http://bugs.winehq.org/show_bug.cgi?id=26123
Summary: mshtml/protocol shows several leaks under valgrind
Product: Wine
Version: 1.3.13
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: download, source, testcase
Severity: minor
Priority: P2
Component: mshtml
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
30 bytes in 1 blocks are definitely lost
at notify_alloc (heap.c:254)
by RtlAllocateHeap (heap.c:1701)
by heap_alloc (mshtml_private.h:873)
by AboutProtocol_Start (protocol.c:252)
by protocol_start (protocol.c:262)
by do_test_about_protocol (protocol.c:601)
by test_about_protocol (protocol.c:798)
by func_protocol (protocol.c:908)
by run_test (test.h:556)
by main (test.h:624)
...
30 bytes in 1 blocks are definitely lost
at notify_alloc (heap.c:254)
by RtlAllocateHeap (heap.c:1701)
by heap_alloc (mshtml_private.h:873)
by AboutProtocol_Start (protocol.c:252)
by protocol_start (protocol.c:262)
by do_test_about_protocol (protocol.c:601)
by test_about_protocol (protocol.c:799)
by func_protocol (protocol.c:908)
by run_test (test.h:556)
by main (test.h:624)
...
38 bytes in 1 blocks are definitely lost
at notify_alloc (heap.c:254)
by RtlAllocateHeap (heap.c:1701)
by heap_alloc (mshtml_private.h:873)
by AboutProtocol_Start (protocol.c:252)
by protocol_start (protocol.c:262)
by do_test_about_protocol (protocol.c:611)
by test_about_protocol (protocol.c:798)
by func_protocol (protocol.c:908)
by run_test (test.h:556)
by main (test.h:624)
...
38 bytes in 1 blocks are definitely lost
at notify_alloc (heap.c:254)
by RtlAllocateHeap (heap.c:1701)
by heap_alloc (mshtml_private.h:873)
by AboutProtocol_Start (protocol.c:252)
by protocol_start (protocol.c:262)
by do_test_about_protocol (protocol.c:611)
by test_about_protocol (protocol.c:799)
by func_protocol (protocol.c:908)
by run_test (test.h:556)
by main (test.h:624)
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http://bugs.winehq.org/show_bug.cgi?id=26127
Summary: msvcrt/locale tests show a few uninitialized variables
under valgrind
Product: Wine
Version: 1.3.13
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: download, source, testcase
Severity: minor
Priority: P2
Component: msvcrt
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Conditional jump or move depends on uninitialised value(s)
at MSVCRT__create_locale (locale.c:802)
by MSVCRT_setlocale (locale.c:1129)
by test_setlocale (locale.c:123)
by func_locale (locale.c:624)
by run_test (test.h:556)
by main (test.h:624)
Uninitialised value was created by a client request
at mark_block_uninitialized (heap.c:208)
by initialize_block (heap.c:239)
by RtlAllocateHeap (heap.c:1702)
by MSVCRT_malloc (heap.c:298)
by MSVCRT__create_locale (locale.c:730)
by MSVCRT_setlocale (locale.c:1129)
by test_setlocale (locale.c:123)
by func_locale (locale.c:624)
by run_test (test.h:556)
by main (test.h:624)
...
Conditional jump or move depends on uninitialised value(s)
at MSVCRT__create_locale (locale.c:802)
by MSVCRT_setlocale (locale.c:1129)
by test_setlocale (locale.c:135)
by func_locale (locale.c:624)
by run_test (test.h:556)
by main (test.h:624)
Uninitialised value was created by a client request
at mark_block_uninitialized (heap.c:208)
by initialize_block (heap.c:239)
by RtlAllocateHeap (heap.c:1702)
by MSVCRT_malloc (heap.c:298)
by MSVCRT__create_locale (locale.c:730)
by MSVCRT_setlocale (locale.c:1129)
by test_setlocale (locale.c:135)
by func_locale (locale.c:624)
by run_test (test.h:556)
by main (test.h:624)
...
Conditional jump or move depends on uninitialised value(s)
at MSVCRT__create_locale (locale.c:802)
by MSVCRT_setlocale (locale.c:1129)
by test_setlocale (locale.c:412)
by func_locale (locale.c:624)
by run_test (test.h:556)
by main (test.h:624)
Uninitialised value was created by a client request
at mark_block_uninitialized (heap.c:208)
by initialize_block (heap.c:239)
by RtlAllocateHeap (heap.c:1702)
by MSVCRT_malloc (heap.c:298)
by MSVCRT__create_locale (locale.c:730)
by MSVCRT_setlocale (locale.c:1129)
by test_setlocale (locale.c:412)
by func_locale (locale.c:624)
by run_test (test.h:556)
by main (test.h:624)
...
Conditional jump or move depends on uninitialised value(s)
at MSVCRT__create_locale (locale.c:802)
by MSVCRT_setlocale (locale.c:1129)
by test_setlocale (locale.c:417)
by func_locale (locale.c:624)
by run_test (test.h:556)
by main (test.h:624)
Uninitialised value was created by a client request
at mark_block_uninitialized (heap.c:208)
by initialize_block (heap.c:239)
by RtlAllocateHeap (heap.c:1702)
by MSVCRT_malloc (heap.c:298)
by MSVCRT__create_locale (locale.c:730)
by MSVCRT_setlocale (locale.c:1129)
by test_setlocale (locale.c:417)
by func_locale (locale.c:624)
by run_test (test.h:556)
by main (test.h:624)
...
Conditional jump or move depends on uninitialised value(s)
at MSVCRT__create_locale (locale.c:805)
by MSVCRT_setlocale (locale.c:1129)
by test_setlocale (locale.c:417)
by func_locale (locale.c:624)
by run_test (test.h:556)
by main (test.h:624)
Uninitialised value was created by a client request
at mark_block_uninitialized (heap.c:208)
by initialize_block (heap.c:239)
by RtlAllocateHeap (heap.c:1702)
by MSVCRT_malloc (heap.c:298)
by MSVCRT__create_locale (locale.c:731)
by MSVCRT_setlocale (locale.c:1129)
by test_setlocale (locale.c:417)
by func_locale (locale.c:624)
by run_test (test.h:556)
by main (test.h:624)
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http://bugs.winehq.org/show_bug.cgi?id=26126
Summary: msvcrt/printf test shows an invalid/read write under
valgrind
Product: Wine
Version: 1.3.13
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: download, source, testcase
Severity: minor
Priority: P2
Component: msvcrt
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Invalid write of size 1
at vsnprintf (in /lib/libc-2.11.2.so)
by snprintf (in /lib/libc-2.11.2.so)
by _ecvt_s (math.c:1319)
by test_xcvt (printf.c:816)
by func_printf (printf.c:1024)
by run_test (test.h:556)
by main (test.h:624)
Address 0x7f00e82f is 0 bytes after a block of size 7 alloc'd
at notify_alloc (heap.c:254)
by RtlAllocateHeap (heap.c:1701)
by MSVCRT_malloc (heap.c:298)
by _ecvt_s (math.c:1309)
by test_xcvt (printf.c:816)
by func_printf (printf.c:1024)
by run_test (test.h:556)
by main (test.h:624)
...
