http://bugs.winehq.org/show_bug.cgi?id=11430
Summary: Applications based on CodeJock Software ToolkitPro fail
with division by zero
Product: Wine
Version: 0.9.54.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: developers(a)tefnet.pl
ToolkitPro from CodeJock software fails during initial UI drawing with:
wine: Unhandled division by zero at address 0x423325 (thread 0009), starting
debugger...
Sample application can be downloaded from:
http://www.codejock.com/public/download/win32/TabbedViewPro.zip
This makes applications like DIALux
(http://www.dial.de/CMS/English/Articles/DIAL/DIAL.html?ID=1) widely used in
lighting industry not usable.
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http://bugs.winehq.org/show_bug.cgi?id=21984
Summary: Glumbuster crashes on load
Product: Wine
Version: 1.1.40
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jeffz(a)jeffz.name
Created an attachment (id=26698)
--> (http://bugs.winehq.org/attachment.cgi?id=26698)
terminal output + crash
Wine 1.1.40, Ubuntu 8.10, nvidia 195.30 8800GTS.
Glumbuster crashes on start, backtrace attached.
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http://bugs.winehq.org/show_bug.cgi?id=28598
Bug #: 28598
Summary: ArchiCAD 12: crashes when creating a new file or open
an existing one
Product: Wine
Version: 1.3.29
Platform: x86
URL: http://appdb.winehq.org/objectManager.php?sClass=versi
on&iId=11719&iTestingId=31408
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P4
Component: gdiplus
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: roymcavoy(a)katamail.com
Classification: Unclassified
When you create a new file to the welcome interface (screencap1.png), the
software fails to finish loading the workspace (screencap2.png) and start
reporting tool bug Graphisoft (screencap3.png)
same problem with versions 14 and 15 of ArchiCAD
content of attachment.tar.gz
last 200 lines of debug report -> bugII.out
last 20 lines of the log -> winearchicad.exe_commandoutput.out
screencaptures -> screencap1.png screencap2.png sceencap3.png
Archicad 15 italian trial version: www.archicad.it
Other info:
linux distro: archlinux 3.0-ARCH
kernel: linux 3.0.6-1
component: atmlib, dotnet20, gdiplus, gecko120, msxml3, vcrun2008
installed: java6, quicktime player
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http://bugs.winehq.org/show_bug.cgi?id=19106
Summary: (Touhou Fuujinroku ~ Mountain of Faith) Stage
backgrounds aren't always rendered properly
Product: Wine
Version: 1.1.24
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: erappleman(a)gmail.com
Occasionally, the game will render the stage background incorrectly.
For example, on stage 4, the background is supposed to be a raging waterfall
with falling maple leaves, however, sometimes this will be rendered as maple
leaves falling against a plain, crimson red background.
Other levels suffer from this bug in a similar manner except for the color of
the matte background.
The error message associated with this bug is to the best of my knowledge as
follows:
fixme:d3d:buffer_UnLoad >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from
glDeleteBuffersARB @ buffer.c / 628
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http://bugs.winehq.org/show_bug.cgi?id=18569
Summary: TeamViewer: App doesn't start, probably heap
corruption
Product: Wine
Version: 1.1.21
Platform: PC
URL: http://www.teamviewer.com/download/TeamViewer_Setup.ex
e
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: scpan(a)live.fr
Created an attachment (id=21230)
--> (http://bugs.winehq.org/attachment.cgi?id=21230)
Result of WINEDEBUG=+relay,+seh,+tid wine TeamViewer.exe &>/tmp/relay.txt
I installed TeamViewer with the default options. At the end the cursor blinks
forever so I ctrl-c it.
I moved to the working directory and tried to launch TeamViewer with: wine
TeamViewer.exe
The app doesn't start and I get an error in terminal (check attach)
I went to #winehq irc to find help, I did steps below :
I removed my .wine directory and re-installed TeamViewer: same error
I did a trace log with WINEDEBUG=+relay,+seh,+tid wine TeamViewer.exe
&>/tmp/relay.txt and lzma -9 /tmp/relay.txt
You can find the trace log in attachment
Focht thinks it's because of a heap corruption, I did
WINEDEBUG=+relay,+seh,+tid,+heap wine TeamViewer.exe &>/tmp/relay.txt and
TeamViewer launches succesfully but it doesn't lauch with WINEDEBUG=warn+heap
wine ./TeamViewer.exe
So I now use WINEDEBUG=+seh,+tid,+heap wine TeamViewer.exe &>/tmp/relay.txt for
a workaround but still looking for a fix.
