http://bugs.winehq.org/show_bug.cgi?id=11094
Summary: Adobe AIR can't install Adobe Media Player pre 2
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: NEW
Keywords: download, Installer
Severity: normal
Priority: P2
Component: crypt32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
This is the next bug after bug 10956.
To reproduce, run the script
http://bugs.winehq.org/attachment.cgi?id=9893
Adobe media player prerelease 2,
http://labs.adobe.com/technologies/mediaplayer/install/
install fails.
It's kind of hard to tell, but I suspect it might be that
a crypto provider wasn't found:
trace:crypt:CryptAcquireContextW Did not find registry entry of crypto provider
for L"Software\\Microsoft\\Cryptography\\Defaults\\Provider Types\\Type 001".
... 49000 lines deleted ...
001d:Call gdi32.GetTextExtentPoint32A(00000314,006722f8 "The application could
not be installed because the AIR file is damaged. Try obtaining a new AIR
file",00000064,0033eff4) ret=1027b8cc
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http://bugs.winehq.org/show_bug.cgi?id=30838
Bug #: 30838
Summary: nEO iMAGING Access Violation on Exit
Product: Wine
Version: 1.5.5
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: damage3025(a)gmail.com
Classification: Unclassified
Created attachment 40387
--> http://bugs.winehq.org/attachment.cgi?id=40387
Access Violation on Exit
$ wget http://down.neoimaging.cn/neoimaging/NeoImaging3.1.2.102.exe
$ sha1sum NeoImaging3.1.2.102.exe
834b0636b5b06f4cd6bfa40e5ed71a01ab07a3fa NeoImaging3.1.2.102.exe
$ rm -rf ~/.wine
$ export LANG=zh_CN.UTF-8
$ wine NeoImaging3.1.2.102.exe
# I unchecked Baidu Toolbar during installation.
$ cd ~/.wine/drive_c/Program\ Files\ \(x86\)/nEO\ iMAGING/
$ wine nEOiMAGING.exe
# Use Ctrl+X shortcut to exit the program
# Then I got Access Violation like the attachment
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http://bugs.winehq.org/show_bug.cgi?id=22871
Summary: MinGW gdb crashes when trying to enter commands
Product: Wine
Version: 1.1.44
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ninevoltz(a)metalink.net
several release versions of gdb from the MinGW project crash when run in Wine,
as soon as you attempt to enter text at the command line it crashes.
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http://bugs.winehq.org/show_bug.cgi?id=15951
Summary: Origin Pro 6.1 / 7.5 / 8.0 - Dialog in contour-plots
unreachable
Product: WineHQ Bugzilla
Version: unspecified
Platform: Other
URL: http://www.originlab.com/
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: bugzilla-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: frederik(a)ietsmet.nl
In Origin Pro 6.1 / 7.5 / 8.0 the dialog for auto-spacing of levels, colors or
linestyles in contour-plots is unreachable.
I followed the tricks given in AppDB to get it to run in the first place: set
dll's msxml3 and msxml3r to native.
Error on the terminal is:
fixme:storage:StgCreateDocfile Transacted mode not implemented.
Steps to reproduce:
1) Create new matrix
2) menu: Matrix -> Set matrix values -> enter "cos(i/4)*cos(1/2)" (or any other
formula giving some nice contour lines) as value for cell(i,j)= -> OK
3) Create new contour plot via menu: Plot -> Contour plot -> Contour - B/w
Lines + Labels
4) Double-click in the middle of the contour plot -> a dialog Plot Details
appears.
5) try to click on one of the headings Levels / Fill / Line / Labels.
In Windows XP you get a new dialog allowing you to set min / max / # of levels
in either linear or exponential spacing (for the Levels-heading-dialog).
In Wine 1.0.1 this dialog does NOT appear at all and the error message above
appears on the terminal window.
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http://bugs.winehq.org/show_bug.cgi?id=15253
Summary: Bitmap Font Problem
Product: Wine
Version: 1.1.4
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: fonts
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: giuseppe.adamo(a)gmail.com
Created an attachment (id=16039)
--> (http://bugs.winehq.org/attachment.cgi?id=16039)
Bitmap Font Test Program
I am actually trying to run under Linux a VB6 windows application for CNC
operators.
Everything works fine, but I have found a problem when using bitmap fonts
(tipically a .FON file type).
It seems that only one character is printed to the screen, the char that is
defined as the 'Default char' in the bitmap font header.
I simplified the problem writing a really small VB6 application that only calls
the font dialog using COMDLG32.OCX.
As you can see, even the standard dialog, when pointing to my font (WTerms1x),
prints the test string using only one character.