Invalid read of size 1
at memmove (mc_replace_strmem.c:765)
by _ecvt_s (math.c:1322)
by test_xcvt (printf.c:816)
by func_printf (printf.c:1024)
by run_test (test.h:556)
by main (test.h:624)
Address 0x7f00e82f is 0 bytes after a block of size 7 alloc'd
at notify_alloc (heap.c:254)
by RtlAllocateHeap (heap.c:1701)
by MSVCRT_malloc (heap.c:298)
by _ecvt_s (math.c:1309)
by test_xcvt (printf.c:816)
by func_printf (printf.c:1024)
by run_test (test.h:556)
by main (test.h:624)
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http://bugs.winehq.org/show_bug.cgi?id=26125
Summary: msvcrt/cpp tests show a few memory leaks under
valgrind
Product: Wine
Version: 1.3.13
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: download, source, testcase
Severity: minor
Priority: P2
Component: msvcrt
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
5 bytes in 1 blocks are definitely lost
at notify_alloc (heap.c:254)
by RtlAllocateHeap (heap.c:1701)
by MSVCRT_malloc (heap.c:298)
by EXCEPTION_ctor (cpp.c:142)
by MSVCRT_exception_ctor (cpp.c:160)
by do_call_func2 (cpp.c:170)
by test_rtti (cpp.c:816)
by func_cpp (cpp.c:1078)
by run_test (test.h:556)
by main (test.h:624)
...
5 bytes in 1 blocks are definitely lost
at notify_alloc (heap.c:254)
by RtlAllocateHeap (heap.c:1701)
by MSVCRT_malloc (heap.c:298)
by EXCEPTION_ctor (cpp.c:142)
by MSVCRT_bad_typeid_ctor (cpp.c:301)
by do_call_func2 (cpp.c:170)
by test_rtti (cpp.c:817)
by func_cpp (cpp.c:1078)
by run_test (test.h:556)
by main (test.h:624)
...
330 bytes in 6 blocks are definitely lost
at notify_alloc (heap.c:254)
by RtlAllocateHeap (heap.c:1701)
by MSVCRT_malloc (heap.c:298)
by __unDNameEx (undname.c:1474)
by __unDName (undname.c:1491)
by test_demangle_datatype (cpp.c:862)
by func_cpp (cpp.c:1079)
by run_test (test.h:556)
by main (test.h:624)
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http://bugs.winehq.org/show_bug.cgi?id=26859
Summary: Segmentation Fault when attempting to run Cronos.exe
Product: Wine
Version: 1.3.13
Platform: x86
OS/Version: Solaris
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: loader
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: client902(a)mail.ru
Attempting to run Cronos.exe (Russian DBMS, http://www.cronos.ru) causes
Segmentation Fault.
I discovered that the mentioned error occurs during windows libraries loading
(according their dependencies).
More precisely description (See file dlls/ntdlls/loader.c; function
find_forwarded_export()):
Finding the final function pointer for a forwarded function
OleCreateFontIndirect() in oleaut32.dll leads to loading this library in memory
followed by its initialization through calling attach_process(). But this
happens during a recursive call of fixup_imports(), i.e. before switching to an
alternative stack (in the functions call_on_stack() and switch_to_stack()).
Thus, we have a case when the DllMain() function executed on improper stack,
causing its overflow.
PS
If it happens that the unswitched stack size is large enough for normal
operation of process_attach(), then the program looks like working correctly.
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http://bugs.winehq.org/show_bug.cgi?id=21510
Summary: Ogre3D based game doesn't get any (mouse/keyboard)
user input
Product: Wine
Version: 0.9.11.
Platform: x86
URL: http://193.219.43.130/~winetester/bin/win32/SpaceBandi
ts/space_bandits_game.zip
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: saulius2(a)gmail.com
Pseudo-game called "Space Bandits" start's up and then I can only Ctrl-C it via
the console terminal. The game outputs own debug data to stderr, so I've added
+tid channel to make difference. Then wine prints only 2 lines, so there are
they:
0009:err:reg:SCSI_getprocentry SCSI type line scan count error (fscanf
returns 1, expected 2)
0009:fixme:ddraw:DirectDrawEnumerateExA no non-display devices supported.
This is regression (or revealed bug) from quite old times [1]:
commit e66e34ef7b5ad61bda09067e6ea8f8990017b5de
Author: Vitaliy Margolen <wine-patch(a)kievinfo.com>
Date: Sat Mar 18 11:26:37 2006 -0700
dinput: Create single thread for mouse and keyboard hook.
Put keyboard & mouse hook callbacks into separate thread.
Move few global variables into object. Delete no longer used crit
section.
For hooks to work properly hook callback have to be in a thread
with message loop. Some games create separate threads just to handle
mouse and/or keyboard events that do not have message loop.
I know about bug 8854 where *both* keyboard and mouse input doesn't work. But
in it we have different offending patch.
This game has it's cpp-source in zip, but the main loop comes probably from
Ogre3D lib which version used to build the game was quite old.
[1] http://source.winehq.org/git/wine.git/?a=commit;h=e66e34ef7b5ad61b
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http://bugs.winehq.org/show_bug.cgi?id=16411
Summary: Origin 8 - Some dialogs crash when activated
Product: Wine
Version: 1.1.10
Platform: PC
URL: http://www.originlab.com/index.aspx?s=12&lm=+62
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: msxml3
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Blocks: 3538
Install Origin 8.
Launch.
File, Import, Multiple ASCII
CRASH!
wine: Unhandled page fault on read access to 0x69736f70 at address 0x7d91bf96
(thread 0009), starting debugger...
Backtrace:
=>1 0x7d91bf96 priv_from_xmlDocPtr+0x6(doc=0x69736f70)
[/home/austin/wine-git/dlls/msxml3/domdoc.c:119] in msxml3 (0x0066ea70)
2 0x7d91bfb8 xmldoc_release+0x1e(doc=0x69736f70)
[/home/austin/wine-git/dlls/msxml3/domdoc.c:159] in msxml3 (0x0066eac0)
3 0x7d92a5ee Internal_Release+0x55(iface=0x181a8d54)
[/home/austin/wine-git/dlls/msxml3/node.c:1560] in msxml3 (0x0066eaf0)
4 0x7d92399b Internal_Release+0x50(iface=0x1816bffc)
[/home/austin/wine-git/dlls/msxml3/element.c:762] in msxml3 (0x0066eb20)
5 0x7d921fcc domelem_Release+0x2a(iface=0x1816bff8)
[/home/austin/wine-git/dlls/msxml3/element.c:88] in msxml3 (0x0066eb40)
0x7d91bf96 priv_from_xmlDocPtr+0x6
[/home/austin/wine-git/dlls/msxml3/domdoc.c:119] in msxml3: movl
0x0(%eax),%eax
119 return doc->_private;
+msxml attached
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http://bugs.winehq.org/show_bug.cgi?id=18795
Summary: YAMB (Yet another mp4box ui) memory error in some
circumstances
Product: Wine
Version: 1.1.22
Platform: PC
URL: http://yamb.unite-video.com/download.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: saverio.pub(a)inbox.com
I was able to repeat this bug all the times I tried the operations descripted;
it doesn't happen on Windows environments.
