http://bugs.winehq.org/show_bug.cgi?id=31200
Bug #: 31200
Summary: wine does not choose proper audio driver
Product: Wine
Version: 1.5.8
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winealsa.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: illumilore(a)gmail.com
Classification: Unclassified
When using regedit to change the audio drivers from alsa to pulse by adding
string "Audio" set to pulse in hkcu>software>wine>drivers does not change the
driver, even though winepulse.drv is present in system32.
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http://bugs.winehq.org/show_bug.cgi?id=27090
Summary: Gecko crashes on HTTPREQ_QueryDataAvailable on
fresh-prefix wineboot
Product: Wine
Version: 1.3.19
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adys.wh(a)gmail.com
Created an attachment (id=34527)
--> (http://bugs.winehq.org/attachment.cgi?id=34527)
WINEDEBUG=seh,appwizcpl,mshtml,msi wineboot
Forgot to file...
=>0 0x00007fb800bde0e6 HTTPREQ_QueryDataAvailable+0x1a6(hdr=0x2dfd0,
available=0x2a5a8, flags=<is not available>, ctx=<is not available>)
Attached is a WINEDEBUG=+seh,appwizcpl,mshtml,msi.
Ill provide a mhtml,msi,appwizcpl,seh,wininet,urlmon,tid when I wake up.
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http://bugs.winehq.org/show_bug.cgi?id=5850
Vijay Kamuju <infyquest(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |infyquest(a)gmail.com
--- Comment #14 from Vijay Kamuju <infyquest(a)gmail.com> 2012-07-12 06:33:11 CDT ---
please test with wine 1.5.8
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http://bugs.winehq.org/show_bug.cgi?id=657
--- Comment #87 from Dan Kegel <dank(a)kegel.com> 2012-07-11 12:33:35 CDT ---
*** Bug 31196 has been marked as a duplicate of this bug. ***
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http://bugs.winehq.org/show_bug.cgi?id=657
Nikolay Sivov <bunglehead(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |gmazzone0(a)aol.com
--- Comment #86 from Nikolay Sivov <bunglehead(a)gmail.com> 2012-07-11 08:51:51 CDT ---
*** Bug 31196 has been marked as a duplicate of this bug. ***
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http://bugs.winehq.org/show_bug.cgi?id=31176
Bug #: 31176
Summary: crashed when download gecko
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nedaspekorius(a)gmail.com
Classification: Unclassified
Created attachment 40942
--> http://bugs.winehq.org/attachment.cgi?id=40942
gecko download fails
crashed when download gecko
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http://bugs.winehq.org/show_bug.cgi?id=3817
--- Comment #41 from GyB <gyebro69(a)gmail.com> 2012-07-09 10:32:16 CDT ---
Still present in Wine 1.5.8, tested with Hearts of Iron 3 demo. Installation
took 48 minutes on a EXT4 partition which was 88% full.
The 2 patches in bug #17956 (attachment #40936 and attachment #40937) greatly
reduce the time needed to install HoI 3 demo: installation took only 12 minutes
on the same partition. That's roughly the same amount of time that I received
in a Win XP (running in Virtualbox).
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http://bugs.winehq.org/show_bug.cgi?id=23811
Summary: Total Overdose installs, but crashes as soon as it
starts.
Product: Wine
Version: 1.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fetter_oml(a)web.de
Created an attachment (id=29873)
--> (http://bugs.winehq.org/attachment.cgi?id=29873)
crashlog of total overdose with wine 1.2
Total Overdose (PC-Game, 2005) crashes as soon as it is started.
Not much to say, better have a look at the log (attachment)
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http://bugs.winehq.org/show_bug.cgi?id=23610
Summary: world editor: ui flashing in terrain editor
Product: Wine
Version: 1.2-rc6
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gufide_g(a)yahoo.ca
UI flashing in the world editor, when you move, button appear and flash and
make the scrolling slow. This take a part of your processor and make it laggy.
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http://bugs.winehq.org/show_bug.cgi?id=12663
Summary: Need for Speed: Hot Pursuit 2 demo has invisible cars
Product: Wine
Version: 0.9.59.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: echidnaman(a)gmail.com
Actually in 0.9.60, but there isn't an option for that yet...
In both the car selection screen and the races, the cars in the Need for Speed:
Hot Pursuit demo are all but invisible. The only trace of them in the race is
the shadows and the sparks that fly when you hit stuff.
The cars used to be rendered perpendicular and textureless (See bug 10613). Now
they don't render at all, and the output at the command line is decidedly
different. (See attached file)
When you have vertex/pixel shaders turned off manually in winecfg, you get Bug
12252.
The game should run without shaders, as it supports nvidia chipsets all the way
back to the original GeForce. My card is an nvidia Geforce 4 MX 440 with the
latest nvidia drivers for the card.
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