://ao.igg.com) and update manually".
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http://bugs.winehq.org/show_bug.cgi?id=23208
Summary: MS Money 2000: shows wrong/huge total amounts in
accounts section of main page
Product: Wine
Version: 1.2-rc3
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrea.vai(a)unipv.it
Created an attachment (id=28885)
--> (http://bugs.winehq.org/attachment.cgi?id=28885)
Screenshot of main Money2k page with odd totals
In the main page, the total amounts displayed next to each account name are
incorrect, odd and huge: some of them are around 557.117.561.448.000€, some
others are around -557.117.561.448€.
If I click on an account, though, the full list of operation related to the
account are displayed correctly, and the total showed is also correct.
If I create a new account, it is not affected by the problem, i.e., the bug
seems to apply only to existing accounts.
The mny files affected by the problem used to work fine with wine 1.1.15
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http://bugs.winehq.org/show_bug.cgi?id=30017
Bug #: 30017
Summary: iWin Games Manager can't display html pages (without
native ie)
Product: Wine
Version: 1.4-rc5
Platform: x86
URL: http://www.iwin.com/games/game-3d-mahjong-deluxe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Classification: Unclassified
Created attachment 39085
--> http://bugs.winehq.org/attachment.cgi?id=39085
terminal output
The launcher for iWin Games Manager doesn't display html pages when only
Gecko-1.4 installed.
After 'winetricks ie7' those pages appear correctly in the launcher.
Steps to reproduce the problem:
1. Download and install the trial version of any game available on iWin. The
installer hits bug #30016, but it shouldn't be a problem with a recent Wine, as
the installer resumes after the crash.
2. After a successful installation, the Game Manager starts automatically and
begins to download the game. You can observe that most of the window is empty,
showing 'Please wait while your page loads...'.
Some functions of the launcher work, even without native ie: downloading and
starting the games is possible from inside the launcher.
Not sure about the component: either ieframe or mshtml.
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http://bugs.winehq.org/show_bug.cgi?id=26228
Summary: WINE doesnt build when dev-libs/libxml2 is build with
+icu useflag
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: berg.sascha(a)web.de
Wine can't compile when dev-libs/libxml2 is installed with useflag [+icu].
The compile breaks without an error message.
When i install dev-libs/libxml2 without the [-icu] useflag, then compiles wine
fine.
I have test wine-1.3.9 up to 1.3.14 and the git reposority. No one can compile
with the icu useflag.
Here is an Pastebin from wine-1.3.9
http://pastebin.com/sNWcGMR0
and wine-1.3.14
http://pastebin.com/cMcSs1NW
and another user with the problem
http://forums.gentoo.org/viewtopic-t-864657.html?sid=b7cec6ade64bc848c63ff1…
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http://bugs.winehq.org/show_bug.cgi?id=26201
Summary: wineboot fails to install gecko automatically
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: download, regression
Severity: major
Priority: P2
Component: crypt32
AssignedTo: julliard(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Easy to see, just do:
$ rm -rf ~/.wine ; wineboot
(make sure you have gecko installed in /usr/share/wine/gecko or another
appropriate location)
This used to automatically install gecko during wineboot. After
austin@midna:~/wine-git$ git bisect bad
3dc669ffb5a2005f5cb47a1ddac66227ae63f678 is the first bad commit
commit 3dc669ffb5a2005f5cb47a1ddac66227ae63f678
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Sat Feb 19 12:50:09 2011 +0100
cabinet: Fix the remaining todo_wine tests in fdi.c.