I tested YAMB for extracting tracks from an MP4 file, containing an audio and a
video track.
Operations:
Editing => Click to extract streams => Select the file => Click on one of the
two streams => Tick "Extract all streams to raw format" => Click "Next".
The demuxing now went fine.
Click on "Back" => Choose another file and repeat the same operation => BUG!
Access violation occurs.
I don't see anything relevant in the terminal log.
Application download address: http://yamb.unite-video.com/download.html
O/S: Ubuntu Karmic Alpha 1
HW: Dell XPS 1530
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http://bugs.winehq.org/show_bug.cgi?id=10777
Summary: Le Grand Robert v2 demo crashes on "copy"
Product: Wine
Version: CVS/GIT
Platform: Other
URL: http://lerobert.customers.artful.net/editions-
electroniques/catalogue/gr/grand_robert_demo.asp
OS/Version: other
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
The demo installs and starts nicely.
All the italics are illegible unless you install corefonts' times,
but that's not what this report is about.
Selecting "copy" (either by ^C, File / Copy, or the Copy button
in the toolbar on the right) crashes the app. The stack is
simplest if you press ^C, but all seem to be a null
pointer reference in the same function.
Native msvcrt doesn't help.
The log doesn't seem too illuminating, but warn+heap
has the spectacular effect of changing the stack
completely to lots of 5555's.
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http://bugs.winehq.org/show_bug.cgi?id=26400
Summary: Wings over Europe freezes during campaign generation
Product: Wine
Version: 1.3.15
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Created an attachment (id=33620)
--> (http://bugs.winehq.org/attachment.cgi?id=33620)
plain terminal output
The game (Wings over Europe: Cold War gone Hot) hangs while generating a
campaign mission. Instant action and single missions have no such problem.
After selecting Campaign from the main menu you can create a campaign. Pressing
on the <Accept> button will pop up a window: 'Please enter campaign savename:'.
However the game seems to be frozen at that point, neither mouse nor keyboard
respond any more.
The same problem occurs with Wine-0.9.33, 1.0.1, 1.2.2 and so on.
Tested in a clean Wine prefix, only native d3dx9_36.dll was placed into the
game directory.
No demo available.
Fedora 14
Nvidia GeForce 250 / driver 260.19.36
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http://bugs.winehq.org/show_bug.cgi?id=23976
Summary: The Scourge Project: freezes when changing screen
resolution
Product: Wine
Version: 1.3.0
Platform: x86
URL: http://demos.gamersgate.com/17041
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Created an attachment (id=30110)
--> (http://bugs.winehq.org/attachment.cgi?id=30110)
console log
The Scourge Project freezes when I change the screen resolution in the game.
The issue happens both in virtual desktop mode and in fullscreen, w/o audio
enabled. A similar (if not the same) freezing occurs when you exit the game.
The game uses the Unreal Engine v3.0.
How to reproduce the issue in the demo:
1. Install the demo; the following components are required to start the game:
vcrun2005, vcrun2008, physx, xact, DX 9/10 libraries. ALSA needs to be set to
'Emulation' to play sounds.
2. Start the demo by ../Binaries/Win32/ScourgeGame.exe. In the main menu click
on 'Play offline' > Options > change the resolution to a different one, click
on 'Apply' then 'Apply resolution' >> the game will freeze.
The following line in the log seems to be suspicious:
'fixme:d3d:IWineD3DEventQueryImpl_GetData (0x1791e8) Wrong thread, reporting
GPU idle.'
It has been reported in bug #19748.
Fedora 13
Wine-1.3.0
Nvidia 7600 GT / driver 195.36.31
Link to the demo added to URL (download size is 1.5 GB)
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http://bugs.winehq.org/show_bug.cgi?id=28614
Bug #: 28614
Summary: Love Story: Letters from the Past reports corrupted
profile on first run
Product: Wine
Version: 1.3.29
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: josh+wine(a)iswifter.net
Classification: Unclassified
The game reports "Your profile data has become corrupted and unusable. A new
game must be started." the first time it's run. Clicking OK allows the player
to proceed to the name entry dialog, and subsequent runs work as expected.
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http://bugs.winehq.org/show_bug.cgi?id=19229
Summary: Chrome: Most of the buttons have the wrong sizes
Product: Wine
Version: 1.1.25
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Paul.Vriens.Wine(a)gmail.com
While doing some translation work for Wine I tested Chrome (2.0 stable). Most
of the buttons have the wrong size (width). This is most obvious when checking
out the Options page. The text on some of the buttons is partly visible but on
Windows the buttons are larger and contain the full text.
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http://bugs.winehq.org/show_bug.cgi?id=17266
Summary: Intro video plays extremely slow in Safecracker
Product: Wine
Version: 1.1.14
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thezood(a)gmail.com
Created an attachment (id=19256)
--> (http://bugs.winehq.org/attachment.cgi?id=19256)
Terminal output
Trying to run the game Safecracker but the intro video plays extremely slow and
then just blinks between black screen and a video frame every other second.
Same issue appears in Wine version 1.0.1.
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http://bugs.winehq.org/show_bug.cgi?id=23088
Summary: Simcoaster: crashes with internal error
Product: Wine
Version: 1.2-rc2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: travismcgeehan(a)gmail.com
Created an attachment (id=28674)
--> (http://bugs.winehq.org/attachment.cgi?id=28674)
debug log from crash
Simcoaster and at least one other very old game I have are crashing during or
shortly after startup with the message: Internal errors: invalid parameters
received. Log is attached.
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http://bugs.winehq.org/show_bug.cgi?id=24418
Summary: wine-1.3.2-225-g5815b63 has no ip access
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: wininet
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: joachim.backes(a)rhrk.uni-kl.de
Created an attachment (id=30783)
--> (http://bugs.winehq.org/attachment.cgi?id=30783)
Error msg of WisoSparbuch
For some reasons, I had to install wine by using the git version from September
15, 2010:
git clone git://source.winehq.org/git/wine.git <target>
Installation (version 1.3.2-225-g5815b63) has performed, but it seems
that this wine has no access to the internet.
