http://bugs.winehq.org/show_bug.cgi?id=10250
Summary: Chart Navigator fails to start
Product: Wine
Version: 0.9.48.
Platform: PC
URL: ftp://ftp.maptech.com/downloads/CHTNAV_ENGLISH.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: wine-binary
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mar2112(a)pacbell.net
Created an attachment (id=8877)
--> (http://bugs.winehq.org/attachment.cgi?id=8877)
Debug text
Chart Navigator fails to start.
err:ole:marshal_object object doesn't expose interface
{00000126-0000-0000-c000-000000000046}, failing with error 0x80004002
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http://bugs.winehq.org/show_bug.cgi?id=26894
Summary: Support windows 7 user folders?
Product: Wine
Version: 1.3.18
Platform: x86
OS/Version: Linux
Status: NEW
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Windows 7 changed the folders in c:/users/$USERNAME around a bit.
My Documents is now just a link to the new folder Documents
Application Data is now just a link to the new folder AppData/Roaming
Local Settings is now just a link to the new folder AppData/Local
Well-behaved apps that use CSIDL_PERSONAL to get at "My Documents"
will work regardless, but users or badly behaved apps might start expecting
the shorter directory names sometime, so we might want to switch to the
new names sometime for new wineprefixes.
I'll attach a demo patch that just changes Wine's shell32 to use the
new locations; we would also need to add symlinks somewhere
so that apps which reference the old locations keep working,
as Windows does.
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http://bugs.winehq.org/show_bug.cgi?id=15180
Summary: Antialiased font is *sometimes* very fuzzy
Product: Wine
Version: 1.0.0
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: fonts
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: anpaza(a)mail.ru
For some unknown reason sometimes the antialiased fonts will render very fuzzy.
I have installed WINE on a clean Fedora 9 system and launched winecfg for the
first time ever; all winecfg dialogs were rendered with a fuzzy font. After
some runs the things suddenly changed (???) and it started to look okay, but
still from time to time in some programs some dialogs (???) will render with
very fuzzy fonts.
I'm attaching the screenshot of regedit. The font settings in winecfg are as
follows:
Active window text - DejaVu Sans 9
Menu text - DejaVu Sans 9
Message window text - DejaVu Sans 9
Hint window text - DejaVu Sans 8
but it does not really depend on this setting.
I have never seen this behaviour in previous versions of wine, so it must be
something recently introduced. By the way, is there a way to change the
settings of the freetype engine within Wine, it does not follow the system-wide
font settings of GNOME?
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http://bugs.winehq.org/show_bug.cgi?id=30674
Bug #: 30674
Summary: regression: page fault in 1.4 that once worked in 1.4
release canidate
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: app(a)affinityComputerMasters.com
Classification: Unclassified
Created attachment 40161
--> http://bugs.winehq.org/attachment.cgi?id=40161
page fault info from the crash report
A page fault happens about 2/3 times when the coinmanage2 program is run. I
had been running it without a problem in Wine 1.4 release canidate under Ubuntu
11.10 (64 bit). After upgrading Ubuntu to 12.04, using Wine 1.4 I am getting
intermittent page faults.
I removed the .wine directory reloaded the program using WINEARCH=win32 and run
it with the same env variable and still get the problem. The link to the
problem program is
https://s3.amazonaws.com/LSSDownloads/CoinMng2.exe
Thanks kurtRR
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http://bugs.winehq.org/show_bug.cgi?id=27098
Summary: Metal Assault: Game hangs on splash screen
Product: Wine
Version: 1.3.19
Platform: x86
URL: http://www.gamershell.com/news_116230.html
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: directx-ddraw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=34538)
--> (http://bugs.winehq.org/attachment.cgi?id=34538)
backtrace
Install the game, then install native quartz/devenum to workaround bug 27096,
then wmp9 to workaround bug 27097. Run the game, you'll get an intro video
(only seems to show if a virtual desktop isn't used, though). The game will get
to its splash screen, and hang:
err:ddraw:ddraw7_QueryInterface (0x1660d668) The App is requesting a D3D
device, but a non-OpenGL surface type was choosen. Prepare for trouble!
err:ddraw:ddraw7_QueryInterface (0x1660d668) You may want to contact
wine-devel for help
err:ddraw:ddraw7_QueryInterface
(0x1660d668)->({aca12120-3356-11d1-8fcf-00c04fc29b4e}, 0x15de35b8): No
interface found
...
err:ddraw:ddraw7_QueryInterface
(0x1660d668)->({aca12120-3356-11d1-8fcf-00c04fc29b4e}, 0x15de30c4): No
interface found
err:d3d_surface:gdi_surface_private_setup Overlays not yet supported by GDI
surfaces.
err:d3d_surface:surface_init Private setup failed, returning 0x8876086c
...
fixme:ddraw:ddraw7_GetScanLine iface 0x1f3cbeb8, line 0x75fbe8bc partial stub!