To setup the wine environment to run my application:
1) Extract the attached .zip archive (BitmapFonts.zip) in a directory of your
choice.
2) Copy the COMDLG32.OCX control in: ~/.wine/drive_c/windows/system32
3) Point to the above directory and register the activeX control by typing:
regsvr32 ./COMDLG32.OCX
4) Copy the SINGOLO.FON font file in: ~/.wine/drive_c/windows/Fonts
5) Run the registry editor by typing 'wine regedit'
6) Register the SINGOLO.FON font so that wine can see it. Point to
HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Windows NT\CurrentVersion\Fonts
7) Add a string key named WTerms1x with the value: C:\Windows\Fonts\SINGOLO.FON
Now, from the directory where you extracted BitmapFonts.zip, run the command:
wine BMPFontTest.exe then press the button on the main form.
If the font SINGOLO.FON has been correctly registered, you should see the
standard windows font dialog pointing to the font WTerms1x.
Taking a look at the example text in the dialog, you should notice that the
test string is composed all of the same (wrong) character.
To verify that the .FON file is correct and that probably wine prints only the
'Default char', I have included a bitmap font utility, Fony,
that can help you verify the font and change/check the 'Default char'
attribute.
Fony is freeware and can be downloaded from http://hukka.furtopia.org/
I hope for a reply since that problem 'IS A PROBLEM' for my application.
In the meanwhile ... VIVA WINE !!! :D
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http://bugs.winehq.org/show_bug.cgi?id=14290
Summary: winhelp: temporary 100% CPU use when loading some help
files
Product: Wine
Version: 1.1.0
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: markk(a)clara.co.uk
When loading some help files, Wine winhelp appears to hang for a while with
100% CPU use.
To demonstrate, download quenzar.hlp from
http://bugs.winehq.org/attachment.cgi?id=14572
and load into Wine winhelp.
CPU usage goes to 100% for about a minute (on my old slow PC), but the help
window does open eventually. There is no delay when opening the same file with
the Windows 95 WINHLP32.EXE under Wine.
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http://bugs.winehq.org/show_bug.cgi?id=30860
Bug #: 30860
Summary: HeapValidate() reports incorrect results when running
under Valgrind
Product: Wine
Version: 1.5.5
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
When run under Valgrind, the program
#include <windows.h>
#include <assert.h>
int WINAPI WinMain(HINSTANCE hinst, HINSTANCE hinstPrev,
LPSTR lpCmdLine, int nShowCmd)
{
assert(HeapValidate(GetProcessHeap(), 0, 0));
}
fails the assertion, and the log shows
err:heap:HEAP_ValidateInUseArena Heap 0x7f000000: free block 0x7f000138
overwritten at 0x7f000138 by 0074006e
I think heap_set_debug_flags(), HEAP_ValidateInUseArena(), and probably others
would need changes for this to work.
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http://bugs.winehq.org/show_bug.cgi?id=17310
Summary: Window looses its top returning from fullscreen and is
undragable from normal means
Product: Wine
Version: 1.1.14
Platform: PC-x86-64
URL: http://appdb.winehq.org/objectManager.php?sClass=version
&iId=11696
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P4
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: james.jrp015(a)gmail.com
When <alt-Enter> is used from fullscreen, the window appears in the upper left
and looses the top of the window(cannot drag with mouse noramlly).
It will drag if you hold down alt however.
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http://bugs.winehq.org/show_bug.cgi?id=22966
Summary: Restricted Area game - some graphics issues
Product: Wine
Version: 1.1.44
Platform: x86
URL: http://www.restricted-area.net/demo.shtml
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dmbohdan(a)gmail.com
The game has problems with character animations, they don't seem to refresh the
screen, so you get a box of "garbage" around the characters some time they
move.
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http://bugs.winehq.org/show_bug.cgi?id=30811
Bug #: 30811
Summary: Music in Alpha Centauri stutters
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: michael(a)mcdonnell.dk
Classification: Unclassified
Created attachment 40348
--> http://bugs.winehq.org/attachment.cgi?id=40348
Trace with
WINEDEBUG=3D+driver,+winmm,+mmio,+mmsys,+sound,+mmtime,+mciwave,+msacm,+wavemap,+wave,+midi,+mixer,+mmaux,+dscapture,+dsound,+dsound3d
The background music in Alpha Centauri stutters. The music is generated on the
fly through a tracker like system that uses midi and wave files (see .amb files
in the fx directory). It is odd that the music is only affected and not sound
effects in general.
The attached trace shows several mmio warnings about the buffers being too
large. I suspect that it might cause sound stuttering if the buffers are not
big enough to hold all the sound data.
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