An installed WisoSparbuch (german tax program) fails if I try an update via
internet (Error message: see attachment).Or using a ping inside cmd.exe (from
WinXP) lets the ping hang.
My platform: Fedora 14, all updates applied
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http://bugs.winehq.org/show_bug.cgi?id=18656
Summary: Scrolling Map In Civilization:Call To Power crashes
game
Product: Wine
Version: 1.1.22
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: eridenour(a)gmail.com
A lot of map scrolling is done in Civilization:Call To Power. The map starts
scrolling when the mouse nears the edge of the game window.
The problem is that once the game starts scrolling it immediately locks up and
just continues to scroll around the map until you close the game. It does not
respond to any more input past the time it goes into a scrolling freeze.
As for wine settings, I have tried every combination of Window settings:
(un)emulated windows, (dis)allowing directx to stop the mouse from leaving the
window, and so on. In the past I have tried many different dlls from a windows
installation without any luck but i would not be able to tell you which ones as
it was several months ago and i forget.
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http://bugs.winehq.org/show_bug.cgi?id=29076
Bug #: 29076
Summary: Critical section deadlock occurs when windows
application receives SIGINT during reading from stdin
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Chaos.A.D88(a)gmail.com
Classification: Unclassified
Critical section deadlock occurs when windows application receives SIGINT
during reading from stdin.
It is very strange, but the more complex my tests are - the easier to reproduce
the hangup.
Example 1 hangs in ~10% of cases when I press Ctrl+C in terminal:
#include <iostream>
int main() { char c; std::cin >> c; }
Example 2 hangs more often, but also only when i press Ctrl+C:
#include <string>
#include <iostream>
int main() { std::string s; std::getline(std::cin, s); }
Example 3 hangs almost always when pressing Ctrl+C, and in ~50% of cases when I
simply pass SIGINT to the application
#include <string>
#include <iostream>
int main() { std::string s; std::getline(std::cin, s); std::cout << s <<
std::endl; }
All examples compiled by Visual Studio 2010.
Running just with `wine test.exe`
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http://bugs.winehq.org/show_bug.cgi?id=29111
Bug #: 29111
Summary: Problem Pegasus.exe close msn .. Help me!
Product: WineHQ Apps Database
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hugo-eletronica2(a)hotmail.com
Classification: Unclassified
I'm having trouble every time I close the msn Pegasus.exe (business management
software, with online chat between computers on the network) everything works
fine, just give close the msn problem, and its use is essential because there
180 staff to communicate with each other .. Of course I appreciate the help!
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http://bugs.winehq.org/show_bug.cgi?id=27870
Summary: Blip & Blop hangs when accessing main menu
Product: Wine
Version: 1.2.3
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: funtimeschaos(a)rocketmail.com
When trying to run Blip & Blop, the game loads, terminal output complains of
color depth issues, and the intro is shown. If uninterrupted, the intro will
finish and high scores will display, but after that the game hangs. An attempt
to skip the intro will freeze the game at whatever frame the intro was at at
the moment. The music will keep playing after the game hangs.
Bug remains persistent across multiple systems, both on intel and nvidia
graphic cards, and WINE 1.3.24 (marked version also tested, obviously).
Setting color depth to 16 causes the game to not complain about depth but does
not remove the bug.
Pastebin of terminal output:
http://pastebin.com/7sFEmkRE
Sometimes there's also a steady stream of the following line:
"fixme:d3d_surface:surface_cpu_blt Filter WINED3DTEXF_LINEAR not supported in
software blit."
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http://bugs.winehq.org/show_bug.cgi?id=24296
Summary: Myst 1.3 crashes with "Exception frame is not in stack
limits"
Product: Wine
Version: 1.3.1
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: michael.white(a)austin.rr.com
Created an attachment (id=30613)
--> (http://bugs.winehq.org/attachment.cgi?id=30613)
Log output from WINEDEBUG=+seh,+resources wine myst.exe
Myst 1.3 installs and runs fine until you go to the library and click on the
painting that swirls, which causes the bookcase to turn into stairs. When you
do this, Myst crashes with the following line:
err:seh:raise_exception Exception frame is not in stack limits => unable to
dispatch exception.
I've collected and attached a log based what I've seen requested in similar
failures with the following:
WINEDEBUG=+seh,+resources wine myst.exe
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http://bugs.winehq.org/show_bug.cgi?id=24284
Summary: The Google Earth Plugin (5.1.7938.4346) crashes when
interacting with javascript API
Product: Wine
Version: 1.3.1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wininet
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: aerilius(a)googlemail.com
Created an attachment (id=30590)
--> (http://bugs.winehq.org/attachment.cgi?id=30590)
debug log from running plugin in firefox +heap+relay
I ran it in the windows version of Firefox 3.0.4.
The Google Earth plugin has a javascriptAPI that loads the plugin and allows to
manipulate certain features or display models. Simply loading the plugin works
[see registry key in Bug 24083] with this example site:
http://earth-api-samples.googlecode.com/svn/trunk/demos/helloearth/index.ht…
When using a more complex example site, it crashes.
http://sketchup.google.com/3dwarehouse/details?mid=3c00e40f9bc77cc358eed258…
(click on map, then earth, loads 3d collada model)
command for debug log:
WINEDEBUG=+heap+relay wine "C:\Programme\Mozilla Firefox/firefox.exe" &>
~/Desktop/winedebug_ff_geplugin_heap+relay.txt
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http://bugs.winehq.org/show_bug.cgi?id=23287
Summary: Silent Hunter 4 1.5: rendering of crew members is
broken
Product: Wine
Version: 1.2-rc4
Platform: x86
OS/Version: Mac OS X 10.6
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: raskarcapac(a)yahoo.fr
Created an attachment (id=29023)
--> (http://bugs.winehq.org/attachment.cgi?id=29023)
Error log (truncated.)
In campaign, career, mission, patrol and school the body parts of the
characters are floating in the air and in some cases have weird textures and
colors.
It seems this is caused by shader errors:
...
1074840 err:d3d_shader:set_glsl_shader_program >>>>>>>>>>>>>>>>>
GL_INVALID_OPERATION (0x502) from Find glsl program uniform locations @
glsl_shader.c / 4537
1074841 err:d3d_shader:set_glsl_shader_program >>>>>>>>>>>>>>>>>
GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB(programId) @
glsl_shader.c / 4551
1074842 err:d3d_shader:hardcode_local_constants >>>>>>>>>>>>>>>>>
GL_INVALID_OPERATION (0x502) from Hardcoding local constants @ glsl_shader.c /
4055
1074843 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>>
GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ glsl_shader.c / 4724
...
(Last error repeats in the rest of the log.)
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http://bugs.winehq.org/show_bug.cgi?id=25165
Summary: Wrong wine* icons loaded in kmenu (winefile, winecfg,
...)