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http://bugs.winehq.org/show_bug.cgi?id=21745
Summary: Magic Workstation: icons and some text appear
upside-down
Product: Wine
Version: 1.0.1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: addiebk(a)hotmail.com
Icons representing cards on the playing field are rendered upside-down, as well
as any lists of text including card names in sideboard, library, graveyard, and
'exiled' cards. Most text and 'enlarged' cards display properly.
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http://bugs.winehq.org/show_bug.cgi?id=29992
Bug #: 29992
Summary: Rally Trophy: crashes on startup when Logitech G25
plugged in
Product: Wine
Version: 1.4-rc2
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dinput
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jettis(a)gmail.com
CC: lfzawacki(a)yahoo.com.br
Classification: Unclassified
Created attachment 39043
--> http://bugs.winehq.org/attachment.cgi?id=39043
wine log
Rally Trophy crashes on startup when I have Logitech G25 plugged in. Without
G25, Rally Trophy starts as it should.
I have Ubuntu 11.10 with 3.0.0-16-generic x86-64 kernel.
Regression test found this as a problematic commit:
79bd7249e471bbdeb665547a1a3a75454c6c41f8 is the first bad commit
commit 79bd7249e471bbdeb665547a1a3a75454c6c41f8
Author: Lucas Fialho Zawacki <lfzawacki(a)gmail.com>
Date: Thu Jul 21 15:38:43 2011 -0300
dinput: SetActionMap for joysticks.
:040000 040000 2090b0e285fd17e7ab73031bd72c5448a2cb925b
3f012117a9ce453b43a42f1383dff3d38e2ad6d5 M dlls
Demo version behaves exactly as full version.
Download demo here:
http://games.softpedia.com/get/Games-Demo/Rally-Trophy.shtml
Wine log attached.
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http://bugs.winehq.org/show_bug.cgi?id=28801
Bug #: 28801
Summary: stack_set_frame_internal passes undefined value into
SymSetContext()?
Product: Wine
Version: 1.3.30
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
On my i5 laptop, with ubuntu 11.10, its gcc-4.6.1, and wine compiled
with the options mentioned in bug 28753, valgrind complained in d3d9/visual.ok:
...
visual.c:7741: Tests skipped: Card has unconditional pow2 support, skipping
conditional NP2 tests
Invalid read of size 2
at 0x52E44EC: ??? (in /tmp/gl25sfGl (deleted))
Address 0x0 is not stack'd, malloc'd or (recently) free'd
wine: Unhandled page fault on read access to 0x00000000 at address 0x52e44ec
(thread 0038), starting debugger...
...
Unhandled exception: page fault on read access to 0x00000000 in 32-bit code
(0x052e44ec).
Conditional jump or move depends on uninitialised value(s)
at SymSetContext (dbghelp.c:487)
by stack_set_frame_internal (stack.c:82)
by stack_fetch_frames (stack.c:238)
by dbg_exception_prolog (tgt_active.c:137)
by dbg_handle_exception (tgt_active.c:274)
by dbg_handle_debug_event (tgt_active.c:354)
by wait_exception (tgt_active.c:556)
by dbg_active_wait_for_first_exception (tgt_active.c:587)
by dbg_active_auto (tgt_active.c:832)
by main (winedbg.c:676)
Uninitialised value was created by a stack allocation
at stack_set_frame_internal (stack.c:70)
(Dunno what caused that exception, kind of reminds me of bug 20985,
but the interesting bit is the uninitialised variable, which happens while
showing the backtrace from that exception.)
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http://bugs.winehq.org/show_bug.cgi?id=29167
Bug #: 29167
Summary: Star Wars: The Old Republic launcher locks up on icon
highlighting
Product: Wine
Version: 1.3.33
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: erik.weatherwax(a)gmail.com
Classification: Unclassified
Created attachment 37624
--> http://bugs.winehq.org/attachment.cgi?id=37624
Console output
The SW:TOR launcher locks up after login if multiple buttons are highlighted.
If I immediately press the "Play" button I am able to launch the game
executable, but if I mouse over the "Exit" button first, or over any other
highlightable region in the launcher window, the launcher hard locks up and
throws a stack trace. Console output and winedbg backtrace attached. Please
let me know what other debug output might be helpful.
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