http://bugs.winehq.org/show_bug.cgi?id=3754
Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Platform|All |Other
--- Comment #12 from Austin English <austinenglish(a)gmail.com> 2012-02-23 15:23:33 CST ---
Removing deprecated 'All' Platform.
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http://bugs.winehq.org/show_bug.cgi?id=10735
Summary: Flickering in World of Warcraft when switching desktop
Product: Wine
Version: 0.9.41.
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-x11driver
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: le(a)ting.homeunix.org
When switching desktop away from a full screen World of Warcraft the screen
flickers for up to a second. Switching back to World of Warcraft makes the game
inresponsive for several seconds.
This is a major annoyance for me, and makes the game unplayable since I use
teamspeak and firefox alot during gameplay.
I followed the git regression testing howto and identified the offending patch
as:
d836a5062141dd42293ed044debbaf25f914f383 is first bad commit
commit d836a5062141dd42293ed044debbaf25f914f383
Author: Vitaliy Margolen <wine-patches(a)kievinfo.com>
Date: Fri Jul 20 07:15:42 2007 -0600
winex11drv: Correctly react to focus loss away from Wine.
:040000 040000 99f97d04cf71c395ee770ba8c04e79180ec0d410
7bbac16d3941b6a0a77dede94a1f2c37f5f57078 M dll
After reverting this patch in 0.9.50 the game doesn't freeze anymore when
switching desktops.
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http://bugs.winehq.org/show_bug.cgi?id=4660
Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Platform|All |Other
--- Comment #7 from Austin English <austinenglish(a)gmail.com> 2012-02-23 15:23:32 CST ---
Removing deprecated 'All' Platform.
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http://bugs.winehq.org/show_bug.cgi?id=8520
Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Platform|All |Other
--- Comment #14 from Austin English <austinenglish(a)gmail.com> 2012-02-23 15:23:32 CST ---
Removing deprecated 'All' Platform.
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http://bugs.winehq.org/show_bug.cgi?id=1702
Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Platform|All |Other
--- Comment #3 from Austin English <austinenglish(a)gmail.com> 2012-02-23 15:23:32 CST ---
Removing deprecated 'All' Platform.
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http://bugs.winehq.org/show_bug.cgi?id=4788
Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Platform|All |Other
--- Comment #13 from Austin English <austinenglish(a)gmail.com> 2012-02-23 15:23:31 CST ---
Removing deprecated 'All' Platform.
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http://bugs.winehq.org/show_bug.cgi?id=14569
Summary: At the end of the Dance praise 2 installer, there are
two windows that appear
Product: Wine
Version: 1.0.0
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P1
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winehq.org(a)spam.bounceme.net
Created an attachment (id=14921)
--> (http://bugs.winehq.org/attachment.cgi?id=14921)
double installer
When installing dance praise 2 the remix, at the end of the installation
sequence, two windows appear. When clicking finish on the window that seems to
be working, both disappear.
The program installs anyway and works fine. This bug should not be more than
'minor' because it does not stop the user from using the software, it only
causes minor confusion.
I tested this using a clean install of 8.04 ( after all the updates ) on the
18th of July using Wine 1.1.1 ( with screenshot ) and on another computer using
1.0 ( screen is identical).
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http://bugs.winehq.org/show_bug.cgi?id=8086
Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Platform|All |Other
--- Comment #27 from Austin English <austinenglish(a)gmail.com> 2012-02-23 15:23:30 CST ---
Removing deprecated 'All' Platform.
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http://bugs.winehq.org/show_bug.cgi?id=2511
Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Platform|All |Other
--- Comment #8 from Austin English <austinenglish(a)gmail.com> 2012-02-23 15:23:30 CST ---
Removing deprecated 'All' Platform.
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http://bugs.winehq.org/show_bug.cgi?id=14837
Summary: Red Alert 3 Beta crashes on volume IDs that are only one
character
Product: Wine
Version: CVS/GIT
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ehoover(a)mines.edu
Created an attachment (id=15380)
--> (http://bugs.winehq.org/attachment.cgi?id=15380)
Backtrace showing the crash
The Red Alert 3 Beta looks at all the drives on the system (likely to create
the unique ID for a PC) and when it does this it expects the volume ID for each
drive to be at least two characters. Since Wine creates a drive Z: that points
to the primary mount point ("/") and Wine uses the unix mount point as the
volume ID, this poses a problem. (I believe this is handled by mountmgr.sys,
but that component is not listed)
To get around this issue you can open regedit, go to
"HKEY_LOCAL_MACHINE\System\MountedDevices", and modify the key "\DosDevices\Z:"
from saying "/" to saying something like "//" or "/./". Now you can launch the
game (do not close regedit or the key will get regenerated) and it should get
past the crash people have been experiencing (simple backtrace attached,
"+relay" is necessary to get information on prior calls).
I believe that in order to solve this it will be necessary to have wine
generate a longer volume ID (at the very least, just do so for drive Z:).
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