Product: Wine
Version: 1.3.6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: quentin.denis(a)gmail.com
Created an attachment (id=31921)
--> (http://bugs.winehq.org/attachment.cgi?id=31921)
screenshot illustrating the issue
Instead of the icon specified in the .desktop-file (ex: Icon=wine-winecfg), the
wrong icon is loaded for each of these wine* apps. Instead we get the default
wine icon (the simple glass of wine). My screenshot will illustrate this issue.
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http://bugs.winehq.org/show_bug.cgi?id=24279
Summary: starting a wine application spins up external hard
drive
Product: Wine
Version: 1.3.1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: leighmanthegreat(a)hotmail.com
When my external hard drive is sleeping, starting a wine app causes it to spin
up.
It should only spin up when I select that partition via the file selector not
when starting the app.
I don't think this used to happen in previous releases so will run a regression
test.
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http://bugs.winehq.org/show_bug.cgi?id=29436
Bug #: 29436
Summary: Carbonite: does not install
Product: Wine
Version: 1.3.35
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jthomas97411(a)yahoo.com
Classification: Unclassified
Simply try to install Carbonite with Wine 1.3.35 and you will encounter this
bug. The bug is that it doesn't install, in fact, the installer fails very
early. Nothing visible happens except for terminal output, which it spews out
seemingly endlessly.
Carbonite not installing is not a new thing to Wine. I have never witnessed any
Wine version successfully install Carbonite. I'm just now writing the bug
report.
Anyone can go to carbonite.com and download a free trial installer, though you
do have to create an account (it's free to make an account) to download it, and
they send you one e-mail. They have not harassed me in any way for giving them
my e-mail address.
lahmbi5678 said:
This seems like a bug/missing functionality in wine:
fixme:ole:TLB_ReadTypeLib Header type magic 0x00905a4d not supported.
err:ole:TLB_ReadTypeLib Loading of typelib
L"Z:\\home\\shjake\\Desktop\\CarboniteSetup-en.exe" failed with error 0
Carbonite is an online backup solution. It backs up files on your computer to a
secure offsite place.
Things potentially relevant to the Wine development team:
* Carbonite's installer is an exe, and this exe file is an archive. Many of the
files in the archive are java files (plain text). You can open the exe with an
archive program and view its contents.
* Carbonite integrates with Windows Explorer (yes, the file browser, not IE).
It puts an icon in the Start Bar that is yellow when getting the backup caught
up with what's actually on the computer and green when the backup is in sync
with what is actually on the computer.
Furthermore, files that are backed up have a green dot by them in Windows
Explorer and files that aren't yet backed up have a yellow dot by them.
Also, Windows Explorer's right-click menu and file properties dialogue are
augmented with Carbonite stuff.
* Carbonite tries to only let you backup what it considers "internal hard
drives." I'm pretty sure it just goes by the controller type the hard drive is
connected to. I'm not spilling any beans by saying that an external hard drive
connected by SATA, just like an internal, is seen by Carbonite as an "internal
hard drive". So, I am speculating, Carbonite must be able to communicate with
hardware to see the connection type of a hard drive (USB, IDE, SATA, whatever).
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http://bugs.winehq.org/show_bug.cgi?id=12514
Summary: Adobe Acrobat Pro 6 -- cannot Create PDF from file(s)
Product: Wine
Version: 0.9.58.
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jens(a)porup.com
Selecting File --> Create PDF prompts you for a file. After selecting an MS
Word document, a msgbox appears:
Need to Install additional files to create PDF from this file.
Do you want to run Acrobat Installer in repair mode?
Click yes: box disappears: nothing happens.
The same thing happens when attempting to Create PDF --> From Multiple Files
A note on file type: selecting OpenOffice .odt files gives you a "file type not
known" error, but selecting .doc's gives you the msgbox above, so it's
reasonable to conclude Acrobat Pro knows how to convert .doc's to pdf.
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http://bugs.winehq.org/show_bug.cgi?id=27483
Summary: Game freezes computer for 2-3 minutes when adding to
an exhibit.
Product: Wine
Version: 1.2.3
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: magnum1997(a)gmail.com
While playing Zoo Tycoon 2 with the Marina Mania expansion pack installed, the
game locks up the computer for ~2 minutes when added decorations or animals to
an exhibit. If one is given to patience one can get a terminal to kill the
game; the first time this happened I powered off because none of the other
expansions had issues like this.
As a point of interest the install went flawlessly (Using retail CD not
download).
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http://bugs.winehq.org/show_bug.cgi?id=27033
Summary: crash while installing usb-over-network-client.msi
Product: Wine
Version: 1.3.19
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fracting(a)gmail.com
A free demo can be downloaded from http://www.usb-over-network.com/
$ wget http://www.usb-over-network.com/usb-over-network-client.msi
Install:
$ msiexec /i usb-over-network-client.msi
Then crash.
fixme:storage:create_storagefile Storage share mode not implemented.
fracting@desk:~/Wine/usb/usbip$ fixme:storage:create_storagefile Storage share
mode not implemented.
fixme:msi:ControlEvent_SpawnWaitDialog Doing Nothing
fixme:msi:ACTION_CustomAction Deferring rollback only action
fixme:msi:ACTION_CustomAction Deferring rollback only action
err:setupapi:detect_compression_type cannot open file L"C:\\windows\\Driver
Cache\\i386\\driver.cab"
err:setupapi:get_file_size cannot open file L"C:\\windows\\Driver
Cache\\i386\\driver.cab"
expand.exe: can't open input file C:\windows\Driver Cache\i386\driver.cab
wine: Unhandled page fault on read access to 0x00000007 at address 0x686ccf98
(thread 0033), starting debugger...
There is no other output after "starting debugger..."
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http://bugs.winehq.org/show_bug.cgi?id=19316
Summary: winecfg.exe: cannot access the 'Audio' Tab
Product: Wine
Version: 1.1.23
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jason.bogstie(a)gmail.com
Created an attachment (id=22365)
--> (http://bugs.winehq.org/attachment.cgi?id=22365)
Console information about the crash
When I attempt to access the Audio tab in Winecfg, I recieve the following
error:
"The Program winecfg.exe has encounteres a serious problem and needs to close.
We are sorry for the inconvenience."
I then click on the close button and the window continues to pop back up
causing my system to become unstable.
The console then produces errors, those are attached to this report.
I am running Fedora 11 x86_64 and wine-1.1.25
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http://bugs.winehq.org/show_bug.cgi?id=27571
Summary: Call to unimplemented function
KERNEL32.dll.GetNumaHighestNodeNumber
Product: Wine
Version: 1.3.22
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: airat.halimov(a)gmail.com
Created an attachment (id=35249)
--> (http://bugs.winehq.org/attachment.cgi?id=35249)
output of wine run and input file moderate-smt1.smt
OS: Ubuntu 10.10
Wine: 1.3.22
Program under run:
Z3:
http://research.microsoft.com/en-us/downloads/0a7db466-c2d7-4c51-8246-07e25…
Installed successfully, this case appears when run with the following params:
wine /home/art_haali/.wine/drive_c/Program\ Files/Microsoft\
Research/Z3-2.19/bin_mt/z3.exe PAR_NUM_THREADS=4 PAR_SHARING=2
PAR_SHARING_LIMIT_NEAR=8 moderate-smt1.smt
Thanks.
