http://bugs.winehq.org/show_bug.cgi?id=26417
Summary: Starcraft 2 - DirectX Mouse Capture broken (fullscreen
and windowed)
Product: Wine
Version: 1.3.15
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mizzao(a)gmail.com
When playing starcraft 2, mouse capture seems to be broken in both windowed and
fullscreen mode. Mouse capture is important in SC2 because moving the mouse to
the border scrolls the screen. This seems to stem from two separate problems.
Windowed mode: Since SC2 gives you more relative viewing area when running in
widescreen mode, I tried running in a widescreen window in my fullscreen
monitor. However, I can't get the mouse to stay inside the screen while
playing, either with the default mouse capture setting, or setting wine to
emulate a virtual desktop and using fullscreen mode in SC2.
Fullscreen mode: When using dual-head mode (Twinview on nvidia), and playing
SC2 at the native resolution of one of my monitors, the mouse doesn't stay on
that monitor. It still jumps over to the other monitor, whichever side it's
attached to. This is annoying, but not as bad as the first case, since the
mouse is captured on 3 sides.)
The mouse works fine when running in one monitor in fullscreen mode, which is
the only way to play at the moment.
To reproduce: run SC2 in windowed mode, or in fullscreen mode with emulate
virtual desktop, or fullscreen mode with multiple monitors. Might be problem
with the DirectInput emulation but I specified unknown since I'm not sure.
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http://bugs.winehq.org/show_bug.cgi?id=19853
Summary: Texture corruption in guild war with fglrx 9.8
Product: Wine
Version: 1.1.28
Platform: PC
URL: http://appdb.winehq.org/objectManager.php?sClass=versi
on&iId=9194
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tball(a)io.dk
I have some problems running Guildwar with fglrx 9.8 under Arch 64.
Actually the game installs/startup perfectly.
But get some odd texture corruptions. The corruption is noticable if you stand
in a long distance from the texture.
I attached a screenshot, where you see the distortion within the red markings,
and the same kind of texture (closer), without distortion in the green marking.
Actually the first time i load the game, there aren't any distortion. But when
I jump to another place within the game, the distortion starts to appear. It
seems like memory problems?
I got these setting in my user.reg file:
[Software\\Wine\\Direct3D]
"DirectDrawRenderer"="opengl"
"MaxFragmentUniforms"="1024"
"MaxVaryings"="52"
"MaxVertexUniforms"="1024"
"OffscreenRenderingMode"="fbo"
"PixelShaderMode"="enabled"
"UseGLSL"="disabled"
"VertexShaderMode"="hardware"
"VideoMemorySize"="1024"
I have tried with/without UseGLSL enabled, and backbuffer instead of fbo.
pbuffer crash the game. Every settings gave the same corruptions.
I am willing to patch wine for getting this to work proberly.
Thx for your help.
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http://bugs.winehq.org/show_bug.cgi?id=6604
--- Comment #16 from Alexandre Julliard <julliard(a)winehq.org> 2012-03-16 14:09:17 CDT ---
Closing bugs fixed in 1.5.0.
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http://bugs.winehq.org/show_bug.cgi?id=2784
--- Comment #35 from Alexandre Julliard <julliard(a)winehq.org> 2012-03-16 14:09:14 CDT ---
Closing bugs fixed in 1.5.0.
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http://bugs.winehq.org/show_bug.cgi?id=8531
--- Comment #15 from Alexandre Julliard <julliard(a)winehq.org> 2012-03-16 14:08:51 CDT ---
Closing bugs fixed in 1.5.0.
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http://bugs.winehq.org/show_bug.cgi?id=1347
--- Comment #71 from Alexandre Julliard <julliard(a)winehq.org> 2012-03-16 14:08:45 CDT ---
Closing bugs fixed in 1.5.0.
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http://bugs.winehq.org/show_bug.cgi?id=6951
--- Comment #9 from Alexandre Julliard <julliard(a)winehq.org> 2012-03-16 14:08:31 CDT ---
Closing bugs fixed in 1.5.0.
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http://bugs.winehq.org/show_bug.cgi?id=8433
--- Comment #20 from Alexandre Julliard <julliard(a)winehq.org> 2012-03-16 14:08:24 CDT ---
Closing bugs fixed in 1.5.0.
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http://bugs.winehq.org/show_bug.cgi?id=27148
Summary: WoW 4.1.0 on WINE 1.2.3
Product: Wine
Version: 1.2.3
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: james.mccaughey(a)gmail.com
Created an attachment (id=34679)
--> (http://bugs.winehq.org/attachment.cgi?id=34679)
terminal output while running wow 4.1.0
I'm running Ubuntu 11.04 x86_64 and after running World of Warcraft 4.1.0 with
wine 1.2.3 this is the gnome-terminal output.
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