http://bugs.winehq.org/show_bug.cgi?id=11516
Summary: jedi knight II is upsidedown when 3d accel is enabled -
regression
Product: Wine
Version: 0.9.55.
Platform: All
URL: http://files.filefront.com/jedidemoexe/;845549;/fileinfo
.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jeffzaroyko(a)gmail.com
wine-0.9.55, Ubuntu 7.04
Jedi Knight Dark Forces II demo - a dx5 game, when 3d acceleration is enabled
the game is upsidedown, this same commit also breaks returning to the menu from
ingame at which point nothing is drawn and it prints
err:d3d_surface:IWineD3DSurfaceImpl_LoadLocation Reading back render target but
SFLAG_INDRAWABLE not set
err:d3d_surface:IWineD3DSurfaceImpl_LoadLocation Surface does not have any up
to date location
performed a regression test:
35e0bb8225bb9c9b654f19b21560756f4e455da1 is first bad commit
commit 35e0bb8225bb9c9b654f19b21560756f4e455da1
Author: Roderick Colenbrander <thunderbird2k(a)gmx.net>
Date: Tue Feb 5 13:25:18 2008 +0100
wined3d: Redownload the surface data in case of a palette change. This
fixes a lot of redrawing problems in Red Alert.
:040000 040000 6068d4aff05f640e8e468d0142f04580de32beaf
a83a60a4bf50f47ebbb9ebe33bf756e548ad96bb M dlls
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http://bugs.winehq.org/show_bug.cgi?id=7178
Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Platform|All |Other
--- Comment #7 from Austin English <austinenglish(a)gmail.com> 2012-02-23 15:22:29 CST ---
Removing deprecated 'All' Platform.
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http://bugs.winehq.org/show_bug.cgi?id=12600
Summary: Adobe Acrobat Pro 6 -- File Open should default to a
more logical location
Product: Wine
Version: 0.9.59.
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jens(a)porup.com
When using File --> Open, Acrobat Pro defaults to the directory:
/home/me/.wine/drive_c/windows/profiles/me/Application Data/AdobeUm/
This is a minor if hardly earth-shattering irritant.
What is interesting, however, is that Adobe Distiller 6.0 (the ps2pdf lookalike
that gets bundled with Acrobat Pro) defaults to the "My Documents" folder.
File --> Open should default to a more logical location. (Acrobat Pro's
Preferences offers no means of changing this default file open location.)
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http://bugs.winehq.org/show_bug.cgi?id=842
Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Platform|All |Other
--- Comment #1 from Austin English <austinenglish(a)gmail.com> 2012-02-23 15:22:28 CST ---
Removing deprecated 'All' Platform.
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http://bugs.winehq.org/show_bug.cgi?id=6262
Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Platform|All |Other
--- Comment #3 from Austin English <austinenglish(a)gmail.com> 2012-02-23 15:22:28 CST ---
Removing deprecated 'All' Platform.
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http://bugs.winehq.org/show_bug.cgi?id=15028
Summary: a safe directory/paths setting?
Product: Wine
Version: 1.1.3
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: spam(a)femail.mine.nu
I would like a way to configure wine to only run a .exe if it's within a list
of "safe" paths, so that I don't have to worry about accidentally running
something nasty (like an e-mail virus that I extracted to get a better look
at).
I've seen WINE as the default file association for .exe files in at least KDE
and Gnome, so an accidental double-click is possible. It isn't really wine's
fault, but wine seems the surest place to counter the problem and this is
probably pretty easily to implement.
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http://bugs.winehq.org/show_bug.cgi?id=10245
Summary: Half-life 2 font issue with 0.9.48 (works 0.9.40)
Product: Wine
Version: 0.9.48.
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sandbag(a)luukku.com
Hello,
Half-Life 2: Episode Two main menu and game fonts are messed up when using WINE
0.9.48. Fonts will work on WINE 0.9.40.
HL2-specific fonts are replaced with some other font and main menu fonts look
"jagged" when compared to 0.9.40. During game play crosshair and HUD fonts are
using some other font than HL2crosshair.ttf and halflife2.ttf. Game crashes
when changing weapon. However, HL2 console font looks far better on 0.9.48.
Please see following screenshots.
HL2:Episode Two Main Menu in WINE 0.9.40 (works, please note errors on console)
http://www.imgplace.com/users/sandbag/WINE_HL2_font_bug/1193774217.jpg
HL2:EP2 Main Menu in WINE 0.9.48 (wrong font, jagged edges on menu text)
http://www.imgplace.com/users/sandbag/WINE_HL2_font_bug/1193774231.jpg
HL2:EP2 in-game screen shot on WINE 0.9.40 (works)
http://www.imgplace.com/users/sandbag/WINE_HL2_font_bug/1193774181.jpg
HL2:EP2 in-game screen shot on WINE 0.9.48 (crosshair and HUD messed up, HUD
font has jagged edges)
http://www.imgplace.com/users/sandbag/WINE_HL2_font_bug/1193774200.jpg
Going back to WINE 0.9.40 fixes fonts, but there are some game crash issues.
Version 0.9.40 is the last one which works, 0.9.41 introduces this font
problem.
Also Half-Life 2 and Half-Life 2: Episode One has this same problem with all
WINE versions starting with 0.9.41.
I'm using HL2:EP2 with SteamEmu and starting game with following command line:
wine hl2.exe -dxlevel 81 -steam -game ep2 -novid -console -heapsize 512000
Having extracted GCF-files has no effect on this, tested on HL2:EP1.
I tried to fix problem with following steps.
1) by copying HL2-fonts to KDE ".fonts" dir. They will show up on KDE and
Control Center, but this does not fix issue.
2) Deleting all duplicate fonts which are included with WINE from windows font
directory. No effect.
3) "Reinstalling" wine by deleting ".wine"-dir and recreating it with winecfg.
Installed only HL2: Episode Two. No effect.
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http://bugs.winehq.org/show_bug.cgi?id=11105
Summary: GFA-Basic editor invisible
Product: Wine
Version: CVS/GIT
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bero(a)arklinux.org
The GFA-Basic (free download from http://team1161.googlepages.com/ )
interpreter works fine in wine (git from 2008/01/09), but its editor comes up
invisible (showing whatever window was behind it instead of a white background
with any text you type).
This is a fairly recent regression, it worked last time I tried (a couple of
months back).
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http://bugs.winehq.org/show_bug.cgi?id=784
Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Platform|All |Other
--- Comment #7 from Austin English <austinenglish(a)gmail.com> 2012-02-23 15:22:23 CST ---
Removing deprecated 'All' Platform.
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http://bugs.winehq.org/show_bug.cgi?id=8729
Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Platform|All |Other
--- Comment #11 from Austin English <austinenglish(a)gmail.com> 2012-02-23 15:22:23 CST ---
Removing deprecated 'All' Platform.
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