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http://bugs.winehq.org/show_bug.cgi?id=22896
Summary: Java JRE 6 doesn't install with simulation Windows
Vista
Product: Wine
Version: 1.2-rc1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: studioragcortelli(a)tiscali.it
Hallo, I tried install JAVA JRE current version (6u20) under Ubuntu 9.10 and
Wine 1.2 with configuration = Windows Vista, but I receive this message:
Installer: Wrapper.CreateFile failed with error 3: Path not found
Java JRE can be downloaded here:
http://cds.sun.com/is-bin/INTERSHOP.enfinity/WFS/CDS-CDS_Developer-Site/en_…
If I set winecfg = Windows XP all works.
Regards,
Stefano
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http://bugs.winehq.org/show_bug.cgi?id=27163
Summary: Cossacks II: Battle for Europe hangs during video
playback (when ddr=gdi)
Product: Wine
Version: 1.3.20
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Created an attachment (id=34702)
--> (http://bugs.winehq.org/attachment.cgi?id=34702)
plain terminal output
After the initial loading stage, two intro videos should be played. I'm getting
only a black screen and the first fragment of the audio is looping (forever).
The game becomes unresponsive.
Workaround: ddr=opengl.
This prevents the game from freezing, although videos are not playing correctly
(only audio is playing), at least I can skip the black screen and get to the
main menu.
The videos are encoded in Theora format. They are in separate audio (.oga) and
video (.ogv) files.
I can watch the videos in Totem.
This bugreport is about the freezing issue, the inability to play the videos
must be a different issue.
No demo available.
Fedora 14 32-bit
Gstreamer 0.10.31
Nvidia GeForce 250 / driver 270.41.06
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http://bugs.winehq.org/show_bug.cgi?id=12701
Summary: listview: works slow and wrong
Product: Wine
Version: 0.9.60
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tarasov.igor(a)gmail.com
Created an attachment (id=12353)
--> (http://bugs.winehq.org/attachment.cgi?id=12353)
7zipped log of warn+all,+listview on wine 0.9.60
Here is a deal: There is a list view containing 300K+ items. Looks like this:
http://polosatus.ru/wine/listview.png It's a full list of all words indexed in
some database.
When using native comctl32.dll, you just type the text in and the list
*immediately* jumps to the item that starts from the letters you've entered.
Works pretty simple and swift and no CPU load.
But when you use builtin comctl32.dll there are 3 problems:
1. It hangs on each keypress. In log (77Mb) you may see a lot of iterations
like this:
trace:listview:ranges_cmp range1=[22765, 22766], range2=[25271, 25272], cmp=-1
trace:listview:ranges_contain (nItem=22766)
trace:listview:ranges_assert *** Checking ranges_contain:2691:before contain
***
trace:listview:ranges_dump [25271, 25272]
trace:listview:ranges_assert --- Done checking---
And each keypress results in new rescan, as it hangs pretty well even if the
highlighted item matches new typed letter. And the further first match is, the
longer it hangs on each keypress.
2. It searches not items STARTING with enterred text, but items CONTAINING it.
Both of these bugs make usage of this box a nonsense. When you try to find, for
instance an item "most" and you type "most" it would stop at the point "almost"
and so, you have to search it manually by scrolling.
3. When I close this box, it just hangs again for a few secs (and generates
another 50M+ to log).
When generating log, I've typed only three letters: "alt" and it was enough to
generate 20M+ log. Another 55M+ where generated when I clicked close button.
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http://bugs.winehq.org/show_bug.cgi?id=11838
Summary: Y axis inverted in tablet with OpenCanvas 1.1?
Product: Wine
Version: 0.9.55.
Platform: Other
OS/Version: other
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: wintab32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
http://winehq.org/pipermail/wine-users/2008-March/029502.html
says:
"I'm having some oddness with Wine running OpenCanvas 1.1, the old free version
with networking. My system is running Ubuntu 7.10
Under Wine 0.9.46, the version in the ubuntu repositories, openCanvas seems to
work fine, albeit pressure sensitivity is missing. Unfortunately the program
isn't much without the pressure sensitivity.
Under Wine 0.9.55 from this site, pressure sensitivity works... however the
tablet behaves very oddly when drawing on the canvas. The Y axis seems
inverted, so if I draw in the top left, ink appears in the bottom left. There
are also minor oddities such as sudden vertical lines of ink suddenly
appearing. Finally the program frequently hangs with divide by zero exceptions.
The tablet works perfectly fine under applications such as Inkscape and Gimp."
FWIW, I think you can download OpenCanvas 1.1 from
http://wistinga.online.fr/opencanvas/
but I don't know what the authoritative site is anymore, if there is one.
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http://bugs.winehq.org/show_bug.cgi?id=12907
Summary: Text not totally visible in the Display tab (winecfg)
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kwixbit(a)gmail.com
In the Display tab there's a little bug when using some languages.
The text next to the third checkbox isn't totally visible. (Allow the window
manager to manage the windows)
I'm not sure about the translation of the item, because my installation is in
french.
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http://bugs.winehq.org/show_bug.cgi?id=13476
Summary: SQLyog community edition : Cannot connect to a remote DB
through gSTM tunnel
Product: Wine
Version: 0.9.61.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: winsock
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: stefanpsz(a)gmail.com
Created an attachment (id=13396)
--> (http://bugs.winehq.org/attachment.cgi?id=13396)
Results of WINEDEBUG=+winsock wine SQLyog.exe > SQLyog-debug.txt 2>&1
Hi
Since wine 0.9.61 (previous versions worked just fine) I am having problems
connecting to a VPN remote database through ssh tunnel forwarding using gSTM.
My localhost is set to "stefan" and the gSTM port 33061 is forwarded to port
3306 on the remote machine.
Connections to a local database on my machine works OK, and all other internet
connections work OK as well.
SQLyog does not crash, it only displays a standard error message complaining no
connectivity to the DB.