:040000 040000 b86953a4dd8683a898c32198209a7a2388604ddb
fe13cba0ef9846b23bb874ee683f2f9b20fdb5b2 M dlls
it fails with:
wine: created the configuration directory '/home/austin/.wine'
err:appwizcpl:install_cab Could not extract package: 80070002
err:appwizcpl:install_cab Could not extract package: 80070002
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http://bugs.winehq.org/show_bug.cgi?id=26133
Summary: d3dx9_36: surface and texture tests shows an invalid
read under valgrind
Product: Wine
Version: 1.3.13
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: download, source, testcase
Severity: minor
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
CC: wine-bugs(a)winehq.org
surface test:
Invalid read of size 4
at point_filter_simple_data (surface.c:737)
by D3DXLoadSurfaceFromMemory (surface.c:842)
by D3DXLoadSurfaceFromFileInMemory (surface.c:402)
by D3DXLoadSurfaceFromResourceA (surface.c:513)
by test_D3DXLoadSurface (surface.c:272)
by func_surface (surface.c:540)
by run_test (test.h:556)
by main (test.h:624)
Address 0x7f0228f0 is 0 bytes inside a block of size 16 free'd
at notify_free (heap.c:262)
by RtlFreeHeap (heap.c:1747)
by BITMAP_CopyBitmap (bitmap.c:548)
by CreateBrushIndirect (brush.c:117)
by CreatePatternBrush (brush.c:221)
by SYSPARAMS_Init (sysparams.c:956)
by process_attach (user_main.c:276)
by DllMain (user_main.c:332)
by __wine_spec_dll_entry (dll_entry.c:40)
by ??? (loader.c:139)
by MODULE_InitDLL (loader.c:978)
by process_attach (loader.c:1067)
by process_attach (loader.c:1059)
by process_attach (loader.c:1059)
by process_attach (loader.c:1059)
by attach_process_dlls (loader.c:2535)
by ??? (port.c:60)
texture test:
Invalid read of size 4
at point_filter_simple_data (surface.c:737)
by D3DXLoadSurfaceFromMemory (surface.c:842)
by D3DXLoadSurfaceFromFileInMemory (surface.c:402)
by D3DXCreateTextureFromFileInMemoryEx (texture.c:605)
by D3DXCreateTextureFromResourceExA (texture.c:810)
by D3DXCreateTextureFromResourceA (texture.c:759)
by test_D3DXCreateTexture (texture.c:576)
by func_texture (texture.c:1106)
by run_test (test.h:556)
by main (test.h:624)
Address 0x7f0171b8 is 32 bytes inside a block of size 56 free'd
at notify_free (heap.c:262)
by RtlFreeHeap (heap.c:1747)
by update_reg_entries (freetype.c:2027)
by WineEngInit (freetype.c:2877)
by DllMain (gdiobj.c:582)
by __wine_spec_dll_entry (dll_entry.c:40)
by ??? (loader.c:139)
by MODULE_InitDLL (loader.c:978)
by process_attach (loader.c:1067)
by process_attach (loader.c:1059)
by process_attach (loader.c:1059)
by process_attach (loader.c:1059)
by process_attach (loader.c:1059)
by attach_process_dlls (loader.c:2535)
by ??? (port.c:60)
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http://bugs.winehq.org/show_bug.cgi?id=26091
Summary: Finale 2010 - lines that are supposed to be dashed are
solid
Product: Wine
Version: 1.3.12
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: daniel.santos(a)pobox.com
To reproduce:
1. Start Finale 2010 and create a new document or open an existing one.
2. Click on the menu option Tool --> Smart Shape --> Dashed Line.
3. Draw the dashed line on your score.
There are a variety of methods to reproduce this, this is only an example.
Both on windows & Mac, this produces a dashed line, but on-screen and when
printing. From Wine, it produces a solid line in both of these circumstances
(I've printed to both a real CUPs printer and the CUPS-PDF printer, producing
the same result each time).
While I haven't done a trace, I'm guessing it has to do with the brush. I hope
this isn't a dupe, I've searched some, but couldn't find anything similar. If
it is a dupe and Finale isn't mentioned, please be sure and add Finale to the
affected apps (probably should be added to appdb as well).
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http://bugs.winehq.org/show_bug.cgi?id=26114
Summary: gdi32/mapping tests shows a couple memory leaks in
valgrind
Product: Wine
Version: 1.3.13
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: download, source, testcase
Severity: minor
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
12 bytes in 1 blocks are definitely lost
at notify_alloc (heap.c:254)
by RtlAllocateHeap (heap.c:1701)
by WineEngCreateFontInstance (freetype.c:3546)
by FONT_SelectObject (font.c:542)
by SelectObject (gdiobj.c:1114)
by DC_UpdateXforms (dc.c:331)
by SetMapMode (mapping.c:189)
by test_world_transform (mapping.c:190)
by func_mapping (mapping.c:724)
by run_test (test.h:556)
by main (test.h:624)
...
12 bytes in 1 blocks are definitely lost
at notify_alloc (heap.c:254)
by RtlAllocateHeap (heap.c:1701)
by WineEngCreateFontInstance (freetype.c:3546)
by FONT_SelectObject (font.c:542)
by SelectObject (gdiobj.c:1114)
by DC_UpdateXforms (dc.c:331)
by SetWorldTransform (dc.c:1257)
by test_gettransform (mapping.c:671)
by func_mapping (mapping.c:728)
by run_test (test.h:556)
by main (test.h:624)
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