http://bugs.winehq.org/show_bug.cgi?id=30137
Bug #: 30137
Summary: Depth Hunter unable to take photos without native
d3dx9_36 (D3DXSaveSurfaceToFileA not implemented)
Product: Wine
Version: 1.4
Platform: x86
URL: http://www.biart7.com/dh_demo.zip
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
CC: wine-bugs(a)winehq.org
Classification: Unclassified
Depth Hunter is an underwater fishing game. The game starts and runs fine using
only built-in d3dx9* dlls, but taking photos in the game doesn't work without
native d3dx9_36.
There is no error message or crash, photos are simply not saved.
These messages are showing up in the console when I take a picture in the game:
>fixme:d3dx:D3DXSaveSurfaceToFileA (0x32fa58, 0, 0x29e9520, (nil), 0x32f848): stub
>fixme:d3dx:D3DXSaveSurfaceToFileA (0x32f858, 0, 0x2745b40, (nil), 0x32f838): stub
Steps to reproduce the problem with the demo version:
1. winetricks mfc42
2. install the demo. At the end of installation choose to *not* to install
DirectX.
3. start the demo with depthhunter.exe. Start a new game. While in the game
press 'r' to bring up the photo camera and press the left mouse button to take
a photo.
Although the demo version lacks the in-game photo gallery feature, you can find
the pictures in ~/DepthHunter/Photos directory. Pictures are in bmp format.
Native d3dx9_36.dll is a workaround.
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http://bugs.winehq.org/show_bug.cgi?id=24625
Summary: RSA SecurID Soft Token generator fails to start in 64
bit Ubuntu
Product: Wine
Version: 1.3.4
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mrsqueezles(a)gmail.com
This was tested using Ubuntu 10.04 on two 32 bit machines and two 64 bit
machines.
Overview:
The application works in 32 bit Linux. After installing on a 64 bit computer,
the RSA SecurID software fails to start with a dialog window titled "RSA
SecurID" and message "Error loading desktop client." There isn't any output to
the command line.
Steps to reproduce:
1) Download the RSA SecurID Software Token Generator.
http://www.rsa.com/node.aspx?id=1162
2) msiexec /i [Downloaded file] and accept all defaults
3) Execute drive_c/Program\ Files/RSA\ SecurID\ Software\ Token/SecurID.exe
Actual results:
The RSA SecurID software failed to start with a dialog window titled "RSA
SecurID" and message "Error loading desktop client."
Expected results: The application should start and run the initial
configuration process (import token, etc).
Tested in Wine 1.2 and 1.3.4
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http://bugs.winehq.org/show_bug.cgi?id=27603
Summary: Total Overdose: audio issues with 'Diesel Power 3D'
sound system
Product: Wine
Version: 1.3.23
Platform: x86
URL: http://www.gamershell.com/download_10831.shtml
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
The full version of the game offers 3 choices of sound system: Auto, Diesel
Power 3D and Directsound.
On my system only Directsound works reliably (music, voices, sound effects).
When either 'Diesel Power 3D' or 'Auto' is selected audio is not playing
correctly:
- music is popping during the cutscenes
- voices are skipping a lot during cutscenes
- and most importantly sound effects and voices are missing from the game (only
ambient sounds are playing).
The demo version doesn't allow you to change in-game sound system, it always
uses Diesel Power 3D.
A plain terminal output doesn't reveal too much, the only relevant lines are:
fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x13a300,0x13a738): stub
fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x13a600,0x13b1a8): stub
At least the audio issue during the cutscenes can be worked around by setting
ALSA to 'emulation' but sound effects and voices are still missing from the
game when Diesel Power 3D is used as in-game sound system.
Fedora 15 x86
Alsa 1.0.24
nVidia Corporation MCP61 High Definition Audio (rev a2)
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http://bugs.winehq.org/show_bug.cgi?id=29497
Bug #: 29497
Summary: Alonix only plays every other sound effect in menus
Product: Wine
Version: 1.3.36
Platform: x86-64
URL: http://www.axysoft.com/alonix/Alonix.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: winealsa.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: RandomAccountName(a)mail.com
CC: aeikum(a)codeweavers.com
Classification: Unclassified
Regression SHA1: 8258a5188cc36563809ac7495e49bc43ae4326e4
Created attachment 38199
--> http://bugs.winehq.org/attachment.cgi?id=38199
+tid,+mmdevapi,+winmm,+midi,+dsound,+dmusic,+mci,+oss,+alsa,+coreaudio log
(1.3MB)
When moving the cursor over an item in the menus, Alonix normally plays a sound
effect. However, since 1.3.30, this only works for every other item in the
menu. Regression testing indicated:
8258a5188cc36563809ac7495e49bc43ae4326e4 is the first bad commit
commit 8258a5188cc36563809ac7495e49bc43ae4326e4
Author: Andrew Eikum <aeikum(a)codeweavers.com>
Date: Fri Sep 23 15:03:51 2011 -0500
winealsa.drv: Remove wave, mixer, and dsound driver code.
