http://bugs.winehq.org/show_bug.cgi?id=29869
Bug #: 29869
Summary: Re-Volt is missing an HUD element
Product: Wine
Version: 1.4-rc3
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hougaard.junior(a)gmail.com
Classification: Unclassified
Created attachment 38819
--> http://bugs.winehq.org/attachment.cgi?id=38819
Loading screen of Re-Volt 1.2 Alpha 12.0107
For years the borders "(spru)" around the menus in Re-Volt have been missing in
Wine and this is also the case with the Wine v1.4-rc3. All other HUD elements
appear normally. I have been investigating this issue with a lot of help from
Re-Volt 1.2 Patch developer Huki and he managed to compile a build of Re-Volt
for me which doesn't suffer from this issue.
Here is what Huki wrote to me in an e-mail:
"Vertices of the quad used to draw the menu-box and borders (spru) were using z
coordinate value of 300. Changing it to zero seems to be working (which was
already the case for rest of the HUD parts). But the Z-Buffer is turned off
during 2D drawing anyway, so the vertex z coordinate should be ignored (and it
is when running natively in Windows). Perhaps Wine does not handle the Direct3D
Z-Buffer Render State call
IDirect3DDevice3::SetRenderState(D3DRENDERSTATE_ZENABLE, D3DZB_FALSE)
properly."
The terminal output for Re-Volt 1.2 Alpha 12.0107 ("revolt.exe") and the
modified Re-Volt build ("rvwine.exe") are identical to each other despite the
now working borders in the latter build.
http://pastebin.com/11kgQYGChttp://pastebin.com/wdkpv9Cy
**********************
REPRODUCING THIS BUG
**********************
All versions of Re-Volt shows this issue including the free-to-use demo.
Download the demo here:
http://www.fileplanet.com/6256/0/0/0/1/section/Demos. The modified Re-Volt
build is attached to this bug report but ONLY works if you apply the Re-Volt
1.2 Alpha 12.0107 patch first. You can download the patch here:
http://rv12.zackattackgames.com/downloads/rv1.2a12.0107.exe.
After installing the patch, place the modified Re-Volt build inside the Re-Volt
Demo folder.
NOTE: A few errors will appear while loading, but they can be skipped by
pressing Enter. These errors occur only because the Re-Volt 1.2 patch is meant
to be installed on retail versions of Re-Volt - they are not relevant.
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http://bugs.winehq.org/show_bug.cgi?id=8495
Alexandre Julliard <julliard(a)winehq.org> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #30 from Alexandre Julliard <julliard(a)winehq.org> 2012-03-02 13:02:38 CST ---
Closing bugs fixed in 1.4-rc6.
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http://bugs.winehq.org/show_bug.cgi?id=19159
Summary: Command & Conquer 3: Tiberium Wars hangs at splash
screen
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrejx(a)gmail.com
Command & Conquer 3: Tiberium Wars hangs at splash screen. The CPU usage is at
100% and there appears to be no hard disk utilization.
Tested with Wine versions: 1.1.24, 1.1.23, 1.1.20, 1.1.18, 1.1.10, 1.1.8
Same results on all of them.
Tested using "Windows XP" and "Vista" options. Nothing works. It was suggested
to disable all audio modules in winecfg, but that did not help either.
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http://bugs.winehq.org/show_bug.cgi?id=14769
Summary: Firefox 3 window size isn't restored after returning
from fullscreen (dogfood)
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andre.wisplinghoff(a)gmail.com
How to reproduce:
Start Fx3, press F11 two times (go fullscreen and back).
The window should have the same size as it had before, but it seems it just
remains being full sized (eg. it becomes an odinary window but still has
1280x800 on my system)
On KDE4 this leads to the title bar being hidden (window has negative top). On
KDE3, the window is positioned at (0,0), but because it's to large it continues
behind the taskbar. After going fullscreen and back again, there's the same
effect as on KDE4.
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http://bugs.winehq.org/show_bug.cgi?id=21981
Summary: Igor Pro: Drop-down menu only works when arrow key is
pressed
Product: Wine
Version: 1.1.40
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: m_may(a)web.de
In Igor Pro 6.12A, drop-down menus don't work properly, they can only be
activated when you click on them, holding pressing an arrow key.
For example, go to the menu 'Analysis' -> 'Packages' -> 'Multipeak Fitting' ->
'Multipeak Fitting 2'. A window called 'Start Multi-peak Fit' should appear.
Try to click on the drop-down menu 'Panel Position'. This doesn't work. It only
opens, when you click on the menu and then press an arrow key, but even for
that, you sometimes need several tries.
A free Trial of Igor can be found under
http://wavemetrics.com/support/demos.htm
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http://bugs.winehq.org/show_bug.cgi?id=22414
Summary: Grand Theft Auto: Vice City - Unhandled exception on
startup unless virtual desktop is used
Product: Wine
Version: 1.1.43
Platform: x86-64
OS/Version: Linux
Status: NEW
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
The game will change your resolution, but won't start, and give an unhandled
exception window (which you can't see, it's all black).
Running it in a virtual desktop, however, almost works. In a virtual desktop,
you'll only see the blue screen until you click inside, at which point the
splash screen appears. Seems fine after that (haven't tested too much).