Every time I downgrade to 0.9.60 it starts to work again.
regards
Stefan Pszczolkowski
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http://bugs.winehq.org/show_bug.cgi?id=19411
Summary: 'wine uninstaller' crashes on launch (appinstall)
Product: Wine
Version: 1.1.26
Platform: PC
OS/Version: Linux
Status: NEW
Keywords: download, regression, source
Severity: normal
Priority: P2
Component: shell32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
CC: owen(a)owenrudge.net
$ wine uninstaller
Backtrace:
=>0 0x7e5a4ad3 Control_RunDLLW+0x3c3(hWnd=0x10020, hInst=(nil), cmd=<is not
available>, nCmdShow=5) [/home/austin/wine-git/dlls/shell32/control.c:786] in
shell32 (0x0032fe68)
1 0x7e5a4e7d Control_RunDLLA+0xfd(hWnd=0x10020, hInst=(nil),
cmd="appwiz.cpl", nCmdShow=5)
[/home/austin/wine-git/dlls/shell32/control.c:857] in shell32 (0x0032fe98)
2 0x7ec3e5f7 wmain+0x307(argc=1, argv=0x110378)
[/home/austin/wine-git/programs/uninstaller/main.c:157] in uninstaller
(0x0032fee8)
3 0x7ec3e962 __wine_spec_exe_wentry+0x82(peb=0x7ffdf000)
[/home/austin/wine-git/dlls/winecrt0/exe_wentry.c:36] in uninstaller
(0x0032ff08)
4 0x7ede5cc0 start_process+0x130(arg=(nil))
[/home/austin/wine-git/dlls/kernel32/process.c:955] in kernel32 (0x0032ffe8)
5 0xf7defe5d wine_call_on_stack+0x1d() in libwine.so.1 (0x00000000)
0x7e5a4ad3 Control_RunDLLW+0x3c3
[/home/austin/wine-git/dlls/shell32/control.c:786] in shell32: cmpw
$64,0x0(%edx)
786 if ((*extraPmts == '@') && (sp == -1)) {
austin@midna:~/wine-git$ git bisect good
bd926bde3830e13398e761e588ec3be0544f52a9 is first bad commit
commit bd926bde3830e13398e761e588ec3be0544f52a9
Author: Owen Rudge <owen(a)owenrudge.net>
Date: Mon Jul 20 17:03:47 2009 -0300
shell32: Check if a numerical value has been passed inside quotes in
Control_DoLaunch.
:040000 040000 7903859b851ee2653935bccbdbda6794c8c442c8
d089d451106e5cf9b30d2caee8a301571f7720c7 M dlls
Found by appinstall :-)
(http://austinenglish.com/logs/appinstall-2009-07-21/builtin-gui-result.txt)
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http://bugs.winehq.org/show_bug.cgi?id=21497
Summary: ElsterFormular 11.1.1: program window disappears, app
keeps running in the background
Product: Wine
Version: 1.1.37
Platform: x86
URL: https://www.elster.de/elfo_down1.php
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andreas(a)braml.org
The latest release of ElsterFormular doesn't work on Wine anymore. It is the
official app to submit tax statements to the german administration and can be
downloaded here: https://www.elster.de/elfo_down1.php (topmost entry)
The behaviour is as follows:
The installer runs fine (it also installs Virtual C++ Redistributable 2008)
It doesn't install vcrun6, although it claims to need it (could be fixed with
winetricks, but doesn't change anything about the bug here)
When I start the app with 'wine elfostarter.exe', the main window appears. When
I select a new tax statement, it loads the forms, but when it is done and
should show the input form, the window disappears. That is, the window where
the form would usually be shown appears for a short time, with the form area
empty, then it disappears. The app keeps running in the background, though.
So, when I subsequently run 'wineboot -e', a popup window from ElsterFormular
appears, asking me to save the tax statement data. I can then save it.
When I try to open the saved statement instead of creating a new one, the
behaviour is the same as with a new statement.
btw. ElsterFormular uses Qt4 for the GUI
How to debug this? Which logs would be helpful? There's no crash, so there's no
backtrace :(
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http://bugs.winehq.org/show_bug.cgi?id=24484
Summary: Hegemony: Philip of Macedon installer complains
"Couldn't create instance of IKnownFolderManager"
Product: Wine
Version: 1.3.3
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: shell32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
The installer pauses near the end with a model messagebox
that says
"Couldn't create instance of IKnownFolderManager";
the log says
err:ole:CoGetClassObject no class object {4df0c730-df9d-4ae3-9153-aa6b82e9795a}
could be created for context 0x17
Clicking OK lets the install proceed.
Found with wisotool.
Game downloadable from
http://www.longbowgames.com/downloads/Hegemony%20Philip%20of%20Macedon%20In…
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http://bugs.winehq.org/show_bug.cgi?id=26650
Summary: MS Office 2007 won't install in 1.3.17
Product: Wine
Version: 1.3.17
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bozkar(a)gmail.com
Created an attachment (id=33926)
--> (http://bugs.winehq.org/attachment.cgi?id=33926)
nodebug console output from MSO Installer at the very end of the process.
Microsoft Office 2007 is uninstallable in 1.3.17.
Version: Home & Student 2007
no msp patches in updates\
box version
product key not given - installed as trial.
default setup options
In 1.3.16 there was a bug http://bugs.winehq.org/show_bug.cgi?id=26494 - it has
been fixed.
Currently, MS Office Installer fails to install correctly due to other reasons
- Installer shows an "unable to install correctly" error, (sorry, polish
version here). After clicking "install now", progress bar appears, and
terminates soon. However, some files are installed - see here:
http://lekarski.katowice.pl/wine/1.3.17/setup-1.3.17-ls.log
The end of default console output is in the attachment or here:
http://lekarski.katowice.pl/wine/1.3.17/setup-1.3.17-nodebug.log
The verbose log is available:
http://lekarski.katowice.pl/wine/1.3.17/setup-1.3.17.log.gz -
+msi,+msidb,+msxml.
It might be associated with err:rpc:RpcAssoc_BindConnection rejected bind for
reason 0 ?
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http://bugs.winehq.org/show_bug.cgi?id=23022
Summary: Problem with serial port communication
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: servicii(a)gmail.com
Hello!
Due to some error (fixme:comm:set_queue_size insize 4096 outsize 4096
unimplemented stub)that i encountered under Wine with an aplication that uses
serial connection to connect to an external panel which has a flash memory, I
tried to test the serial communication from the computer running Linux with
Wine and my computer, running Windows XP. This way i tried to remove the
probability of a problem with that external panel and its application.
So i installed under Wine (and on my computer too) two serial file transfer
programs for Windows XP : FileSendComm and Anzio Lite.
Anzio Lite worked ok, the file was transferred correctly both ways (from my
computer to Wine computer, and reverse), and it gave me no error.
FileSendComm managed to send the file from my computer to the Wine machine, but
gave me this error when i tried to transfer the file from the Wine machine to
my computer :
fixme:comm:set_queue_size insize 4096 outsize 4096 unimplemented stub
So, because the problem with the application metioned in the beginning was that
i could not transfer files to the external panel, i think there is a bug in the
way that Wine handles serial communication from the machine it is running to
outside .
What can be done about this?
Thank you very much.
I use Wine version : wine-1.0.1-174-gc4039bd , running under Debian Lenny, with
kernel 2.6.30
I also tried with latest Wine 1.2-rc2, and the error is still there.