:040000 040000 e34e9dab6f585755d23f4cad91d4af6dc37b786b
bf2a47c73bcdd75db339177384a4d566c4fa41e6 M dlls
git checkout 8258a5188cc36563809ac7495e49bc43ae4326e4 -> only every other sound
is played
git checkout 8258a5188cc36563809ac7495e49bc43ae4326e4^ - every sound is played
I use ALSA only, Pulseaudio is not installed.
Other open bugs indicating this commit: bug 28706, bug 28856
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http://bugs.winehq.org/show_bug.cgi?id=28468
Summary: wine chromium browser should not display a Linux
native window bar
Product: Wine
Version: 1.3.28
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fracting(a)gmail.com
Created an attachment (id=36506)
--> (http://bugs.winehq.org/attachment.cgi?id=36506)
Screenshot: window bar of wine chromium browser
1. Download chromium from
http://build.chromium.org/f/chromium/snapshots/Win/95816/chrome-win32.zip
unpack chrome-win32.zip, cd to the directory.
2. start chrome.exe with --no-sandbox, works around Bug 21232
$ wine chrome.exe --no-sandbox
The chrome window is decorated by the Linux native window manager.
There this two "Maximal" button, two "Minimal" button, two "close" button at
the same time.
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http://bugs.winehq.org/show_bug.cgi?id=14717
Summary: resampled sound is horrible
Product: Wine
Version: 1.0.0
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: patrakov(a)gmail.com
The problem is reported because the default sampling frequency in wine (as
configured by winecfg) is 48000 Hz, while apps generally want 44100 Hz.
However, the resampling code in dlls/dsound/mixer.c, function
DSOUND_MixToTemporary(), if I read it correctly, is simply a zero-order hold,
which is completely unacceptable. Even if I don't read it correctly, the
quality is horrible with 48000 Hz and OK with 44100 Hz (tested with MP3 files
in foobar 2000). Please change the resampling method to something more
scientific, e.g., by using libsamplerate.
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http://bugs.winehq.org/show_bug.cgi?id=27958
Summary: Powerpoint 2010 freezes on
animations/transitions/slideshows
Product: Wine
Version: 1.3.25
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dimesio(a)earthlink.net
Created an attachment (id=35776)
--> (http://bugs.winehq.org/attachment.cgi?id=35776)
Powerpoint freeze trying to add animation
To reproduce:
1. Install Office 2010 and set the override for riched20 (needed for Powerpoint
to start at all).
2. Start Powerpoint; it should open to a page with two empty textboxes.
3. Type something into the textboxes.
4. Go to either the Animations tab or the Transitions tab, and try to add an
animation or transition
5. Powerpoint freezes and has to be killed.
Powerpoint 2010 also freezes trying to view a slideshow, but first pops up a
message that says it has detected that my "graphics card may not be configured
properly for an optimal experience" then goes to a black screen with a rotating
hourglass cursor. It, too, has to be killed.
This is on a GeForce 8400GS, 270.41.06 driver, KDE 4.6 with desktop effects
disabled.
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http://bugs.winehq.org/show_bug.cgi?id=26985
Summary: 1by1 Player version 1.74 freezes under normal use
Product: Wine
Version: 1.3.18
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: turbolad995(a)hotmail.co.uk
1by1 Player version 1.74 will freeze if you use almost any part of the program
ONLY WHEN A MUSIC TRACK IS PLAYING. If you are NOT playing a music track, you
can click on the toolbar buttons and close 1by1 Player without trouble.
Basically, 1by1 Player freezes only when playing a music track and trying to
use the program. If you are not playing a track, you can use the program
without it freezing. In Ubuntu, you have to "Force Quit" to get rid of 1by1
Player when it freezes.
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http://bugs.winehq.org/show_bug.cgi?id=21616
Summary: Winamp uses 100% of CPU
Product: Wine
Version: 1.1.38
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ssjgoku75x(a)aol.com
Created an attachment (id=26086)
--> (http://bugs.winehq.org/attachment.cgi?id=26086)
Winamp Logging
I wanted to try out Winamp since it is not for Linux. When I open it, my CPU
usage jumps to 100% and lags the hell out of my system. I attached a log of my
Winamp usage :)
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