...
err:ntdll:RtlpWaitForCriticalSection section 0x7e199920 "x11drv_main.c:
X11DRV_CritSection" wait timed out in thread 0036, blocked by 0033, retrying
(60 sec)
I'll attach a bt all from winedbg.
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http://bugs.winehq.org/show_bug.cgi?id=10433
Summary: Galactic civilizations 2 crashes on certain occations
Product: WineHQ Apps Database
Version: unspecified
Platform: PC
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: website-bugs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: khalid.rashid(a)gmail.com
Created an attachment (id=9128)
--> (http://bugs.winehq.org/attachment.cgi?id=9128)
crash report from customizing the race
Galactic civilizations crashes randomly and in certain parts in the game.
One way that I know which will certainly crash the game is by doing the
following selections from the main menu:
New game
Click next on galaxy setup
Choose custom race on "pick your civilization" screen (the rightmost one on top
row)
on "customize your civilization" screen, click on "techs" tab.
try adding or removing any technology will result in a crash.
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http://bugs.winehq.org/show_bug.cgi?id=16834
Summary: SetFormat() doesn't remap unmapped sound buffers on
failure
Product: Wine
Version: 1.1.10
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: next_ghost(a)quick.cz
Railroad Tycoon 2 Platinum segfaults on startup because SetFormat() function in
dlls/winealsa.drv/dsoutput.c does the following on my system:
- snd_pcm_open() - failure because already open (line 395)
- snd_pcm_drop() (line 403)
- snd_pcm_close() - existing sound buffer is now unmapped (line 404)
- snd_pcm_open() - success (line 406)
- snd_pcm_hw_params_set_channels(1) - failure because device has minimum of 2
channels (line 416)
- goto err; (line 417)
- return DSERR_BADFORMAT; (line 479)
The call to DSDB_CreateMMAP() on line 464 is skipped by goto err; so the
already unmapped sound buffer is left in This. When DSOUND_PerformMix() tries
to ZeroMemory this buffer, Wine segfaults.
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http://bugs.winehq.org/show_bug.cgi?id=18532
Summary: Dragging of components within Guitar Rig does not end
and results in crash
Product: Wine
Version: 1.1.21
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nf10537(a)googlemail.com
A main feature of Guitar Rig 3 is to drag components from the left side of the
program to the effect chain on the right. A component can be anything from the
"Components" tab and it also doesn't matter where on the right side you place
it.
The placing is indicated by Guitar Rig by a orange line.
It seems that dragging is recognized by wine but the release of the dragged
component is not possible so wine keeps waiting for the end of the drag and
after clicking and pressing ESC the program crashes.
Guitar Rig 3.2.1 Demo can be downloaded here:
http://www.native-instruments.com/index.php?id=gr3demo&L=2
The rest of Guitar Rig 3 is running completely fine.
Even better than on windows because of the real low latency of jack :-)
I'd really love to use Guitar Rig 3 with the dragging feature.
I am new to wine and I don't know the windows API that much but I am familiar
with c programming and debugging.
Is there more I can do to find out the exact source of the problem?
Do you have any other hints which might help?
Please don't hesitate to contact me on nf10537(a)googlemail.com
Thanks
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http://bugs.winehq.org/show_bug.cgi?id=30791
Bug #: 30791
Summary: Star Wars Empire at War Gold partially installs and is
unplayable
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dwayneslandry(a)gmail.com
Classification: Unclassified
This disc has 2 separate installers. The launcher and the first installer work
fine. However the installer fails to jump over to the second installer and wine
crashes. I tried to run the first program Empires at War and the launcher pops
up, nothing else happens. Also I am able to manually launch the second
installer which is for the expansion pack. The installer launches then crashes
almost immediately,
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http://bugs.winehq.org/show_bug.cgi?id=23914
Summary: Resident Evil 5: Game fails to run with unknown reason
Product: Wine
Version: 1.3.0
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dmbohdan(a)gmail.com
I've try to run the game, but it doesn't work.
It shows me an messagebox with an error.
InitRpl Failed.
ErrorCode: 80070507
As I see, the same error can be even for some Windows users, but no one know
why.
I attach a debug output with +relay.
I tried to analyze it, but with no results. Maybe there error with
cryptographic(rsaenh), i don't know.
Please don't close this but, even it is not a wine bug. Just rename it. There
maybe will be other errors with this game.
Thanks.
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