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http://bugs.winehq.org/show_bug.cgi?id=23524
Summary: Imperivm III: sound doesn't work
Product: Wine
Version: 1.2-rc6
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dmusic
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: josemdark(a)gmail.com
Created an attachment (id=29365)
--> (http://bugs.winehq.org/attachment.cgi?id=29365)
Console log
When you open Imperivm III simply the sound doesn't work. It works in other
wine applications in my computer. I wasn't able to select more than one
component when reporting the bug, but note that directsound is involed too (not
appears in the log because I only opened a game, but in-game the sound doesn't
work too).
This error is very old, but I searched Imperivm in the bugtracker and nothing
appeared, when I first used wine (a version around 0.9.x) the bug existed, and
It has never been fixed, I have player Imperivm in several wine versions (along
the time) and in several computers ( I played on i386 too ). The sound has
never worked.
When you open the game a crash message appears too, but you click close and the
game continues working.
Audio hardware:
01:00.1 Audio device: nVidia Corporation High Definition Audio Controller (rev
a1)
00:1b.0 Audio device: Intel Corporation 5 Series/3400 Series Chipset High
Definition Audio (rev 05)
I guess that the nVidia one is for the HDMI and I'm not using HDMI at the
moment.
I ran Imperivm III on a clean wineprefix.
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http://bugs.winehq.org/show_bug.cgi?id=25955
Summary: Dreamweaver CS5 install fails
Product: Wine
Version: 1.3.10
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: marius.andreiana(a)gmail.com
Created an attachment (id=33088)
--> (http://bugs.winehq.org/attachment.cgi?id=33088)
wine output
Attaching output
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http://bugs.winehq.org/show_bug.cgi?id=27809
Summary: Celtic Kings doesn't play audio
Product: Wine
Version: 1.3.24
Platform: x86
URL: http://www.fileplanet.com/111590/110000/fileinfo/Celti
c-Kings-Demo
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Created an attachment (id=35569)
--> (http://bugs.winehq.org/attachment.cgi?id=35569)
terminal output (only built-in dlls)
Celtic Kings: Rage of War doesn't emit any audio during gameplay, the game runs
silently.
The game starts with a crash (reported in bug #27808). While 'winetricks
directmusic' works around the crash, still no audio in the game with native
dmusic dlls.
I also tried the followings but none of them helped:
- Alsa with 'emulation'
- winetricks dsoundbug9612
- the resampler patchset in bug #14717
Fedora 15
Alsa 1.0.24
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http://bugs.winehq.org/show_bug.cgi?id=23269
Summary: Eudora 7.1.0.9: Cannot view email body, when browsing
the "In" or "Out" folders
Product: Wine
Version: 1.2-rc3
Platform: x86-64
URL: http://www.eudora.com/download/eudora/windows/7.1/Eudo
ra_7.1.0.9.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alexandru.balut(a)gmail.com
Created an attachment (id=28989)
--> (http://bugs.winehq.org/attachment.cgi?id=28989)
Screenshot-Eudora-dead space should display email
- Open Eudora 7.1.0.9
- Ctrl+N to create a new email
- Write "x" in the To: field
- Write "x" in the email body
- Ctrl+S to save the email
- Ctrl+W to close the email
- Ctrl+0 to open the Out mailbox, notice the body of the email is not visible.
If you double-click it, it still shows "x" in the body.
Some more info: When moving the "Out" window partially outside the Eudora main
window, then bring it back, the region which should display the email retains
parts of the screen, for example the main window border.
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http://bugs.winehq.org/show_bug.cgi?id=22435
Summary: Wine un-highlights selected text when right button is
clicked
Product: Wine
Version: 1.1.42
Platform: x86
URL: http://www.boilsoft.com/download.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: markk(a)clara.co.uk
Using Resource Hunter 1.32 available from http://www.boilsoft.com/download.html
shows up a problem related to text selection.
If you select text in a text field, then right-click in order to e.g. choose
Copy from the pop-up menu, Wine incorrectly removes the highlighting. (The text
is copied to the clipboard correctly however.)
To demonstrate, install and run Resource Hunter. Load an executable into
Resource Hunter (you can use the program executable). In the Resource pane in
the upper right of the window, click String Table[English (United States)]. The
pane in the lower right shows a list of ID numbers and strings. Click on one of
the lines so the ID: and Caption: string fields above are filled. Click and
drag the mouse pointer to highlight text in the Caption: field. Right-click.
Notice how Wine removes the highlight; it should not do that. Or more
specifically... in Windows, I noticed that on right-clicking the highlight is
removed then immediately redrawn. Wine is not redrawing the highlight.
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http://bugs.winehq.org/show_bug.cgi?id=22460
Summary: msvcr90 insufficient to run Deluge
Product: Wine
Version: 1.1.43
Platform: x86
URL: http://download.deluge-torrent.org/windows/deluge-1.2.
3-win32-setup.exe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: msvcrt
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Deluge installs nicely, but fails to run.
Here it is after clean installation:
$ wine cmd /c deluge
fixme:actctx:parse_depend_manifests Could not find dependent assembly
L"Microsoft.VC90.CRT" (9.0.21022.8)
fixme:actctx:parse_depend_manifests Could not find dependent assembly
L"Microsoft.VC90.CRT" (9.0.21022.8)
dank@aw2 ~/.wine/drive_c/Program Files/Deluge $ err:module:attach_process_dlls
"MSVCR90.dll" failed to initialize, aborting
err:module:LdrInitializeThunk Main exe initialization for L"C:\\Program
Files\\Deluge\\Deluge-Python\\deluge.exe" failed, status c0000142
After removing its bundled copy of msvcr90,
it dies instead with
wine: Call from 0x7ee0a013 to unimplemented function msvcr90.dll._fstat64i32,
aborting
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http://bugs.winehq.org/show_bug.cgi?id=22685
Summary: unimplemented function msvcr90.dll._wmakepath_s
(affects Spiceworks)
Product: Wine
Version: 1.1.44
Platform: x86
URL: http://spiceworks.com
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: msvcrt
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
(This seems to be the next problem after bug 12838.)
To repeat:
rm -rf ~/.wine
wget http://download.spiceworks.com/Spiceworks.exe
mkdir tmp
cd tmp
7z x ../Spiceworks.exe
wine spiceworks_package.exe
This outputs:
fixme:actctx:parse_depend_manifests Could not find dependent assembly
L"Microsoft.VC90.CRT" (9.0.21022.8)
fixme:msvcrt:_controlfp_s ((nil) 65536 196608) semi-stub
wine: Call from 0x6833a812 to unimplemented function msvcr90.dll._wmakepath_s,
aborting
wine: Unimplemented function msvcr90.dll._wmakepath_s called at address
0x6833a812 (thread 0009), starting debugger...
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