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http://bugs.winehq.org/show_bug.cgi?id=22216
Summary: Problem with freopen("CONOUT$", "w", stdout);
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcrt
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: terra(a)gnome.org
I am having trouble with code that reads...
has_console = FALSE;
{
typedef BOOL (CALLBACK* LPFNATTACHCONSOLE)(DWORD);
LPFNATTACHCONSOLE MyAttachConsole;
HMODULE hmod;
if ((hmod = GetModuleHandle("kernel32.dll"))) {
MyAttachConsole = (LPFNATTACHCONSOLE) GetProcAddress(hmod,
"AttachConsole");
if (MyAttachConsole && MyAttachConsole(ATTACH_PARENT_PROCESS)) {
freopen("CONOUT$", "w", stdout);
freopen("CONOUT$", "w", stderr);
dup2(fileno(stdout), 1);
dup2(fileno(stderr), 2);
has_console = TRUE;
}
}
}
The freopen calls should cause stderr and stdout to be redirected
to the console. Under wine they are not.
The failure occurs in dlls/kernel32/console.c function OpenConsoleW
when it checks creation != OPEN_EXISTING. creation at that point is
CREATE_ALWAYS.
Changing the check to allow CREATE_ALWAYS fixes my problem, but
may not be right.
(The code is from Gnumeric, btw.)
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http://bugs.winehq.org/show_bug.cgi?id=24259
Summary: Possible race condition
Product: Wine
Version: 1.2
Platform: x86-64
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Speeddymon(a)gmail.com
FC13 x86_64
wine 1.2 from Fedora repo
GeForce GTS250 with Twinview enabled, using nvidia binary driver from rpmfusion
Compiz disabled
When running World of Warcraft in Windowed/Maximized OpenGL mode, I seem to be
getting 100% CPU usage from Xorg and about 20% from WoW.exe but can't pin down
a certain way to reproduce it, therefore I assume there is a race condition
somewhere, but not sure if it is in Xorg or wine.
It does not result in a complete system hang. I am able to (slowly) get over to
my open terminal window, open a new tab, get top running, see Xorg chewing
through my processor, and then switch back to WoW to open the menu and hit
exit.
Once I get into top, my keyboard stops responding, even outside the terminal
window. Alt+Tab works to bring up the switcher menu, but won't actually switch,
'q' won't quit top, and alt+f4 won't quit wow, but the Escape key will at least
bring up the in-game menu to let me hit Exit Game. Once the menu is up I have
to slowly nudge the mouse toward the exit button since the FPS has dropped to
0.4fps by this point.
I would provide logs, but since I'm not sure what all areas this could touch, I
figured better to ask what you need me to do than provide useless information.
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http://bugs.winehq.org/show_bug.cgi?id=17723
Summary: Audiosurf: unable to fill textfields
Product: Wine
Version: 1.1.17
Platform: PC-x86-64
URL: http://store.steampowered.com/news/2220/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pitel(a)nomi.cz
Created an attachment (id=19927)
--> (http://bugs.winehq.org/attachment.cgi?id=19927)
This is entered after taping "a" key
When I try to fill any textfield in the game (Audiosruf login, Scrobbler
login), it enters strange characters after every keypress.
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http://bugs.winehq.org/show_bug.cgi?id=30040
Bug #: 30040
Summary: comctl32/monthcal test fails on leap years?
Product: Wine
Version: 1.4-rc5
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: download, source
Severity: normal
Priority: P2
Component: comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Classification: Unclassified
I noticed this failing on buildbot, and my local machine, starting at about the
time that UTC went to Feb 29th :).
Going back to an earlier wine build that didn't fail still fails, so seems
related:
monthcal.c:390: Test failed: Failed to set limits
monthcal.c:391: Test failed: Min limit expected
monthcal.c:393: Test failed: Failed to set limits
monthcal.c:405: Test failed: Expected 2011, got 2013
monthcal.c:406: Test failed: Expected 2, got 7
monthcal.c:407: Test failed: Expected 29, got 20
monthcal.c:416: Test failed: Failed to set limits
monthcal.c:417: Test failed: Min limit expected
monthcal.c:419: Test failed: Failed to set limits
monthcal.c:420: Test failed: Min limit expected
monthcal.c:422: Test failed: Expected 2013, got 0
monthcal.c:423: Test failed: Expected 2, got 0
monthcal.c:424: Test failed: Expected 29, got 0
monthcal.c:425: Test failed: Expected 3, got 0
monthcal.c:426: Test failed: Expected 2, got 0
monthcal.c:427: Test failed: Expected 20, got 0
monthcal.c:428: Test failed: Expected 49, got 0
monthcal.c:429: Test failed: Expected 613, got 0
monthcal.c:431: Test failed: Expected 0, got 2013
monthcal.c:432: Test failed: Expected 0, got 7
monthcal.c:433: Test failed: Expected 0, got 20
monthcal.c:434: Test failed: Expected 0, got 3
monthcal.c:435: Test failed: Expected 0, got 2
monthcal.c:436: Test failed: Expected 0, got 20
monthcal.c:437: Test failed: Expected 0, got 49
monthcal.c:438: Test failed: Expected 0, got 613
Nikolay?
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