http://bugs.winehq.org/show_bug.cgi?id=10281
Summary: No$gba not rendering 3D models (at all) as it does in
Windows
Product: Wine
Version: 0.9.48.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: wine-opengl
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: echidnaman(a)gmail.com
No$gba running under Wine does not render some 3D models at all, where it does
in windows.
I have tested with 3 different drivers, (Both proprietary and un-proprietary
nVidia drivers, and an intel driver) so I don't believe my drivers are at
fault.
To reproduce, run these freeware tech demos:
http://www.ndshb.com/cgi-bin/cfiles/cfiles.cgi?0,0,0,0,4,22http://www.ndshb.com/cgi-bin/cfiles/cfiles.cgi?0,0,0,0,4,93
(Use the nds.gba binary for the second tech demo link)
In both instances the 3D fails to render completely. No error messages are
given at the console relating to this bug.
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http://bugs.winehq.org/show_bug.cgi?id=16559
Summary: PixelFormat_WineD3DtoDD Can't translate this Pixelformat
Product: Wine
Version: 1.1.10
Platform: PC
URL: http://downloads.popcap.com/www/popcap_downloads/DinerDa
sh2Setup.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-ddraw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Created an attachment (id=18059)
--> (http://bugs.winehq.org/attachment.cgi?id=18059)
Screenshot showing drawing errors
I have seen this error in the console log a few times, but it has never caused
any problems.
However, when running "Diner Dash 2" the console fills with the same three
messages repeated over and over, the CPU runs at 100% and the game can not be
played.
err:ddraw:PixelFormat_WineD3DtoDD Can't translate this Pixelformat 62
err:ddraw:PixelFormat_WineD3DtoDD Can't translate this Pixelformat 63
err:ddraw:PixelFormat_WineD3DtoDD Can't translate this Pixelformat 64
These three lines are repeated continuously.
Tried "winetricks directx9" but this does not replace ddraw.dll (which I am
assuming is the problem).
Replaced ddraw.dll with a native Windows XP version (which wine itself does not
recommend), and had to copy dciman32.dll too, but this causes a page fault.
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http://bugs.winehq.org/show_bug.cgi?id=20264
Summary: SmartHeap Library reports MEM_BAD_POINTER and app
crashes on launch
Product: Wine
Version: 1.1.29
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P1
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mail(a)nathanshearer.com
Created an attachment (id=23915)
--> (http://bugs.winehq.org/attachment.cgi?id=23915)
SmartHeap Library dialog
When launching the program a "SmartHeap Library" dialog repeatedly appears with
MEM_BAD_POINTER and the program crashes.
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http://bugs.winehq.org/show_bug.cgi?id=21282
Summary: d3d_surface:IWineGDISurfaceImpl_UnLoad UnLoad is not
supported on X11 surfaces!
Product: Wine
Version: 1.1.35
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: taur(a)mail.com
I get this when closing a Ragnarok Online, it tells to report so here goes:
err:d3d_surface:IWineGDISurfaceImpl_UnLoad (0x166100): UnLoad is not supported
on X11 surfaces!
err:d3d_surface:IWineGDISurfaceImpl_UnLoad (0x166100): Most likely the parent
library did something wrong.
err:d3d_surface:IWineGDISurfaceImpl_UnLoad (0x166100): Please report to
wine-devel
I am using nvidia driver 185.18.36 on a geforce8800gts
the message was present in wine 1.1.32 also
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http://bugs.winehq.org/show_bug.cgi?id=22396
Summary: Hearts of Iron III - Texture brushes are not
sized/aligned properly
Product: Wine
Version: 1.1.43
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdiplus
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wylda(a)volny.cz
Created an attachment (id=27412)
--> (http://bugs.winehq.org/attachment.cgi?id=27412)
Builtin gdiplus behaves different from native
Since there is a patch for bug 22334, it allows me to demonstrate another
problem with texture in initial window of Hearts of Iron 3.
Attached picture shows that better - notice:
* texture begins with its lower half-part
* different size of texture
* unreadable font
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http://bugs.winehq.org/show_bug.cgi?id=16237
Summary: Distorted sound in Dyson game
Product: Wine
Version: 1.1.9
Platform: Other
URL: http://www.dyson-game.com
OS/Version: other
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
The game Dyson is supposed to have a soothing, spacy
soundtrack, but it's full of distortion under Wine.
You need to do 'winetricks mono20' or 'winetricks dotnet20' before installing.
The sound distortion is the same in either case.
For comparison, running Dyson on mono natively on Linux sounds much better.
(I had to do 'apt-get install libgdiplus libsdl-net1.2 libsdl-gfx1.2-dev
libsdl-mixer1.2 libsdl-image1.2 libvorbis0a libpng12-0' before
that worked.)
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http://bugs.winehq.org/show_bug.cgi?id=12975
Summary: outlook 2007 doesn't run after install
Product: Wine
Version: 0.9.61.
Platform: PC
OS/Version: Windows XP
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: josh(a)bermangroup.com
Created an attachment (id=12718)
--> (http://bugs.winehq.org/attachment.cgi?id=12718)
wine outlook.exe log
When following either of the directions found linked on the MS Office 2007
appdb site, although Office '07 installs, Outlook '07 fails to start, with no
error message. After switching to WinXP emulation, the error message pops up:
"Cannot start Microsoft Office Outlook". Attached is the log when run under XP
emulation.
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http://bugs.winehq.org/show_bug.cgi?id=13837
Summary: FlowCode hangs when works with LCD module init.
Product: Wine
Version: 1.0-rc4
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rpnpif(a)free.fr
Create a project with FlowCode.
Place a Macro component call for LCD Init on the work area.
Double Click on LCD Init rectangle or launch the program if it is completed.
FlowCode stops with the message error : "Microsoft Visual C++ Runtime Library,
Runtime error !"
In the console, an error is shown :
"err:variant:SafeArrayCopy not copying an array of 0 elements"
On MS Windows, this error is not issued.
My idea : Is the path for FlowCode libraries of macros accessible ?
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http://bugs.winehq.org/show_bug.cgi?id=25736
Summary: Men of War (Steam) won't run.
Product: Wine
Version: 1.3.11
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: heikki(a)mehtanen.fi
Created an attachment (id=32784)
--> (http://bugs.winehq.org/attachment.cgi?id=32784)
console output
The Steam version of "Men of War" refuses to run cause of "bad EXE format".
Using Archlinux i686, wine 1.3.11, fresh wineprefix.
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